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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Sgt Ocker
State War Academy Caldari State
21
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Posted - 2013.10.22 07:03:00 -
[1261] - Quote
Miner Hottie wrote:
Great enjoy emptying them every 25 hours, unless someone else empties it first. Passive fun and games.
Do you really think there will be syphons that survive for 24hrs?? I'd be surprised if there were many lasted more than 12.
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Saeka Tyr
Sanctuary of Shadows Axiomatic Dominion
12
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Posted - 2013.10.22 07:45:00 -
[1262] - Quote
Just to pitch on what CCP Sonic said....
Quote:b) have a character limit on how many siphons you can deploy (i.e. have in space at the same time). This would probably be in the 5 to 10 range.
I would be entirely in favor of this if there was an equivalent system in place to prevent a single character from putting literally dozens to hundreds of bubbles online.
As for reducing the wastage, I don't see the problem with 20% however if you think reducing it would be good I'd prefer to see a skill based fix to that.
Perhaps an anchoring bonus? 2% reduced waste per level of anchoring. But not a dedicated skill, as that strikes me as excessive. |
Alavaria Fera
GoonWaffe Goonswarm Federation
4907
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Posted - 2013.10.22 07:50:00 -
[1263] - Quote
Sgt Ocker wrote:Miner Hottie wrote:Great enjoy emptying them every 25 hours, unless someone else empties it first. Passive fun and games. Do you really think there will be syphons that survive for 24hrs?? I'd be surprised if there were many lasted more than 12. But the poses are afkkkkkkk and passiveeeeee There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Miner Hottie
Polaris Rising Gentlemen's Agreement
42
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Posted - 2013.10.22 08:29:00 -
[1264] - Quote
Alavaria Fera wrote:Sgt Ocker wrote:Miner Hottie wrote:Great enjoy emptying them every 25 hours, unless someone else empties it first. Passive fun and games. Do you really think there will be syphons that survive for 24hrs?? I'd be surprised if there were many lasted more than 12. But the poses are afkkkkkkk and passiveeeeee
The cognitive dissonance in this thread is approaching the levels of a creationist like Ray Comfort being confronted with samples from the Lenski e.coli experiments. It's all about how hot my mining lasers get. |
Sgt Ocker
State War Academy Caldari State
21
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Posted - 2013.10.22 09:28:00 -
[1265] - Quote
Alavaria Fera wrote:Sgt Ocker wrote:Miner Hottie wrote:Great enjoy emptying them every 25 hours, unless someone else empties it first. Passive fun and games. Do you really think there will be syphons that survive for 24hrs?? I'd be surprised if there were many lasted more than 12. But the poses are afkkkkkkk and passiveeeeee Sorry of course they are, how silly of me..
Hangon why if pos's are so passive do I need to spend on average 10hrs pw ( over half the average persons online time) managing my pos's?
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Saeka Tyr
Sanctuary of Shadows Axiomatic Dominion
12
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Posted - 2013.10.22 10:47:00 -
[1266] - Quote
Sgt Ocker wrote: Hangon why if pos's are so passive do I need to spend on average 10hrs pw ( over half the average persons online time) managing my pos's?
other than "picking up materials that accumulated while sleeping" and "putting in more fuel", there really isn't much else for you to do.
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Miner Hottie
Polaris Rising Gentlemen's Agreement
42
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Posted - 2013.10.22 11:00:00 -
[1267] - Quote
Saeka Tyr wrote:Sgt Ocker wrote: Hangon why if pos's are so passive do I need to spend on average 10hrs pw ( over half the average persons online time) managing my pos's?
other than "picking up materials that accumulated while sleeping" and "putting in more fuel", there really isn't much else for you to do.
These mythical self anchoring, assembling, linking and on-lining POS's whom do I acquire them off? It's all about how hot my mining lasers get. |
marly cortez
Mercurialis Inc. RAZOR Alliance
27
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Posted - 2013.10.22 11:48:00 -
[1268] - Quote
Just read the CCP scat left out to warn about these siphons.
Conclusion: Having failed miserably to force players to synchronize there interactions CCP's only recourse was to force asynchronous interaction upon them as punishment for not doing as they were told the first time.
