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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.09 17:41:29 -
[1] - Quote
I hope you don't mind frequent updates to EVE Probe, because we've got another update here:
http://files.eveprobe.ccpgames.com/eveprobe-0.83.4416.0.msi
Release Notes: - Added a new scene, testing a new build effect (work in progress) - Removed unused binaries, resulting in a smaller installer
Known issue: - Doesn't start up on Windows XP.
CCP Snorlax - Software Architect - Team RnB
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Salpun
Global Telstar Federation Offices Unicorn Nation
835
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Posted - 2014.10.09 17:49:22 -
[2] - Quote
CCP Snorlax wrote:I hope you don't mind frequent updates to EVE Probe, because we've got another update here: http://files.eveprobe.ccpgames.com/eveprobe-0.83.4416.0.msiRelease Notes: - Added a new scene, testing a new build effect (work in progress) - Removed unused binaries, resulting in a smaller installer Known issue: - Doesn't start up on Windows XP. Nice when is the auto update feature going to show up.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.09 17:59:09 -
[3] - Quote
Salpun wrote:CCP Snorlax wrote:I hope you don't mind frequent updates to EVE Probe, because we've got another update here: http://files.eveprobe.ccpgames.com/eveprobe-0.83.4416.0.msiRelease Notes: - Added a new scene, testing a new build effect (work in progress) - Removed unused binaries, resulting in a smaller installer Known issue: - Doesn't start up on Windows XP. Nice when is the auto update feature going to show up. Well, we do check if a new version is available - that will have to do for now.
CCP Snorlax - Software Architect - Team RnB
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Salpun
Global Telstar Federation Offices Unicorn Nation
835
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Posted - 2014.10.09 18:17:40 -
[4] - Quote
CCP Snorlax wrote:Salpun wrote:CCP Snorlax wrote:I hope you don't mind frequent updates to EVE Probe, because we've got another update here: http://files.eveprobe.ccpgames.com/eveprobe-0.83.4416.0.msiRelease Notes: - Added a new scene, testing a new build effect (work in progress) - Removed unused binaries, resulting in a smaller installer Known issue: - Doesn't start up on Windows XP. Nice when is the auto update feature going to show up. Well, we do check if a new version is available - that will have to do for now. NP the way the eve launcher works has got us spoiled.
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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CCP Vertex
C C P C C P Alliance
313
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Posted - 2014.10.09 21:09:02 -
[5] - Quote
That's a sexy new effect! ;)
Well worth updating the Probe to get a sneak peak!
CCP Vertex-á |-á-áLead Graphics Quality Analyst-á |-á Team Trilambda | @CCP_Vertex
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Bienator II
madmen of the skies
3480
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Posted - 2014.10.09 23:14:50 -
[6] - Quote
still waiting for a zip archive i can download an launch the exe ;)
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.09 23:18:02 -
[7] - Quote
Bienator II wrote:still waiting for a zip archive i can download an launch the exe ;) What's wrong with using the installer?
CCP Snorlax - Software Architect - Team RnB
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Bienator II
madmen of the skies
3480
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Posted - 2014.10.10 03:29:41 -
[8] - Quote
CCP Snorlax wrote:Bienator II wrote:still waiting for a zip archive i can download an launch the exe ;) What's wrong with using the installer? its like transporting a single letter in a truck. I do understand you need it to integrate the screensaver, but i am primarily interested to help you guys testing the engine. Archive takes 5s to extract and run. I don't want to go through a wizzard every time you guys release a new build. Thats why i would prefer an archive as alternative download.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Challus Mercer
Dont Worry Be Wrecked The Gorgon Empire
25
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Posted - 2014.10.10 07:28:23 -
[9] - Quote
Nice work, you fixed that annoying frame stuttering! Btw the new building effect looks awesome. For what purposes will it be used? |
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.10 09:21:15 -
[10] - Quote
Bienator II wrote:CCP Snorlax wrote:Bienator II wrote:still waiting for a zip archive i can download an launch the exe ;) What's wrong with using the installer? its like transporting a single letter in a truck. I do understand you need it to integrate the screensaver, but i am primarily interested to help you guys testing the engine. Archive takes 5s to extract and run. I don't want to go through a wizzard every time you guys release a new build. Thats why i would prefer an archive as alternative download. You can run msiexec to install from the command line, using the /q option to do it silently.
msiexec /q /I eveprobe-0.83.4416.0.msi
That should get you what you want.
CCP Snorlax - Software Architect - Team RnB
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Darkblad
2517
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Posted - 2014.10.10 10:41:39 -
[11] - Quote
Forum users without EVE Forums Gold get the warning message when clicking on the installer file link.Quote:You have chosen to follow an external link. This link leads to a site outside of the control of CCP and, as such, we cannot offer any guarantee of its safety. Please check that the URL shown below is what you expected it to be before following it. I think that *.ccpgames.com is inside of your control, right? |
Lair Osen
107
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Posted - 2014.10.10 11:09:05 -
[12] - Quote
Why you have to make this thing so hard to get a screenshot from :( |
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CCP Vertex
C C P C C P Alliance
313
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Posted - 2014.10.10 14:33:25 -
[13] - Quote
Challus Mercer wrote:Nice work, you fixed that annoying frame stuttering! Btw the new building effect looks awesome. For what purposes will it be used?
