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Jodis Talvanen
State War Academy Caldari State
34
 |
Posted - 2011.11.08 01:52:00 -
[61] - Quote
Black Dranzer wrote:Jodis Talvanen wrote:Even if the change is not profitable to pirates it is still a change that should happen. Ehh, even though we both support the same thing, I still have to fundamentally disagree. If APWTZ would actually destroy an entire well-established segment of gameplay, I'd be skeptical to endorse its implementation. The thing is, it doesn't. The key is not to tell people that they're wrong, it's to find out why people disagree, and figure out if their objections are valid or not. In this case, I don't think they are. If I were a suicide ganker, hell, I'll take "frequent AFK at destination" over "infrequent AFK at 15 and approaching the gate".
Okay. Perhaps we are concerned with different things.
Suicide ganking is a well established gameplay as well but then CCP is taking away insurance payout if you are CONCORD'd. I think it is exactly the same thing in this case. It is not about what concequences it will bring but what is right or wrong at the root, before any emegent gameplay is emerged. If autopilot doesn't get updated to warp to zero, pirates will keep ganking people, if it gets updated, pirates will perhaps have to find something else to so. This, I don't care at all. Warp-to-15 is stupid from the first moment it is not updated with the other warp-to-zero stuffs. It is a change overdue. It is a flaw in the game and it simply needs to be fixed.
But then you suggested the change seems to be in favour of the pirates as well so I think all is fine.
Autopilot to zero gogogo CCP |

Black Dranzer
37
 |
Posted - 2011.11.08 01:53:00 -
[62] - Quote
Zions Child wrote:Seriously, there is absolutely no problem with warping the way it is now, you're just a lazy idiot. I've addressed your other objections in previous posts, but in regards to this, I could've said the same about clickfest-era PI. |

Zions Child
Odyssey Inc SpaceMonkey's Alliance
8
 |
Posted - 2011.11.08 01:57:00 -
[63] - Quote
Black Dranzer wrote:Zions Child wrote:Seriously, there is absolutely no problem with warping the way it is now, you're just a lazy idiot. I've addressed your other objections in previous posts, but in regards to this, I could've said the same about clickfest-era PI.
EVE is about risk, people. Deal with it or leave. Hi-sec is pretty damn safe, and pretty conducive to AFKing. AP WTZ would make travel which is already fairly quick even quicker, which is just silly. There is no reason to do it. Sit at your computer and play the game. I haul crap in freighters, it takes forever, its annoying, and it means I have to switch to my other EVE client about once every two minutes. But I still don't think AP WTZ is a good idea. I'm not a huge fan of WTZ. |

Black Dranzer
37
 |
Posted - 2011.11.08 01:57:00 -
[64] - Quote
sYnc Vir wrote:The reason you don't warp to 0 is to punish you for playing the game, while not playing the game. No, the reason you don't warp to zero on autopilot is because when CCP first implemented warp-to-zero, they weren't certain about the effects it would have on the game. So they left autopilot as warp-to-15.
But, again, times have changed. If CCP really desires to re-add the whole "vulnerability on warpin" mechanic, they should just make warp-in inaccuracy. ie, when you warp in, you land 15km away from your target, but in which direction isn't specified. But I'm guessing they realized that warp-to-15 is actually pretty damned lousy in this day and age. They're probably concerned, as most people are, about if this would make the game "too safe". But the whole premise on APWTZ being "too safe" is based on the premise that there are a ton of people using APWTF. [i]There aren't. |

Zions Child
Odyssey Inc SpaceMonkey's Alliance
8
 |
Posted - 2011.11.08 01:59:00 -
[65] - Quote
Black Dranzer wrote:They're probably concerned, as most people are, about if this would make the game "too safe". But the whole premise on APWTZ being "too safe" is based on the premise that there are a ton of people using APWTF. There aren't.
Are you and I traveling through the same Jita gates? I see tons of people on autopilot. |

