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Araneus
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Posted - 2006.05.30 13:07:00 -
[61]
Been using the caracal for a while now, much prefer it to the Moa, (even if it is made of driftwood........) High: 4x `Malkuth` heavy launchers (scourge of course) 1x `Malkuth` assult (helps wi some frigates) Medium: Med shield Booster II 10Mn Afterburner Large F-S9 Regolith Shield Extender Non-inertial ballistic screen augmentation Ditrigonal thermal barrier crystalization Low: Power diagnostic system Beta Hull Mod Overdrive injector
this is my setup for Lvl 3's, currently trying guristas extraveganza, cleared 1st area! tend to use the two hardeners on repeat as i arrive in an area, AB out to atleast 45km (if nessesary), use booster if i get several heavy hits, ive taken 5 guristas moa based cruisers at once wi this, as the overdrive makes me a little faster, just keep out o their turret range. problems only arise in deadspace where i arrive within 10km of several cruisers......thats what the AB is for..... Anyone got any simmilar setups, or major suggestions
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Exotique
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Posted - 2006.06.06 07:59:00 -
[62]
I've been ratting in .2 sec Amarr space for a few weeks and i've found the setup i have lets me survive fairly well against whatever those blood raiders throw at me.
4 x Heavy Launchers with Widowmakers 1x Assault Launcher for those pesky 10-15k frigs or whatever they are teamed with a medium scout drone Med Slots - Invul field, passive EM hardener, shield recharger, large shield extender and target painter Low Slots - power diagnostic and cpu booster
I've repeatedly taken groups of 3 190k blood seer battlecruisers taking only 30-50% shield damage.
One caveat is that it's a must to maintain at least 30km on your target or the heavy lasers start eating you. Also collecting the loot takes like 10 mins :)
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Naxxiz
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Posted - 2006.06.09 01:00:00 -
[63]
My low skill setup
High 3x assault launchers (For frigates) 2x heavy launchers (For cruisers)
Mid 2x Large shield extenders 2x Rat specific hardeners 1x Invulnerability field
Low 2x PDS
This setup allows me to tank most level 2 missions. Had a shield booster for awhile on this setup but it just drained all my cap without boosting my shields strength by much since i have 5500 shield points with this setup. Invulnerability shield works much better.
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Zen TseTse
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Posted - 2006.06.25 05:54:00 -
[64]
Edited by: Zen TseTse on 25/06/2006 06:00:30
Excellent Low-Skill Newbie Setup
5x Malkuth Assault Missiles 1x 10mn AB 1x Medium Shield Booster 3x Large Shield Extender I 2x Reaction Control Unit I
It's relatively cheap for an initial starter-setup while you get Hardeners and more skills. I had to train Tactical Shield Manipulation I to get a slight energy grid increase to make this all fit, but it was fast.
The booster is for quick repairing and emergency regen. The AB is just useful for short bursts when needing distance, and for looting.
This setup is excellent in L2 missions so far, allowing you to just literally take on frigates head-on without worrying about range for now.
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Drazhar Kain
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Posted - 2006.06.25 08:11:00 -
[65]
Edited by: Drazhar Kain on 25/06/2006 08:12:46 Can solo all level 3's in this, though it might take a long-ass time. (Even did Massive Attack and Angel Extravaganza solo)
High 5x Malkuth (or better) Assault Launchers Med 3x Large Shield Extenders (Named preferrably) 2x Racial Hardeners Low 2x Shield Power Relays
Alternatively (With Eng V) for more power, and basically the same tank....
4x Malkuth Heavies 1x Malkith Assault
2x Large Named shield extenders 2x Racial Hardeners 1x Small Shield Booster II (gotta be a T2, or you're wasting your time)
2x PDS
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Dexton
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Posted - 2006.06.25 10:33:00 -
[66]
Here is mine:
High slots: 5x malkuth heavy missile launchers
Med slots: 1x Large shield extender T2 1x 10mn Afterburner t2 1x Alumel wired sensor booster 2x hardeners(depending on mission)
Low slots: 1-2x Ballistic control system 0-1x shield power relay
with this any lvl 2 missions are a walk in the park and i can do almost any lvl 3 missions(otherways i just pull out my raven)
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Lendwill
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Posted - 2006.07.01 13:26:00 -
[67]
I like to have a couple of mining drones in my caracal while I'm doing level 2's. If I spot any decent ore I can perhaps get a cycle of it while I'm looting the cans.
