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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
Demonfist
Inner Ring Enterprises
20
|
Posted - 2014.10.02 12:48:00 -
[3271] - Quote
Zhul Chembull wrote:Gossi91 wrote:49% agree vs. 39% disagree Let the devs put it up and see how it flies. Honestly, you are happy with 39 percent disagreement ? That should be a good sign that it is not something that should be implemented. How you make my point for me, thank you. True, we should aim for 80% voting against like the US bank bailout. DOUBLE ALL THE TIMERS NAO! Awesome self-quote in 3... 2... 1... Ok, GO!
"The only launchers i'm interested in having as part of +PV+P are the ones that fire ze missilez!" -- Demonfist |
J'aghatai
Vanishing Point. The Initiative.
1
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Posted - 2014.10.02 12:49:00 -
[3272] - Quote
Yuri Thorpe wrote:Lord TGR wrote:Schluffi Schluffelsen wrote:If you think that way then there's no reason to complain, CCP is doing its part. What's delusional is playing a MMO and not taking responsibility for the own actions or thinking that players have no influence here - just watch the CSM or the influence of Fanfest, etc. The way people react to certain things like the cyno exploit that made CCP change something. We all knew this was coming and the past months have been quite the "boost" for CCP to ensure something is changing about nullsec.
Leaders of the coalitions could've been able to change something to avoid such harsh measures, now you've gotta deal with it. Either leave, biomass your **** or try to be helpful for once and stop blaming CCP for your own mess. You seem to be reading something into my posts which I'm not putting there, because barring the severity of the "fatigue" and the fact I'm not sure nullsec as a whole is ready for the limitation they're looking to put on JFs, I'm all on board with these changes. So uh, yeah. It will hurt a lot of people and won't solve the problem. CFC can still get still get there, they have made a new type of fleet with this change, 300 man roaming slow cats, but now you can't just drop suppers on them because they are out of range and you can't get them out. just herobubble the whole route, needs less then 10 pilots to be a major pita. |
Aerich e'Kieron
Snuff Box
61
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Posted - 2014.10.02 12:49:00 -
[3273] - Quote
Richie Kane wrote:Wow, you CCP people really want to mess up people going to null space. I'm a logistics pilot, I cover an entire alliance single handedly, we live in NPC 0.0
Interesting.
Also, i've read all 163/164 pages of this thread and I'm feeling a bit faint.
Does anyone happen to know the LD50 on nullbear-tears?
I love how people are making complaints like: "oh, this is so stupid, now it would take like 20 jumps to get all my stuff from deep null to Jita?! That's rediculous!", "wait, are you suggesting I won't be able to live out of deep null-sec by making daily trips to and from high-sec easily?!", and "this is so stupid, what CCP isn't considering is that it's impossible to live in nullsec if you can't easily reach high sec!"
It's just silly. I'm very excited, well done CCP.
Awesome changes, cannot wait. <3 |
knobber Jobbler
Bat Country Goonswarm Federation
444
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Posted - 2014.10.02 12:49:00 -
[3274] - Quote
Arsine Mayhem wrote:
QFT, let small gang pvp live again.
Small gangs of carriers. On gates, being remote sebo'ed. Safe in the knowledge that they won't get hot dropped. Waiting for high sec scrubs to come through because they think that this change will make things better. I can't wait. This will be the age of the Carrier gate camp and blap dread local defense fleet. |
ugly inside
Imperial Academy Amarr Empire
11
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Posted - 2014.10.02 12:50:00 -
[3275] - Quote
as the ex CCP devs that went to RIOT (league of lulz) say.. why break the meta if the players made it into what it is with the tools the devs gave us. |
Zeratul Kerrigan
1
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Posted - 2014.10.02 12:50:00 -
[3276] - Quote
Well, gonna be a weird christmas without eve. |
Demonfist
Inner Ring Enterprises
20
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Posted - 2014.10.02 12:51:00 -
[3277] - Quote
Yur Solomon wrote:there are no words to express my pain: but seeing all this s**t . I want to say - WTF: I tired nerf and boost., please make the graphics better, make the interiors of the stations, cabins in masers and the titans.. I'll buy the account in star citizen, I feel it's time why in one patch you're ruining what people reached for years.. I can haz your lootz and sov? Awesome self-quote in 3... 2... 1... Ok, GO!
