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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Rammix
Cosmic Clowns Killers Red Alliance
235
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Posted - 2014.01.16 19:24:00 -
[91] - Quote
Sorry, I just have to post this. Can't resist. [SARCASM] Dreads are so powerful and have such high tracking that they instakill everything no matter moving or standing still. You jump through a gate, and there is a DreaD waiting. And you know you're done, your interceptor will be instakilled, even your pod is hopeless and you're gonna awaken in a station a moment later. OMFG so high tracking they have those dreads, NERF DA DREAADD'zz'z' TRACKING. [/SARCASM] OpenSUSE 13.1, wine 1.7 Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread |
iskflakes
872
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Posted - 2014.01.16 19:29:00 -
[92] - Quote
FT Diomedes wrote:Please explain yourself. This change makes no sense at all. Do you even play Eve? Have you ever used a dread or Titan?
The issue is that the capital guns have been balanced around a single role, tracking dreads, when in reality they serve three roles (tracking dreads, PVE dreads, and titans/close range dreads). While this change makes sense for tracking dreads, which overheat to get the tracking back, it hurts titans and close range dreads which need to shoot for extended periods of time and PVE dreads which never overheat.
This could be avoided increasing the size of sleeper rats to offset the loss of tracking on PVE dreads and separating titan and dread guns so they can be balanced separately. - |
Rall Mekin
End-of-Line
202
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Posted - 2014.01.16 19:32:00 -
[93] - Quote
FROM ANOTHER POINT OF VIEW:
Since, you are CURRENTLY making overheating changes to target painters and certain EW mods that did not have overheating before, WHY are you nerfing the tracking of capital turrets specifically and not NERFING THE BASE STATS OF TRACKING COMPUTERS.
I mean, why are capital turrets and tracking computers special? Why not just change the base stats on the computers themselves, if you really want to keep heated tracking computers from being OP with capitals?
Join End-of-Line, -EOL, today, and kill your CEO! (Terms and conditions apply.)
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Khan Farshatok
Dedicated Individuals Conditioned to Kill B O R G
86
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Posted - 2014.01.16 19:32:00 -
[94] - Quote
(1:05:31 PM) zheothethird: In the short time of playing this game, CCP not thinking things through seems to not be a special thing (1:05:41 PM) zheothethird: At least that's what I've observed (1:05:52 PM) khanfarshatok: its not special thing (1:05:57 PM) khanfarshatok: not only do they not think things through (1:05:59 PM) thedisto: Like I can understand the specific case for it (1:06:12 PM) khanfarshatok: its almost like they send their list of needs to a school of ******** children (1:06:15 PM) khanfarshatok: and ask them for help (1:06:19 PM) khanfarshatok: and then when they get the help (1:06:28 PM) khanfarshatok: they go full ****** and make it worse |
interesangt
Artic Drilling Inc.
4
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Posted - 2014.01.16 19:38:00 -
[95] - Quote
Well,this makes sense when looking at all the other changes..
Welcome to frigatte online. |
max ericshaun
The Suicide Express
77
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Posted - 2014.01.16 19:40:00 -
[96] - Quote
So I neglected to read that prior to posting earlier today. I went back and read your overheat crap, and I still think your kind of a jackass. Maybe you can make an appearance in this thread at some point? Or are you only acknowledging the heat thread where a few people think you're doing good at your job? The Suicide Express: http://suicidaltendencies.eve-kill.net/?a=home Going full R3T4RD in a system near you soon! NATZ recruitment: voucher only AUTZ recruitment: open |
DRGaius Baltar
Science and Trade Institute Caldari State
82
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Posted - 2014.01.16 19:56:00 -
[97] - Quote
CCP Fozzie wrote:
In Goonicon 1.1 the tracking speed of all Capital Turrets will decrease by 5%.
Fixed |
PotatoOverdose
Handsome Millionaire Playboys
909
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Posted - 2014.01.16 20:04:00 -
[98] - Quote
Are dreads really a problem atm? What metrics are you using to support this nerf, if you don't mind my asking? |
Leigh Akiga
Laissez-faire Economics
494
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Posted - 2014.01.16 20:11:00 -
[99] - Quote
Scarlet Thellere wrote:What are they suppose to track after changes?! Stations?
Pretty sure dreads are supposed to shoot other capitals or sov structures.
