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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 15:39:00 -
[571] - Quote
Princess Bride wrote:Mythrandier wrote:Princess Bride wrote:
Unfortunately that does NOT address the question of why the minimum was raised from 2 million to 50 million, a 25x increase. Do you think it was to decrease the number of frivolous wardecs? If not, why do you think it was raised so substantially? Was it not working as intended before the 25x increase? If not, how exactly was it not, in your opinion?
His answer, is on this very page. J'Poll wrote: They changed it from 2mil to 50mil because the old system was not working as intended. You could dec a 1 man corp for the same price as a 2000 man corp, which is weird.
Scrolling up is hard, huh? "Because it was not working as intended" is about as vague as you can get. HOW was it not working as intended, in his opinion, is what I was asking, obviously. The minimum price increase for ANY dec, and the scaling price increase for larger corps/alliances, are two different things. Reading comprehension, separating and addressing separate issues, all pretty hard, huh?
It was NOT working as intended in the old system, where small corps cost the same as large corps.
As for the price increase, ever heard of the word inflation. Same happens in real life, when value of money changes, prices on things change with it, so that they hold the same value. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Mythrandier
Spacelane Salvage
195
|
Posted - 2013.11.15 15:42:00 -
[572] - Quote
Princess Bride wrote:Mythrandier wrote:Princess Bride wrote:
Unfortunately that does NOT address the question of why the minimum was raised from 2 million to 50 million, a 25x increase. Do you think it was to decrease the number of frivolous wardecs? If not, why do you think it was raised so substantially? Was it not working as intended before the 25x increase? If not, how exactly was it not, in your opinion?
His answer, is on this very page. J'Poll wrote: They changed it from 2mil to 50mil because the old system was not working as intended. You could dec a 1 man corp for the same price as a 2000 man corp, which is weird.
Scrolling up is hard, huh? "Because it was not working as intended" is about as vague as you can get. HOW was it not working as intended, in his opinion, is what I was asking, obviously. The minimum price increase for ANY dec, and the scaling price increase for larger corps/alliances, are two different things. Reading comprehension, separating and addressing separate issues, all pretty hard, huh?
Princess Bride wrote: Why do you think CCP increased the cost of wardecs so dramatically if it was not to cut down on the number of frivolous wardecs?
Curious, I donGÇÖt see the word GÇ£howGÇ¥ in your question.
So we are now to try and guess where you questions are actually directed?
I love how thought this entire thread you have done nothing but make yourself look like a fool, yet you insist on making out that you are making others look the fool.
As JGÇÖPoll said, carry on though please, your desperate antics here amusing
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:44:00 -
[573] - Quote
J'Poll wrote: They likely did it for the economical reason...everything did get more expensive, so it would be obvious to increase wardec costs.
So in about 3 or 4 years, if they again balance it to the value of ISK at that time, that's fine and normal. It took them years to change it from 2 to 50 million, so if in a while they revalue everything and make it 100mil because that's the value of ISK at that point, that's all good.
That means you think CCP adjusted the minimum cost of wardecs to solely address ISK inflation. While that's a fine theory, I am relatively confident that the costs of goods and services in Eve did not increase by 50 TIMES since the original wardec cost was set. I could be wrong, but if you want to claim that Eve suffered 5,000% inflation, I would like to see a cite/link for that claim.
Quote:I also like the other idea opted here. Automatically make people leave the NPC corp after 6 months for something that people can wardec.
If they want safety, they should join something that knows how to defend themself. Or at least knows how to minimize the risk on a wardec.
Give me 1 example of a 2 man corp that has been wardecced for economical reasons. They are more likely wardecced for one of the following reasons:
1. They fly around on autopilot 2. They fly around in very expensive ships that look good on a killboard and can give you money. 3. They complain / whine about PvP in a PvP game. 4. They showed hostile behaviour to the person who wardecced them.
