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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
khalsou
Royal Dutch Fleet
14
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Posted - 2014.06.04 16:59:00 -
[1] - Quote
Hi, I think that the latest patch where CCP nerving the mining yield is not really fair. the yield is so crap now that with my T2 and crystals I am not even getting the yield I got before the patch with T1 modules.
I think that rebalancing this is completely off.
If lowering the yield you should have brought other bonuses to the mining or put refining patch in as well. I normally with 5 mining characters and T1 fitting I fill orca with T2 boost and implant in 20-25 minutes, now with T2 modules it takes me 35 minutes.
I think this is very bad balancing and not do the miners just (spelling)
I really would like to see it properly balanced like adding a bonus to the strip miners and crystals and/or the boost modules to lower the cycle time |
Velicitia
Arma Artificer
2319
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Posted - 2014.06.04 17:12:00 -
[2] - Quote
HTFU. Yield is fine on me test hulk ... looks to be about 2900 m3/minute ... assuming I'm doing the maths right ...
1345 m3 per 82.8 seconds ...
(granted this is spreadsheet-warrioring, and not actual in game.) One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
Bronson Hughes
18
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Posted - 2014.06.04 17:14:00 -
[3] - Quote
khalsou wrote:Hi, I think that the latest patch where CCP nerving the mining yield is not really fair. the yield is so crap now that with my T2 and crystals I am not even getting the yield I got before the patch with T1 modules.
I think that rebalancing this is completely off.
If lowering the yield you should have brought other bonuses to the mining or put refining patch in as well. I normally with 5 mining characters and T1 fitting I fill orca with T2 boost and implant in 20-25 minutes, now with T2 modules it takes me 35 minutes.
I think this is very bad balancing and not do the miners just (spelling)
I really would like to see it properly balanced like adding a bonus to the strip miners and crystals and/or the boost modules to lower the cycle time
You must fly a Retreiver or Mackinaw. CCP stated that they were deliberately nerfing the yield on them somewhat to better balance them against their massive ore holds (which remained untouched). The Skiff got a slight boost (third low slow) and the Covetor/Hulk both got boosts to yield and mining range.
If you want to maximize yield, you need to take some risks and work in a gang.
Working as intended. |
Daichi Yamato
Xero Security and Technologies
1615
|
Posted - 2014.06.04 17:33:00 -
[4] - Quote
get a fleet of friends, fly a hulk. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |
khalsou
Royal Dutch Fleet
14
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Posted - 2014.06.05 12:34:00 -
[5] - Quote
Yes I fly a retriever, so does my other 4 characters all in fleet getting boost from Orca with a director skills to L5, T2 gang modules and mining director implant. |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
0
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Posted - 2014.06.05 12:50:00 -
[6] - Quote
Isn't this more of a rant than an actual idea? |
Amarisen Gream
Galactic Skyfleet Research Group Galactic Skyfleet Empire
20
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Posted - 2014.06.05 12:55:00 -
[7] - Quote
Rets got a decrease. Fly hulks. i'm pulling nearly 4k-5k every 80ish secs. Just missing the mindlink on my orca pilot...
or check out a fitting tool to check your fits. xoxo Amarisen Gream
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