Not blap sleepers in wh and subcaps in 0.0 |
DRGaius Baltar
Science and Trade Institute Caldari State
83
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Posted - 2014.01.16 20:21:00 -
[100] - Quote
Leigh Akiga wrote:Scarlet Thellere wrote:What are they suppose to track after changes?! Stations? Pretty sure dreads are supposed to shoot other capitals or sov structures. Not blap sleepers in wh and subcaps in 0.0
Right...........because "Dreads" are the reason why "subcaps" are drowning in a pool of Napalm.... |
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Jafit McJafitson
Dreddit Test Alliance Please Ignore
463
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Posted - 2014.01.16 20:25:00 -
[101] - Quote
The new dread meta consists of firing sieged dreads out of POS shields. They don't need guns anymore. |
Jarsur
Derpotle
0
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Posted - 2014.01.16 20:27:00 -
[102] - Quote
What a terrible idea.
Why don't you at least make it so there is some sort of bonus. A possible 1.5% increase over current with two T2 TC's that are overheated?
What a joke. You clearly realize that overheating can't be sustained for over a minute right? Guess what, fights where you use dreads that need tracking (i.e. dropping them on BS fleets) last significantly longer than one minute.
It's really unbelievable how bad you are at actually figuring out what nerfs are appropriate. HURR, Archon's are stomping evreything, but let's nerf dreads because they're the bigger problem. Yea ok. I'm not saying you should nerf Archon's, but you definitely shouldn't be nerfing dreads first.
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Khan Farshatok
Dedicated Individuals Conditioned to Kill B O R G
89
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Posted - 2014.01.16 20:28:00 -
[103] - Quote
ya know one would hope that six pages of people call you ******* morons would make you realize how absolutely ******** this idea is. but with ccp's track record, welcome to reprocessing dreads online. |
ZombieKillerKatie
Center for Advanced Studies Gallente Federation
0
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Posted - 2014.01.16 20:29:00 -
[104] - Quote
This is a joke right? You clearly don't care about what paying customers are telling you. I think you guys are just out to see how much you can **** people off while they continue to pay the subscription fees. In addition all these changes as a sum and the changes planned for the future seem to only benefit the Goons. I'm done giving you guys my hard earned . Plenty of other games in the pipe that will require an upgrade for my rig. So I think I'll just unsub both accounts and stop spending money on plex. And now I'll have the cash for said upgrades. Thanks you've made it an easy desition. |
Bryperium
RAZOR Alliance
16
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Posted - 2014.01.16 20:29:00 -
[105] - Quote
What do you have against close range dreads?
They only work well under very specific circumstances right now, I doubt an overloaded 6% increase in potential tracking would truly help them that much considering their range of potential targets would remain about the same..
Though I don't think this will affect titans much, From what I remember an Avatar cannot hit an Abaddon even if both ships are sitting @ 0 M/S. - |
Jafit McJafitson
Dreddit Test Alliance Please Ignore
463
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Posted - 2014.01.16 20:30:00 -
[106] - Quote
I will say that this announcement has made me adjust my traning queue towards a Panther instead of a Naglfar. |
commander aze
Sub--Zero Catastrophic Uprising
44
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Posted - 2014.01.16 20:32:00 -
[107] - Quote
Frantico wrote:Oh joy making my titan even more ****. will i even be able to track a station now ? Just don't move then maybe :) |
Deedrix Dako
Somali Sailors
1
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Posted - 2014.01.16 20:33:00 -
[108] - Quote
In what world do capital guns need to nerfed? As if the possibility of overheating tracking comps even remotely make up for this...
Has CCP ever actually even used capital guns..? |
Bakuhz
The Horny Heron's
140
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Posted - 2014.01.16 20:34:00 -
[109] - Quote
thorgil wrote:it's time to eat drop. Tons of drop.
and there problem solved a cheap synt drop will give 3% ish so bye bye nerf
http://rakah.griefwatch.net/?p=pilot&pilot=%3CBakuhz
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DRGaius Baltar
Science and Trade Institute Caldari State
83
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Posted - 2014.01.16 20:36:00 -
[110] - Quote
Bryperium wrote:What do you have against close range dreads?
They only work well under very specific circumstances right now, I doubt an overloaded 6% increase in potential tracking would truly help them that much considering their range of potential targets would remain about the same..
Though I don't think this will affect titans much, From what I remember an Avatar cannot hit an Abaddon even if both ships are sitting @ 0 M/S.
Even using Rapiers/or Loki's as web support for BLAPING, their not even that OP. So what dafuq? |
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James Amril-Kesh
4S Corporation Goonswarm Federation
8520
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Posted - 2014.01.16 20:39:00 -
[111] - Quote
I really don't think this is necessary.
The only effect this will have is that alliances will now require their dread pilots to train more drug skills so that they can use standard/strong drop and ignore the nerf entirely. My EVE Videos |
Jafit McJafitson
Dreddit Test Alliance Please Ignore
463
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Posted - 2014.01.16 20:40:00 -
[112] - Quote
Bakuhz wrote:thorgil wrote:it's time to eat drop. Tons of drop. and there problem solved a cheap synt drop will give 3% ish so bye bye nerf
Are you implying that tracking dreads didn't already use drop?
