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JustTrial Noobistan
Republic University Minmatar Republic
0
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Posted - 2014.01.03 03:04:00 -
[1] - Quote
According to this thread from 2012
https://forums.eveonline.com/default.aspx?g=posts&t=149635&p=2
Gallente are very very bad overall and Minmatar are best in overall ship quality. Is this still true? What is more favorable race at the moment in terms of ships? |
Kasife Vynneve
Nourwolf Corporation Fortis Et Certus
9
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Posted - 2014.01.03 03:10:00 -
[2] - Quote
The one that does what you want it to the best. |
ShahFluffers
Ice Fire Warriors Late Night Alliance
4635
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Posted - 2014.01.03 03:42:00 -
[3] - Quote
Outdated info. All Tech 1 sub-capital ships have bee rebalanced.
Also... there are no "best" ships. There is no ship that can "do everything." Each racial line has pros and cons in certain situations based on what they can do.
Gallente: They can rush towards a target and apply facemelting damage with very short range weapons. Primarily uses armor but can be used with shields.
Caldari: They have range bonuses to apply damage from afar and have some very potent Electronic Warfare (see: de-buffs). Uses shields.
Minmatar: They have generally fast ships that can skirmish around the edges of different ships engagement envelopes. Different ships use either shields or armor.
Amarr: They have potent Electronic Warfare, large engagement envelopes, and fit in very well into large gang/fleet compositions. Uses armor. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |
Omega Sunset
Caldari Roughnecks
112
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Posted - 2014.01.03 04:14:00 -
[4] - Quote
JustTrial Noobistan wrote:
Gallente are very very bad overall and Minmatar are best in overall ship quality. Is this still true? What is more favorable race at the moment in terms of ships?
Fooooooooorrrr....? ECM/Jamming? "Who are you? What do you want? Why are you here? Where are you going?" -Lorien
GÇö+¬GÇö |
Tau Cabalander
Retirement Retreat Working Stiffs
3049
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Posted - 2014.01.03 06:13:00 -
[5] - Quote
I'm tempted to say that Gallente are the current flavour-of-the-month (FOTM) again, but that doesn't mean they are the best.
There is no best, and CCP Fozzie and CCP Rise do a lot of ship balancing to make sure that is the case.
However there are differences in the ships, and that means they require different approaches to combat.
Example: Gallente must control engagement range (they face-melt at very short range), or use drones. |
Cannibal Kane
My Little Ponies of the Apocalypse Cannibal Empire
3096
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Posted - 2014.01.03 06:21:00 -
[6] - Quote
Every Race has their weak and strong points. You just need to decide which ones suit your needs best.
Look and General design wise I love AMARR. "I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |
Omega Sunset
Caldari Roughnecks
112
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Posted - 2014.01.03 06:42:00 -
[7] - Quote
Primary thing day one is doing the tutorial and finding the career agents which you probably first started at. From career agents you will get the idea of general starting professions. In the larger scheme of things, ships don't matter so much, you can cross train later, core skills are what matter early on as you will use those skills in every ship you have. If you are Gallente, start with their frigs, your weapons and defenses will probably do better in the space you are in, rats have different resistance and damage which your racial ships will do best against.
A good resource about the game is ISK the Guide, a free pdf. It will give you a better understanding of the careers people do here, which are beyond what the career agents cover. The pdf also covers popular resources and apps commonly used as you begin to grasp the game in the coming weeks.
Who are your? I'm Caldari, immortal and impatient for making more ISK. What do you want? Shiny cov-op ships, LOTS of them. Why are you here? You can see me?!? Where are you going? To fix my cloaky device. GÇö+¬GÇö |
J'Poll
CDG Playgrounds
3504
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Posted - 2014.01.03 08:54:00 -
[8] - Quote
There is no best race. There is no best ship.
