Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
48
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Posted - 2011.11.17 23:04:00 -
[1] - Quote
I think this would be an awesome way to encourage the circle of life in EVE. Make EVE more real. The whole immortal pod pilot thing is silly, lets encourage a character lifespan cycle.
All 'active' characters train - whether you have a skill allocated or not. (This is to prevent people from skilling up to 99M, then training on another char.)
When your character reaches 100M, he 'dies' or graduates from 'Bovine Universtiy', or whatever you prefer to imagine.
You can always adjust your implants or mapping to extend your life, but when you hit 100M, thats it, game over, time to roll a new character.
Obviously a few minor changes would need to be made to the skill training system to accommodate this. (IE, multiple chars on an account...), but CCP had no problem erasing ghost training and ghost implants, so I can't see it being too difficult adjust things in this area as well.
I would like to see this during the Winter Expansion.
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Jack Tronic
borkedLabs
10
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Posted - 2011.11.17 23:06:00 -
[2] - Quote
So? Just don't inject any further skillbooks and you won't reach 100M, fail. |
Jerek Mothas
Eleutherian Guard
12
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Posted - 2011.11.17 23:06:00 -
[3] - Quote
Haha...no. We're IMMORTAL. We have CLONES. If you think that's silly, EVE is not for you. It's a frickin' SCI-FI game, for pete's sake. Clones aren't out of reach anymore. |
DarkAegix
Blue Republic RvB - BLUE Republic
342
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Posted - 2011.11.17 23:07:00 -
[4] - Quote
There is only one response to this suggestion. That response is a resounding scream of 'NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO' |
Fuzzy Wuzz
Science and Trade Institute Caldari State
1
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Posted - 2011.11.17 23:08:00 -
[5] - Quote
Herr Wilkus wrote: I think this would be an awesome way to encourage the circle of life in EVE. Make EVE more real. The whole immortal pod pilot thing is silly, lets encourage a character lifespan cycle.
All 'active' characters train - whether you have a skill allocated or not. (This is to prevent people from skilling up to 99M, then training on another char.)
When your character reaches 100M, he 'dies' or graduates from 'Bovine Universtiy', or whatever you prefer to imagine.
You can always adjust your implants or mapping to extend your life, but when you hit 100M, thats it, game over, time to roll a new character.
Obviously a few minor changes would need to be made to the skill training system to accommodate this. (IE, multiple chars on an account...), but CCP had no problem erasing ghost training and ghost implants, so I can't see it being too difficult adjust things in this area as well.
I would like to see this during the Winter Expansion.
I must say with all respect to you m8, this is probably sillyest idea of all time... and i forgot to mention POINTLESS |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
82
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Posted - 2011.11.17 23:09:00 -
[6] - Quote
Herr Wilkus wrote:I would like to see this during the Winter Expansion.
10/10, my good sir.
You will catch many pubbies with this. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
48
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Posted - 2011.11.17 23:09:00 -
[7] - Quote
Jack Tronic wrote:So? Just don't inject any further skillbooks and you won't reach 100M, fail.
Nope, I've already thought of this.
Unused SP go into your 'unused SP pool', and are applied to your lifespan total.
This already exists, in game, would be easy to implement. No easy workarounds, as escaping the Reaper is an exploit.
So, no, the idea is NOT fail. |
Malcanis
Vanishing Point. The Initiative.
1182
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Posted - 2011.11.17 23:12:00 -
[8] - Quote
Herr Wilkus wrote:Jack Tronic wrote:So? Just don't inject any further skillbooks and you won't reach 100M, fail. Nope, I've already thought of this. Unused SP go into your 'unused SP pool', and are applied to your lifespan total. This already exists, in game. So, no, the idea is NOT fail.
Assuming your intention is to cause tens of thousands more subscription losses then no, it's a fantastic idea. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Tippia
Sunshine and Lollipops
1541
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Posted - 2011.11.17 23:12:00 -
[9] - Quote
Humour. GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
Jerek Mothas
Eleutherian Guard
12
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Posted - 2011.11.17 23:13:00 -
[10] - Quote
Herr Wilkus wrote:Jack Tronic wrote:So? Just don't inject any further skillbooks and you won't reach 100M, fail. Nope, I've already thought of this. Unused SP go into your 'unused SP pool', and are applied to your lifespan total. This already exists, in game. So, no, the idea is NOT fail.
This would work, except for the fact that capsuleers don't actually have a lifespan. They're pretty much the trillionaires of the EVE universe. The fact that there's a lot of them doesn't make any difference. We can afford clones. We can live forever. Plus, why would you want to do this, anyway? Training every skill to level 5 (as they stand now) would take around 20 YEARS. EVE hasn't even been around that long.