Okay, my 2 man corp was wardecced for economical reasons. Now prove my statement false.
http://eveprincessbride.wordpress.com/ |
Mythrandier
Spacelane Salvage
195
|
Posted - 2013.11.15 15:50:00 -
[574] - Quote
Princess Bride wrote: Now prove my statement false.
Bertrand Russel would like a word with you. "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |
J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 15:50:00 -
[575] - Quote
Princess Bride wrote:J'Poll wrote: They likely did it for the economical reason...everything did get more expensive, so it would be obvious to increase wardec costs.
So in about 3 or 4 years, if they again balance it to the value of ISK at that time, that's fine and normal. It took them years to change it from 2 to 50 million, so if in a while they revalue everything and make it 100mil because that's the value of ISK at that point, that's all good.
That would mean that CCP adjusted the minimum cost of wardecs to solely address ISK inflation. While that's a fine theory, I am relatively confident that the costs of goods and services in Eve did not increase by 50 TIMES since the original wardec cost was set. I could be wrong, but if you want to claim that Eve suffered 5,000% inflation, I would like to see a cite/link for that claim. Quote:I also like the other idea opted here. Automatically make people leave the NPC corp after 6 months for something that people can wardec.
If they want safety, they should join something that knows how to defend themself. Or at least knows how to minimize the risk on a wardec.
Give me 1 example of a 2 man corp that has been wardecced for economical reasons. They are more likely wardecced for one of the following reasons:
1. They fly around on autopilot 2. They fly around in very expensive ships that look good on a killboard and can give you money. 3. They complain / whine about PvP in a PvP game. 4. They showed hostile behaviour to the person who wardecced them. Okay, my 2 man corp was wardecced for economical reasons. Now prove my statement false.
Since I started playing EVE a PLEX has become near enough 6 times in value.
And where does that 50x come from, you are clearly lacking any basic form of math, which makes me think we are dealing with a 10 year old here, as anybody above that age is able to do multiplications.
Also, proof me that the wardec was for economical reasons and not just because you are stupid and an easy target.
And even if it was, why does that make the wardec frivilous.
The wardec mechanic is working as intended, I'm still waiting on your proof that they increase was to cut down the random wardecs, as you keep stating that this was the reason for the increase and that CCP should increase it even more.
Wardecs are build in the game to give those who want to PvP in high-sec the ability.
There is also counter measures:
1. Calling in allies 2. Dropping to a NPC corp 3. Surrender
Instead of using the means giving you and your fellow bears keep whining at CCP to fix the game so you all can bear in peace. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:52:00 -
[576] - Quote
Mythrandier wrote: Curious, I donGÇÖt see the word GÇ£howGÇ¥ in your question.
So we are now to try and guess where you questions are actually directed?
I am desperately trying to parse your attempts at a reply and understand what you are saying. Maybe you could clarify? http://eveprincessbride.wordpress.com/ |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 15:53:00 -
[577] - Quote
J'Poll wrote: Since I started playing EVE a PLEX has become near enough 6 times in value.
So how exactly does 6 times == 25 times? http://eveprincessbride.wordpress.com/ |
J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 15:54:00 -
[578] - Quote
Princess Bride wrote:J'Poll wrote:Princess Bride wrote:J'Poll wrote: They likely did it for the economical reason...everything did get more expensive, so it would be obvious to increase wardec costs.
So in about 3 or 4 years, if they again balance it to the value of ISK at that time, that's fine and normal. It took them years to change it from 2 to 50 million, so if in a while they revalue everything and make it 100mil because that's the value of ISK at that point, that's all good.
That would mean that CCP adjusted the minimum cost of wardecs to solely address ISK inflation. While that's a fine theory, I am relatively confident that the costs of goods and services in Eve did not increase by 25 TIMES since the original wardec cost was set. I could be wrong, but if you want to claim that Eve suffered 2,500% inflation, I would like to see a cite/link for that claim. Quote:I also like the other idea opted here. Automatically make people leave the NPC corp after 6 months for something that people can wardec.