"The only launchers i'm interested in having as part of +PV+P are the ones that fire ze missilez!" -- Demonfist |
Lord TGR
Bat Country Goonswarm Federation
22
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Posted - 2014.10.02 12:51:00 -
[3278] - Quote
Ren Kavik wrote:Lord TGR wrote:Ren Kavik wrote:So Lord TGR... You mean to say that CCP intented null to be stale dead and borring except for the once in a decade BRB5... Intended, no, probably not. Caused, yes. Then again, they do play off of the "HOLY **** x THOUSAND PEOPLE IN A SINGLE SYSTEM ALL FIGHTING EACHOTHER" or "x TRILLION ISK DAMAGE CAUSED IN ONE EPIC FIGHT" card, so I guess you could say that their inaction has been because they intended to use that as advertisement, and now they might finally be seeing the error of their ways. Yes there is truth in that. But at the same time i dont think they meant null to be stale dead and borring. I would think they would of wanted to have a win-win. Instead of a win-loss situation. Imagine if the news of nullsec being stale dead and boring got picked up by the media and they linked that to ccp trying to make their game seem more interesting in the media at the exspense of player enjoyment. That doesnt sound like good advertisement to me. I'm fairly certain what you're looking at is probably a mixture of CCP loving the press the big fights get them, CCP not keeping up with what's happening, and when they started to look at it they hit a wall of "oh holy **** our code is terrible we can't fix this easily".
And with that, unintended consequences have lead us to the current situation. |
Black Ambulance
10
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Posted - 2014.10.02 12:51:00 -
[3279] - Quote
RIP BlackFrog logistics |
Zhul Chembull
Phantom Power Incorporated Rebel Alliance of New Eden
29
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Posted - 2014.10.02 12:51:00 -
[3280] - Quote
knobber Jobbler wrote:Arsine Mayhem wrote:
QFT, let small gang pvp live again.
Small gangs of carriers. On gates, being remote sebo'ed. Safe in the knowledge that they won't get hot dropped. Waiting for high sec scrubs to come through because they think that this change will make things better. I can't wait. This will be the age of the Carrier gate camp and blap dread local defense fleet.
Yeah they don't get how you asshats work do they ? Have any work for an industrialist :P WTF did we train all of our jump skills to after all ? This is similar to the NGE they did for SWG. I already unsubbed to get away from the stupidity that continues on with the dev group. |
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Arsine Mayhem
Tribal Liberation Force Minmatar Republic
238
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Posted - 2014.10.02 12:52:00 -
[3281] - Quote
Demonfist wrote:Pl0x crai moar. My martini needs more tears for flavor. Thx.
You think tears are rolling now, wait. CFC will be flooding general chat with tears.
They cried like a bunch of little girls when a few intercepters came into their space.
Moar goon tears plz. Keep them coming. |
Demonfist
Inner Ring Enterprises
20
|
Posted - 2014.10.02 12:52:00 -
[3282] - Quote
Lord TGR wrote:Ren Kavik wrote:Lord TGR wrote:Ren Kavik wrote:So Lord TGR... You mean to say that CCP intented null to be stale dead and borring except for the once in a decade BRB5... Intended, no, probably not. Caused, yes. Then again, they do play off of the "HOLY **** x THOUSAND PEOPLE IN A SINGLE SYSTEM ALL FIGHTING EACHOTHER" or "x TRILLION ISK DAMAGE CAUSED IN ONE EPIC FIGHT" card, so I guess you could say that their inaction has been because they intended to use that as advertisement, and now they might finally be seeing the error of their ways. Yes there is truth in that. But at the same time i dont think they meant null to be stale dead and borring. I would think they would of wanted to have a win-win. Instead of a win-loss situation. Imagine if the news of nullsec being stale dead and boring got picked up by the media and they linked that to ccp trying to make their game seem more interesting in the media at the exspense of player enjoyment. That doesnt sound like good advertisement to me. I'm fairly certain what you're looking at is probably a mixture of CCP loving the press the big fights get them, CCP not keeping up with what's happening, and when they started to look at it they hit a wall of "oh holy **** our code is terrible we can't fix this easily". And with that, unintended consequences have lead us to the current situation. Yeah, except no. The Blue Butthole of Stagnation led to this. Look in a mirror for blame. Awesome self-quote in 3... 2... 1... Ok, GO!
"The only launchers i'm interested in having as part of +PV+P are the ones that fire ze missilez!" -- Demonfist |
Slevin-Kelevra
Origin. Black Legion.