-1 for pointlessness. -1 for ignorance of lore.
Sorry. Bad idea. |
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Generals4
Caldari State
332
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Posted - 2011.11.17 23:15:00 -
[11] - Quote
Herr Wilkus wrote: I think this would be an awesome way to encourage the circle of life in EVE. Make EVE more real. The whole immortal pod pilot thing is silly, lets encourage a character lifespan cycle.
All 'active' characters train - whether you have a skill allocated or not. (This is to prevent people from skilling up to 99M, then training on another char.)
When your character reaches 100M, he 'dies' or graduates from 'Bovine Universtiy', or whatever you prefer to imagine.
You can always adjust your implants or mapping to extend your life, but when you hit 100M, thats it, game over, time to roll a new character.
Obviously a few minor changes would need to be made to the skill training system to accommodate this. (IE, multiple chars on an account...), but CCP had no problem erasing ghost training and ghost implants, so I can't see it being too difficult adjust things in this area as well.
I would like to see this during the Winter Expansion.
I'm left speechless -Death is nothing, but to live defeated and inglorious is to die daily. |
Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
12
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Posted - 2011.11.17 23:15:00 -
[12] - Quote
Eve is real. Didn't you watch the video ? |
Mister Crispy
Universal Freelance CONSORTIUM UNIVERSALIS
4
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Posted - 2011.11.17 23:16:00 -
[13] - Quote
Every game has player characters that die from old age.
YOU (the player) die of old age, and then you stop playing that character. |
Large Collidable Object
morons.
581
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Posted - 2011.11.17 23:17:00 -
[14] - Quote
Well - although it's quite obvious the OP is trolling, it takes some talent to come up with such blatant idiocy.
+1 for creativity. morons- sting like a butterfly and-ápost like a bee. |
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
82
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Posted - 2011.11.17 23:17:00 -
[15] - Quote
Mister Crispy wrote:YOU (the player) die of old age, and then you stop playing that character. Nah bro. I'm gonna live fore |
Jerek Mothas
Eleutherian Guard
12
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Posted - 2011.11.17 23:18:00 -
[16] - Quote
MAJOR EDIT: Attention to detail is important. Ignore this post. |
Mashie Saldana
Veto. Veto Corp
88
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Posted - 2011.11.17 23:21:00 -
[17] - Quote
Decent troll 3/10. Anastasia -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á Dominique-á-á Mashie -á-á Monica |
Gungankllr
Hard Rock Mining Co. Bloodbound.
0
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Posted - 2011.11.17 23:22:00 -
[18] - Quote
Not sure if serious.
Anyhow, I've been playing on Gung since release. Why would I want to biomass my character I've been stupid loyal playing with for over 8(?) years now.
It's like rewarding longevity with a big F-U. No thanks. |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
48
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Posted - 2011.11.17 23:22:00 -
[19] - Quote
Mrs Sooperdudespaceman wrote:Eve is real. Didn't you watch the video ?
Haven't you ever seen the Lion King?
I think the EVE population needs to accept that they are going to die someday - and that death comes at 100M SP.
Don't get attached to your ships. Don't get attached to your pod.
Yes, it contradicts game lore, but its not like that hasn't already happened before, when new game mechanics demand it.
**To be fair, I think CCP should 'grandfather' in older accounts at least 2 million additional SP, so they have a little time to put their affairs in order and say good-bye in a dignified manner. |
Inzax
0
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Posted - 2011.11.17 23:27:00 -
[20] - Quote
Mister Crispy wrote:Every game has player characters that die from old age.
YOU (the player) die of old age, and then you stop playing that character.
Unless of course, you "will" your character to a family member or other party. CCP would probably be all a twitter about a move like this. You of course, wouldn't care (your dead) and the rest of your family would just wonder why you were so screwed up that a stupid game was important enough to leave/mention in your will. It might be worth doing just for the lol's/confusion.
Or...just before you kick call the grandkid up and sell the toon to him.
