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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Habakuk
C C P C C P Alliance
785
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Posted - 2013.10.24 17:54:00 -
[1] - Quote
Hi! If you participated in the mass-test on the 24th of October, please reply in this thread to give your feedback, based on following template:
Machine Info and Settings
- DirectX version your client was running (Cntrl+F to see this information):
- OS version:
- CPU:
- GPU:
- RAM:
- How many clients were you running at the same time?
- Graphic setting of the client (low / medium / high):
- Anti-Aliasing: - Shader Quality: - Texture Quality: - LOD Quality:
User Experience
- Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):
- Average FPS - Zoomed in (brackets / no brackets):
- Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)
- Did you experience any disconnects or crashes?
- Describe your experience, make comments, suggestions, etc.:
CCP Habakuk | EVE Quality Assurance | Team Gridlock-á Bug reporting | Mass Testing |
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Giovanni erkelens2
Blue Republic RvB - BLUE Republic
2
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Posted - 2013.10.24 17:58:00 -
[2] - Quote
average fps was 60 fps.
all modifiable graphics setting were at highest
running 1 client
machine settinbgs i dont knoiw sorry
using dx11 |
Jack Terok
Unknown Reality Investigation Unknown Reality
0
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Posted - 2013.10.24 18:01:00 -
[3] - Quote
DirectX : DX11 OS version: Win 7 CPU: I5 3570K GPU: GTX 670 Gainward Phantom RAM: 16 GB How many clients were you running at the same time?: 2 Graphic setting of the client (low / medium / high): High
User Experience
Average FPS : 10-15
Did you experience any disconnects or crashes? : No
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Eisenhornx
SunKing Vanguard
0
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Posted - 2013.10.24 18:02:00 -
[4] - Quote
DirectX version your client was running (Cntrl+F to see this information): client set to dx11 but fps said dx9 OS version: Vista 64bit CPU: AMD Phenom(tm) II X4 965 Processor (4 CPUs), ~3.4GHz GPU: GeForce GTX 560 Ti RAM: 4094MB RAM How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): - Anti-Aliasing: high - Shader Quality: high - Texture Quality: high - LOD Quality: high
[ Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): n/a Average FPS - Zoomed in (brackets / no brackets): 30fps brackets Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 8 Did you experience any disconnects or crashes? no Describe your experience, make comments, suggestions, etc.: very smooth.
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Minnie Ryder
Statul National Legionar Exile Nation
4
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Posted - 2013.10.24 18:02:00 -
[5] - Quote
Machine Info and Settings
DirectX version your client was running (Cntrl+F to see this information): 11 OS version: Windows 8.1 CPU: Intel i5 GPU: GTX 560ti RAM: 8 gig How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): high - Anti-Aliasing: high - Shader Quality:high - Texture Quality:high - LOD Quality:high
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 60 Average FPS - Zoomed in (brackets / no brackets): 15 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5 Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: Make procedure clearer maybe, I thought all the time that we were supposed to *jump* into Poitot, because CCP Habakuk said Jump poitot. |
Frangus
The Graduates RAZOR Alliance
1
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Posted - 2013.10.24 18:03:00 -
[6] - Quote
Machine Info and Settings
DirectX : DX11 OS version: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 CPU: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (8 CPUs), ~3.1GHz GPU: ATI Radeon HD 5800 Series RAM: 12286MB RAM How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: High - Shader Quality: High - Texture Quality: High - LOD Quality: High
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 20 / 30 Average FPS - Zoomed in (brackets / no brackets):20/30 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) = 8 Did you experience any disconnects or crashes? no Describe your experience, make comments, suggestions, etc.: |
Iku'turso
The Suicide Kings Insidious Empire
17
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Posted - 2013.10.24 18:03:00 -
[7] - Quote
achine Info and Settings
DirectX version your client was running (Cntrl+F to see this information): dx11 OS version: Windows 8 Pro 64bit CPU: i7-3610QM GPU: Nvidia Geforce GT 640M LE RAM: 8 GB How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: disabled - Shader Quality: High - Texture Quality: High - LOD Quality: High
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 16 fps Average FPS - Zoomed in (brackets / no brackets): 9 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5 Did you experience any disconnects or crashes? no Describe your experience, make comments, suggestions, etc.: everything went pretty smoothly, pretty similiar to TQ hanges all looked nice
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Jack Shipwreaker
Unexpected Company WHY so Seri0Us
0
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Posted - 2013.10.24 18:04:00 -
[8] - Quote
DirectX version 11 OS version: windows 8 CPU: intel c2q 8200 2.33ghz GPU: nvidia gtx550ti RAM: 4gb ddr3 graphics setting to high AA: medium Average fps during fight(zoomed in): 7.5 (zoomed out): 20
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Valerii Ostudnev
Leprosorium OLD MAN GANG
0
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Posted - 2013.10.24 18:05:00 -
[9] - Quote
DX11 Windows 7 Professional Intel Core i5-4570 @ 3.26 GHz AMD Radeon HD7850 Sapphire 8 Gb of RAM Maxed out graphic settings
Average FPS at Poitot: 35/40 zoomed in, 60/60 zoomed out. Client perfomance is 6. No disconnects or crashes.