Utterly priceless. |
Sgt Ocker
State War Academy Caldari State
21
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Posted - 2013.10.22 12:00:00 -
[1269] - Quote
Saeka Tyr wrote:Sgt Ocker wrote: Hangon why if pos's are so passive do I need to spend on average 10hrs pw ( over half the average persons online time) managing my pos's?
other than "picking up materials that accumulated while sleeping" and "putting in more fuel", there really isn't much else for you to do. Ok so tell me, how do the raw materials get from 1 pos to another, how do they get into the silos, how does the reaction get started and when needed everything cleared and another reaction get setup, how does the fuel get the 15 jumps from empire to the pos's?? Then on top of that because I run alchemy reactions (not everyone has R64's) everything needs to be hauled to a stationed system, processed then returned to the pos to be reacted.
PLEASE tell me there is a way to automate all those things to be done while I sleep, please please tell me how.. |
Abdiel Kavash
Paladin Order Fidelas Constans
1434
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Posted - 2013.10.22 12:23:00 -
[1270] - Quote
Saeka Tyr wrote:Sgt Ocker wrote: Hangon why if pos's are so passive do I need to spend on average 10hrs pw ( over half the average persons online time) managing my pos's?
other than "picking up materials that accumulated while sleeping" and "putting in more fuel", there really isn't much else for you to do. Confirming POSes never get attacked and don't need a fleet to defend. |
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Alavaria Fera
GoonWaffe Goonswarm Federation
4915
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Posted - 2013.10.22 14:36:00 -
[1271] - Quote
Miner Hottie wrote:Alavaria Fera wrote:Sgt Ocker wrote:Miner Hottie wrote:Great enjoy emptying them every 25 hours, unless someone else empties it first. Passive fun and games. Do you really think there will be syphons that survive for 24hrs?? I'd be surprised if there were many lasted more than 12. But the poses are afkkkkkkk and passiveeeeee The cognitive dissonance in this thread is approaching the levels of a creationist like Ray Comfort being confronted with samples from the Lenski e.coli experiments. shrug There are no goons. The goons' 0.0 dream is over.
"Progodlegend said the goal of N3 is to destroy Goonswarm Federation, but in reality NCdot is in Fountain due to the fact it is virtually the last place there is action." ~NC., Fountain 2013 |
Scrapyard Bob
EVE University Ivy League
1237
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Posted - 2013.10.22 14:43:00 -
[1272] - Quote
- There needs to be more randomness then just "first place, first stealer". If there are 10 siphon units around a POS, they should be processed in a random ordering each hour.
- There should be some sort of selector that lets you pick whether to focus on processed or raw materials to siphon off.
- Waste should be a random amount that hovers around 20% for a small unit in a bell-curve distribution. So you might lose 30% on one cycle at worst, or only 10% at best, but it will average out to 20% over the long run.
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Phoenix Jones
Shockwave Innovations Surely You're Joking
185
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Posted - 2013.10.22 14:54:00 -
[1273] - Quote
Fine with the mechanic, they just should not be usable/dropable by 1 day trial alt character.
1) Should be a requirement that the person be in a corporation to drop the item (pickup could care less, but to set it up, non-npc corp character).
2) Should be a non-trial account.
3) The non-trial account issue can be easily addressed by requiring the person deploying the unit to have anchoring level 4. Anchoring skill cannot be trained on a trial account, which would address that issue. Anchoring level 4 is a decent midway, and most people can train it up in all of 3 days.
Yes I know these things don't need to be anchored, but having the anchoring skill should be a requirement to drop them.
There "probably" should be a cap on how many 1 person can deploy in a 24 hour period. Because having 1 person drop off 120 of these in a hour time-span might be a little.. well ridiculous, but that is a different argument. Long as 1 through 3 are addressed, should be fine with it. Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Tippia
Sunshine and Lollipops
17073
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Posted - 2013.10.22 16:10:00 -
[1274] - Quote
HmmGǪ 30 pages of questions and worries and no additional dev response. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan 2.0. |
Falin Whalen
GoonWaffe Goonswarm Federation
476
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Posted - 2013.10.22 17:01:00 -
[1275] - Quote
Tippia wrote:HmmGǪ 30 pages of questions and worries and no additional dev response. Maybe, they are going, "We should probably rethink this?" but who am I kidding it's CCP. They are like, "Release it as is, we'll deal with how unbalanced/broken it is in a point release SOON(tm)." You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |
Varius Xeral
Galactic Trade Syndicate
1476
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Posted - 2013.10.22 17:25:00 -
[1276] - Quote
The people in charge of sacking the people in charge of this idea have been sacked. Official Representative of The Nullsec Zealot Cabal |
Equaniox Maluran
Grim Determination Nulli Secunda
0
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Posted - 2013.10.22 17:56:00 -
[1277] - Quote
Are siphons going to generate killmails? |
Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1241
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Posted - 2013.10.22 19:05:00 -
[1278] - Quote
Equaniox Maluran wrote:Are siphons going to generate killmails? Yes |
PotatoOverdose
SONS of LEGION RISE of LEGION
421
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Posted - 2013.10.22 19:29:00 -
[1279] - Quote
Tippia wrote:HmmGǪ 30 pages of Goon Tears and no additional dev response. FTFY.
