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SilentRuin
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Posted - 2006.04.05 18:16:00 -
[1]
Ok I searched the threads but nothing jumped out about how to defend against drones. Plenty on how to use them - and I have had lots of experience using them - but recently my frigate got toasted in short order by several hammerheads. It seems from the specs that they have 112 shield + 240 armor = 352 hp - so my question is - what is best defense against these?
I think they are too small for missles - I could probably shoot them with my 2 close range anode ion guns - but I can't help but wonder if there is some defense strategy besides this - or even if shooting them works. A smart bomb might help but a small one (remember I'm in a frigate) would seem not to deal enough damage fast enough - but I admit I've never used one.
Anyway - and tips on how best to defend (what modules - actions) against drones would be appreciated. If there is a different tactic based on numbers attacking you please differentiate them. Thanks.
- The Customer is ALWAYS right. - ALL Customers are crazy. [CareBear selling to Pirate Dilema] |
Naleb Cilani
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Posted - 2006.04.05 18:22:00 -
[2]
Web and blast, works for me.
Quote: if the repeatedly stated (not by players mind you) rules of the game don't agree with your "vision" of what this game ought to be... get lost.
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Myiesha
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Posted - 2006.04.05 18:23:00 -
[3]
You have a number of options.
I have recently had fair luck with Smart Bombs... But these have their own risks.
A Rocket Launcher or Assault Launcher with FOF's also may work well for you.
If your desprate you CAN target them and hit them with small guns. Especialy Mediuma and Heavy Drones.
I do not know if drones will target drones or not.
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SilentRuin
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Posted - 2006.04.05 18:33:00 -
[4]
Are you saying you can hit them with missles? Or FOF missles? I thought they were not hittable by them.
- The Customer is ALWAYS right. - ALL Customers are crazy. [CareBear selling to Pirate Dilema] |
Simon Jax
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Posted - 2006.04.05 18:41:00 -
[5]
I don't know about FOF, but missiles will hit Drones. However, given the speed at which Drones travel the amount of damage you inflict will suffer. I think Webbing them is your best bet for either missiles or guns.
A small Smart Bomb probably won't help you given the situation you described. The medium drones orbit at a distance greater than the explosion radius. You might get lucky and do some damage if you are moving about, but I doubt it'll be effective enough to keep you alive for long.
--Wherever you go, there you are. |
Jobie Thickburger
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Posted - 2006.04.05 18:52:00 -
[6]
OK, take what I am saying here as a grain of salt but,
Dosen't killing the pilot ship stop the drones? I would think the best way to take out the drones is to destroy the mother ship. _______________
Happy Hunting and Mining, Put please, No Happily Hunting Happy Miners!
Jobie Thickburger Captain of Bad Investments II
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Himo Amasacia
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Posted - 2006.04.05 18:59:00 -
[7]
Drones will accept other drones as valid targets. Lock onto them as normal and send them after them. it might be useful creating an overview setting that shows enemy drones.
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SilentRuin
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Posted - 2006.04.05 19:00:00 -
[8]
Edited by: SilentRuin on 05/04/2006 19:00:34 In my frigate circling fast at 500m I can take out a cruiser - but it takes time - if that said cruiser spits out several hammerheads - I'm a goner - or so experience shows me.
Thanks for the tips - looks like I should probably try to figure out how to add a webber into my usual configuration (I hate having to choose what module to drop as I need them ALL!).
- The Customer is ALWAYS right. - ALL Customers are crazy. [CareBear selling to Pirate Dilema] |
Kylania
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Posted - 2006.04.05 19:02:00 -
[9]
Try using a dog and some meddling kids! -- Lil Miner |
Naleb Cilani
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Posted - 2006.04.05 19:04:00 -
[10]
Originally by: Kylania Try using a dog and some meddling kids!
I don't know why. But that was the funniest, off-the-cuff response I've heard all day.
Quote: if the repeatedly stated (not by players mind you) rules of the game don't agree with your "vision" of what this game ought to be... get lost.
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Sanctus Maleficus
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Posted - 2006.04.05 19:46:00 -
[11]
Originally by: Kylania Try using a dog and some meddling kids!
Not sure about drones, but works great for ghost pirates and the like.
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Suren Segolia
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Posted - 2006.04.05 19:58:00 -
[12]
Please correct me if I'm wrong, but can't a fast frig outfly the med and heavy drones? I have not gone against PvP drones, but I have out run PvE drones before. Put on the MWD and head out to no where taking pot shots on the lights.
Hope this helps,
Suren.
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Myiesha
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Posted - 2006.04.05 20:05:00 -
[13]
Originally by: Suren Segolia Please correct me if I'm wrong, but can't a fast frig outfly the med and heavy drones? I have not gone against PvP drones, but I have out run PvE drones before. Put on the MWD and head out to no where taking pot shots on the lights.