There was some graphic artifacts, while CT was exploded - something, like a brown frames of explosion/ |
Niko Zino
Center for Advanced Studies Gallente Federation
0
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Posted - 2013.10.24 18:05:00 -
[10] - Quote
Running DX11 on Windows 7, with 8GB of RAM and a Radeon HD5700 everything on high. Machine is old-ish, so it slants the test a bit.
avg 7fps in the poitot battle, no crash, no disconnect, about similar feeling than TQ, but *looking* better (in terms of effects and textures) so I'd say 7/10. |
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Weddis
Brutor Tribe Minmatar Republic
0
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Posted - 2013.10.24 18:05:00 -
[11] - Quote
Machine Info and Settings
DirectX version 11 OS version: Windows 7 CPU: Intel i5 GPU: GTX 460 RAM: 6 gig How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): high - Anti-Aliasing: high - Shader Quality:high - Texture Quality:high - LOD Quality:high
60 fps all time |
Darth Behelzebhu
Lair of Demons
1
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Posted - 2013.10.24 18:05:00 -
[12] - Quote
Machine Info and Settings
DirectX version your client was running (Cntrl+F to see this information): dx9 (selected 11 didn't took) OS version: Vista 64 CPU: Intel core 2 Quad Q8200 GPU: 2 Nvidia Geforce gt120 2gb RAM: 8gb How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: Disabled - Shader Quality: High - Texture Quality: Medium - LOD Quality: High
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 5-6 Average FPS - Zoomed in (brackets / no brackets): 2-3 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5 Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: Saw some weird thing during wing warps; some Bs and marauders seemed like they were cynoed, just suddenly popping in the place |
HEPEAJIbHOCTb
Raging Ducks Goonswarm Federation
16
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Posted - 2013.10.24 18:06:00 -
[13] - Quote
1. DX 9 2. Win 8 3. AMD A8-4500M APU with Radeon(tm) HD Graphics 4. AMD Radeon HD 7640G + 7670M Dual Graphics 5. 6gb 6. 2 7. all low
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 13-15 Average FPS - Zoomed in (brackets / no brackets): 8-10 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 1 Did you experience any disconnects or crashes? : Crashes video driver Describe your experience, make comments, suggestions, etc.: sorry 4 my english
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Beanman9
The Merit Talon Equity Research Group
0
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Posted - 2013.10.24 18:06:00 -
[14] - Quote
Machine Info and Settings
DirectX version your client was running (Cntrl+F to see this information): DX11 OS version: Win 7 CPU: AMD Fx 4100 4 core GPU:Radion HD 7700 RAM: 8 Gig How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): 1 high 1 low - Anti-Aliasing: on/off - Shader Quality: high/low - Texture Quality: high/low - LOD Quality: high/low
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets):15/40 Average FPS - Zoomed in (brackets / no brackets):10-15 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 7 Did you experience any disconnects or crashes? no Describe your experience, make comments, suggestions, etc.: typicall null sec
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Chapalyn Toryann
Homeworld Republic The East India Co.
