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Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 03:14:00 -
[1] - Quote
Which module (x4) allows a Dominix to regenerate capacitor energy fast enough to run armor repair?
I believe it is a battery symbol with a diagonal lighting arrow at the top...
I am trying to find an alternative to running 4 Cap Boosters which takes half the cargohold.
Also, the 100mn Afterburner is useless against scrambler and web. Would the (large) MJD work?
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Aerie Evingod
Midwest Miners LLC
50
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Posted - 2014.06.17 03:38:00 -
[2] - Quote
You are either looking for capacitor rechargers or batteries, but batteries have a decent sized pg requirement so probably rechargers if you want four. |
iu'ra
Doom Generation THE H0NEYBADGER
4
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Posted - 2014.06.17 03:54:00 -
[3] - Quote
Large CCC's will also do you good. You most likely don't need 4 cap mods especially if you're just running an AB, Rep, and maybe an active resist module or two. |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 04:04:00 -
[4] - Quote
I've seen this video with probably cap recharger. https://www.youtube.com/watch?v=E8pnxLc01zo&feature=youtu.be
I run a 100MN MWD which is a hog. I need a MJD, of course.
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Chris Winter
Zephyr Corp V.A.S.T.
449
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Posted - 2014.06.17 04:48:00 -
[5] - Quote
Yes, use the large MJD.
No, don't use cap modules. With the MJD you'll take so little damage that you don't need to run the repper very much. |
Dato Koppla
Elite Guards
606
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Posted - 2014.06.17 05:23:00 -
[6] - Quote
If you have cap problems, fit a cap booster, 1 slot and it solves all your problems and allows you to get the most tank/gank out of your mission boat. |
Camper101
Nocturnal Romance Cynosural Field Theory.
1005
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Posted - 2014.06.17 08:02:00 -
[7] - Quote
I hope you don'T have the MWD permanently turned on... 2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.
My name is Hans. The "L" stands for danger. |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 08:59:00 -
[8] - Quote
Camper101 wrote:I hope you don'T have the MWD permanently turned on... That only gives you 700 m/s max. So yeah, anything over 6 km to 10km requires that MWD to move faster.
1 cap booster is not enough.
I need the name of the Cap Recharger device so I can buy them and fit them.
As for the MJD solving all tanking problems, I wouldn't be so delusional as to think it would. The reason I mentioned it is so that it would move 100km faster , but gives no shorter range control. Anyways, I have to go.
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afkalt
Republic Military School Minmatar Republic
139
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Posted - 2014.06.17 09:07:00 -
[9] - Quote
MJD does solve all tanking issues for PVE except vs guristas and gun towers (which you just kill first). |
Barton Breau
University of Caille Gallente Federation
54
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Posted - 2014.06.17 09:11:00 -
[10] - Quote
With that being said, it is actually possible to make a fit that has 750 hp/s omni (500-1200 per resist) with 3x dda cap stable, but you have to sacrifice quite a bit of slots to capacitor flux coils / power relays, cap reachargers and ofc cap rigs. |
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Anize Oramara
S T R A T C O M Critical-Mass
181
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Posted - 2014.06.17 09:29:00 -
[11] - Quote
your initial post was a bit vague so lets clear up a few things.
what is this dominix for? pve or pvp? what is your current fit? what is your skills, specifically capacitor related? do you know how capacitor boosters work? (different size charges etc.) did you know you dont have to be cap stable? do you know how to range tank? do you know how to use lmjd to get to places closer than 100km? (use two jumps)
once you have provided answers to these more accurate answers can be provided otherwise it is all guess work from people trying to help.
the mid slot mod you are looking for though is callef cap recharger. there are similar low slot modules. also try using faction or deadspace mwds.
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Kosetzu
S1lver Flame
112
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Posted - 2014.06.17 09:46:00 -
[12] - Quote
It sounds like you're running a blaster fit Dominix by your description of range.
The reason the MJD is very useful is to fit either artillery or rails and get far away from all enemies and drop long-range sentry drones and kill everything before they become any serious threat to you. You shouldn't ever need more than one cap booster on a PvE ship to make good use of it.
Personally I like to not rely on cap boosters that take up huge amounts of cargo so I often run with cap rechargers/CCC rigs, though I get slightly less projection/damage because of it.