5
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Posted - 2014.10.02 12:52:00 -
[3283] - Quote
Lord TGR wrote:You forgot "yes, but they could need some tweaking" and "checkbox"
Personally I went with no, as I don't agree with the change in its current form. If it was less harsh then I would vote yes. |
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ISD Ezwal
ISD Community Communications Liaisons
2417
|
Posted - 2014.10.02 12:53:00 -
[3284] - Quote
Thread temporarily locked for some cleaning. ISD Ezwal Vice Admiral Community Communication Liaisons (CCLs) Interstellar Services Department |
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Lord TGR
Bat Country Goonswarm Federation
22
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Posted - 2014.10.02 13:50:00 -
[3285] - Quote
Demonfist wrote:Lord TGR wrote:Ren Kavik wrote:Lord TGR wrote:Ren Kavik wrote:So Lord TGR... You mean to say that CCP intented null to be stale dead and borring except for the once in a decade BRB5... Intended, no, probably not. Caused, yes. Then again, they do play off of the "HOLY **** x THOUSAND PEOPLE IN A SINGLE SYSTEM ALL FIGHTING EACHOTHER" or "x TRILLION ISK DAMAGE CAUSED IN ONE EPIC FIGHT" card, so I guess you could say that their inaction has been because they intended to use that as advertisement, and now they might finally be seeing the error of their ways. Yes there is truth in that. But at the same time i dont think they meant null to be stale dead and borring. I would think they would of wanted to have a win-win. Instead of a win-loss situation. Imagine if the news of nullsec being stale dead and boring got picked up by the media and they linked that to ccp trying to make their game seem more interesting in the media at the exspense of player enjoyment. That doesnt sound like good advertisement to me. I'm fairly certain what you're looking at is probably a mixture of CCP loving the press the big fights get them, CCP not keeping up with what's happening, and when they started to look at it they hit a wall of "oh holy **** our code is terrible we can't fix this easily". And with that, unintended consequences have lead us to the current situation. Yeah, except no. The Blue Butthole of Stagnation led to this. Look in a mirror for blame. Nope. The mechanics lead us to the "blue butthole of stagnation". It was always in the cards, and there's been plenty of people who've been saying for YEARS that we're heading into what we're seeing now (me included, I've been railing for a sov system fix for more than 3 years, probably closer to 4 now).
You can blame the players all you want, but you'll be dead wrong. They're just utilizing the ruleset as far as they can to win. It's CCP's responsibility to make sure the ruleset ensure a lively and vibrant game, not the players'. |
Dalia Rensini
State War Academy Caldari State
3
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Posted - 2014.10.02 13:53:00 -
[3286] - Quote
Longdrinks wrote:looking forward to these changes :yes:
Here we go congrats CCP all you gonna get is more scrubs like PASTA camping gates in null sec, how does this improve chances of smaller alliances to get into sov null?
All this change does is make people jump and go play another game or watch TV while their cool down expires, do you want people to play your game or you prefer us to sit in stations and spin while waiting for some timer to expire????
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Major Trant
CTRL-Q Iron Oxide.
935
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Posted - 2014.10.02 13:55:00 -
[3287] - Quote
True Sight wrote:Major Trant wrote:Two of us in a Caracal and Heretic, were hotdropped by a shedload of PL [3]It takes them 4 minutes to kill you... I have highlighted the part which proves that you either don't play this game or are a troll.
Which ever it is, why are you posting in this thread?
Obviously, you are here just creating noise, trying to drown out the sensible answers, trying to shout down CCP by the scale of the negative response.
Why don't you just voice your real objections to these changes? Could they be:
1. Someone told me to bad mouth it. 2. My real objections are self serving and not in the interests of the game. CTRL-Q - Minmatar FW - Low Sec PvP - Euro TZ - New Player Friendly Contact: Major Trant In game channel: FeO Public Recruitment thread: CTRL-Q |
Johnathan Coffey
Niforce Triggers
19
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Posted - 2014.10.02 13:58:00 -
[3288] - Quote
Dave Kitaro wrote:Someone explain how 'jump fatigue' works according to the laws of physics in New Eden? Like, what are the actual mechanics of it? Space magic. First rule of EVE UI: right click EVERYTHING. |
Jenn aSide
Smokin Aces.
8438
|
Posted - 2014.10.02 13:58:00 -
[3289] - Quote
Johnathan Coffey wrote:My constructive contribution to this thread: can we rename jump fatigue to LE TIRED?
Nope, that would be unbalanced because only Caldari and some Minmatars can then fire Ze Missiles after they've had a nap.
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AssandTits
University of Caille Gallente Federation
36
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Posted - 2014.10.02 13:59:00 -
[3290] - Quote
LtCol RTButts wrote:CCP Fozzie wrote:Looking forward to getting this significant set of improvements for Nullsec released!
Big thanks to the whole CSM for their help with this process so far and the good work I know they'll continue to do as we consult with them going forward.
I want to remind people that this is just one step. We're not expecting it to fix everything overnight but it will be a very valuable step forward that we will keep building upon. you missed out the best part of this "improvement". CCP also fixed a big portion of TiDi issues for the futur.
Indirectly, no they didnt.