If they want safety, they should join something that knows how to defend themself. Or at least knows how to minimize the risk on a wardec.
Give me 1 example of a 2 man corp that has been wardecced for economical reasons. They are more likely wardecced for one of the following reasons:
1. They fly around on autopilot 2. They fly around in very expensive ships that look good on a killboard and can give you money. 3. They complain / whine about PvP in a PvP game. 4. They showed hostile behaviour to the person who wardecced them. Okay, my 2 man corp was wardecced for economical reasons. Now prove my statement false. Since I started playing EVE a PLEX has become near enough 6 times in value. And where does that 50x come from, you are clearly lacking any basic form of math, which makes me think we are dealing with a 10 year old here, as anybody above that age is able to do multiplications. Also, proof me that the wardec was for economical reasons and not just because you are stupid and an easy target.
Empty quoting is also against forum rules. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Good Posting
Imperial Academy Amarr Empire
21
|
Posted - 2013.11.15 15:59:00 -
[579] - Quote
What happened to the old J'Poll that always was giving good advices and helping new and old players? Now he's insulting back and forth and taking troll threads too seriously. Is your account under new management? Bitter vet status reached? No offense intended, of course. |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 16:00:00 -
[580] - Quote
Mythrandier wrote:Princess Bride wrote: Now prove my statement false.
Bertrand Russel would like a word with you.
I was just making a point, settle down there wikimaster. By asking for a "single example" he was requesting that I provide him with a Hasty Generalization. I thought it was funny that he was requesting proof in the form of what would be a logical fallacy, so I gave it to him, and asked him for a fallacy in return. (I guess you missed that part, since you only pointed out mine and not his.) Maybe I shouldn't make jokes during such a "srs conversation". http://eveprincessbride.wordpress.com/ |
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Mythrandier
Spacelane Salvage
195
|
Posted - 2013.11.15 16:00:00 -
[581] - Quote
Princess Bride wrote:Mythrandier wrote: Curious, I donGÇÖt see the word GÇ£howGÇ¥ in your question.
So we are now to try and guess where you questions are actually directed?
I am desperately trying to parse your attempts at a reply and understand what you are saying. Maybe you could clarify?
Perhaps if you ceased with your selective to quoting in a vain, but ultimately futile, attempt to deflect the utter triviality of your posts, you would achieve understanding.
Read the post again, including your ranting that I quoted and I am sure the light of reason will make it all clear.
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." --á D. Adams. |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 16:02:00 -
[582] - Quote
Mythrandier wrote:Princess Bride wrote:Mythrandier wrote: Curious, I donGÇÖt see the word GÇ£howGÇ¥ in your question.
So we are now to try and guess where you questions are actually directed?
I am desperately trying to parse your attempts at a reply and understand what you are saying. Maybe you could clarify? Perhaps if you ceased with your selective to quoting in a vain, but ultimately futile, attempt to deflect the utter triviality of your posts, you would achieve understanding. Read the post again, including your ranting that I quoted and I am sure the light of reason will make it all clear.
Nope, your post remains an enigma. Maybe someone else could explain what his point is for him? http://eveprincessbride.wordpress.com/ |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 16:03:00 -
[583] - Quote
Good Posting wrote:What happened to the old J'Poll that always was giving good advices and helping new and old players? Now he's insulting back and forth and taking troll threads too seriously. Is your account under new management? Bitter vet status reached? No offense intended, of course.
Wow, he used to be different? http://eveprincessbride.wordpress.com/ |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 16:08:00 -
[584] - Quote
J'Poll wrote: The wardec mechanic is working as intended, I'm still waiting on your proof that they increase was to cut down the random wardecs, as you keep stating that this was the reason for the increase and that CCP should increase it even more.
No, I didn't. If you disagree, please quote where I said that even once.
Quote: Instead of using the means giving you and your fellow bears keep whining at CCP to fix the game so you all can bear in peace.