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Ian Luxor
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Posted - 2006.07.04 13:45:00 -
[68]
I saw in several posts that people use 2 BCU's. But as far as i can remember there's a penalty if you use more than one ?
Thanks in advance :)
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Evangeline d'Arcy
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Posted - 2006.07.04 14:58:00 -
[69]
Originally by: Ian Luxor I saw in several posts that people use 2 BCU's. But as far as i can remember there's a penalty if you use more than one ?
Thanks in advance :)
The "penalty" simply refers to the fact that after the first unit you fit, any additional modules will be less effective. See also this thread: http://oldforums.eveonline.com/?a=topic&threadID=351771
_________________________
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Fr3nzi
Caldari
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Posted - 2006.07.19 15:03:00 -
[70]
My Setup:
Highs 4 x Malkuth Heavy Missile 1 x Tractor beam
Mediums 1 x 10mn AB 1 x Target painter 1 x Medium Shield booster 1 x medium Shield extender 1 x named Invulverabily hardener
Lows 1 x BCU 1 x PDU
I carry 800 Scourge, Thunderbolt and Widowmakers around with me and chop and change as necessary ;)
I do all missions easily, only one that has posed a prob is Illegal Activity but that is just due to inexperience with the mish as I have only had it twice so far.
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Aria Sadarr
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Posted - 2006.08.01 22:42:00 -
[71]
My Caracal setup:
HI: 2x'Arbalest' Assault Missile Launcher 3xXR-3200 Heavy Missile Bay
MED: 1x10MN Afterburner II 2xLarge Shield Extender II 1xV-M15 Braced Multispectral Shield Matrix 1xShield Recharger II
LOW: 2xPower Diagnostic System II
Which gives me 6909 shield tank
But I also have 3.2mil skill points.
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Futuri
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Posted - 2006.10.06 17:28:00 -
[72]
A noob question - I've noticed that a lot of people include an extender in their setup, what's the purpose of an extender when you're using active tanking? Wouldn't it be better to fit another hardener/boost amplifier/cap recharger instead?
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The RepoMan
Caldari
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Posted - 2006.10.06 18:01:00 -
[73]
seriously, wtf lol... I mean any cruiser is superoverkill for any level 2, this is highly evident from the setups here... There is no reason in this world to put assaults on a cara... I dont know why the hell anyone does. Hell, you should never be in range to use the damn things.
I rushed for a cara when I started my account, took me a week or something i think to get. Great ship, but you have to know how to use it, and if you're putting assaults on it, you clearly have no clue, and probably never will because like i said it's easy no matter what setup you use.
However later in life you might actually want to do some l3s with a cara or 0.0 rat, or run some cosmos and you'll have to learn how to actually play. The cara's survivability is from it's high damage output at range, if you arent using this, you are not flying correctly.
Dont fly without 5 heavies, a ab, and a sensor booster. The rest is up to you once you have those, but if you're wondering, this is my setup:
5 heavies
med sb 2 hards ab sensor booster
bcu nanofibre
I used to fly 2 bcu but one day tried the nanofibre and the sirvivability it provides is more than worth the minor damage hit.
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Futuri
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Posted - 2006.10.20 22:57:00 -
[74]
Edited by: Futuri on 20/10/2006 22:58:26 Here's a setup I used for level 2 missions, with just enough skillpoints to use the modules
High: 5x malkuth assault launcher
Med: 1x 10MN afterburner I 2x rat specific passive amplifiers (not enough skills to use active hardeners :P) 2x large shield extender I
Low 2x ballistic control system
Handles all missions without any problems. For the mission where you have to kill 3 mercenaries and a named, make sure to fit EM resists (or just warp out after killing the first mercenary and recharge).
I usually put 2 launchers on 1 enemy, 3 on another and fly from can to can to collect the loot while the missiles shoot :P
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Merin Ryskin
Caldari
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Posted - 2006.10.21 08:28:00 -
[75]
Originally by: The RepoMan seriously, wtf lol... I mean any cruiser is superoverkill for any level 2, this is highly evident from the setups here... There is no reason in this world to put assaults on a cara... I dont know why the hell anyone does. Hell, you should never be in range to use the damn things.
Three reasons:
1) Light missiles kill the frigate hordes faster, because of the higher rate of fire and better precision. Sure, heavies will do the job, but the assault launchers are just more efficient.