Aggressive Nutmeg
29
 |
Posted - 2011.11.08 02:00:00 -
[66] - Quote
Shian Yang wrote:Greetings capsuleer,
This is a mandated safety measure when activating your autopilot.
On crowded gates, especially when moving through high traffic systems such as Jita, CONCORD requires a ship flying on auto-pilot to warp to 15km and approach the gate at sublight speed.
Of course, with the full neural interface of a capsuleer in control of the ship you are allowed to warp to 0km as you have the boosted reactions and decision making to handle those scenarios.
I would caution against relying entirely on the machine. Pilots can adapt; a machine not so readily. LOL. When travelling long distances I use Autopilot AND Warp to 0.
1. Warp to Zero and hit CTRL-S to activate Autopilot. 2. Do something else on my second monitor. 3. "Autopilot jumping" audio prompts me to return to game. 4. Hit CTRL-S to disable Autopilot. 5. Warp to Zero and hit CTRL-S to activate Autopilot. 6. Do something else on my second monitor. 7. Rinse and repeat...
So much for ensuring the capsuleer is in control of the ship for safety reasons when approaching gates. Jeez I hate roleplaying/backstory crap to explain away annoying 'features'.
But I'm not in favour of autopilot warp to zero, though. That would make things way too easy and destroy a few careers as well. 
Speaking of roleplay crap, when are they going to update the top news item that has been sitting on the website frontpage for 4 months?
11/07/2011 Caldari scientist's defection causes stir amongst sections of capsuleer community.  |

Black Dranzer
37
 |
Posted - 2011.11.08 02:02:00 -
[67] - Quote
Zions Child wrote:AP WTZ would make travel which is already fairly quick even quicker .. No?
It'd make AUTOPILOT travel quicker, yes. But it'd be no faster than regular old travel, and given that nobody with a brain uses autopilot anyway, the average travel time is going to be basically identical. There's just going to be more AFK players.
Zions Child wrote:I haul crap in freighters, it takes forever, its annoying, and it means I have to switch to my other EVE client about once every two minutes. Okay, so you're defending even though its implementation would directly benefit you. I can respect that. But your fears are unfounded: The false premise is that autopilot is in widespread use. If it was, I'd be inclined to contest APWTZ implementation too. But it isn't. What, exactly, are you contesting? |

Terminal Insanity
Convex Enterprises
65
 |
Posted - 2011.11.08 02:04:00 -
[68] - Quote
Fille Balle wrote:Terminal Insanity wrote:Yes, traveling 20 or 30 jumps through highsec is boring. *ding ding ding* highsec is boring.
Now that we've figured that out, we can maybe grow a pair and check out lowsec and nullsec. 5 jumps through 0.0 space in your hauler isnt as boring. This is where the real eve game is.
Have you ever played Guild Wars? Do you remember Pre-Sear? That is GW equivelent of HIghsec. The game doesnt start untill you are in low/nullsec. If you want to choose to remain in highsec for years and years (or forever) You will need to learn to love it the way it is, and stop crying to have YOUR gameplay style override everyone else's.
This game was designed ground up to be hostile, and unforgiving. If you cant handle that, you need to find a different game. I'm sorry you feel that highsec is booring. If it's so booring for you, then I think you need to leave highsec. Also, there is no such thing as a real/not real game in eve. It's a sandbox game. There is no end game. The game is whatever you want it to be. The only thing apwt15 is doing right now is making me avoid travelling at all costs. If I want to stay safe, I know damn well that wtz is not the answer. I've been to lowsec, and I've been to 0.0. Yes, it's fun, but it's time consuming. I don't have that much time to play anymore, and that throws those sort of group activities out the window. Nope, I never played guild wars. And you say I should stop crying because I want to have my gamestyle override other gamestyles. Well, I'll play it differently. I just don't want other people's playstyles add a timesink to my gamestyle. And it's only there because of lazy gankers whining about it since wtz was introduced. Removing apwt15 would not i nany way override anyones gamestyle. It would just provide more of a challange.
If its a sandbox game like you say, then why are you so interested in having CCP hack apart the sandbox and fill it with cement to protect your ships in? This **** is literally destroying what made eve unique and awesome. At this rate, i will have nowhere else to play. Eve was the only MMO that provided completely lawless, full-of-risk ruthless environment. Once eve is done converting to this new **** set of rules, there wont be any game to fill the niche that eve once did.
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Black Dranzer
37
 |
Posted - 2011.11.08 02:10:00 -
[69] - Quote
Zions Child wrote:Are you and I traveling through the same Jita gates? I see tons of people on autopilot. Heading in, or out? I see the occasional freighter slowboating around, but never in any great capacity. Those who are AFK on a Jita gate aren't necessarily autopiloters; They could just be monitoring the market. In my time in Caldari space, I almost never see a person warp in at 15. The rare occasions I do, it's a freighter who's probably gone to work for X hours.
But even if all this were true, the only thing APWTZ would hurt would be the suicide ganking of 15km freighters.
What, those suicide gankers can't take out a freighter when it's AFK at its destination? |