It will be the new building effect when your Anchor a structure in space, it's still work in progress and we don't have a set release date yet but we hope to get in for a future release. :)
CCP Vertex-á |-á-áLead Graphics Quality Analyst-á |-á Team Trilambda | @CCP_Vertex
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Phoenix Jones
Small-Arms Fire
1599
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Posted - 2014.10.10 15:04:43 -
[14] - Quote
I do have a question, in the scene where the two fleets are fighting... wtf is that ship that looks like it's been cut in 1/4. It's amarrian, but never saw it before. It's about the size of a carrier.
Yaay!!!!
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Harkin Issier
Moira. Villore Accords
52
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Posted - 2014.10.10 16:15:53 -
[15] - Quote
Howdy! I posted this to a thread about Phoebe changes on SiSi without realizing this came from EVE Probe. Hopefully I'm in the right spot to give my feedback on the construction animation.
So I saw a post on Reddit today covering the new POS onlining animations.
The effect looks nice, but I don't think it makes sense at the moment. As was brought up in the comments, why are we hauling around giant POS items when it's all digistructed out of magical space lasers?
Because of this I suggest you add something like a "POS Egg". Basically throw a structure into the center of the animation that is the source of both the lasers and the building materials. Instead of the matter/energy for the POS coming from some magical singularity at the center of the finished model, the structure is a logical housing/genesis point for what is to be the completed POS.
Other than that the effect looks great (from the stills that I see, I still haven't seen it in motion so I can't weigh in on if the effect should be faster/slower/different)
Oh and one more thing. If you plan on making stations buildable at any point, it might behoove you to think about placing the "center" of the build animation (the POS egg if you take my suggestion) off to the side of the structure, just because there will be a longish time at the end of the construction period when you won't be able to see the animation due to it all being inside the model. If you put the animation center 5km away from the edge of the completed model, you can have the POS'/Station's/Whatever's construction visible for the entire duration that it is active and then just terminate the animation at 5km from your egg. It would look cool and makes logical sense.
If this isn't where I should be giving my feedback on the construction animation, please redirect me to the proper location so that I may do so. |
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CCP Vertex
C C P C C P Alliance
313
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Posted - 2014.10.10 17:07:42 -
[16] - Quote
Harkin Issier wrote:Howdy! I posted this to a thread about Phoebe changes on SiSi without realizing this came from EVE Probe. Hopefully I'm in the right spot to give my feedback on the construction animation. So I saw a post on Reddit today covering the new POS onlining animations.The effect looks nice, but I don't think it makes sense at the moment. As was brought up in the comments, why are we hauling around giant POS items when it's all digistructed out of magical space lasers?
Hi Harkin Issier,
Thanks for the feedback, you'll be happy to know that there is a 'egg' model at the center if the effect, it just cant be seen in the EVE Probe implementation but will be clear to see when we implement the effect into the client.
This effect is not going to be POS Control tower specific but rather for any V3'd deployable structure that needs to be anchored, that is at least our current thinking. We have a while to go before we can commit this to a release but we wanted to share what we had and get some performance metrics back on the current version. :)
CCP Vertex-á |-á-áLead Graphics Quality Analyst-á |-á Team Trilambda | @CCP_Vertex
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Harkin Issier
Moira. Villore Accords
52
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Posted - 2014.10.10 17:27:21 -
[17] - Quote
CCP Vertex wrote:This effect is not going to be POS Control tower specific but rather for any V3'd deployable structure that needs to be anchored, that is at least our current thinking. We have a while to go before we can commit this to a release but we wanted to share what we had and get some performance metrics back on the current version. :)
Thanks for the response! Given that this applies to all V3 deployables (presumably huge ones like stations or any module that is more spherical than spire-like), what do you think about putting the center of the effect off to the side of the model so you don't have this effect going on where no-one can see it? I'm picturing something like this, but with construction happening. |
carlmar wix
Shadow Assault Squad
3
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Posted - 2014.10.10 21:46:43 -
[18] - Quote
F yeah! Avg FPS on 2
which is kinda amazing, considering i ran this using windows 10 tech preview.
eve online it self, runs a pretty low fps also in windows 10 tech preview, but i guess most of the fault goes to the nvidia driver not being fully compatible yet.
(... posted once on wrong thread.. im going blind i read phoebe as probe for some reason haha.)
EVE **Online - Best Game i've ever played**, i just wish i could play using plex only!
