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Thread Statistics | Show CCP posts - 63 post(s) |
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CCP Affinity
C C P C C P Alliance
1092
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Posted - 2013.10.20 00:44:00 -
[1] - Quote
Greetings,
I'm CCP Affinity from Team Kuromaku and we have been working on Ghost Sites for Rubicon. I will use this thread to answer questions as they start to appear on SISI and reveal information as we get closer to release.
What are Ghost Sites?
Ghost sites are a new, rare type of cosmic anomaly. They will appear on your system scanner and will be a new style of exploration site featuring fast paced hacking and combat.
Where will they be located?
Ghost Sites will be in ALL areas of space - including WH
What loot can I get in Ghost Sites?
Sites in each area of space will drop slightly different items, including blueprints for the first ever implant set to be manufactured by players. The blueprints and one of the required materials will be sourced from the Ghost Sites.
What are the Implants?
The new set of player manufactured pirate implants, called 'Ascendancy' implants will vastly improve your warp speed
CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Mike Azariah
DemSal Corporation DemSal Unlimited
680
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Posted - 2013.10.20 01:03:00 -
[2] - Quote
Oh lordy, warp speed implants? those are gonna be populare for both extremes of ship size range . . . I like
m Mike Azariah-á CSM8 |
Phoenix Jones
Shockwave Innovations Surely You're Joking
177
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Posted - 2013.10.20 01:07:00 -
[3] - Quote
Guess we can all say you added something to wormhole space :-/ Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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CCP Affinity
C C P C C P Alliance
1093
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Posted - 2013.10.20 01:11:00 -
[4] - Quote
Phoenix Jones wrote:Guess we can all say you added something to wormhole space :-/
When we add content we should think about adding it to WH space also :) This is not supposed to be a huge WH feature, but they will get the best blueprint and it's worth mentioning they will be in WH space also as that is not always a given. CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Phoenix Jones
Shockwave Innovations Surely You're Joking
177
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Posted - 2013.10.20 01:20:00 -
[5] - Quote
CCP Affinity wrote:Phoenix Jones wrote:Guess we can all say you added something to wormhole space :-/ When we add content we should think about adding it to WH space also :) This is not supposed to be a huge WH feature, but they will get the best blueprint and it's worth mentioning they will be in WH space also as that is not always a given.
Appreciate it.
Let's hope they all return... Someday...
On another note, what constitutes the "slightly different" items? Or they just specifically the stuff for making these implants.
Also, requires a pos to build the implants or can they be made in a station? Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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CCP Affinity
C C P C C P Alliance
1093
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Posted - 2013.10.20 01:22:00 -
[6] - Quote
Phoenix Jones wrote:CCP Affinity wrote:Phoenix Jones wrote:Guess we can all say you added something to wormhole space :-/ When we add content we should think about adding it to WH space also :) This is not supposed to be a huge WH feature, but they will get the best blueprint and it's worth mentioning they will be in WH space also as that is not always a given. Appreciate it. Let's hope they all return... Someday... On another note, what constitutes the "slightly different" items? Or they just specifically the stuff for making these implants. Also, requires a pos to build the implants or can they be made in a station?
I don't want to go into specifics right now ... but the blueprints to complete the set will be spread around the various sites.. with the best blueprint only appearing in WH sites and manufacturing will work very similar to modules :) CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Wrayeth
Inexorable Retribution
120
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Posted - 2013.10.20 01:40:00 -
[7] - Quote
With the current planned nerf to warp speeds, these will become pretty much required if you want to fly a BS. While that, IMO, is a bad mechanic in and of itself, it's made worse by the fact that the omega will take up the same slot as certain other implants that are extremely useful and, in some cases, required, such as the powergrid implants.
If not for the warp speed nerf for BCs and BS, I would be totally supportive of the addition of these implants to the game. Instead, I find myself less than enthusiastic about their introduction. |
Omnathious Deninard
Novis Initiis
1704
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Posted - 2013.10.20 02:02:00 -
[8] - Quote
While the sites sound cool, and the BPCs for the implants are going to be a neat step in the right direction for T2 implants, what other types of loot can we expect to see in these sites?
I say T2 implants because t1 are still a good isk sink from LP stores and should stay there for that very reason. Novis Initiis is Recruting-á --á Ideas for Drone Improvement |
Joyce Antura
YC 112
2
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Posted - 2013.10.20 04:19:00 -
[9] - Quote
CCP Affinity wrote:Greetings,
I'm CCP Affinity from Team Kuromaku and we have been working on Ghost Sites for Rubicon. I will use this thread to answer questions as they start to appear on SISI and reveal information as we get closer to release.
What are Ghost Sites?
Ghost sites are a new, rare type of cosmic anomaly. They will appear on your system scanner and will be a new style of exploration site featuring fast paced hacking and combat.
Where will they be located?
