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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Marlona Sky
D00M. Northern Coalition.
4572
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Posted - 2013.12.22 11:27:00 -
[1] - Quote
Sup.
There is no bug. Most of the players who die to this are the ones who go into a mission, drop drones, MTU and then go AFK. There is 'forcing' someone to enter a limited engagement. Green safety setting means you will do anything to cause yourself to be suspect and it is doing that. Now if you decide to set your drones to 'shoot anything that will not get me Concorded or flagged as suspect'... Guess what? They won't do any of that. But they will go for valid targets. Someone flagged as suspect is a valid target for anyone. That is the entire pint of the crime watch system.
And to make your noodle cook a bit more, there is even players putting on tin badges, forming a gang with other random high sec players. Behold, PvP. And for the first time, high sec players are enforcing the law instead of Concord having to jump in.
That is simply amazing. . |
Marlona Sky
D00M. Northern Coalition.
4572
|
Posted - 2013.12.22 11:33:00 -
[2] - Quote
If you are still fearful then make sure you don't have a TCU or Depot deployed.
OR
Make sure your drones are not set to aggressive, because, you know they will be aggressive.
Sorry, but going AFK with drones out and a MTU so you can go watch a movie and farm ISK is not really great game play. And if this whole thing still burns your butt up. Go kill these jerks who are up to no good. Many are. Most of the time people refer to the as The Regulators.
Bad. Ass. . |
Marlona Sky
D00M. Northern Coalition.
4572
|
Posted - 2013.12.22 11:34:00 -
[3] - Quote
Magna Mortem wrote:Marlona Sky wrote:Sup.
There is no bug. Most of the players who die to this are the ones who go into a mission, drop drones, MTU and then go AFK. There is 'forcing' someone to enter a limited engagement. Green safety setting means you will do anything to cause yourself to be suspect and it is doing that. Now if you decide to set your drones to 'shoot anything that will not get me Concorded or flagged as suspect'... Guess what? They won't do any of that. But they will go for valid targets. Someone flagged as suspect is a valid target for anyone. That is the entire pint of the crime watch system.
And to make your noodle cook a bit more, there is even players putting on tin badges, forming a gang with other random high sec players. Behold, PvP. And for the first time, high sec players are enforcing the law instead of Concord having to jump in.
That is simply amazing. Wait ... random people are going against clueless mission runners who go suspect? The mission runners are not going suspect. Randoms are hunting those who are preying on the mission runners. . |
Marlona Sky
D00M. Northern Coalition.
4572
|
Posted - 2013.12.22 11:47:00 -
[4] - Quote
I'm actually write an article about all this and this new level of player interaction and such. I'll go into more detail, but one thing I saw in an ice belt made me smile. A couple ice miners used an Orca to swap to a couple of AFs, Kitsune and a Crow when one of there buddies in a mission had their MTU attacked by a player. What really helped was the warp speed changes. They were on that guy fast and saved the mission runner. The bad guy who went suspect had four warp core stabs fit and escaped. Coward. lol
Anyways, just another example of players filling in for law enforcement. One of the best additions to the game in a while in my opinion. Sure it is not leading headlines because it is not thousands of nerds in 10% TiDi, but it is pretty cool. . |
Marlona Sky
D00M. Northern Coalition.
4575
|
Posted - 2013.12.22 11:58:00 -
[5] - Quote
"I set my drones to be aggressive and they were aggressive. CCP please fix this." - AFK Mission Runner . |
Marlona Sky
D00M. Northern Coalition.
4575
|
Posted - 2013.12.22 12:00:00 -
[6] - Quote
Gregor Parud wrote:One can argue and troll over "bug, exploit or intended mechanic" semantics all you want, reality is that it's outright silly for someone set to "green" entering a limited engagement while not actively having chosen to do so. The whole "well don't set to aggressive then" is a similar fallacy as "afk cloakers are no threat" bullshit.