Clearly, the solution is to just have dozens of spare TCs in your cargohold, and just refit the burnt out ones over the course of the battle |
Antoine Jordan
SUNDERING Goonswarm Federation
94
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Posted - 2014.01.16 20:41:00 -
[113] - Quote
Finally the dread nerf that all my fellow GOONOOBS have been crying for! Thank you Fozzie for listening to the mountains upon mountains of posts (never mind that I can't find them right now, I'm sure they're around here somewhere) calling for the nerfing of dreads! |
Rammix
Cosmic Clowns Killers Red Alliance
238
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Posted - 2014.01.16 20:44:00 -
[114] - Quote
Leigh Akiga wrote:Scarlet Thellere wrote:What are they suppose to track after changes?! Stations? Pretty sure dreads are supposed to shoot other capitals or sov structures. Not blap sleepers in wh and subcaps in 0.0 Sleepers you say.. You don't know what you're talking about. I'm almost sure you don't know the real profit levels of wormhole types, maybe some exaggerated rumours. I don't want to post a wall of text offtopic, if you'd like to know the details just drop me an evemail. Also, W-space is empty. If they nerf hunting in w-space - it won't become less empty, they will achieve the opposite effect.
Dreads are supposed to kill supers, yes. Then they should boost dread dps, EHP and lower the price - to make dreds more popular and hence supers more vulnerable, more expensive and more risky to fly. But instead of that they're nerfing dreds. Stupid? Sure it is stupid. OpenSUSE 13.1, wine 1.7 Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread |
Bakuhz
The Horny Heron's
140
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Posted - 2014.01.16 20:44:00 -
[115] - Quote
Rall Mekin wrote:This nerf makes me want to stop buying the PLEX for dreadnoughts program I've run for my corp--I use my real life money to buy PLEX form CCP and the give dreadnoughts to people who need them.
I am a C5 wormholer, and while I will definitely adapt and change, its probably going to be a hit for revenue--and not just for me, but for YOU, CCP.
If you keep making Titan's and dreads useless, there will be less and less demand for them. If there is less demand, you will loose a large source of revenue, as I know there are people affluent enough in life to PLEX for caps and super caps. I COULD, but I have no desire for one...
They are already balanced and easily fall prey to a t3 swarm. I'd just say, don't put in overheating on tracking computers... I don't really care for it...
fail!!!
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Tyberius Franklin
Federal Navy Academy Gallente Federation
967
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Posted - 2014.01.16 20:45:00 -
[116] - Quote
I think my Eve math may be off. Even with OH it seems that this will still result in lower tracking than before.
The other thread gives a tracking overheat bonus of 15%. w/ 1 T2 TC: Now = 1.15x current tracking After 1.1 = 1.114x current tracking while overheated, 1.093x without OH |
James Amril-Kesh
4S Corporation Goonswarm Federation
8520
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Posted - 2014.01.16 20:45:00 -
[117] - Quote
Antoine Jordan wrote:Finally the dread nerf that all my fellow GOONOOBS have been crying for! Thank you Fozzie for listening to the mountains upon mountains of posts (never mind that I can't find them right now, I'm sure they're around here somewhere) calling for the nerfing of dreads! Yeah, I really enjoy the part where people accuse CCP of bowing to our demands. Who's using dreads in this war again? My EVE Videos |
Kasumi 'Goto
Federal Navy Academy Gallente Federation
9
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Posted - 2014.01.16 20:46:00 -
[118] - Quote
I like this change. Helps to bring the other dreads inline with the phoenix. Either that or buff the phoenix. |
Rammix
Cosmic Clowns Killers Red Alliance
240
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Posted - 2014.01.16 20:51:00 -
[119] - Quote
Kasumi 'Goto wrote:I like this change. Helps to bring the other dreads inline with the phoenix. Either that or buff the phoenix. In one line with dirt you mean? Nerf 3 instead of boosting/fixing 1? lol OpenSUSE 13.1, wine 1.7 Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread |
M1k3y Koontz
Thorn Project Surely You're Joking
524
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Posted - 2014.01.16 20:52:00 -
[120] - Quote
So, Fozzie, what is your reasoning behind nerfing dreadnoughts?
Nobody is complaining about them. They aren't a problem. Both the CFC and N3, lowsec alliances, and WH alliances are all in agreement: This is a stupid change.
So the question stands: Why? How much herp could a herp derp derp if a herp derp could herp derp. |
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