With the new cap free zone, the meta will swing hard into the hac/ishtar/bomber/T3 camp. So rather than 30-40 supers you will now be looking at 800-1000 ishtars, all dropping sentries. Tidi is FAR from "fixed" with this update. |
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Arsine Mayhem
Tribal Liberation Force Minmatar Republic
240
|
Posted - 2014.10.02 14:00:00 -
[3291] - Quote
Retar Aveymone wrote:The abolition of podjumping makes it massively difficult for our newbies to join us in Deklein. Has any thought been put into that?
If you can't be bothered to provide reliable intel / escort for a new player into you're space, then don't invite them.
If they have to make their way into deep null on their own, your organization is crap in the first place and you have no business inviting newbies into your loser corp. |
Johnathan Coffey
Niforce Triggers
19
|
Posted - 2014.10.02 14:00:00 -
[3292] - Quote
Hademar Drake wrote:Killing my game 1 jump at a time. CCp why are you alienating your player base with such changes? I see all these changes will impact on you with loss of subscriptions. Do what you want you normally do , 30% of you eve revenue to down the drain can you afford that ? They certainly aren't alienating me, so that's twenty bucks they can depend on... First rule of EVE UI: right click EVERYTHING. |
Min Mar
Republic University Minmatar Republic
9
|
Posted - 2014.10.02 14:01:00 -
[3293] - Quote
Dave Kitaro wrote:Someone explain how 'jump fatigue' works according to the laws of physics in New Eden? Like, what are the actual mechanics of it?
It's like truck driving: The law says you have to stop and take naps. Same principle applied to internet spaceships. It's so logical, I don't see why they didn't do it sooner.... |
Ammzi
Love Squad Pasta Syndicate
1832
|
Posted - 2014.10.02 14:02:00 -
[3294] - Quote
These changes are amazing. You have my full support on this endeavor, CCP.
We just need to tweak JFs and blackops a tiny weeny bit and we're good to go. |
Schluffi Schluffelsen
State War Academy Caldari State
7
|
Posted - 2014.10.02 14:02:00 -
[3295] - Quote
knobber Jobbler wrote:Arsine Mayhem wrote:
QFT, let small gang pvp live again.
Small gangs of carriers. On gates, being remote sebo'ed. Safe in the knowledge that they won't get hot dropped. Waiting for high sec scrubs to come through because they think that this change will make things better. I can't wait. This will be the age of the Carrier gate camp and blap dread local defense fleet.
Small gangs of carriers? Gate-camping with intel channels, awesome idea. Yes you're fine, there won't certainly be a group of guys who'd want and be able to drop on your butts with a few dreads or supers. It's not impossible to drop on guys, just needs more planning and organization.
We're in the age of "don't undock unless you got supers on standby to counterdrop" - I rather see caps used as often as BS and die more often than continue playing boring online. Please just biomass your character, it'll be fun to see you guys around here in a few weeks after your supposedly "unsubbing".
There's a lot of potential fun here to be had, so why not try and discuss with devs on a more "sensible" basis about tweaking the weaknesses of it? |
ugly inside
Imperial Academy Amarr Empire
11
|
Posted - 2014.10.02 14:02:00 -
[3296] - Quote
Johnathan Coffey wrote:Dave Kitaro wrote:Someone explain how 'jump fatigue' works according to the laws of physics in New Eden? Like, what are the actual mechanics of it? Space magic. omg i pee.. i lulz |
JC Anderson
State Protectorate Caldari State
1157
|
Posted - 2014.10.02 14:02:00 -
[3297] - Quote
Dave Kitaro wrote:Someone explain how 'jump fatigue' works according to the laws of physics in New Eden? Like, what are the actual mechanics of it?
I'm assuming it will end up being something along the lines of jumping causing quite a bit of stress on a ships systems and perhaps even the capsuleer directly.
Can't really think of anything else. |
ugly inside
Imperial Academy Amarr Empire
11
|
Posted - 2014.10.02 14:03:00 -
[3298] - Quote
Min Mar wrote:Dave Kitaro wrote:Someone explain how 'jump fatigue' works according to the laws of physics in New Eden? Like, what are the actual mechanics of it? It's like truck driving: The law says you have to stop and take naps. Same principle applied to internet spaceships. It's so logical, I don't see why they didn't do it sooner....
i guess you could say its LOGIcal to be in the business of LOGIstics? |
Dirk Solaris
Caldari Provisions Caldari State
0
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Posted - 2014.10.02 14:04:00 -
[3299] - Quote
It's about time nullies see a little pain from all the gain of the past numerous expansions. |
Vinyl Scrattch
hirr Northern Coalition.
1
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Posted - 2014.10.02 14:05:00 -
[3300] - Quote
What if clone jumping and death cloning shared a timer? Make changing your medical station trigger the clone jumping cooldown. |
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