Ghost Sites will be in ALL areas of space - including WH
What loot can I get in Ghost Sites?
Sites in each area of space will drop slightly different items, including blueprints for the first ever implant set to be manufactured by players. The blueprints and one of the required materials will be sourced from the Ghost Sites.
What are the Implants?
The new set of player manufactured pirate implants, called 'Ascendancy' implants will vastly improve your warp speed
You fix graphical lag from clouds yet. (I didn't use a question mark because I know you haven't and never will) |
Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
5113
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Posted - 2013.10.20 04:21:00 -
[10] - Quote
Wrayeth; I'd say warp speeds got a massive buff. Depends on the class you fly, I guess. ;)
Priano Trans-Stellar: elegant solutions for the State's needs. |
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Wrayeth
Inexorable Retribution
121
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Posted - 2013.10.20 04:33:00 -
[11] - Quote
Makoto Priano wrote:Wrayeth; I'd say warp speeds got a massive buff. Depends on the class you fly, I guess. ;)
I actually like the smaller ships getting faster; it allows them to better fulfill their role.
I just don't like BS and BCs getting slower. |
Seminole Mernher
Quantum Reality R n D The Methodical Alliance
0
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Posted - 2013.10.20 04:41:00 -
[12] - Quote
I would like to propose a new title for running the 'ghost' sites. "GHOSTBUSTER'. Cheesy maybe but there I coined it. |
Flamespar
Woof Club
836
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Posted - 2013.10.20 04:43:00 -
[13] - Quote
Have there been any changes to the hacking minigame? I can post on a forum, therefore I represent everyone. |
DeMichael Crimson
Republic University Minmatar Republic
13822
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Posted - 2013.10.20 04:51:00 -
[14] - Quote
CCP Affinity wrote: What are the Implants?
The new set of player manufactured pirate implants, called 'Ascendancy' implants will vastly improve your warp speed
This new set of implants, will it be like the other Pirate Implant sets that have an attribute bonus?
And will there be an extra Hardwiring Implant to go with the set to increase the primary bonus to warp speed?
DMC |
Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
5113
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Posted - 2013.10.20 05:05:00 -
[15] - Quote
DMC;
There's already a warp speed implant. +5% to +18% -- Eifyr and Co. 'Rogue' Warp Drive Speed WS-6XX
And evidently there's also already a rig, too? I mean, CRAZY. Guess everyone just ignored it because the stat was so unimportant. :x
Affinity! Question for you! What's the total bonus from the full set? Priano Trans-Stellar: elegant solutions for the State's needs. |
DeMichael Crimson
Republic University Minmatar Republic
13822
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Posted - 2013.10.20 05:07:00 -
[16] - Quote
Seminole Mernher wrote:I would like to propose a new title for running the 'ghost' sites. "GHOSTBUSTER'. Cheesy maybe but there I coined it.
So a Ghostbuster running Ghost Sites would have a Ghost Protocol, right?
Course that just might make it Mission : Impossible.
DMC |
Seminole Mernher
Quantum Reality R n D The Methodical Alliance
0
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Posted - 2013.10.20 05:12:00 -
[17] - Quote
DeMichael Crimson wrote:Seminole Mernher wrote:I would like to propose a new title for running the 'ghost' sites. "GHOSTBUSTER'. Cheesy maybe but there I coined it. So a Ghostbuster running Ghost Sites would have a Ghost Protocol, right? Course that just might make it Mission : Impossible. DMC
Right on |
DeMichael Crimson
Republic University Minmatar Republic
13822
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Posted - 2013.10.20 05:17:00 -
[18] - Quote
Makoto Priano wrote:DMC;
There's already a warp speed implant. +5% to +18% -- Eifyr and Co. 'Rogue' Warp Drive Speed WS-6XX
And evidently there's also already a rig, too? I mean, CRAZY. Guess everyone just ignored it because the stat was so unimportant. :x
Affinity! Question for you! What's the total bonus from the full set? Yeah, those are Hardwiring Implants for slots 6 to 10. Doesn't affect Attributes.
The Pirate Implants are for Attribute slots 1 to 5 with a small bonus to Attributes. There's also an extra Hardwiring Implant for slot 6 which increases the effect of the whole set.
Since these new implants are like the Pirate sets, then these new implants should also have a bonus to Attributes as well.
DMC |
Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
5113
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Posted - 2013.10.20 05:19:00 -
[19] - Quote
Oh! Right. Omega implant for Ascendancy set. Right. Got it now. Priano Trans-Stellar: elegant solutions for the State's needs. |
baltec1
Bat Country
8303
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Posted - 2013.10.20 06:02:00 -
[20] - Quote
When can we expect these implants on SiSi? I have a pressing need to test them to see what fleets my mega is still viable for. |
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Mioelnir
Cataclysm Enterprises Easily Offended
152
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Posted - 2013.10.20 06:43:00 -
[21] - Quote
Implant set is ill timed. The effects of the warp speed changes on the pvp meta are still unknown. Introducing a warpspeed pirate set at the same time has the potential to create a game breaking defect.
