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Sunviking
The Shining Knights
0
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Posted - 2011.12.01 11:19:00 -
[211] - Quote
I have to say, that I am pleased with the Naga. I don't have one yet, but will soon.
It is a great way for CCP to showcase the Railgun boost, and gives me another reason to train Hybrids, which are already part of my skill training plan.
10% damage boost to Railguns, plus the 25% damage bonus the Naga has, makes it a truly fearsome ship at long range.
After all, Caldari are the long-range fighting race, and the Naga encourages players to really adopt that tactic, which is what we are supposed to be doing with Caldari anyway. |
Onictus
Legendary Knights Vorpal's Edge
51
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Posted - 2011.12.01 13:01:00 -
[212] - Quote
Flurk Hellbron wrote:Naga is in fact a Gallente ship....... When is Caldari going to make a BC?
Please, I'd rather fly a Naga to be honest, Talos simply doesn't impress me. |
Jake Warbird
Republic Military School Minmatar Republic
0
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Posted - 2011.12.01 13:34:00 -
[213] - Quote
Katabrok First wrote:Ok, just to set the record straight, sorry if I appeared pedantic or the truth owner, it wasn't my intention. I'm not a native English speaker, so sometimes what I think in portuguese doesn't comes out good in english. What I meant to ask was how long you've been playing. Because in old times, a raven was expensive, and a CNR was the stuff of legend. We didn't had rigs then, and it was hard killing small stuff with cruises. We had to use our mids only for tank, so we didn't even fit target painters (no rigs, remember?). With the Rokh we could kill small stuff while they were approaching, faster than using cruise missiles. Today I agree, it is a subpar mission ship. Was I clear? Really sorry man for the negative idea I passed. Cheers, Kata Ps.: I know you said you wouldn't reply anymore, but just tell me we are friends now.
I'm sorry about what happened in forums the other day. Looking back at what I wrote I could have also been a little more discerning concerning what I wrote. No need to apologise at all, it was as much my fault as anyone's .
I'm not very old in-game about eight months in. What you had to share about the game was very insightful and I didn't know about the CNR being that expensive. I guess 'm just spoilt now because the ISK is so easy!
Once again,really sorry about all the negative vibes. Hope there are no hard feelings.
o7 Jake
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Herring
Fork In Your Face LTD
6
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Posted - 2011.12.01 13:42:00 -
[214] - Quote
Personally I would have loved the torp spec naga. I can see the gunnery people needing some love, but it'd be nice to address the problems with BS sized missile systems also rather than sweeping them under the rug like they did.
If I flew any of them it'd probably be the oracle. |
Katabrok First
Apukaray Security
11
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Posted - 2011.12.02 00:23:00 -
[215] - Quote
Jake, no hard feelings and I'm glad we understood each other...
o7 Fly safe, Kata |
Helicity Boson
Immortalis Inc. Shadow Cartel
85
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Posted - 2011.12.02 09:21:00 -
[216] - Quote
The Naga is fantastic, and in my opinion easily the "best" of the four for small gangs.
It can be used in a wide variety of forms, puts out respectable to insane damage at a large variety of ranges depending on fit and can actually have something which resembles a tank.
In short, naga; it's good (tm) |
Salvia Olima
FREE GATES HUN Reloaded
7
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Posted - 2011.12.02 09:44:00 -
[217] - Quote
IMHO Naga should have launcher hardpoints. Torps for brawling, bonused cruise for ranged attack. |
Naomi Knight
Imperial Academy Amarr Empire
72
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Posted - 2011.12.02 10:21:00 -
[218] - Quote
Salvia Olima wrote:IMHO Naga should have launcher hardpoints. Torps for brawling, bonused cruise for ranged attack. why? to make it useless?? |
Beshenui
The Versa-Ex Corp
0
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Posted - 2011.12.02 13:22:00 -
[219] - Quote
Naomi Knight wrote:Salvia Olima wrote:IMHO Naga should have launcher hardpoints. Torps for brawling, bonused cruise for ranged attack. why? to make it useless?? to make perfect!!!! cruise missile give huge range wich covers the main drawback - weak defences |
Smabs
Higher Than Everest BricK sQuAD.
5
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Posted - 2011.12.02 13:37:00 -
[220] - Quote
It already has huge range. Why would it be better with missile flight time and horrible explosion velocity on cruise missiles? |
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Ingvar Angst
Nasty Pope Holding Corp Talocan United
619
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Posted - 2011.12.02 13:39:00 -
[221] - Quote
Riddle me this please...
Can it shoot a large POS with blasters?