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Primary This Rifter
4S Corporation Goonswarm Federation
1022
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Posted - 2014.10.10 22:20:19 -
[19] - Quote
The program just refuses to work for me on Win 8.1. It won't launch unless I run it as an administrator, and when I press start the button changes to "running!" but nothing happens. |
Primary This Rifter
4S Corporation Goonswarm Federation
1022
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Posted - 2014.10.11 23:21:51 -
[20] - Quote
So no fix? Okay. |
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CCP Vertex
C C P C C P Alliance
313
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Posted - 2014.10.12 13:31:50 -
[21] - Quote
Primary This Rifter wrote:The program just refuses to work for me on Win 8.1. It won't launch unless I run it as an administrator, and when I press start the button changes to "running!" but nothing happens.
I know the team have been investigating this recently, I'm sure they will have a fix or news soon on the matter. :)
CCP Vertex-á |-á-áLead Graphics Quality Analyst-á |-á Team Trilambda | @CCP_Vertex
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.12 20:47:04 -
[22] - Quote
Primary This Rifter wrote:So no fix? Okay. Give me a break! Posting on a Friday evening and complaining on a Sunday evening. There is such as a thing as a weekend, you know, where some of us take a break...
CCP Snorlax - Software Architect - Team RnB
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.12 20:51:02 -
[23] - Quote
Primary This Rifter wrote:The program just refuses to work for me on Win 8.1. It won't launch unless I run it as an administrator, and when I press start the button changes to "running!" but nothing happens. Try running DirectXRedist.exe from the installation folder, normally C:\Program Files (x86)\CCP\EVE Probe\bin
It should be run automatically if needed but I'm wondering that's not happening for some reason. We've heard reports of this failing on 8.1 machines, but of course it works fine on machines in house that have 8.1 so we haven't been able to pin it down.
CCP Snorlax - Software Architect - Team RnB
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Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
5823
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Posted - 2014.10.12 21:26:10 -
[24] - Quote
CCP Snorlax wrote:Primary This Rifter wrote:So no fix? Okay. Give me a break! Posting on a Friday evening and complaining on a Sunday evening. There is such as a thing as a weekend, you know, where some of us take a break...
You forget, some of us have been in the CCP offices, and seen that you're all chained to your desks, with intravenous feeding!
Woo! CSM X!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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Primary This Rifter
4S Corporation Goonswarm Federation
1022
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Posted - 2014.10.13 01:34:27 -
[25] - Quote
CCP Snorlax wrote:Primary This Rifter wrote:So no fix? Okay. Give me a break! Posting on a Friday evening and complaining on a Sunday evening. There is such as a thing as a weekend, you know, where some of us take a break... Sorry, that really came across wrong. I really meant that more as in, asking if anyone else had had the same problem and managed to work around or fix it. I didn't think about what I was actually saying. |
Primary This Rifter
4S Corporation Goonswarm Federation
1022
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Posted - 2014.10.13 01:37:41 -
[26] - Quote
I may have actually really derped on this.
Does EVE Probe have to be installed on the same drive as your EVE installation? I have my Tranquility install on my C:\ drive and EVE Probe and my Sisi install on D:\.
DirectXRedist.exe doesn't work either.
Edit: Reinstalled on C:\, still doesn't work. |
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.13 09:47:43 -
[27] - Quote
Primary This Rifter wrote:I may have actually really derped on this.
Does EVE Probe have to be installed on the same drive as your EVE installation? I have my Tranquility install on my C:\ drive and EVE Probe and my Sisi install on D:\.
DirectXRedist.exe doesn't work either.
Edit: Reinstalled on C:\, still doesn't work. OK, thanks for trying this out. We'll continue to investigate.
CCP Snorlax - Software Architect - Team RnB
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CCP Snorlax
C C P C C P Alliance
827
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Posted - 2014.10.13 14:20:02 -
[28] - Quote
Primary This Rifter wrote:I may have actually really derped on this.
Does EVE Probe have to be installed on the same drive as your EVE installation? I have my Tranquility install on my C:\ drive and EVE Probe and my Sisi install on D:\.
DirectXRedist.exe doesn't work either.
Edit: Reinstalled on C:\, still doesn't work. I've put up a new build to fix an error on startup - I'm curious to know if it fixes your issue. Try running again - it should prompt you to get the latest version.
CCP Snorlax - Software Architect - Team RnB
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Primary This Rifter
4S Corporation Goonswarm Federation
1022
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Posted - 2014.10.14 00:52:52 -
[29] - Quote
CCP Snorlax wrote:I've put up a new build to fix an error on startup - I'm curious to know if it fixes your issue. Try running again - it should prompt you to get the latest version. I had already uninstalled so I couldn't test if it prompted me to update, but the new version ran perfectly, no need to run it as administrator or anything.
I'm wondering if it's possibly because my machine has both integrated and dedicated graphics? |
SamuraiJack
Tritanium Industries and Technology Executive Outcomes
174
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Posted - 2014.10.24 15:53:29 -
[30] - Quote
dammit. wrong thread. reposted on right one.
SJ's Chronicles - http://www.fanfiction.net/u/2103579/CLS-SamuraiJack
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