2) Staying that far away is just silly. The Caracal can easily tank every level 2 mission at close range if set up properly. Using the full range advantage of heavy missiles just means a lot more time spent looting. It's more efficient to warp in as close as possible, so the cans are nice and tightly grouped.
3) Assault launchers have much lower fitting needs, making it easy to fit a huge tank even with poor skills. With all that extra grid, you can make a purely passive tank, then just go afk with FoF missiles and come back to pick up the loot.
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Talon Calais
Gallente Nubs. Anarchy Empire
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Posted - 2006.10.29 14:27:00 -
[76]
Currently doing L2s with my alt:
3x Heavy w/Scourge 2x Assault w/Bloodclaw
1x Large Extender II 1x Target Painter 1x Invul Field II 1x Therm + Kin Hardeners II
2x PDS II
*Really* tight on CPU, but I'm working on that.
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Taram Caldar
Caldari Acheron Vanguard Armada The Shadow Ascension
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Posted - 2006.10.29 14:32:00 -
[77]
Originally by: akram Edited by: akram on 31/01/2006 19:26:37 Any advice?
5x 'Malkuth' Heavy Missile Launcher I [Scourge Heavy Missile] --- 10MN Afterburner II Heat Dissipation Field I Photon Scattering Field I Medium Peroxide I Capacitor Power Cell Medium Converse I Deflection Catalyzer --- Power Diagnostic System I Nanofiber Internal Structure I
For Tier 2??? Highs: 4x Assault Launcher (any named is fine) 1x Heavy Launcher (for the few cruisers you'll run across)
Mids: 1x AB (Use for flying around gathering the loot) 1x Rat specific shield Hardener 1x Rat specific shield resist enhancer 1x Med Shield boost 1x Lg Extender OR 1x Shield boost Amp
Lows: 2x BCU
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Talon Calais
Gallente Nubs. Anarchy Empire
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Posted - 2006.10.29 20:09:00 -
[78]
Hah, this is a fun setup, for missions anyway.
5x Assault Launcher I w/Bloodclaws
3x Large Extender I 1x Invul Field I 1x Shield Recharger I
1x Shield Power Relay I 1x PDU I
I currently have 29 npc's shooting at me and my shields have stabalized at 61%.
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goodby4u
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Posted - 2006.10.29 21:51:00 -
[79]
Heh my alt is about 17 days old and he can do every lvl 2 mission no problem with this setup...
Highs:5 heavy missile launcher 1s. Mids:1xshield booster 1 2xprimary resist amp 1s 2xsecondary resist amp 1s. Lows:cpu upgrade(electronics 2 4tw)damage control/BCU.
Oh yeah and all of this is unnamed
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Dost
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Posted - 2006.12.15 17:25:00 -
[80]
Originally by: Zen TseTse Edited by: Zen TseTse on 25/06/2006 06:00:30
Excellent Low-Skill Newbie Setup
5x Malkuth Assault Missiles 1x 10mn AB 1x Medium Shield Booster 3x Large Shield Extender I 2x Reaction Control Unit I
It's relatively cheap for an initial starter-setup while you get Hardeners and more skills. I had to train Tactical Shield Manipulation I to get a slight energy grid increase to make this all fit, but it was fast.
The booster is for quick repairing and emergency regen. The AB is just useful for short bursts when needing distance, and for looting.
This setup is excellent in L2 missions so far, allowing you to just literally take on frigates head-on without worrying about range for now.
Going to try this setup. Would love to try some of the other setups that included T2 mods, but a) can't afford it b) don't have all the skills.
Got my last ship blown up during Illegal Activity 1 due to lack of experience and a few too many beers. Going to try again with this rig and let you all know how it works out.
2mil sp
Dost
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Dost
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Posted - 2006.12.16 04:23:00 -
[81]
works perfect
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Asagiri
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Posted - 2006.12.16 05:01:00 -
[82]
When you get some extra isk stored up try this: Highs 5 x Dread Gurista Heavy Launchers [Fury or Precision Missiles](type based on mission)
Meds 1 x Medium Shield Booster II (if you have lots of extra isk I suggest this become a Small Gistii X-type) 3 x Racial Hardeners II 1 x Dread Gurista Shield boost Amp
Lows 1 x Dread Gurista BCU 1 x PDU II
This set-up will probably run you somewhere between 375-500m isk, but it will transfer nicely into your cerberus, which is awesome for running level 4 missions. (easier than a raven imo) |
Thaddeus Brutor
Minmatar Republic Military School
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Posted - 2006.12.16 05:50:00 -
[83]
For L2 missions? I use a frigate. heh.