BeanBagKing
Terra Incognita Intrepid Crossing
13
 |
Posted - 2011.11.08 02:12:00 -
[70] - Quote
Ok, I skimmed the first few pages of this and basically OP and Co.'s only argument was "I don't care what anyone else's profession is" and "I don't want to sit at my keyboard when playing Eve". Sure, you may have phrased it as "autopilot is boring" but that's what your saying. Guess what, if you change it to autopilot warp to 0, autopilot will still be boring, you changed the travel time and removed a big feature for highsec gankers, but it's still boring. If it's still boring then your original goal turns into just a whine about going AFK and being much safer than you already are. Sorry, no.
I haven't lived in highsec in years, so I really couldn't care less about gankers, but I'm firmly on their side here. You may think they can go suck a tailpipe (as one of your more educated members put it), but it's still a valid profession in the dark universe known as Eve. You have to live with that. Just because you want this game to be played a certain way doesn't mean you get your wish. I'm sure we would be much safer if the denizens of New Eden developed instant teleportation. I mean why not? All it does is remove the travel time, and I don't care about suicide gankers opinion, so that should be implemented. It'll make the game much more profitable and fun for industrialists!
At the end of the day Eve has value to most of the players because there is effort put into it and risk taken. We joke in comms about our extra job and the amount of spreadsheets we keep, but the day Eve starts holding my hand through stargates is the day I quit. If I get everything handed to me, then it has no value. There is risk to everything in Eve, and one of those risks is that while you are slowboating 15k to the gate, some pirate who makes his living off your BPO drops is going to scan you and kill you, or that war target has extra time to call his friends. Remember, it doesn't just slow you down on that gate, but on every gate, giving a player time to watch you and call backup, figure you're route, and set the trap. Warping to 0 will remove that.
If you don't like it, as others have said, sit at your keyboard and play the game. If you don't want to sit at your keyboard and play the game then either a) you're in the wrong profession within Eve or b) this isn't the game for you. And I don't mean that last part as some GBTW insult, but not everyone enjoys the Eve universe, if you don't enjoy it, then find a game you do enjoy and put your money there.
In the mean time you need to recognize that yes, you can put your opinion forth, but saying "Mine is the only one that matters, I don't care about gankers" while at the same time admitting you don't want to actually sit at the keyboard, is a pretty shallow way of putting it and really shows your lack of any intelligent argument.
Unless you have a valid reason (and "It's boring" isn't a valid reason, or PI would be completely automated for me) then you have nothing to complain about. There is no broken mechanic here. Sorry, move along. |
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Black Dranzer
37
 |
Posted - 2011.11.08 02:13:00 -
[71] - Quote
Jodis Talvanen wrote:CCP is taking away insurance payout if you are CONCORD'd. Can I get a citation on this? If it's true, it's about ******* time. |

MeestaPenni
Mercantile and Stuff
40
 |
Posted - 2011.11.08 02:14:00 -
[72] - Quote
Jodis Talvanen wrote:Dear CCP,
With all the stuff that you are fixing, can you remove the autopilot-not-warping-to-zero "feature" as well?
It is obviously outdated and plain stupid.
Tired Finger
No.
|

Jodis Talvanen
State War Academy Caldari State
35
 |
Posted - 2011.11.08 02:19:00 -
[73] - Quote
Black Dranzer wrote:Jodis Talvanen wrote:CCP is taking away insurance payout if you are CONCORD'd. Can I get a citation on this? If it's true, it's about ******* time. https://forums.eveonline.com/default.aspx?g=posts&m=320187#post320187
CCP Soundwave wrote:We took the insurance out because having it was silly. It's like a double reward when you gank someone, you get their cargo and insurance. It won't stop suicide ganking, it just fixes something we haven't really felt made sense for a long time.
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Black Dranzer
38
 |
Posted - 2011.11.08 02:19:00 -
[74] - Quote
BeanBagKing wrote:I'm sure we would be much safer if the denizens of New Eden developed instant teleportation. I mean why not? All it does is remove the travel time, and I don't care about suicide gankers opinion, so that should be implemented. It'll make the game much more profitable and fun for industrialists! If you're going to pick an analogy, pick one that makes sense. Instant teleportation would utterly destroy any and all sense of local economy, along with making haulers almost completely redundant.
Quote:If you don't want to sit at your keyboard and play the game then either a) you're in the wrong profession within Eve or b) this isn't the game for you. Tell that to the miners. DOOOOOHOHOHOHO
Quote:but saying "Mine is the only one that matters, I don't care about gankers" Honestly, I don't care much about the gankers, and I believe the needs of many outweigh the needs of a few, but even if we were to take the desires of gankers in top priority, they still wouldn't suffer from this change because you'd get a ton more people autopiloting AFK everywhere in highsec, which would mean a ton more people sitting AFK at their destination.
Quote:(and "It's boring" isn't a valid reason, or PI would be completely automated for me) But.. PI did get majorly reworked because it was considered tedious. |