Hope this helps,
Suren.
Depends on what your flying.. If your flying a gun boat and the enemy frigate tries to fly away from you... Their transverse wont be very high and range will probably be within your optimum for a while. :) Pop goes the frigate.
But yes, Frigates can outrun medium and heavy drones. Assuming they can take the punsihment.
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Naleb Cilani
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Posted - 2006.04.05 20:55:00 -
[14]
Originally by: Myiesha
But yes, Frigates can outrun medium and heavy drones. Assuming they can take the punsihment.
Even with Drone Navigation 4 and a Drone Navi Computer installed (Mediums, not Heavies)?
Quote: if the repeatedly stated (not by players mind you) rules of the game don't agree with your "vision" of what this game ought to be... get lost.
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Simon Jax
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Posted - 2006.04.05 21:56:00 -
[15]
Originally by: SilentRuin In my frigate circling fast at 500m I can take out a cruiser - but it takes time - if that said cruiser spits out several hammerheads - I'm a goner - or so experience shows me.
As far as PvP goes, you'll probably have trouble destroying Cruisers 1v1 in your Frigate in general. Like you said, it takes time, most players won't give you that time one way or another. If it's not Drones, it'll be a NOS or two that'll wipe your capacitor or a Webber that'll keep you nice and docile while the Cruiser scoots itself to a range you can't hit it and/or a range where it can hit you!
Heh, don't take that as a "give up" comment though, it's all about whatever is fun for you. I think (as one of the above posters commented) that your best bet is likely to try and kill the Cruiser as fast as possible. I think he's right in that the drones stop attacking when their control ship pops. Or if they don't, they should.
--Wherever you go, there you are. |
Prant
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Posted - 2006.04.05 23:56:00 -
[16]
I rather suspect the drones will be yours for the taking after you kill the mother ship. They will lie down and greet you as their new master.
That is what happens if their owner is driven off, anyway.
Try it and see.
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halic
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Posted - 2006.04.06 00:07:00 -
[17]
Edited by: halic on 06/04/2006 00:07:57 drones only have so far before they go dead in the water by being to far from the control ship there pretty limited in distances and e.g i would suspect they would go dead to if you poped the person controling them as they go dead when you leave the area if you forget them.
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Corunna ElMan
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Posted - 2006.04.06 01:38:00 -
[18]
Fight fire with fire - the best way to kill drones is with your own drones.
I'm not here to win any popularity contests. I couldn't care less what you think of me - all that matters is this: Can you defend your opinions? |
Himo Amasacia
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Posted - 2006.04.06 17:43:00 -
[19]
Originally by: halic Edited by: halic on 06/04/2006 00:07:57 drones only have so far before they go dead in the water by being to far from the control ship there pretty limited in distances and e.g i would suspect they would go dead to if you poped the person controling them as they go dead when you leave the area if you forget them.
Incorrect. Drones will fly after their target way beyond the control range. Trust me I've spared with a corp member in an intie vs my vexor and my lights were still hammering him at 75kms no matter how fast he was running. I was even able to call them off him at that range to return to me.
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Hesed
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Posted - 2006.04.06 18:14:00 -
[20]
This is how it works:
A Rifter with just an AB can outrun most medium drone tracking to a significant extent, though you will take some damage. No other frigate with AB can do this. MWD is a better bet, but still not a super idea. Most combat frigates just suck compared to the Rifter.
SB are a bad idea. Too much cap is just the start of this one's problem.
Nailing them with web and short range weapons is not a bad idea, but anything that has drones also tends to have web and nos.
The best thing for a gang, I think, is probably a long range support destroyer or four. If the destroyer gets called first, which it probably will due to the large sig resolving first, then you'll probably need to warp out b/c you ain't tanking. Luckilly, if you're fit for long range you should be at 19km or longer range. Destroyer is a decent long range tackler too.
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Simon Jax
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Posted - 2006.04.06 19:22:00 -
[21]
One of the biggest problems you are likely to run into when combatting drones, especially light drones, is the fact that it can take a long-ass time to target them. The buggers are tiny. So even if you plan to web them and shoot them down individually, it isn't necessarily quick and easy to do so.
--Wherever you go, there you are. |
Mobile Oak
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Posted - 2006.04.06 21:23:00 -
[22]
Edited by: Mobile Oak on 06/04/2006 21:23:30 You didn't lose *another* Tristan did you??
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MrTripps
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Posted - 2006.04.06 22:28:00 -
[23]
Edited by: MrTripps on 06/04/2006 22:29:13 If you are in a frig and see something coming at you with 5 drones the thing to do is run. Anyone who has five drones most likely has the drone interfacing skill. This boosts drone firepower 20% per level. That at lvl 5 = 6 drones which = one dead frig.