Six months in the hole... it changes a man. |
Liam Mirren
27
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Posted - 2011.12.02 14:50:00 -
[222] - Quote
Tbh, looking forward to flying it in its rail config, it's really really REALLY good that way. Massive dps with massive range. Excellence is not a skill, it's an attitude. |
Alaric Faelen
Huge Midget Gynocology Research Bureau
10
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Posted - 2011.12.02 15:29:00 -
[223] - Quote
Dead to me.
I trained Torps just for SB flying (don't have BS skills yet) which I don't get to use enough as is. The idea of having another sub-BS ship that fired torps made my day...then they pulled it. So I still have one ship that uses the torps I spent training for.
However, given the Drake's already formidable capabilities, I don't know how they could have made a 'better' BC than that. The Drake is nearly a tier 3 BC as it is- making a better BC than Drake would just be a BS.
As much as I wanted the Naga to sport torps, I do understand how that would have either needed to be a total glass cannon to offset the firepower, or some other nerf to keep it from being little more than a BS-lite.
Purely for selfish reasons- the Naga died the moment they pulled the torps from them. |
IainG10
Lonetrek Trade and Industries The Irukandji
1
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Posted - 2011.12.02 15:33:00 -
[224] - Quote
xSynnx wrote:So much QQ about Naga...
If you ONLY have missiles trained as a caldari pilot... you havent been playing Eve long enough. When you reach the point of "Ok im within 2% of my max missile potential, what should i train next?" the obvious course of action (to me) would be to train the weapon system for the other half of my race's (Caldari) ships.
Granted, i admit you have to train a whole new set of primary/secondary/tertiary skills, but dont you at least want to fly your races ships? Having played for so long i dont claim any races ships as my own anymore, only to say that i dont like caldari. That being said i have trained all turret based weapons (T2) of all sizes and even Missiles, T2 up to Heavy and HAM's. As i said before i dont particularly care for Caldari boats.
As a Caldari player if your still QQ'ing about turrets... your still young.
-XS
All of my QQing about the loss of torps aside, the problem is how the Caldari have their hybrid bonuses. While the Gallente get a bonus to damage, the Caldari get a bonus to range, and with the ability to warp to probes range, sniping doesn't work in PvP. I would love nothing more than to fly the race I have skills for, but as part of a PvP coalition I have to crosstrain Amarr for fleet ops. I have all guided missile up to T2, and rails are T2 up to Mediums, and I'm training large T2 rails for the Naga, but I doubt I'll ever get to use it. |
IainG10
Lonetrek Trade and Industries The Irukandji
1
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Posted - 2011.12.02 15:35:00 -
[225] - Quote
Alaric Faelen wrote:Dead to me.
I trained Torps just for SB flying (don't have BS skills yet) which I don't get to use enough as is. The idea of having another sub-BS ship that fired torps made my day...then they pulled it. So I still have one ship that uses the torps I spent training for.
However, given the Drake's already formidable capabilities, I don't know how they could have made a 'better' BC than that. The Drake is nearly a tier 3 BC as it is- making a better BC than Drake would just be a BS.
As much as I wanted the Naga to sport torps, I do understand how that would have either needed to be a total glass cannon to offset the firepower, or some other nerf to keep it from being little more than a BS-lite.
Purely for selfish reasons- the Naga died the moment they pulled the torps from them.
The Naga way out-dpsed the Drake agaist BS when the had torps, but it lacked the tank. And all it is now is a Pocket Rokh.
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Maroxus
Strategic Syndicate
2
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Posted - 2011.12.02 19:38:00 -
[226] - Quote
IainG10 wrote:
The Naga way out-dpsed the Drake agaist BS when the had torps, but it lacked the tank. And all it is now is a Pocket Rokh.
It was a Pocket Raven with torps. Now its a faster Rokh with more dps, but no tank. Instead of being compared to other sniping BS and deemed useless with the lack of alpha, dps, and excessive range; the Naga can move around hitting at medium range with good dps using lower range ammo. |
xSynnx
Requiem of Shadows Bad Company Alliance
2
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Posted - 2011.12.02 19:51:00 -
[227] - Quote
IainG10 wrote:xSynnx wrote:So much QQ about Naga...
If you ONLY have missiles trained as a caldari pilot... you havent been playing Eve long enough. When you reach the point of "Ok im within 2% of my max missile potential, what should i train next?" the obvious course of action (to me) would be to train the weapon system for the other half of my race's (Caldari) ships.
Granted, i admit you have to train a whole new set of primary/secondary/tertiary skills, but dont you at least want to fly your races ships? Having played for so long i dont claim any races ships as my own anymore, only to say that i dont like caldari. That being said i have trained all turret based weapons (T2) of all sizes and even Missiles, T2 up to Heavy and HAM's. As i said before i dont particularly care for Caldari boats.
As a Caldari player if your still QQ'ing about turrets... your still young.