Little bastard will probably just sell it for isk....never mind... |
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Leemi Sobo
University of Caille Gallente Federation
12
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Posted - 2011.11.17 23:32:00 -
[21] - Quote
if I were dead, I would really miss me |
Adunh Slavy
Ammatar Trade Syndicate
89
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Posted - 2011.11.17 23:48:00 -
[22] - Quote
I can selfishly say, with all seriousness, hell no. |
Apollo Gabriel
Mercatoris Etherium Cartel
250
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Posted - 2011.11.17 23:49:00 -
[23] - Quote
Ok here is a way around your stupid idea
don't upgrade clone past 90 m sp then get podded and train new stuff.
done. Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |
Jerek Mothas
Eleutherian Guard
12
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Posted - 2011.11.17 23:50:00 -
[24] - Quote
Herr Wilkus wrote:Mrs Sooperdudespaceman wrote:Eve is real. Didn't you watch the video ? Haven't you ever seen the Lion King? I think the EVE population needs to accept that they are going to die someday - and that death comes at 100M SP. Don't get attached to your ships. Don't get attached to your pod. Yes, it contradicts game lore, but its not like that hasn't already happened before, when new game mechanics demand it. **To be fair, I think CCP should 'grandfather' in older accounts at least 2 million additional SP, so they have a little time to put their affairs in order and say good-bye in a dignified manner.
You still haven't given a good reason, other than it "makes sense". Is 100 million SP "too much"? Why? As it stands now (assuming CCP NEVER introduced new skills from here on out), training every single one to level V would take 20 YEARS. EVE hasn't even been around that long. It's pointless to put a limit on it.
What new game mechanics demand this? There's no reason, other than to be a horrible pain. |
Henry Haphorn
Aliastra Gallente Federation
76
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Posted - 2011.11.17 23:52:00 -
[25] - Quote
Eve is like ******* Clone Wars and you think our characters should just be ended when their bodies go frail? You do realize you can biomass them, right? |
Mashie Saldana
Veto. Veto Corp
88
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Posted - 2011.11.18 00:26:00 -
[26] - Quote
Jerek Mothas wrote:Is 100 million SP "too much"? Why? Because it is twice the SP of the OP.
So OP how about a char in game only lasted 6 months? That is 10m SP worth, imagine the cheap clones for you then. Anastasia -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á Dominique-á-á Mashie -á-á Monica |
Herzog Wolfhammer
Sigma Special Tactics Group
184
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Posted - 2011.11.18 00:58:00 -
[27] - Quote
C'mon you guys. Give that griefing OP some consideration.
I don't think it's a good idea really. Does not make much sense. Perhaps a limit on how many times you can be cloned perhaps, or maybe a "copy of a copy diminishment' approach meaning your SP build rate slows down the more you get killed.
Such are ideas or modifications of the original idea that are based more on consequences. The OP thinks it would be realistic if we didn't live forever, but we can basically due to the cloning. But should there be consequences? Certainly. Everybody who plays the game and likes to wear "EvE is Harsh!! Go Back to WoW if you don't like it!!!1!!" on their sleeve cannot deny that consequences are what the game is all about, right?
So getting killed too much might be a more workable approach.
The consequences I like the most are the ones that are derived from giving a decision-maker more than enough rope to hang themselves. I apply this concept when designing combat simulations for RL training.
For example, I would like to see a "Live Fast Die Young" option on character creation. This should be an option whereby you have your SP and clones, as usual, or you have a "hyper-SP" capability but because of that you are not clone-capable. This would give new players a shot at taking a gamble: go for accelerated SP gain but if they get podded, that's it. Hudson: Game over, man, game over!
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ACE McFACE
Acetech Systems
91
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Posted - 2011.11.18 01:26:00 -
[28] - Quote
GD, never change Real men wear goggles and a Navy shirt! |
Ptraci
3 R Corporation
150
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Posted - 2011.11.18 01:57:00 -
[29] - Quote
Herr Wilkus wrote: I think this would be an awesome way to encourage the circle of life in EVE. Make EVE more real. The whole immortal pod pilot thing is silly, lets encourage a character lifespan cycle.
All 'active' characters train - whether you have a skill allocated or not. (This is to prevent people from skilling up to 99M, then training on another char.)
When your character reaches 100M, he 'dies' or graduates from 'Bovine Universtiy', or whatever you prefer to imagine.
You can always adjust your implants or mapping to extend your life, but when you hit 100M, thats it, game over, time to roll a new character.
Obviously a few minor changes would need to be made to the skill training system to accommodate this. (IE, multiple chars on an account...), but CCP had no problem erasing ghost training and ghost implants, so I can't see it being too difficult adjust things in this area as well.
I would like to see this during the Winter Expansion.
There is nothing stopping you from deleting your character at 100M skill points. I suggest you do this, and lead by example. |
Kietay Ayari
Monopoly Money Operations
45
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Posted - 2011.11.18 02:00:00 -
[30] - Quote
+1 because of Bovine University. Ferox #1 |
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