Why is this a high-grade set? The minor factions only got LG sets since - official explanation at the time - this was their first venture into advanced implant technology. Now the first player built implant will start as a HG t2 implant set?
Will the implant BPCs have proper skill requirements or the usual "well, here you go, Industry I. Congratulations, you can now produce 75% of everything that exists?" ******* the production profession had to endure over the last decade? |
Nar Tha
Neural-Boost.com
162
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Posted - 2013.10.20 07:23:00 -
[22] - Quote
Ah, I'm dumb.
I had a question about ghost sites and opened a new thread when this one was already here. Please look here for my question. |
Igor Nappi
Perkone Caldari State
21
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Posted - 2013.10.20 07:46:00 -
[23] - Quote
Hmm... Sites with both hacking and rats. Where have I seen this before, I wonder? |
Edward Olmops
Sirius Fleet
103
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Posted - 2013.10.20 07:58:00 -
[24] - Quote
I hope these sites won't get lost in an uninhabitet WH: :-D
Uh. And do they drop SoE BPCs? |
Falkor1984
The Love Dragons
19
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Posted - 2013.10.20 08:52:00 -
[25] - Quote
First slow down big ships to a crawl and then add implants to mitigate it. Are you guys for real? What happened to creating actual content instead of breaking stuff and then create other stuff to mitigate the broken stuff? Maybe it is time to actually develop the game instead of adding boredom and dumbing it down.
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Ilaister
Task Force Proteus Protean Concept
21
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Posted - 2013.10.20 09:35:00 -
[26] - Quote
The ouin ouin is strong in this thread.
Looks like no more details are forthcoming, so cheers for adding the sexy stuff in w-space. As it should be :D |
Max Kolonko
High Voltage Industries Ash Alliance
347
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Posted - 2013.10.20 09:36:00 -
[27] - Quote
CCP Affinity wrote: What are Ghost Sites?
Ghost sites are a new, rare type of cosmic anomaly. They will appear on your system scanner and will be a new style of exploration site featuring fast paced hacking and combat.
a few questions:
define "fast paced hacking and combat"
is it tailored for big team of players
is it maybe for small group of 1-5 players?
will those sites scale with WH class (from 1 man sites in c1 to triage/dread fleet in c6)
how rare/abdundant You want those sites to make
will they appear in addition to existing sites or will they be just added to "spawn table" so overall sites in one WH system will be similar? I hope they are made as addition so we can have more things to do in WH
does all material needed for production of those impalnts be available in WH or do we need materials from diffrent types of space (i.e. can we produce them in WH or do we have to move stuff from hi sec into wh first) Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |
Random Woman
Federal Navy Academy Gallente Federation
68
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Posted - 2013.10.20 10:03:00 -
[28] - Quote
CCP Affinity wrote:Phoenix Jones wrote:Guess we can all say you added something to wormhole space :-/ When we add content we should think about adding it to WH space also :) This is not supposed to be a huge WH feature, but they will get the best blueprint and it's worth mentioning they will be in WH space also as that is not always a given.
Now you have done something to WH space (not forcefully excluded the systems from the "spawns in" list) , i think its save to say you can leave it alone for the next 15 year.
Everyone in WHs was starving for new pve content that is showing up on our favourite new tool the team trisomie 21 friendly discovery scanner.
You might want to think about adding local to WHs and gates that would improve wh space even more. |
OldWolf69
IR0N. SpaceMonkey's Alliance
82
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Posted - 2013.10.20 10:59:00 -
[29] - Quote
Random Woman wrote:CCP Affinity wrote:Phoenix Jones wrote:Guess we can all say you added something to wormhole space :-/ When we add content we should think about adding it to WH space also :) This is not supposed to be a huge WH feature, but they will get the best blueprint and it's worth mentioning they will be in WH space also as that is not always a given. Now you have done something to WH space (not forcefully excluded the systems from the "spawns in" list) , i think its save to say you can leave it alone for the next 15 year. Everyone in WHs was starving for new pve content that is showing up on our favourite new tool the team trisomie 21 friendly discovery scanner. You might want to think about adding local to WHs and gates that would improve wh space even more. Why not NPC stations then? Full upgraded ones? Maybe a Sleeper Epic Arc too?
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Atlantis Fuanan
Uncharted Skies Cerberus Unleashed
40
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Posted - 2013.10.20 11:06:00 -
[30] - Quote
Awesome Idea, i like it, the implants will cause again: Decision and Consequence
Things that would make EVE better: NRDS - Remove Local - Balance Cloak - Sov-Mechanic Changes - Less QQ |
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