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Kestral Anneto
Forsaken-Remnant
4
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Posted - 2014.10.20 07:08:53 -
[1] - Quote
Ho All,
I am currently training up to be able to do invention, but its like 20 days away from being able to even consider it, so in the mean time I thought i'd do a little prep work for the 'Big Event' by doing research and copying.
now, from what I gather from my reading, invention only uses one run of a BPC (correct me if i'm wrong) if that is the case, which would be better, stockpile a load of low run BPC's or run off a low number off high run BPCs?
Cheers |
Daneau
Unconstrained Design
14
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Posted - 2014.10.20 10:30:20 -
[2] - Quote
Kestral Anneto wrote:Ho All,
I am currently training up to be able to do invention, but its like 20 days away from being able to even consider it, so in the mean time I thought i'd do a little prep work for the 'Big Event' by doing research and copying.
now, from what I gather from my reading, invention only uses one run of a BPC (correct me if i'm wrong) if that is the case, which would be better, stockpile a load of low run BPC's or run off a low number off high run BPCs?
Cheers
For modules you want max run copies since these will give you a 10 run t2 bpc, with ships not using decryptors a 1 run bpc will be sufficient at present(keep an eye on the upcoming invention changes though since i am not sure whether this is about to change or not) |
Banko Mato
Republic University Minmatar Republic
16
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Posted - 2014.10.20 11:30:59 -
[3] - Quote
Daneau wrote: For modules you want max run copies since these will give you a 10 run t2 bpc, with ships not using decryptors a 1 run bpc will be sufficient at present(keep an eye on the upcoming invention changes though since i am not sure whether this is about to change or not)
Wrong since Crius I quote the relevant part:
Quote:
- Invention only requires one run from a blueprint copy, and deducts it exactly as if you'd built from the blueprint
- Successful invention always outputs a maximum-run copy as a baseline, which is then modified by decryptors; max runs have been adjusted to be 1 for T2 ships and Rigs and 10 for all other T2 products
- Successful invention without decryptors now creates an ME-2%/TE-4% blueprint; material requirements for T2 items have been increased by 50% to balance this out as it means weGÇÖre no longer adding +50% materials due to negative ME, so that decryptor-less invention now requires 2% less materials than previously.
However, it might still be better to create mux-run copies, since you wouldn't mess up your inventory with thousands of 1-run copies. |
Owen Levanth
Sagittarius Unlimited Exploration
321
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Posted - 2014.10.20 13:20:33 -
[4] - Quote
Banko Mato wrote:Daneau wrote: For modules you want max run copies since these will give you a 10 run t2 bpc, with ships not using decryptors a 1 run bpc will be sufficient at present(keep an eye on the upcoming invention changes though since i am not sure whether this is about to change or not)
Wrong since CriusI quote the relevant part: Quote:
- Invention only requires one run from a blueprint copy, and deducts it exactly as if you'd built from the blueprint
- Successful invention always outputs a maximum-run copy as a baseline, which is then modified by decryptors; max runs have been adjusted to be 1 for T2 ships and Rigs and 10 for all other T2 products
- Successful invention without decryptors now creates an ME-2%/TE-4% blueprint; material requirements for T2 items have been increased by 50% to balance this out as it means weGÇÖre no longer adding +50% materials due to negative ME, so that decryptor-less invention now requires 2% less materials than previously.
However, it might still be better to create mux-run copies, since you wouldn't mess up your inventory with thousands of 1-run copies.
Yeah, I'm still churning through the mass of 1-run BPCs I made before Crius. Just don't do that to yourself.
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Matcha Mosburger
Manu Fortius Bleak Horizon Alliance.
6
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Posted - 2014.10.20 14:12:03 -
[5] - Quote
I started making max run copies after Crius (because I didn't want a mess in my Inv). Later discovered I cant run invention as a series of Runs. So now I take my planned total (say 40 runs) and divide it by my research slots (8) to get minimum runs per BPC (5), then double for 50% success.
That way I can max out my research slots and later my manufacturing slots, without having to go back and make more copies to do more invention at 1 time.
However, if you can suck it up long enough changes are forth coming (Pheobe I think) where you can add 1 BPC of 10 runs, 20 of each core (as example) and 1 decrypters and do ten "runs" of invention. Which will simplify all of this. |
Banko Mato
Republic University Minmatar Republic
16
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Posted - 2014.10.20 15:21:49 -
[6] - Quote
Matcha Mosburger wrote: However, if you can suck it up long enough changes are forth coming (Pheobe I think) where you can add 1 BPC of 10 runs, 20 of each core (as example) and 1 decrypters and do ten "runs" of invention. Which will simplify all of this.
Sure about the "1 Decryptor for the entire batch of invention jobs" thing?
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Rumbaldi
Reasonable People Of Sound Mind
6
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Posted - 2014.10.20 15:42:00 -
[7] - Quote
Invention only uses 1 run from a BPC, so if you had a 300 run BPC and set of 1 invention job when you get that BPC back it will have 299 runs left.