Zions Child
Odyssey Inc SpaceMonkey's Alliance
8
 |
Posted - 2011.11.08 02:25:00 -
[75] - Quote
Black Dranzer wrote:BeanBagKing wrote:I'm sure we would be much safer if the denizens of New Eden developed instant teleportation. I mean why not? All it does is remove the travel time, and I don't care about suicide gankers opinion, so that should be implemented. It'll make the game much more profitable and fun for industrialists! If you're going to pick an analogy, pick one that makes sense. Instant teleportation would utterly destroy any and all sense of local economy, along with making haulers almost completely redundant. Quote:If you don't want to sit at your keyboard and play the game then either a) you're in the wrong profession within Eve or b) this isn't the game for you. Tell that to the miners. Quote:but saying "Mine is the only one that matters, I don't care about gankers" Honestly, I don't care much about the gankers, and I believe the needs of many outweigh the needs of a few, but even if we were to take the desires of gankers in top priority, they still wouldn't suffer from this change because you'd get a ton more people autopiloting AFK everywhere in highsec, which would mean a ton more people sitting AFK at their destination. Quote:(and "It's boring" isn't a valid reason, or PI would be completely automated for me) But.. PI did get majorly reworked because it was considered tedious.
I am way too lazy to get rid of the internal quotes.
Anyways, I love suicide ganking, I've done it before and find it fun. It wasn't the rare occasional reward, it was the QQ and the pleasantries of killing something. Hell, in the one system I took a liking too, I'd only gank people who were afk, the miners there began to love me for it.
Honestly? I think autopilot should be removed from the game. EVE isn't the type of game that should really have auto-pilot. If they introduced collision damage that would only take effect if you and the other person had autopilot on, then I would be happy. Partly because of the infinite lulz that would result, and partly because it would add risk to auto piloting. If you want fast travel times with little risk, there are plenty of games that have that. EVE shouldn't be one of them. And yes, there would be people sitting AFK at their destinations, but that would add a whole slew of other problems. And of course, what's to stop people from demanding that AP dock them as well? |

Black Dranzer
38
 |
Posted - 2011.11.08 02:31:00 -
[76] - Quote
Zions Child wrote:If you want fast travel times with little risk, there are plenty of games that have that. EVE shouldn't be one of them. How, exactly, is APWTZ safer or faster than manned WTZ?
Quote:And of course, what's to stop people from demanding that AP dock them as well? I long ago learned to counter slippery slope with reductio ad absurdum. Don't tempt me. |

Takashi X2
Eleventh Hour Guardians
0
 |
Posted - 2011.11.08 02:34:00 -
[77] - Quote
Jodis Talvanen wrote:Dear CCP,
With all the stuff that you are fixing, can you remove the autopilot-not-warping-to-zero "feature" as well?
It is obviously outdated and plain stupid.
Tired Finger
Its actually time they brought back warp to 15km being the closest and fixed it so even you have bookmarks it acts like a bubble and puts you on the edge. That way the whole 70 billion bookmarks causes horrible issues issue is gone. |

Alpheias
Euphoria Released HYDRA RELOADED
150
 |
Posted - 2011.11.08 02:38:00 -
[78] - Quote
Together with removal of autopilot, CCP should also remove Concord altogether as well. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Zions Child
Odyssey Inc SpaceMonkey's Alliance
8
 |
Posted - 2011.11.08 02:38:00 -
[79] - Quote
Black Dranzer wrote:Zions Child wrote:If you want fast travel times with little risk, there are plenty of games that have that. EVE shouldn't be one of them. How, exactly, is APWTZ safer or faster than manned WTZ? Quote:And of course, what's to stop people from demanding that AP dock them as well? I long ago learned to counter slippery slope with reductio ad absurdum. Don't tempt me.
Dammit, I love using logical fallacies. If only you fell for it...
APWTZ isn't faster, but it allows you to multitask more efficiently, which I'm opposed to in EVE. |