1
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Posted - 2013.10.24 18:06:00 -
[15] - Quote
Machine Info and Settings
DirectX version your client was running (Cntrl+F to see this information): dx11 OS version: Windows 7 CPU: INTEL CORE I5 3570K 3.4GHZ GPU: RADEON HD7850 2GB RAM: 8GB How many clients were you running at the same time?: 2 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: high - Shader Quality: high - Texture Quality: high - LOD Quality: high
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 25/30 Average FPS - Zoomed in (brackets / no brackets): 15/20 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): 5 Did you experience any disconnects or crashes?: nope Describe your experience, make comments, suggestions, etc.: nothing specially weird or awesome happened |
Darco Aldent
Center for Advanced Studies Gallente Federation
6
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Posted - 2013.10.24 18:06:00 -
[16] - Quote
Machine Info and Settings
DirectX version your client was running (Cntrl+F to see this information):DX11 OS version:win7 CPU: intel I5 GPU: nvidia 660Ti RAM: 8gb How many clients were you running at the same time?1 Graphic setting of the client (low / medium / high): - Anti-Aliasing: high - Shader Quality:high - Texture Quality:high - LOD Quality:high
User Experience very pleseant test, all went very smooth for me.
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 20ish / 40 ish FPS Average FPS - Zoomed in (brackets / no brackets):25ish /30ish later on the fight Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome)6 Did you experience any disconnects or crashes? none Describe your experience, make comments, suggestions, etc.: could very hard see where i deployed the structures without the brackets . With brackets i could not tell what structure is mine i wish it has another color if it is mine. Cya |
ComDoggy
Raging Ducks Goonswarm Federation
2
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Posted - 2013.10.24 18:07:00 -
[17] - Quote
1. DX 9 2. Win 8 3. AMD A8-4500M APU with Radeon(tm) HD Graphics 4. AMD Radeon HD 7640G + 7670M Dual Graphics 5. 6gb 6. 2 7. all low
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 13-15 Average FPS - Zoomed in (brackets / no brackets): 8-10 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 1 Did you experience any disconnects or crashes? : Crashes video driver Describe your experience, make comments, suggestions, etc.: sorry 4 my english
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Humanitas
Imperium Technologies Get Off My Lawn
0
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Posted - 2013.10.24 18:07:00 -
[18] - Quote
DirectX version your client was running (Cntrl+F to see this information): DirectX 11 OS version: Windows 7 CPU: I7 3770 GPU: AMD RADEON HD 7770 RAM: 16 GB How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: High - Shader Quality: High - Texture Quality: High - LOD Quality: High
Average FPS with brackets and without was 25-30. Zoomed in averaged out around 20. I had no crashes or glitches and seemed to run a little better than a fight that size on TQ. |
Yornum Haree
Poor Harvest
0
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Posted - 2013.10.24 18:08:00 -
[19] - Quote
dx9 (launcher had dx11 selected though)
windows 7
i7 with on chip gpu (toshiba laptop p755-s5390)
6 GB ram
one client
aa disabled, all other settings high
fps 27 +/-
overall the graphics seemed to be better/smoother
i did get stuck unable to warp to the planet at one point, whether due to lag or client problem
no discon or crash
one thing i saw that could be addressed is that when zoomed out it is not apparent where your ship is
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Jasmine Assasin
State War Academy Caldari State
76
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Posted - 2013.10.24 18:08:00 -
[20] - Quote
DirectX version: 9 OS version: Win7 CPU: 2600K HT disabled, 5Ghz GPU: GTX 570 SLI RAM: 16GB at 1866 How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: High - Shader Quality: High - Texture Quality: High - LOD Quality: High
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 30-60
Average FPS - Zoomed in (brackets / no brackets): no noticeable FPS difference for me weather zoomed in/out, etc actually
Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) My last 400+ fleet fight on TQ was much worse overall, with settings lowered, brackets off, etc FPS was nearly single digit so I rate this now a solid 10.