That said setting off an invention ties up that BPC for the duration of the invention time so if you want to use all 10 invention slots you will need 10 BPCs, they donGÇÖt have to be max runs, I tend to do 30 runs. Which still equates to 300 invention jobs
If you invented stuff that has a 30% chance and it transpired that you got a 30% return you would get 30 T2 BPC at 10 runs each (unless you used something to reduce the number of runs) (ammo is also different in terms of what you get out)
Note that you do not need to research your T1 BPO in order to do T2 invention, the ME and TE of your T1 BPO has no bearing on the T2 outcome, it is only useful if you are making T1 items.
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Rumbaldi
Reasonable People Of Sound Mind
6
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Posted - 2014.10.20 15:42:55 -
[8] - Quote
Invention only uses 1 run from a BPC, so if you had a 300 run BPC and set of 1 invention job when you get that BPC back it will have 299 runs left.
That said setting off an invention ties up that BPC for the duration of the invention time so if you want to use all 10 invention slots, or however many you have skills for) you will need 10 BPCs, they donGÇÖt have to be max runs, I tend to do 30 runs. Which still equates to 300 invention jobs
If you invented stuff that has a 30% chance and it transpired that you got a 30% return you would get 30 T2 BPC at 10 runs each (unless you used something to reduce the number of runs) (ammo is also different in terms of what you get out)
Note that you do not need to research your T1 BPO in order to do T2 invention, the ME and TE of your T1 BPO has no bearing on the T2 outcome, it is only useful if you are making T1 items. |
Elena Thiesant
Sun Micro Systems
1500
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Posted - 2014.10.20 17:21:50 -
[9] - Quote
Banko Mato wrote:Matcha Mosburger wrote: However, if you can suck it up long enough changes are forth coming (Pheobe I think) where you can add 1 BPC of 10 runs, 20 of each core (as example) and 1 decrypters and do ten "runs" of invention. Which will simplify all of this.
Sure about the "1 Decryptor for the entire batch of invention jobs" thing?
It'll more likely be one per run. Apparently there's a new dev blog on invention coming 'soon' |
Aurelius Valentius
Imperial Academy Amarr Empire
377
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Posted - 2014.10.20 20:04:06 -
[10] - Quote
Kestral Anneto wrote:Ho All,
I am currently training up to be able to do invention, but its like 20 days away from being able to even consider it, so in the mean time I thought i'd do a little prep work for the 'Big Event' by doing research and copying.
now, from what I gather from my reading, invention only uses one run of a BPC (correct me if i'm wrong) if that is the case, which would be better, stockpile a load of low run BPC's or run off a low number off high run BPCs?
Cheers
Poppycock on your cpopy copy!...
Seriously, couldn't resist, but anyway - I would suggest this having just gone down this road with a second alt to double my R&D ability.
Use a one very small set of BPOs - ammo is a good choice, because it ME/TEs fast and the skills for it are simple, then you want to max out your ME/TE on them, setup the ability to produce them, then using the T1 version and BPO, and having made 1 run copies of it to invent, make the 2 T2 versions BPCs, and then produce them also - this will get you to the point of understanding, and more importantly having a full understanding practically of the process.
I started with laser ammo Multi and Radio to get to Aurora and Gleam, then I went to similar projectile and then hybrid, this is a good way to work it, then also frigate hulls, but this takes a bit more time, but still nothing like cruisers and BS which you can do but your time spent waiting for it and skilling for it will be increased greatly, my cruisers alone are taking over a month to perfect.
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Selaria Unbertable
POS Mortem Renegades Of Silence
43
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Posted - 2014.10.21 10:43:22 -
[11] - Quote
Kestral Anneto wrote:Ho All,
I am currently training up to be able to do invention, but its like 20 days away from being able to even consider it, so in the mean time I thought i'd do a little prep work for the 'Big Event' by doing research and copying.
now, from what I gather from my reading, invention only uses one run of a BPC (correct me if i'm wrong) if that is the case, which would be better, stockpile a load of low run BPC's or run off a low number off high run BPCs?
Cheers
With the announced changes to invention in this dev blog and this one, I'd say max run copies. When Phoebe hits on Nov. 4th, you will be able to start invention jobs with more than just one run, just like regular industry jobs. Plus it doesn't mess up your inventory that much anymore. |
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CCP Nullarbor
C C P C C P Alliance
875
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Posted - 2014.10.21 22:05:17 -
[12] - Quote
As others have stated, as of Phoebe (Nov 4) you will be able to do multiple run invention jobs where each run consume a run from the BPC. So having max run blueprints for invention will be handy.
You can try this out now on SiSi if you want to see how it works.
CCP Nullarbor // Senior Engineer // Team Game of Drones
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Rumbaldi
Reasonable People Of Sound Mind
6
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Posted - 2014.10.22 11:41:41 -
[13] - Quote
CCP Nullarbor wrote:As others have stated, as of Phoebe (Nov 4) you will be able to do multiple run invention jobs where each run consume a run from the BPC. So having max run blueprints for invention will be handy.
You can try this out now on SiSi if you want to see how it works.
This makes me very very happy. Do you still have to set off the jobs individually or can you set up multiple jobs of the same type at a time. |
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