If you absolutely want to blaster brawl in PvE I would suggest you look into the Megathron or the Hyperion, or the Vindicator if you want to pimp a bit. |
Aerie Evingod
Midwest Miners LLC
50
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Posted - 2014.06.17 16:31:00 -
[13] - Quote
Lar Tadaruwa wrote:Camper101 wrote:I hope you don'T have the MWD permanently turned on... That only gives you 700 m/s max. So yeah, anything over 6 km to 10km requires that MWD to move faster. 1 cap booster is not enough. I need the name of the Cap Recharger device so I can buy them and fit them. As for the MJD solving all tanking problems, I wouldn't be so delusional as to think it would. The reason I mentioned it is so that it would move 100km faster , but gives no shorter range control. Anyways, I have to go.
1 cap booster is enough, regardless of you want a low slot module you need a capacitor power relay and the mid slot is cap recharge. Keep in mind a single cap booster will provide more cap than either of those two. Can you post your current fit, it sounds like what youare currently running with it's pretty sub optimal. -á |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 16:46:00 -
[14] - Quote
Barton Breau wrote:With that being said, it is actually possible to make a fit that has 750 hp/s omni (500-1200 per resist) with 3x dda cap stable, but you have to sacrifice quite a bit of slots to capacitor flux coils / power relays, cap reachargers and ofc cap rigs. Sorry, you might want to start another thread or forum to explain the jargon... ty
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Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 16:47:00 -
[15] - Quote
afkalt wrote:MJD does solve all tanking issues for PVE except vs guristas and gun towers (which you just kill first). It doesn't solve the travelling problem. I don't see myself jumping 100 km per 3 minutes in the facing direction with slow turn rate solving my problems.
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Aerie Evingod
Midwest Miners LLC
50
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Posted - 2014.06.17 16:49:00 -
[16] - Quote
Lar Tadaruwa wrote:afkalt wrote:MJD does solve all tanking issues for PVE except vs guristas and gun towers (which you just kill first). It doesn't solve the travelling problem. I don't see myself jumping 100 km per 3 minutes in the facing direction with slow turn rate solving my problems.
He said tanking, most rats won't be able to shoot you at100km. |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 16:58:00 -
[17] - Quote
Anize Oramara wrote:your initial post was a bit vague so lets clear up a few things.
1. what is this dominix for? pve or pvp? 2. what is your current fit? 3. what is your skills, specifically capacitor related? 4. do you know how capacitor boosters work? (different size charges etc.) 5. did you know you dont have to be cap stable? 6. do you know how to range tank? 7. do you know how to use lmjd to get to places closer than 100km? (use two jumps)
once you have provided answers to these more accurate answers can be provided otherwise it is all guess work from people trying to help.
the mid slot mod you are looking for though is callef cap recharger. there are similar low slot modules. also try using faction or deadspace mwds.
your initial post was a bit vague so lets clear up a few things. compared to what? thin air? Do you trade iron? Other mineral?
1. what is this dominix for? pve or pvp? PvE, not PvP, except for Forum PvP and crime and Punishment...
2. what is your current fit? Non-existent as obliterated and insurance paid with less than 200m left.
3. what is your skills, specifically capacitor related? Under 2.8m, No cap skills to V.
4. do you know how capacitor boosters work? (different size charges etc.) I have fits posted where I run 4 medium cap booster with cap booster 400 charges x2. That generates enough power for everything on board or other added except it takes half the cargohold space. I don't know if you need the fits links. Perhaps I could mail them to you. Not that I want to seem invasive... ...Or equally obligating you to some preconceived concept made to look good or acceptable while in fact useless .
5. did you know you dont have to be cap stable? What about having enough power to run some Armor Hardener and Armor Repair like in the video. (Minus the Structure repair on which I'm working. I'm learning Mechanics V which allows the use of Large Structure Repair module. I even forgot to turn the skill back on after Jumping to a Jump Clone after ejecting from my BS while scrammed by Amarr Customs Officers.)
6. do you know how to range tank? I have a 50km range for my Large Hybrids and my drones currently work at 55 km Range.
7. do you know how to use lmjd to get to places closer than 100km? (use two jumps) No, can you explain that? Can you give more details as to how it's technically feasible? Can you give more details as to how it's financially feasible? Can you give more details as to how it's otherwise feasible and include the feasibility factor and/or ratio (or omit it if omitted)?