But if I was going to deck out a Caracal to run L2's...
HI: 5x Assault Launcher (named) MID: 1x T2 AB, 3x T2 Large Ext, 1x T2 Invuln LO: 2x SPR I
30/72/58/44 resists, 52 shield/s peak regen, regens cap faster than it uses it. That should make L2's pretty ridiculously easy. :P
But like I said, I fly L2's in a Rifter.
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Merin Ryskin
Peregrine Industries
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Posted - 2006.12.16 07:48:00 -
[84]
Edited by: Merin Ryskin on 16/12/2006 07:48:34
Originally by: Asagiri When you get some extra isk stored up try this: Highs 5 x Dread Gurista Heavy Launchers [Fury or Precision Missiles](type based on mission)
Meds 1 x Medium Shield Booster II (if you have lots of extra isk I suggest this become a Small Gistii X-type) 3 x Racial Hardeners II 1 x Dread Gurista Shield boost Amp
Lows 1 x Dread Gurista BCU 1 x PDU II
This set-up will probably run you somewhere between 375-500m isk, but it will transfer nicely into your cerberus, which is awesome for running level 4 missions. (easier than a raven imo)
Such a waste of a ship... at least put that on a Navy Caracal!
As for regular setups... 5x heavies or assaults. With heavies and a LOT of careful warping, you can do any level 3 mission. You have 90km missile range, USE IT.
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Asagiri
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Posted - 2006.12.16 10:07:00 -
[85]
Like I said, it's not cheap, but it's gear that will go a long way with you, be it Navy Caracal, or Cerberus.
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Merin Ryskin
Peregrine Industries
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Posted - 2006.12.16 10:56:00 -
[86]
Originally by: Asagiri Like I said, it's not cheap, but it's gear that will go a long way with you, be it Navy Caracal, or Cerberus.
One rather major problem I noticed now: faction weapons are NOT T2, and can not use T2 ammo. So you'll have to drop the style points and get some T2 launchers to use those nice missiles.
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Modac
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Posted - 2007.01.30 13:42:00 -
[87]
Has anyone tried fitting the hvy assault launchers yet?
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Boosted
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Posted - 2007.03.01 23:56:00 -
[88]
High: 5 Assault Launcher II's
Mid: 1 Medium Shield Booster II 2x Damage specific hardeners (Since I'm doing caldari rats, a ballistic and a thermal) 2x Barton Cap Rechargers
Low: 2x BCS I's
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TartarSauce
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Posted - 2007.03.05 00:45:00 -
[89]
Originally by: Lillith Blackheart Highs:
3 'Malkuth' Assault Launchers (Bloodclaws) 2 'Malkuth' Heavy Launchers (Scourges, for those pesky cruisers and stations so you can stay out of range)
Mids:
1 10MN AB 1 Large Subordinate Shield Extender 1 Large Shield Booster (Named if you can fit it, go for reduced CPU more than anything) 1 Shield Boost Amplifier 1 Passive Kinetic Screen (swap with Thermal when needed)
Lows:
2 Power Diagnostic Unit Is
This can handle all L2 missions without blinking. Don't even bother to use the AB except for picking stuff up, you can literally just sit still in space and kill everything as they come to you. Hit the shield booster at the point at which you reach 50% shielding, and let it run until either your shields are back to full or you run out of cap. By the time you get back to 50% shielding you'll have 3/4 cap restored.
Me.
I dont know how he did this i have
3 sv-2000 assaults 2 limo's heavys
1 10nm 1 lg clarity ward booster 1 kintectic deflection amp1 (for the passive kinetic sscreen) 1 Large Sub screen Stabilizer
2 power diag 1's
I did htis and i'm about 27 cpu short and even if i got to malkuth heavys and assaults i'd still be short 17 cpu, so i do not know how the heck he did this
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Aero Zolic
Caldari Underground Liberation Resistance Corps
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Posted - 2007.03.17 17:39:00 -
[90]
High: 5x Advanced 'Limos' Heavy Missile Bay I with Scourge Heavy Missiles
Medium: 1x Y-S8 Hydrocarbon I Afterburners 1x Medium Supplemental Barrier Emitter I 1x Medium Clarity Ward Booster I 1x Invulnerability Field I 1x Prototype I Sensor Booster
Low: 2x BCU
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