Black Dranzer
38
 |
Posted - 2011.11.08 02:44:00 -
[80] - Quote
Zions Child wrote:APWTZ isn't faster, but it allows you to multitask more efficiently, which I'm opposed to in EVE. 7/10 I'm actually mad. There's a reason your Eve interface resembles an OS UI that was originally designed explicitly for multitasking. |
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Terminal Insanity
Convex Enterprises
73
 |
Posted - 2011.11.08 02:46:00 -
[81] - Quote
Fille Balle wrote:Terminal Insanity wrote:Its not a broken feature. You are misquoting me, massively. Do you work for Fox News? I said, its NOT a broken feature, so dont quote me saying "a broken feature is..." because thats -not- what i said.
It is intended yes, so the lazy pilots are left at risk, As it should be. Lazy truck drivers are more likely to run themselves off the road. Lazy Ship Captains floating past Somalia are left at risk as well. This is pretty basic concept.
Your only reasoning for making autopilot warp-to-0 is that you're a lazy highsec noob and want the game to play for you, while you do other things No, travelling is an incredibly booring chore. It's like being at work with a super slow computer trying to do some spreadheets: click, wait, click, wait, click, wait... Doesn't require any skill what so ever, and thus can not in any way be classed as playing a game. And supposedly there's a reward, which is supposedly that you get there sooner. I see it differently. If you don't do it, you get punished by increasing your travel time. And you say too lazy highsec noob that wants the game to play for you, and you use real life analogies. Oh dear. You know what I think, I think it's the lazy suicide gankers who don't want to expend any effort in getting their ganks. Traveling in nearly every MMO is a boring chore. INCLUDING IN WOW. Even their 'autopilot' birds that fly you around take forever to get to some destinations. Imagine flying those back and forth all day... BORING ALSO!
Guess what? When you take that 5 hour trip to family cottage? BORING THERE TOO! Fact of life: Long travels are usually boring.
Now, if you find traveling abck and forth through higsec boring, perhaps you could... do something else? like stopping, and blowing something up instead?
Why do you play eve? I dont understand why people play eve if not to PvP. You grind and grind for all this ****, and you just sit in it and cry when its blown up.... What is the point in having any of this **** if you arnt going to risk it?
Get the **** off of my internets |

Zions Child
Odyssey Inc SpaceMonkey's Alliance
8
 |
Posted - 2011.11.08 02:47:00 -
[82] - Quote
Black Dranzer wrote:Zions Child wrote:APWTZ isn't faster, but it allows you to multitask more efficiently, which I'm opposed to in EVE. 7/10 I'm actually mad. There's a reason your Eve interface resembles an OS UI that was originally designed explicitly for multitasking.
It allows you to multitask by literally not paying any attention to what is going on on the screen. Multitasking is fine. Occasionally looking away from chat or market to right click warp click jump is not a lot of work, so why make it that extra step easier. Plus, it makes booting ever so much more simple. |

Famble
Three's a Crowd
21
 |
Posted - 2011.11.08 02:49:00 -
[83] - Quote
You could make it fee based in some way perhaps.
You can warp to zero if you pay a monthly fee to Concord or whomever owns the gate. Make it exponentially more expensive as you increase the gate express passes you currently lease.
I won't lie, I'd be interested in some sort of middle ground as I see both sides of the issue. But I also don't necessarily hate the current implementation for gameplay reasons; I can always find something else to do around the house when I have to move multiple ships to a new location via hi-sec on AP.
I do HATE the lack of AP WTZ it for immersion reasons though. Current jet-liners practically AFK from the moment they're ready for takeoff till the moment they start taxing towards the gate after landing but for some reason my faster-than-light, laser shooting, immortal capsuleer piloted starship can't figure out how to solve that 15km buffer riddle when on autopilot. |