You mean so WE all can bear in peace, don't you? http://eveprincessbride.wordpress.com/ |
J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 16:59:00 -
[585] - Quote
Good Posting wrote:What happened to the old J'Poll that always was giving good advices and helping new and old players? Now he's insulting back and forth and taking troll threads too seriously. Is your account under new management? Bitter vet status reached? No offense intended, of course.
That side of me is reserved for people who I think that are worth my time to help. The people in this thread arent on that list.
If OP wouldnt have come across as whining how EVE is bad and wardecs are ruining the game (both which are false) but came to the forums for advice on how to deal with wardecs, what options he has and how to minimize risk. Sure, more then happy to help him. If all you can do is whine about a game mechanic that is working as it should, with plenty of options for you to minimize the risk you dont like. Why would I spent my time to try to help you. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 17:05:00 -
[586] - Quote
Princess Bride wrote:Good Posting wrote:What happened to the old J'Poll that always was giving good advices and helping new and old players? Now he's insulting back and forth and taking troll threads too seriously. Is your account under new management? Bitter vet status reached? No offense intended, of course. Wow, he used to be different?
Yes. Unlike you. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 17:07:00 -
[587] - Quote
Princess Bride wrote:J'Poll wrote: The wardec mechanic is working as intended, I'm still waiting on your proof that they increase was to cut down the random wardecs, as you keep stating that this was the reason for the increase and that CCP should increase it even more.
No, I didn't. If you disagree, please quote where I said that even once.
You clearly said that CCP should increase the cost AGAIN to decrease random wardec even more.
The word again implies that you think they did it already in the past.
Then again, nobody gives a flying **** about what some solo player thinks.
Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Rhatar Khurin
Happy Asteroid Ltd
347
|
Posted - 2013.11.15 17:22:00 -
[588] - Quote
As the CEO of a small corp that recently got wardecced i can safely say that it has not had any negative effects on our enjoyment of EVE. If anything it has made us ever more vigilant and on the ball.
Oh and it would be even more fun if the peeps that 'decced us even remotely shared the same timezone. |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.15 17:29:00 -
[589] - Quote
J'Poll wrote:Princess Bride wrote:J'Poll wrote: The wardec mechanic is working as intended, I'm still waiting on your proof that they increase was to cut down the random wardecs, as you keep stating that this was the reason for the increase and that CCP should increase it even more.
No, I didn't. If you disagree, please quote where I said that even once. You clearly said that CCP should increase the cost AGAIN to decrease random wardec even more. The word again implies that you think they did it already in the past.
*looks around for the quote*
*sees no quote*
*laughs* http://eveprincessbride.wordpress.com/ |
Pew Terror
Blue Republic RvB - BLUE Republic
26
|
Posted - 2013.11.15 17:33:00 -
[590] - Quote
This question gets asked so much and is so easily solved that i decided to make my famous guide '11 successful ways of how top carebears avoid pvp' available to the public. For the small price of 79,999,999.99 ISK sent to this character it can be yours today! |
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J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 17:37:00 -
[591] - Quote
Princess Bride wrote:J'Poll wrote:Princess Bride wrote:J'Poll wrote: The wardec mechanic is working as intended, I'm still waiting on your proof that they increase was to cut down the random wardecs, as you keep stating that this was the reason for the increase and that CCP should increase it even more.