Did you experience any disconnects or crashes? no
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Marlise Chelien
Absolute Lineage Beyond-Repair
1
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Posted - 2013.10.24 18:08:00 -
[21] - Quote
DirectX Version: 9 OS Version: Windows 7 Ultimate x64 CPU: Intel Core i5 dual core GPU: Nvidia GTX 550Ti RAM: 8GB -Running 1 Cient -All max settings
-Average FPS zoomed out: 10-15 -Average FPS zoomed in: 3-4 -Client performance was notably worse since last mass test (2) -No crashes or disconnects
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carlmar wix
Shadow Assault Squad
0
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Posted - 2013.10.24 18:09:00 -
[22] - Quote
Machine Info and Settings LAPTOP SETTINGS. DirectX version your client was running (Cntrl+F to see this information): dx11 OS version: Windows 8.1 pro CPU: Intel i7-3740QM 2.7Ghz Quad Core(3.7 Turbo boost) GPU: 660m gtx nvidia 2gb RAM: 24gb @1600Mhz How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): high - Anti-Aliasing: high - Shader Quality: high - Texture Quality: high - LOD Quality: high
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): brackets 20-50 Average FPS - Zoomed in (brackets / no brackets): brackets 10-20 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 10 Did you experience any disconnects or crashes? no Describe your experience, make comments, suggestions, etc.: Loved the Experience. |
Masao Kurata
Z List
36
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Posted - 2013.10.24 18:09:00 -
[23] - Quote
Machine Info and Settings
- DirectX version your client was running (Cntrl+F to see this information): dx9
- OS version: Windows 7 SP1
- CPU: Intel i5-3570
- GPU: ATI Radeon HD 4770
- RAM: 8 GB DDR3
- How many clients were you running at the same time? 1
- Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: Medium - Shader Quality: Medium - Texture Quality: High - LOD Quality: High - Shadow Quality: Disabled
User Experience
- Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): No idea about the Poitot fight fps because some idiot in my own fleet killed me with smartbombs on the wrong side of the gate straight after warping there.
- Average FPS - Zoomed in (brackets / no brackets): ~10 regardless of brackets
- Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): 5
- Did you experience any disconnects or crashes? No
- Describe your experience, make comments, suggestions, etc.: The first wing warp looked a bit strange, there weren't enough ships warping with me to be the whole wing. The second wing warp looked right. Please ban trouble makers from future tests.
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Elfi Wolfe
University of Caille Gallente Federation
12
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Posted - 2013.10.24 18:10:00 -
[24] - Quote
DirectX version your client was running (Cntrl+F to see this information): dx9 OS version: win7 CPU: i7 1.20Ghz GPU: Nvidia GT 335M RAM: 8 How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: High - Shader Quality: High - Texture Quality: High - LOD Quality: High
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 10 FPS Average FPS - Zoomed in (brackets / no brackets): 1.99 FPS Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 5 Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: No faults found. This is a alienware dual video netbook and ran it all ok. "Please point to the place on the doll where the carebear touched you." |
ColdCutz
Frigonometry
91
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Posted - 2013.10.24 18:10:00 -
[25] - Quote
Machine Info and Settings
- Directx: DX9
- OS: Win7x64
- CPU: Core i7 920
- GPU: GTX 295
- RAM: 6 GB
- 1 client
- Graphic set to High
- Anti-Aliasing: Off - Shader Quality: High - Texture Quality: High - LOD Quality: High
User Experience
- 9 fps / 8 fps
- 3 fps / 4 fps
- 6
- No
- High load reduced fps below enjoyable threshold; expect GPU upgrade to improve experience slightly. Recommend Graphical Setting Profiles as an option for fast switching between Large Fleet Fights (high load), and Everything Else (low load).