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Corunna ElMan
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Posted - 2006.04.07 02:20:00 -
[24]
Originally by: Simon Jax One of the biggest problems you are likely to run into when combatting drones, especially light drones, is the fact that it can take a long-ass time to target them. The buggers are tiny. So even if you plan to web them and shoot them down individually, it isn't necessarily quick and easy to do so.
Sure it is - use the overview, for Heaven's sake!
I'm not here to win any popularity contests. I couldn't care less what you think of me - all that matters is this: Can you defend your opinions? |
Lissett
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Posted - 2006.04.07 11:39:00 -
[25]
Originally by: MrTripps Edited by: MrTripps on 06/04/2006 22:29:13 If you are in a frig and see something coming at you with 5 drones the thing to do is run. Anyone who has five drones most likely has the drone interfacing skill. This boosts drone firepower 20% per level. That at lvl 5 = 6 drones which = one dead frig.
Perhaps you should review your math...
Level 1 is equal to a free drone, level 5 is the equivalent of an additional 5 drones (damage-wise).
Also, having drone 5 is one thing, having drone interfacing 5 is quite a different matter. Most people take it up to 3 or 4 and stop there til way later in the game (drone specialists excluded).
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Spahn X
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Posted - 2006.04.07 13:04:00 -
[26]
I've mentioned this before as an anti-drone tactic, though I will be honest, I have never tried it. Theoretically, it should work.
Mid slot FTW. ECM burst.
The problem with this is that it's going to be tough to fit on a frig. Well, it's not tough to fit on the ship itself, but tough to use, since they use 200+ cap per cycle. The named ones aren't all that expensive, fortunately. I think drones more or less have a sensor strength of 1 (not sure about t2 drones or even heavies for that matter), so it should jam them everytime.
I'm guessing you'd be best off with some kind of frig that is beefy with mid slots, since you'll probably need stuff like a cap battery and cap booster. Once you hit the ECM burst, you'll have 30 seconds to shoot at them before they can relock.
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Myiesha
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Posted - 2006.04.07 14:12:00 -
[27]
Originally by: Spahn X I've mentioned this before as an anti-drone tactic, though I will be honest, I have never tried it. Theoretically, it should work.
Mid slot FTW. ECM burst.
Last I checked Drones have near instant lock times, wouldnt they just re-lock? Since Burst doenst jam the target it just breaks a lock.
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Victor Valka
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Posted - 2006.04.07 14:52:00 -
[28]
Edited by: Victor Valka on 07/04/2006 14:52:24
Originally by: Myiesha Last I checked Drones have near instant lock times, wouldnt they just re-lock? Since Burst doenst jam the target it just breaks a lock.
I think the drone operator has to issue another attack order for that to happen. And it might take him/her quite some time to realize the fact that the drones have lost their lock.
/W
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Simon Jax
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Posted - 2006.04.07 17:24:00 -
[29]
Edited by: Simon Jax on 07/04/2006 17:24:18
Originally by: Corunna ElMan
Originally by: Simon Jax One of the biggest problems you are likely to run into when combatting drones, especially light drones, is the fact that it can take a long-ass time to target them. The buggers are tiny. So even if you plan to web them and shoot them down individually, it isn't necessarily quick and easy to do so.
Sure it is - use the overview, for Heaven's sake!
That's not what I was referring to. Maybe I should have been more specific as I was talking about the target-lock time. Because of their small signature radius it can take a long ass time to get the target lock the drone, even in a Frigate.
Sure, one could equip a Signal Booster of some sort to decrease that time, but that seems like it'd be a waste of a mid-slot on a Frig.
--Wherever you go, there you are. |
Drizit
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Posted - 2006.04.07 20:30:00 -
[30]
Originally by: Spahn X I've mentioned this before as an anti-drone tactic, though I will be honest, I have never tried it. Theoretically, it should work.
Mid slot FTW. ECM burst.
The problem with this is that it's going to be tough to fit on a frig. Well, it's not tough to fit on the ship itself, but tough to use, since they use 200+ cap per cycle. The named ones aren't all that expensive, fortunately. I think drones more or less have a sensor strength of 1 (not sure about t2 drones or even heavies for that matter), so it should jam them everytime.
I'm guessing you'd be best off with some kind of frig that is beefy with mid slots, since you'll probably need stuff like a cap battery and cap booster. Once you hit the ECM burst, you'll have 30 seconds to shoot at them before they can relock.
It won't stop the drones. Once sent to attack a target, they are relentless no matter what EW you use. IMO, the best way to avoid being the drones breakfast is to not be there any more. In a small ship like a frig, it's almost impossible to last for long with 5 drones after you as well as the mother ship firing at you and with the limited slots and cap on a frig, you can't tank that much damage. If you are not being scrambled, the minute you see the drones launch, hit warp. If you are scrambled, try to get out of range of it and then warp out and pray they have not webbed you as well. If all else fails, eject when the structure starts taking hits and get your pod to safety before the other player targets that as well.
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