No, I didn't. If you disagree, please quote where I said that even once. You clearly said that CCP should increase the cost AGAIN to decrease random wardec even more. The word again implies that you think they did it already in the past. *looks around for the quote* *sees no quote* *laughs*
Because I'm not going to waste my time on morons like you. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Omar Alharazaad
ZomCom
127
|
Posted - 2013.11.15 17:49:00 -
[592] - Quote
K. I mean I'm still a novice at this whole wardec thing, but seriously... 2.4 billion a year to maintain one is pretty serious scratch. I'm a casual player and as such I don't accumulate that kind of cheddar all that quickly. In order for me to accumulate this kind of money in order to maintain a vendetta I'd have to do some pretty hard work on a daily basis to keep it up. Not saying that this isn't feasible, for we all know it is, but to do so requires some dedication, or at least you know... more than one person in your corporation. As a solo corp CEO/Owner/Operator/misfit/crazy guy living under the park bench. I'm really not for the idea of making wars more expensive. I mean what if someone takes a deuce in MY sandbox? Should I be driven to bankruptcy in order to drag my arse on his best rug, to draw moustaches on the pictures of his wife, to take candid pictures of his eldest whilst they shower from the comfort of the tree outside the bathroom window? NO! By making wardecs more difficult, more expensive you don't help the n00bz, you certainly don't help me... but by golly you do help those who are spacerich and can simply write off these expenses as a daily cost of living. Speaking of Vendetta's... I recall said CCP dude mentioning that "all player entities" should be subject to war declarations... Is it possible that perhaps in the future we see individual players being considered as "player entities"? I personally would love to see a system of Vendetta, where a single player may declare a war upon another single player for transgressions they may or may not have committed, regardless of corporate or alliance affiliation. A "have at thee" that may not be dodged, avoided, or obfuscated via corp or alliance hopping. |
J'Poll
CDG Playgrounds
2477
|
Posted - 2013.11.15 17:52:00 -
[593] - Quote
Omar Alharazaad wrote:K. I mean I'm still a novice at this whole wardec thing, but seriously... 2.4 billion a year to maintain one is pretty serious scratch. I'm a casual player and as such I don't accumulate that kind of cheddar all that quickly. In order for me to accumulate this kind of money in order to maintain a vendetta I'd have to do some pretty hard work on a daily basis to keep it up. Not saying that this isn't feasible, for we all know it is, but to do so requires some dedication, or at least you know... more than one person in your corporation. As a solo corp CEO/Owner/Operator/misfit/crazy guy living under the park bench. I'm really not for the idea of making wars more expensive. I mean what if someone takes a deuce in MY sandbox? Should I be driven to bankruptcy in order to drag my arse on his best rug, to draw moustaches on the pictures of his wife, to take candid pictures of his eldest whilst they shower from the comfort of the tree outside the bathroom window? NO! By making wardecs more difficult, more expensive you don't help the n00bz, you certainly don't help me... but by golly you do help those who are spacerich and can simply write off these expenses as a daily cost of living. Speaking of Vendetta's... I recall said CCP dude mentioning that "all player entities" should be subject to war declarations... Is it possible that perhaps in the future we see individual players being considered as "player entities"? I personally would love to see a system of Vendetta, where a single player may declare a war upon another single player for transgressions they may or may not have committed, regardless of corporate or alliance affiliation. A "have at thee" that may not be dodged, avoided, or obfuscated via corp or alliance hopping.
I hope they do this...I really do.
No more hiding in NPC corps and no ways to fight the person.... Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Good Posting
Imperial Academy Amarr Empire
22
|
Posted - 2013.11.15 18:42:00 -
[594] - Quote
J'Poll wrote:Good Posting wrote:What happened to the old J'Poll that always was giving good advices and helping new and old players? Now he's insulting back and forth and taking troll threads too seriously. Is your account under new management? Bitter vet status reached? No offense intended, of course. That side of me is reserved for people who I think that are worth my time to help. The people in this thread arent on that list. If OP wouldnt have come across as whining how EVE is bad and wardecs are ruining the game (both which are false) but came to the forums for advice on how to deal with wardecs, what options he has and how to minimize risk. Sure, more then happy to help him. If all you can do is whine about a game mechanic that is working as it should, with plenty of options for you to minimize the risk you dont like. Why would I spent my time to try to help you. To your questions: Nope and nope. Also, happy that you liked my posts. I still hang in NCQA to answer any question that arrises there, but lately there is less activity in NCQA. So I came to GD to alugh at the trolls and more at the whiners.