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Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 17:00:00 -
[18] - Quote
Aerie Evingod wrote:Lar Tadaruwa wrote:afkalt wrote:MJD does solve all tanking issues for PVE except vs guristas and gun towers (which you just kill first). It doesn't solve the travelling problem. I don't see myself jumping 100 km per 3 minutes in the facing direction with slow turn rate solving my problems. He said tanking, most rats won't be able to shoot you at100km. Yes, if you don't go in the wrong direction, and so on. I didn't test it and got destroyed before.
On a good news note rather than purely unbiased view: I got the rest of the day off, and should be able to use it to pick up a $50 check which I'd otherwise lose. That in turn would be enough for the (censored office bureau) PLEX.
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hmskrecik
TransMine Group German Information Network Alliance
208
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Posted - 2014.06.17 17:07:00 -
[19] - Quote
Lar Tadaruwa wrote: 3. what is your skills, specifically capacitor related? Under 2.8m, No cap skills to V.
I think I've found your problem.
Do yourself a favor and step down. Grind L2/L3 in a cruiser or battlecruiser of your choice while you skill up for bigger stuff. I know it sounds condescending but it's not. In this game skills go before gear. |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 17:08:00 -
[20] - Quote
Kosetzu wrote:1. It sounds like you're running a blaster fit Dominix by your description of range.
2. The reason the MJD is very useful is to fit either artillery or rails and get far away from all enemies and drop long-range sentry drones and kill everything before they become any serious threat to you. You shouldn't ever need more than one cap booster on a PvE ship to make good use of it.
3. Personally I like to not rely on cap boosters that take up huge amounts of cargo so I often run with cap rechargers/CCC rigs, though I get slightly less projection/damage because of it.
4. If you absolutely want to blaster brawl in PvE I would suggest you look into the Megathron or the Hyperion, or the Vindicator if you want to pimp a bit. 1. I did run a blaster fit Dominix believe it or not, I still have to test it to see if it'll increase my DPS. I prefer the range bonus as opposed to the DPS chance as I have to do a lot of drone work. I usually repair around 10 to 20 + drones, even if that is 5% to 25% drone armor.
2. I couldn't fit artillery as I use rails and get far away from all enemies +my drones. I am working on sentry drones which will be my next logical step after Mechanics V free repair. I will skip on the 4% bonus Connection V in 15 days (of which I have 5 left, so 30% to 33.3%+).
3. I don't know what is the CCC rigs. I thought CCC was a ship module. I ran all of my Dominix ships with zero Rigs which lowered the amount added to the 200m hull loss. Certain mission / cases required that I use less DPS from 400 to 360 and add hardener or other. Even an MWD and useless Afterburner made me remove my 4th cap booster.
4. I didn''t test the Megathron or Hyperion as I am training for Black Ops Sin. They may also have a more expensive hull.
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Bridgette d'Iberville
Better Killing Through Chemistry
272
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Posted - 2014.06.17 17:09:00 -
[21] - Quote
Never stop posting Lar Tadaruwa, your threads always deliver. "I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion." |
Bridgette d'Iberville
Better Killing Through Chemistry
272
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Posted - 2014.06.17 17:11:00 -
[22] - Quote
Lar Tadaruwa wrote: 3. I don't know what is the CCC rigs.
Capacitor Control Circuit. It is a rig that increases your capacitor recharge rate making you cap stable or at least more close to it. "I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion." |
Hakaari Inkuran
State War Academy Caldari State
41
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Posted - 2014.06.17 17:24:00 -
[23] - Quote
Please stop. Please. |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 17:26:00 -
[24] - Quote
hmskrecik wrote:Lar Tadaruwa wrote: 3. what is your skills, specifically capacitor related? Under 2.8m, No cap skills to V.
I think I've found your problem. Do yourself a favor and step down. Grind L2/L3 in a cruiser or battlecruiser of your choice while you skill up for bigger stuff. I know it sounds condescending but it's not. In this game skills go before gear. Not at all, I have other pilots for that. This here pilot concentrates on Black Ops skill set learning and mastery. He will not buffer his time into Cruiser BC. He learned Destroyer by necessity which works for salvaging in case of speed requirements. (Also better for shopping.)
Skill points1,938,139 Highest Engi level, 3 x4 + 3 level 2 -+ 7 Engineering skills trained, for a total of 49,901 skillpoints.