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Zedd Malace
Caldari Provisions Caldari State
0
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Posted - 2013.10.24 18:11:00 -
[26] - Quote
DirectX version your client was running (Cntrl+F to see this information): OS version: Windows 7 Home Premium 64-bit (6.1, build 7601 CPU: Intel(R) core(TM) i7 CPU 930 @ 2.80GHz (8 CPU's), ~2.8GHz GPU: Geforce GTX 670 RAM: 12288MB Ram How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: High - Shader Quality: High - Texture Quality: High - LOD Quality: High
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 55 (warping) 17 ( fleet drop ) 14 (fighting) Average FPS - Zoomed in (brackets / no brackets): 30 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 4 Did you experience any disconnects or crashes? No Describe your experience, make comments, suggestions, etc.: it was rather lagy when ever fleets landed on grid warping from Mico warp speeds = a stand still like effect but not alwas
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Techaru Risalo
The Organization of Fire and Steel
0
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Posted - 2013.10.24 18:11:00 -
[27] - Quote
DirectX version your client was running (Cntrl+F to see this information): dx11 OS version: Windows 8 CPU: I7 Haswell 2.4ghz GPU: GTX 770m RAM: 16gb
How many clients were you running at the same time? 2 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: disabled - Shader Quality: High - Texture Quality: High - LOD Quality: High
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 60 Average FPS - Zoomed in (brackets / no brackets): 60 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 7 Did you experience any disconnects or crashes? i had one disconnect on both clients before the test started other than that no crashes or disconnects Describe your experience, make comments, suggestions, etc.: overall this was great other than others not following directions the whole test was cool.
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XoZes
Insert Generic Corporation Name Here
10
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Posted - 2013.10.24 18:11:00 -
[28] - Quote
DX: 11 OS version: Windows 7 64bit CPU: Intel i7 2600k GPU: Nvidia GTX 660Ti RAM: 16GB How many clients were you running at the same time?: 1 Graphic setting of the client (low / medium / high): High - Anti-Aliasing: low - Shader Quality: High - Texture Quality: High - LOD Quality: High
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 25-35 / 25-40 Average FPS - Zoomed in (brackets / no brackets): 15-20 / 15-25 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome): 7 or 8 Did you experience any disconnects or crashes?: No Describe your experience, make comments, suggestions, etc.: Pretty average stuff |
King Rothgar
Path of the Fallen
363
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Posted - 2013.10.24 18:12:00 -
[29] - Quote
- DirectX version your client was running: DX11
- OS version: Win7 64 bit home premium
- CPU: AMD Athlon II x4 640 3Ghz
- GPU: Radeon 6850 1GB
- RAM: 8GB PC1600
- How many clients were you running at the same time? One
- Graphic setting of the client (low / medium / high): High
- Anti-Aliasing: none - Shader Quality: High - Texture Quality: High - LOD Quality: High
- Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): Unknown
- Average FPS - Zoomed in (brackets / no brackets): 6-10
- Was client performance better or worse compared to your TQ experience with the same settings and fleet size? Unknown, don't do fights that big
- Did you experience any disconnects or crashes? No
- Describe your experience, make comments, suggestions, etc.: Everything went pretty smoothly for me considering how big the fight was.
The Troll is trolling. |
Rabalina LaFlema
LeroLero Corp
0
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Posted - 2013.10.24 18:13:00 -
[30] - Quote
Machine Info and Settings
DirectX version your client was running (Cntrl+F to see this information): Dx11 OS version: Win 7 CPU: Intel-« CoreGäó2 Quad CPU Q8200 @ 2.33GHz GPU: AMD Radeon HD 6450 RAM: 3gb How many clients were you running at the same time? 1 Graphic setting of the client (low / medium / high): Low - Anti-Aliasing: Disabled - Shader Quality: Low - Texture Quality: Low - LOD Quality: Low
User Experience
Average FPS during the fight at the gate in Poitot, zoomed out (brackets / no brackets): 10 Average FPS - Zoomed in (brackets / no brackets): 60 Was client performance better or worse compared to your TQ experience with the same settings and fleet size? (1=way worse, 5=same, 10=OMG this is awesome) 3 Did you experience any disconnects or crashes? No |
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