All right, i understand your point of view. Fly safe J' |
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ISD Ezwal
ISD Community Communications Liaisons
545
|
Posted - 2013.11.16 00:38:00 -
[595] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated. ISD Ezwal Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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Heavypredator Singh
We Are Not Good Talons Of Blood
0
|
Posted - 2013.11.16 12:31:00 -
[596] - Quote
If You don't want to be in war don't join player corp. Not being in war will not make You safe.
People making/joining corps should be able to defend it - if You can't You don't deserve to have a corp.
If You want to play safe this is not the game for You - this is not safe game. Play some single player game with easy option instead.
This game is already safe enough for people who don't want to pvp. I have friends who don't leave hisec, don't have any pvp encounters etc. For me hisec is boring - like playing single player game - there is no challenge.
Hisec should be only for noobs and when they are mature enough they should be pushed to the low/null sec world where You need to interact with other pople.
Make hisec a state in time not a teritory :) This is so stupid when people are afraid to go to low/null sec.
Hisec is only teaching some people that they can play it like single player game. It is not teaching people to be smart and play the sandbox. They play missions/mining that are game created content, not the player created content.
I remember small pirates game - You got small ship and You started on noob waters. But noob waters were allowed to be attacked at any time by other faction players. What happened then? Older players were defending noobs - WITH noobs. Noobs were part of faction fighting for their teritory with older players - bonding and learning.
If You can do this in eve, make noobs bond with older players to protect their teritory and themselves it would be more fun. Don't teach them running missions and mining - this is making them into pussies that are afraid to move trough the world. More player interaction at begining of the game would be great. Now when You start You are alone in what it seems empty space without interaction from other players. |
Princess Bride
Corripe Cervisiam Trade Consortium
609
|
Posted - 2013.11.16 17:14:00 -
[597] - Quote
J'Poll wrote:Princess Bride wrote:Good Posting wrote:What happened to the old J'Poll that always was giving good advices and helping new and old players? Now he's insulting back and forth and taking troll threads too seriously. Is your account under new management? Bitter vet status reached? No offense intended, of course. Wow, he used to be different? Yes. Unlike you.
You don't know me. http://eveprincessbride.wordpress.com/ |
J'Poll
CDG Playgrounds
2484
|
Posted - 2013.11.16 17:25:00 -
[598] - Quote
Heavypredator Singh wrote:If You don't want to be in war don't join player corp. Not being in war will not make You safe.
People making/joining corps should be able to defend it - if You can't You don't deserve to have a corp.
If You want to play safe this is not the game for You - this is not safe game. Play some single player game with easy option instead.
This game is already safe enough for people who don't want to pvp. I have friends who don't leave hisec, don't have any pvp encounters etc. For me hisec is boring - like playing single player game - there is no challenge.
Hisec should be only for noobs and when they are mature enough they should be pushed to the low/null sec world where You need to interact with other pople.
Make hisec a state in time not a teritory :) This is so stupid when people are afraid to go to low/null sec.
Hisec is only teaching some people that they can play it like single player game. It is not teaching people to be smart and play the sandbox. They play missions/mining that are game created content, not the player created content.
I remember small pirates game - You got small ship and You started on noob waters. But noob waters were allowed to be attacked at any time by other faction players. What happened then? Older players were defending noobs - WITH noobs. Noobs were part of faction fighting for their teritory with older players - bonding and learning.
If You can do this in eve, make noobs bond with older players to protect their teritory and themselves it would be more fun. Don't teach them running missions and mining - this is making them into pussies that are afraid to move trough the world.More player interaction at begining of the game would be great. Now when You start You are alone in what it seems empty space without interaction from other players.
Underlined the important parts that are great
Bold and underlined, that isn't just great, it's perfect and the truth. Want to have some chat in game? Need help to get into the game as a new player? Just join my channel: Crazy Dutch Guy |
Chin MonWang
Native Freshfood Minmatar Republic
19
|
Posted - 2013.11.16 19:13:00 -
[599] - Quote
This thread : "Does WAR make players leave EVE? "
Imo WAR does absolutely NOT make players leave!...even to the contrary, war should make it adventurous for all...& adventure is what most new players made decide to join-up. So, WAR should be an important entertaining asset of the great possibilities that EVE can (& should ) offer to us.