(And I forgot I even had this, Gallente Industrial 1, usefull to move those annoying hangar filling 300 items. And mining frigate to taste those Large Anomalies with rare minerals and the likes of. Running BS he of course has the same level BC and Cruiser anyways.
As I wrote a few minutes ago, I could get 700m to get a new BS. Unless there are additional changes.)
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Antillie Sa'Kan
Forging Industries Silent Infinity
471
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Posted - 2014.06.17 17:29:00 -
[25] - Quote
And this is what happens when you rush into big ships kids. |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 17:30:00 -
[26] - Quote
Antillie Sa'Kan wrote:And this is what happens when you rush into big ships kids. Ah, I lost more than 3 more already.
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mykor backlash
Destiny's True Mission
0
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Posted - 2014.06.17 17:53:00 -
[27] - Quote
Lar it might help you to join the EVE University corp for a while. You can learn a lot about the different aspects of the game. It helped me a lot, just thought to throw that out there. |
IIshira
School of Applied Knowledge Caldari State
937
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Posted - 2014.06.17 18:18:00 -
[28] - Quote
Lar Tadaruwa wrote:Antillie Sa'Kan wrote:And this is what happens when you rush into big ships kids. Ah, I lost more than 3 more already. Edit:That is 4.
If you lost 4 Dominix to level 3 missions you really need to learn the BASICS of Eve. If you lost them to level 4 missions step down to level 3 missions and fly a Myrmidon (Battlecruiser).
From your post it sounds like you have a lot to learn. Nothing wrong with that because we all started Eve clueless. I still remember my Destroyer with different weapon and tanking types. The problem is you're flying a Battleship being clueless. Even if your RL funds are unlimited with PLEX it's still dumb to lose ships like that.
Don't get caught up with bigger is better. You're not making ISK losing ships but with lower SP it's better to grind level 3's than slowly do level 4's |
Paranoid Loyd
699
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Posted - 2014.06.17 18:34:00 -
[29] - Quote
Lar Tadaruwa wrote:Antillie Sa'Kan wrote:And this is what happens when you rush into big ships kids. Ah, I lost more than 3 more already. Edit:That is 4.
Edit: "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |
Lar Tadaruwa
State War Academy Caldari State
28
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Posted - 2014.06.17 19:14:00 -
[30] - Quote
IIshira wrote:Lar Tadaruwa wrote:Antillie Sa'Kan wrote:And this is what happens when you rush into big ships kids. Ah, I lost more than 3 more already. Edit:That is 4. If you lost 4 Dominix to level 3 missions you really need to learn the BASICS of Eve. If you lost them to level 4 missions step down to level 3 missions and fly a Myrmidon (Battlecruiser). From your post it sounds like you have a lot to learn. Nothing wrong with that because we all started Eve clueless. I still remember my Destroyer with different weapon and tanking types. The problem is you're flying a Battleship being clueless. Even if your RL funds are unlimited with PLEX it's still dumb to lose ships like that. Don't get caught up with bigger is better. You're not making ISK losing ships but with lower SP it's better to grind level 3's than slowly do level 4's I didn't lose 4 or 5 Dominix to level 3 missions. I didn't lose 4 or 5 Dominix to level 4 missions. I didn't lose 4 or 5 Dominix to missions either.
For one thing, the client won't load from my end. Secondly, your suggestions are not feasible at more than 99%. 1% is not even a 3% certainty ratio. If even your good faith or outmost good faith suggestions don't work, why should I trust you. The reason is that I could trust that it will fail.
The reason I am clueless as you suggest and as much as you suggest (on the level that you suggest) is because the client won't load. I can't verify the details. I can't fly a BC and other.
btw, on another note, there were other changes which will make me lose $50. It's like a bet. I'm being sent a check valid for 2 months , and the delay is organized so that I can't cash it. By the time it arrives starting today, if there is no other interference after publishing this, it could be too late by Thu June 26, '14. Either way, it doesn't surprise me, and I kept enough buffer to be able to take advantage of not wasting time trying and lose more. I can still do Bazaar and earn more than the 14,235 times I lost. That is a loss of 14,236% on investment btw. You should come to my business school. I don't charge that much really. You could hardly lose half of what I lost. I even offer insurance.
(Of course the forums doesn't save properly without copy paste.)
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