-XS All of my QQing about the loss of torps aside, the problem is how the Caldari have their hybrid bonuses. While the Gallente get a bonus to damage, the Caldari get a bonus to range, and with the ability to warp to probes range, sniping doesn't work in PvP. I would love nothing more than to fly the race I have skills for, but as part of a PvP coalition I have to crosstrain Amarr for fleet ops. I have all guided missile up to T2, and rails are T2 up to Mediums, and I'm training large T2 rails for the Naga, but I doubt I'll ever get to use it.
On the contrary snipping is all massive fleet pvp is. High alpha is a viable tactic even in small gangs, this is shown by mobile sniper HAC gangs. Yes there are down sides, you arent getting the damage bonus a Gallente ship is, or the massive alpha a Minnie ship is, but you'll be doing your damage at much further ranges, and more accurately resulting in better hits since you'll be hitting closer to or below your optimal while others are deep in falloff. This in itself will keep your dps on par with the others because while you'll be hitting perfectly they will be losing dps due to misses and glancing shots.
Do not despair good sir, you'll put your hybrid skills to good use. |
Masatoshi Hamada
The Unknown Bar and Pub
0
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Posted - 2011.12.02 23:46:00 -
[228] - Quote
Caldari have already many missiles boats. What is that good they have Naga, so the hybrids people have a ship to fly. Imagine Gallente only with drones! |
Dielax
Aliastra Gallente Federation
7
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Posted - 2011.12.03 00:11:00 -
[229] - Quote
tried the naga out the other night with a fleet doing lvl 4's. I couldn't hit diddly or sqaut.
I have someone decent hybrid skills. tried both t2 ammos. tried blasters as well for poop and giggles.
Not one hit. not even a glancing blow. nothing.
Love the look of the ship, and had pretty damn good shield out of it.... but the 0dps kinda kills it for me.
Please kindly inform me of what to actually do with this ship as far as setup goes. Cause I am lost.
On a side note: Wish this was a missile boat :( |
Helicity Boson
Immortalis Inc. Shadow Cartel
86
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Posted - 2011.12.03 11:32:00 -
[230] - Quote
Dielax wrote:tried the naga out the other night with a fleet doing lvl 4's. I couldn't hit diddly or sqaut.
I have someone decent hybrid skills. tried both t2 ammos. tried blasters as well for poop and giggles.
Not one hit. not even a glancing blow. nothing.
Love the look of the ship, and had pretty damn good shield out of it.... but the 0dps kinda kills it for me.
Please kindly inform me of what to actually do with this ship as far as setup goes. Cause I am lost.
On a side note: Wish this was a missile boat :(
You're doing it wrong. L2P. |
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RougeOperator
Autocannons Anonymous
98
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Posted - 2011.12.03 15:53:00 -
[231] - Quote
Tanaka Hobbitus wrote:Quick query -
Has anyone tried one in PvP yet? or is this just commentary based on EFT and the fact that it got changed from its original design.
If CCP changed it, I would assume it was because they wanted to give some players something different.
If it is a mini Rokh then perhaps its designed to be an entry level version so that players can get used to the role of a sniper whilst buying a ship which is more than half the price of a Rokh (based on Jita pricing)?
Works great for me. We blew up 4 BCs really freaking fast, and they had a curse just the other day. |
Baden Luskan
Center for Advanced Studies Gallente Federation
31
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Posted - 2011.12.03 20:50:00 -
[232] - Quote
Maroxus wrote:IainG10 wrote:
The Naga way out-dpsed the Drake agaist BS when the had torps, but it lacked the tank. And all it is now is a Pocket Rokh.
It was a Pocket Raven with torps. Now its a faster Rokh with more dps, but no tank. Instead of being compared to other sniping BS and deemed useless with the lack of alpha, dps, and excessive range; the Naga can move around hitting at medium range with good dps using lower range ammo.
You do that and you will not have a ship very long.
With artilery bing the proven PvP standard right now, you have to make sure that any lightly armored ship either gets under their range or far beyond it. If you place a Naga at 75k range, that is right in the sweet spot for artilery. Your Naga will die faster than it took to lock you fighting that close.
The only way any of these sniping ships will last very long is by staying out of range of as many weapon systems as possible and making sure they are aligned and at 3/4 speed at a celestrial, so when they do scan you down and warp to you, you can warp away.
Best stragety is to have a main fleet, say maelstorms or abbadons, engaging the enemy fleet, and having your sniping fleet warp in shortly after, about 130k (or more) away from the enemy fleet and behind their main fleet. Once this happens, they MUST start to spread out (afterburners are best for this) and keep their range so that when they do start getting scanned down and warped to, they are not all sitting ducks. Seeing as most Abbadons and maelstorms engage around 70-80k, having this sniping fleet 50k behind their main fleet would allow the main fleet to still have range on the enemy fleet and engage.