It's obviously an oversight by CCP because they don't really do any sort of combat. pvp or QA. I will give you a Nyx if you show me where an AFK cloaker killed someone. . |
Marlona Sky
D00M. Northern Coalition.
4583
|
Posted - 2013.12.22 17:33:00 -
[7] - Quote
gfldex wrote:As with any newly discovered "feature" that will give a unsuspecting pilot a pvp flag in highsec, it is good advice to as a GM if they are fine with it. I have just done so via a ingame petition. The answer will be provided here in this threat -- as soon as it arrives (HAR HAR HAR).
Given that similar bugs in the can flip days got fixed _real_quick_ and Tippia voting in favour for this being legal, we all know how the outcome will be.
Do you think you are the first to petition? I petitioned myself and even kept up with several other players who petitioned. Guess what the answers was? [i]"Woking as intended."[/]
But, you let us know if yours is different.
In the meantime I'm going to enjoy watching players enforce the law. Game play that would not exist if the MTU and Depot summoned Concord. . |
Marlona Sky
D00M. Northern Coalition.
4586
|
Posted - 2013.12.22 21:22:00 -
[8] - Quote
Mr Epeen wrote:Eight pages of the usual suspects trying to justify a mechanic that gives them consequence free PVP.
Consequence free you say? Then explain this: http://eve-kill.net/?a=kill_detail&kll_id=21040282
He was going around shooting the MTU in peoples missions becoming suspect flagged. I showed up and took the law into my own hands and killed him. . |
Marlona Sky
D00M. Northern Coalition.
4713
|
Posted - 2014.01.05 22:12:00 -
[9] - Quote
Dark Nanny wrote:Being distracted for 5 seconds in a hi-sec L4 mission should not equate to my death at the hands of another capsuleer.
The solution is to allow us to enable a setting - much like the safety - that does not allow us to aggress suspects. That means missiles will find another target or fire into empty space. That means drones will find another target or stay idle. That means manually enabling my guns will give a message, "please remove your suspect engagement restrictions".
That is completely logical, sane and balanced. Arguing against that is basically saying, "I can't kill PVPers so give me some easy people to shoot at".
I don't say this as a risk averse carebear; this character I'm posting on is purely setup for ganking haulers for instance. I enjoy ganking and hi-sec. I don't think hi-sec aggro against PVE players is always a bad thing. It just has to be balanced and make sense. The current mechanics DO NOT!
You paint a picture like anyone who is suspect can warp in and kill any mission runner they please. That is not the case, not even remotely close. . |
Marlona Sky
D00M. Northern Coalition.
4719
|
Posted - 2014.01.07 09:06:00 -
[10] - Quote
Nariya Kentaya wrote:Tippia wrote:What makes you think it's a bug? so, not in highsec often enough to bother learning crimewatch, but isnt the purpose of setting your "guns" green to rpevent any hostile action against another player? why should drones, the primary weapon system of several ships, be excluded from this? is this just a "sorry or being a ****** and training drone skills" to all mission runners? just saying, mission runners deal with enough crap using drones, dotn need them aggroing every player that warps into the mission. You are highly misinformed. Let me enlight you and anyone else in here who can't read. If you mouse over the green Enable Safety button in the safety setting window, you will see the following dialog window pop up:
To prevent all actions that would give you suspect or criminal status.
So when you attack a suspect player guess what. Does your status become suspect? No, no it does not. Does your status become criminal? Absolutely not.
So as you can see, it is functioning EXACTLY the way it says it will. Now, who here doesn't understand? . |
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Marlona Sky
D00M. Northern Coalition.
4719
|
Posted - 2014.01.07 09:10:00 -
[11] - Quote
Colman Dietmar wrote:The real question here is, why does destroying assets in highsec not make you a criminal? Attacking as little as a container will get you concorded, so why is the tractor unit an exception to this rule? Because the developers designed them this way. Then even went as far as putting out multiple dev blogs and even talked about this very aspect in one or two videos. But the summary is they want the PLAYERS to be the ones to take action. And guess what, that is exactly what is happening. Players are taking action. . |
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