But in practice, it often works out the false way, I give an example that happened to me:
Some time ago I joined a corp, and when that corp received a war-dec I thought by myself: "no the fun starts. at last!" and I went attacking the other corp...& a new player also part of my corp joint me enthousiastically(!) ....so we both went in for our first fight with the other corp in high-sec....& though we were out-numbered and finally lost that fight we both stated it was real entertaining, since we both liked it! Was real fun!
But, what happened next: the corp "blaming the new player for fighting along side me" & I was more or less told "that I was not allowed to search for fights...and certainly not allowed to loose any expensive ships (my own ships!)...(since such would attract other corps to wardecs) & would also prolong the current wardec. Instead I was told to fly cheap frigates as for the duration of the wardec(???????)...so to make sure that the other corp would not benefit from any looting???!?
Next I send kind message to corp ceo (were in fact all kind people) saying I had to quit the corp because WAR was my main reason to play EVE.
So, that did not work out well...& for me it meant: "back to the impossible fights at the heavily (unfair) ganked low-sec gate entries.
In my opinion WAR is: both opponents having the possibility to fire missiles and/or turrets (& laying out tactics & strategics)...that is WAR. Any attacker should normally bear in mind that if he goes shooting at another player...that the attacked player WOULD FIGHT/SHOOT back...that is what makes WAR entertaining...the RISKS involved for BOTH.
But in practice EVE we see rules & circumstances are being succesfully bend so that for gangs there iare no risks involved anymore whatsoever: they win & know so beforehand due to the scannings, out-numberings, consulting EVEboard for player stats, Killboard-stats, using ECM, fully crippling down the other player in low sec when entering...IMO that is NOT WAR (...since there obviously is no risk involved for the other party).
So, IMO WAR is essential for real good entertainment...but please try to make it REAL WAR...i.e. risks involved for both parties...such wouild be real entertaining for all. |
Chin MonWang
Native Freshfood Minmatar Republic
19
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Posted - 2013.11.16 21:54:00 -
[600] - Quote
And how to bring back REAL WAR back again: this can be done quite easily by making the fights in low-sec + 0-sec 'limited engagements', meaning for instance: 1 ship entering low-sec can be attacked by 2 ships as a max. Or a fleet of 2 entering low-sec can be attacked by 4 ships as a max (still leaving the gangs a considerable edge). So, gangs seeing a ship entering low-sec (+ the software automatically registering that as a solo) can dedicate 2 attack ships to battle it, as a max. And 1 ship entering low-sec (but software detecting a fleet of 2) then the gang can deploy 4 ships to attack, as a max. And when fight is over, then for say 3 minutes any new engagements will be prohibited by the timer.
This would make fightings in low-sec & 0-sec far more interesting since both parties now would have a real fighting chance based on risk-taking, bravery, cunningness, skills, tactics & strategics.
The above should NOT affect in any way the wars fought by wardec-parties, those game mechanics of course should stay unchanged. Only applied to non-wardec players going in low-sec or 0-sec.
The above change would still leave the gangs a considerable edge in the battles, however, those battles would be far more interesting then those we face now i.e. 3/4/5/6/7/8 vessels or more versus 1. Such a change would bring back 'risk-taking' & 'adventure' & 'suspense' back into the game in low-sec + 0-sec. thus such would result in far more entertaining action in low + nul. And I know even most gang-members would like to see far more action in low + 0 (..since the trend of bigger & bigger & bigger gang-alliances takes away the fun for them also).
This comment is meant as a constructive suggestion by me trying to improve & make battles far more challenging & interesting for all.
Just an idea of mine: is it worth considering? What do others think?
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