BeanBagKing
Terra Incognita Intrepid Crossing
14
 |
Posted - 2011.11.08 02:49:00 -
[84] - Quote
1) I picked an overly ridiculous analogy on purpose, because that's what this change sounds like to most people, but fine, instant transportation provided that the ship you were docked in was transportation ship (which CCP replaces the freighter with) and the place you were moving to was only X number of jumps away. Fixed. Continue adding stuff, I'll continue fixing the analogy, but in the end it's just as ridiculous as before because it destroys the gameplay, that's what your asking for. Maybe not for yourself, but for someone. If you want to find that someone, this topic is littered with them.
2) I've known people that enjoyed mining, they found it relaxing to sit at their keyboard and watch rocks melt. Don't ask me why, but if any of them would have suggested that it's repetitive and you might as well automate it nobody would have taken them seriously. Same here. Your asking for automation so that you don't have to sit at your keyboard and actually participate in the game. You want the same reward for less risk. Barring other people that want the same risk free environment why should anyone agree with you? Is there a broken game mechanic? Does it introduce more variety, more granularity into the sandbox? Does it increase our options in this universe and/or decrease the amount of influence CCP puts into the game? No, no, and no.
3) Yes they would. As I pointed out, autopilot in it's current form doesn't only slow you down on the one gate your on, but gives them time to follow you, plan your route, setup a trap, and gank you in it. This planning time is completely removed and your only hope is to catch them on the end. Some people maybe, I know most (the smart ones anyway) would figure out the time their route took, a program could be setup to calculate it if it's constantly changing, and set a timer, come back to the keyboard 30 seconds before you arrive at your destination. Your still not at the keyboard at all, it completely defeats the purpose of playing the game if all you do is come back every hour when you reach terminal station, unload, and set off again.
And no, we aren't (or at least I'm not) taking their desires into priority, I'm just saying that it should be recognized that they have valid arguments against it and you really have no valid arguments for it.
4) And so did warp to 0 :) it was before my time, and apparently before yours. There was a time when there was NO warp to 0, on autopilot or manual. People created thousands of bookmarks covering entire regions. CCP realized this was tedious and affected the server and so added warp to 0. You just have to be at your keyboard to use it. Also, PI (even after rework) is still a nap fest to me. |

Zircon Dasher
Zirconia Trade Group
13
 |
Posted - 2011.11.08 02:50:00 -
[85] - Quote
Went and made popcorn before clicking thread.
Was good idea. |

Aargolos
Estrale Frontiers Project Wildfire
6
 |
Posted - 2011.11.08 02:50:00 -
[86] - Quote
As a "high sec carebear" I say leave it as is.
If your ship and/or cargo is that valuable, then pay attention and fly it manually.
Empire is safe enough...there should be some room for "error" and facepalm moments. |

Black Dranzer
38
 |
Posted - 2011.11.08 02:51:00 -
[87] - Quote
Zions Child wrote:Occasionally looking away from chat or market to right click warp click jump is not a lot of work, so why make it that extra step easier. Because it's tedious and unnecessary, to change it would probably take around 5 minutes (and about 4:30 of that would be actually finding the line of code), it would benefit a large group of people, it'd increase newbie retention, and it has no practical drawbacks. |

Terminal Insanity
Convex Enterprises
73
 |
Posted - 2011.11.08 02:52:00 -
[88] - Quote
Aargolos wrote:As a "high sec carebear" I say leave it as is.
If your ship and/or cargo is that valuable, then pay attention and fly it manually.
Empire is safe enough...there should be some room for "error" and facepalm moments.
you just trollin? I cant believe my eyes,,, a highsec carebear with a brain... what? |

Lexmana
Imperial Stout
43
 |
Posted - 2011.11.08 02:53:00 -
[89] - Quote
Don't stop with warp to zero. Why not also auto MWD+cloak and dock at final destination. I know you want it soon. |

Aargolos
Estrale Frontiers Project Wildfire
6
 |
Posted - 2011.11.08 02:57:00 -
[90] - Quote
Terminal Insanity wrote:Aargolos wrote:As a "high sec carebear" I say leave it as is.
If your ship and/or cargo is that valuable, then pay attention and fly it manually.
Empire is safe enough...there should be some room for "error" and facepalm moments. you just trollin? I cant believe my eyes,,, a highsec carebear with a brain... what?
Yes yes, nobody's troll alt here.
I "survived" the learning cliff 2 years ago and enjoy some losec pew pew just as much as anyone.
No Drakes or Tengu's here.
"In Rust We Trust".
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