I really can not thing of any other tactic that would allow for these sniping battlecruisers to be used in large fleet fights. The biggest arguement that you can have against the stragety above is; why not just put the pilots who are in sniper ships in maelstorms and/or abbadons so they rae more useful? |
Dielax
Aliastra Gallente Federation
7
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Posted - 2011.12.03 22:33:00 -
[233] - Quote
Dielax wrote: Please kindly inform me of what to actually do with this ship as far as setup goes. Cause I am lost.
Helicity Boson wrote: You're doing it wrong. L2P.
Wow. Your powers of deduction are simply astounding. Thank you for your observation and your considerable help. |
Mira Stargazer
0
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Posted - 2011.12.03 23:21:00 -
[234] - Quote
Dead? No, but maybe ORE ships will be dead soon with more competing mining ships from the Caldari State. The Rokh is an excellent miner, Naga is a cheaper alternative to it. Now we are just waiting for Caldari state to present the ship that will outperform the Hulk. Next expansion, CCP? |
Maroxus
Strategic Syndicate
3
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Posted - 2011.12.03 23:37:00 -
[235] - Quote
I was comparing the Naga to the Rokh, not the Naga to sniping BS. I don't see the Naga being used in large fleets, but in gangs. I was pointing out the flaws of the Rokh on how it fails its intended role and I don't see the Rokh being used for anything else other then trying to be a blaster ship. The resistance bonus can make the Rokh a brick, but it fails at that against the Abbadon. Unlike the Rokh the Naga is fast, faster then a Hurricane. It has speed and long/medium range with solid dps at the cost of tank.
That is more useful then the Rokh or a faster Raven with no Tank. |
dethleffs
Immortalis Inc. Shadow Cartel
1
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Posted - 2011.12.04 03:24:00 -
[236] - Quote
Dielax wrote:Dielax wrote: Please kindly inform me of what to actually do with this ship as far as setup goes. Cause I am lost.
Helicity Boson wrote: You're doing it wrong. L2P. Wow. Your powers of deduction are simply astounding. Thank you for your observation and your considerable help.
so what is wrong exactly with a ship that goes as fast as a shield cane and has the dps of a shield cane at 60 km? I dont get you torp people. Try being minmatar if you think crosstraining to hybrids is hard.
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Tusen Takk
Guy Fawkes Trust Fund 31ST Reliables Division
0
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Posted - 2011.12.04 03:49:00 -
[237] - Quote
i used to hate the idea of guns and loved missiles because they were easy
and then i switched to guns and noticed craploads better damage projection/easier crosstraining to other types of guns, and 7mil in gunnery later, i hate missiles
tldr eff da missles |
Helicity Boson
Immortalis Inc. Shadow Cartel
92
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Posted - 2011.12.04 09:37:00 -
[238] - Quote
Dielax wrote:Dielax wrote: Please kindly inform me of what to actually do with this ship as far as setup goes. Cause I am lost.
Helicity Boson wrote: You're doing it wrong. L2P. Wow. Your powers of deduction are simply astounding. Thank you for your observation and your considerable help.
If you can't "hit anything at all" (which I rather doubt to be completely honest) You are doing one of 3 things:
1) your tracking skill are truly abysmal 2) you are attempting to use rails at blaster ranges 3) you are using the incorrect ammo for the range you are at
Use a rail naga at around 60km and try again. |
Tanaka Sekigahara
United Space Marine Corp
11
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Posted - 2011.12.05 05:29:00 -
[239] - Quote
I just finished Lrg Rail spec IV the week before patch came out and am now in the later stages of large proj 5, lg arty spec right after that, so I'm pleased as punch and will get Naga and Tornado at same time. Caldari pilot BTW, so shields skills go nicely with both.Don't undertsand how you can be a Cal pilot and not have rails trained.Like the man said, then you were a missile boat pilot, not a Caldari pilot.If you can put gunboats in your fleet then mebbe you wouldnt have such a hard time putting a balanced one together. |
Helicity Boson
Immortalis Inc. Shadow Cartel
95
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Posted - 2011.12.05 07:20:00 -
[240] - Quote
We took a fleet of sniper BC3s out, success was had!
http://shadowcartel.com/kb/?a=kill_related&kll_id=24765
Note that we had 3 of the 4 BC3s in gang (the talos is not so great as a sniper, so it was absent).
The nagas did great, they won't outdamage Oracles or Tornadoes on carrier killmails, but they sit firmly in the middle ground of alpha/dps. To boot, they easily have the best tank (or you can be crazy and fit an ewar module here and there).
All in all the new BCs are pretty fantastic in this role, and will probably soon be nerfed (5 guardians and a triage carrier couldn't stop us from popping abaddons, let alone if we fired on a guardian) |
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