There is only...this is the best ship in this given situation because this ship can handle said situation best. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Nick Starkey
Southern Cross Empire Flying Dangerous
29
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Posted - 2014.01.03 10:21:00 -
[9] - Quote
To be honest, what matters more is the type of ship more than races themselves. Every race has an equivalent for every type (i.e stealth bombers, assault frigates, black ops) which perform more or less similar roles, with different perks on different areas. There are some common tendencies between ships inside the same faction (i.e Caldari being purely shield tanked, etc) but in the long run you will be cross training for a lot of races anyway. |
J'Poll
CDG Playgrounds
3504
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Posted - 2014.01.03 10:28:00 -
[10] - Quote
Nick Starkey wrote:(i.e Caldari being purely shield tanked, etc)
Never flew I scorpion I guess Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
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Ray Malukker
Republic Military School Minmatar Republic
1
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Posted - 2014.01.03 23:40:00 -
[11] - Quote
Minmatar is the best, we do wonders with duct tape and super glue Yea, though I walk into the valley of the shadow of death, I will fear no evil: for thou art with me
Psalm 23:4 |
dilly nay
State War Academy Caldari State
2
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Posted - 2014.01.05 03:57:00 -
[12] - Quote
caldari = explosions min = machine guns gall = uh.. regular guns amarr = laser guns
choose what race weapon animation you want to see for at least your first month. |
Omega Sunset
Caldari Roughnecks
114
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Posted - 2014.01.05 04:45:00 -
[13] - Quote
dilly nay wrote:caldari = explosions Explosions? kinetic missiles. Then hybrid turret, shields, ECM (jamming), kinetic and thermal resistance. Each racial lines of ships are different. The races themselves have no bonus and can train for any ship. GÇö+¬GÇö |
Sid Crash
43
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Posted - 2014.01.05 10:18:00 -
[14] - Quote
EVE combat is a massive rock, paper, scissors. So asking "which is best" will get you several answers; Rock will tell you he is amazing but he hates paper, scissors will reply with how terrible rock is because paper is a sissy. The real answer is that there is no best because it depends on what you're doing and what/who you're fighting. |
Fal Shepard
Tribal Liberation Force Minmatar Republic
6
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Posted - 2014.01.08 14:51:00 -
[15] - Quote
My opinion for the Minmatar, "Bigger gun equals Bigger Fun!"
But each race has their own special bonus while it is still possible to pilot them all. I will freight your cargo to and from anywhere between 1.0 and 0.5, below .5 costs a little more however... |
Barbarrossa Buchner
Bath Salts Face Eaters
20
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Posted - 2014.01.08 17:18:00 -
[16] - Quote
dilly nay wrote:caldari = explosions min = machine guns gall = uh.. regular guns amarr = laser guns
choose what race weapon animation you want to see for at least your first month.
Gall = Drones?
That's what I love about them anyway...
The more I learn the more I realize just how much I don't know. |
erg cz
Sliperer
53
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Posted - 2014.01.09 08:14:00 -
[17] - Quote
Choose with your heart. You will look at your chip a lot. As was already mentioned, all ships are balanced. What you can also consider is if you prefer sniper or close range combat.
If you do not degrade Eve to the Dark orbit or Counter strike level, you will find out, that amarr and caldary are bad guys, minmatar are not so bad (still they are terrorists, like caldary) and gallente is the only true democracy (read bureaucracy) worth joining to. Though Amarr are getting better, slowly refusing from slave trading tradition last few decades.
If you will get even further in game, you will find out, that it is not about what do you fly in , but whom do you fly with. Social game - just chek evenews24 to get an idea, how big this game is. Battles with hunderds or even thousands players involved.
This ships overview is a bit out dated (maradeurs are different, we also have SoE ships now) but still good for browsing your options. From my point of view amarr and gallente has more nice ships, minmatar has interesting industrials and frigates designs, caldary has one nice destroyer and couple of nice battleships, rest of caldry is primitive as my daughter's lego or plain ugly (Moa style, kche-kche) |
Sabriz Adoudel
Mission BLITZ
1690
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Posted - 2014.01.09 20:37:00 -
[18] - Quote
The current "best ship" is the Amarr Archon.
By the time you can even sit in that hull (let alone fly it well), it will have been nerfed.
As for subcapitals, the best ships currently are the Gallente Ishtar and Dominix, but that is because one of their main weapons systems, sentry drones, are considered overpowered. Other than those two which are a fair bit ahead of the rest, every single race has multiple ships that are good and seeing widespread use. https://forums.eveonline.com/default.aspx?g=posts&t=238931 - an idea for a new form of hybrid PVE/PVP content. An enemy is just a friend that you stab in the front. |
Corthon
Bar Noir Standing United.
4
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Posted - 2014.01.10 03:12:00 -
[19] - Quote
JustTrial your mind is oh so small, please don't join eve |
Ptraci
3 R Corporation Boarderline Cartel
1672
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Posted - 2014.01.11 23:47:00 -
[20] - Quote
Race is now irrelevant, OP, except for the first day or so when you're limited to your racial frigate. But any race can train any skill. I was "born" Caldari, but I can fly Minmatar, Amarr and Gallente ships up to battleship size. I have a Gallente dreadnaught. Race makes absolutely no difference. |
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