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Thread Statistics | Show CCP posts - 9 post(s) |
Lil' Brudder Too
Pistols for Pandas
19
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Posted - 2014.10.23 14:16:43 -
[1] - Quote
CCP Paradox wrote:We want you to try them out on Singularity as this is for feedback from the test server. If we were to write the numbers down, it would turn into just a number-crunching feedback post instead of people actually trying them out in game. Was that because you knew the stats were craptastic at best?
How would this thread not turn into a facts/figures thread the instant the stats hit SiSi....you are really underestimating your player base CCP...
ATM, almost half the range with 0 resists...just to get ~10% more dps....for faction prices....
Yeah, i'll just go with a couple 5% implants and get the same end result...without the drawbacks. |
Lil' Brudder Too
Pistols for Pandas
40
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Posted - 2014.11.01 15:15:16 -
[2] - Quote
Glad to see we can invent and build these things on SiSi....oh wait...we can't....anyone want to put money down on if we won't be able to build them come patchday? (i'm guessing CCP has stopped looking at this thread, so not worried about tipping them off to their usual mistake when releasing T2 items) |
Lil' Brudder Too
Pistols for Pandas
40
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Posted - 2014.11.02 03:39:48 -
[3] - Quote
J'Poll wrote:
Soke people really should have paid more attention at math classes.
If a module adds 40% resist to a resist of 0...the outcome will be....0.
ummm, resists are not multiplicative (sp?)....they add the % of the difference between the starting resist and 100. installing a module that adds 40%, to a ship that has a 0%, will infact add 40%, since that is .4 of the difference between 0 and 100. Try this out yourself by putting a EM resist mod on a base ship, and tell me if the resist stays at 0, or if it raises to the amount of the module.
These modules however just delete all resists at the end-state, so nothing can raise them.
Anywho, can we stop asking the same question that has been answered repeatedly throughout this thread and get CCP's attention to the things that are still wonky with these new guns? |
Lil' Brudder Too
Pistols for Pandas
41
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Posted - 2014.11.03 22:34:45 -
[4] - Quote
CCP Paradox wrote:The exploration site was delayed, but we are now ready to get feedback on it before we launch with it. *blink* *blink*
Wait, wth? Exactly how long will you be taking this feedback for this thing that may or may not even be on SiSi yet?
What is the point of this new release schedule when you just push terribad changes through on your schedule regardless. You simple avoid any feedback by 'not accepting feedback' from either not putting features that are being release SOON on SiSi to be tested, or by simply stating it, which you have numberous times when criticism was given on your little baby and you wouldn't have anyone saying your ideas are always golden (speaking to CCP in general here).
And how is QA and everyone else involved with CCP somehow "okay" with not releasing something on the test server until less than a week or so until it is planned to be released to TQ, saying "okay, we are now ready for feedback"....'oh well, your feedback won't really change anything before it hits TQ though....but best of luck!' |
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