The last 30 pages have mostly been a CFC whine and cheese reception. Page by page, every page.
Geee, I wonder why the entity that holds most of the valuable moons would be opposed to a nerf leveled squarely at moon holders.
TBH, it reminds me of all the PL and Raiden tears on the forums after the Super nerf. Man, the nerf bat's a bich, aint it? |
Omega Flames
Forever Winter The Kingdom of Heaven
68
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Posted - 2013.10.22 20:16:00 -
[1280] - Quote
Miner Hottie wrote:Saeka Tyr wrote:Sgt Ocker wrote: Hangon why if pos's are so passive do I need to spend on average 10hrs pw ( over half the average persons online time) managing my pos's?
other than "picking up materials that accumulated while sleeping" and "putting in more fuel", there really isn't much else for you to do. These mythical self anchoring, assembling, linking and on-lining POS's whom do I acquire them off? those are available in rens. thou you might want to swing by amarr for the self-hauling-product-to-jita-and-fuel-back-from-jita ones and i hear tales that dodixie has a few that self-refine-alchemy. <Munnkeh> i'm gonna use that excuse if i ever kill someone. "look, if you keep meeting ppl, it's bound to happen eventually" http://i.imgur.com/76pQ9.jpg |
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Miner Hottie
Polaris Rising Gentlemen's Agreement
43
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Posted - 2013.10.22 22:52:00 -
[1281] - Quote
Omega Flames wrote:Miner Hottie wrote:Saeka Tyr wrote:Sgt Ocker wrote: Hangon why if pos's are so passive do I need to spend on average 10hrs pw ( over half the average persons online time) managing my pos's?
other than "picking up materials that accumulated while sleeping" and "putting in more fuel", there really isn't much else for you to do. These mythical self anchoring, assembling, linking and on-lining POS's whom do I acquire them off? those are available in rens. thou you might want to swing by amarr for the self-hauling-product-to-jita-and-fuel-back-from-jita ones and i hear tales that dodixie has a few that self-refine-alchemy.
Do that still have do that special on the self assembling POSs were if you buy 5 of them and 50 SOMER blink tickets, you get an Ishuknoe Watch Scorpion? It's all about how hot my mining lasers get. |
Sgt Ocker
State War Academy Caldari State
23
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Posted - 2013.10.22 23:27:00 -
[1282] - Quote
Scrapyard Bob wrote:- There needs to be more randomness then just "first place, first stealer". If there are 10 siphon units around a POS, they should be processed in a random ordering each hour.
- There should be some sort of selector that lets you pick whether to focus on processed or raw materials to siphon off.
- Waste should be a random amount that hovers around 20% for a small unit in a bell-curve distribution. So you might lose 30% on one cycle at worst, or only 10% at best, but it will average out to 20% over the long run.
Why would you bother putting 10 syphons around a pos?? 2 will shut down the average pos and as there would not be enough materials in the cycle to be taken, 8 of the syphons would get nothing. Or maybe it should be as you say evened out, if there are more than 2 syphons on the same hourly cycle - none of them get anything because there is not enough to give them all a cycle, are syphons smart enough to share and take less than its 60 units?. This would meant they work similar to a pos. If there is not enough product for a cycle, the cycle does not run.
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
5
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Posted - 2013.10.22 23:34:00 -
[1283] - Quote
Sgt Ocker wrote:Scrapyard Bob wrote:- There needs to be more randomness then just "first place, first stealer". If there are 10 siphon units around a POS, they should be processed in a random ordering each hour.
- There should be some sort of selector that lets you pick whether to focus on processed or raw materials to siphon off.
- Waste should be a random amount that hovers around 20% for a small unit in a bell-curve distribution. So you might lose 30% on one cycle at worst, or only 10% at best, but it will average out to 20% over the long run.
Why would you bother putting 10 syphons around a pos?? 2 will shut down the average pos and as there would not be enough materials in the cycle to be taken, 8 of the syphons would get nothing. Or maybe it should be as you say evened out, if there are more than 2 syphons on the same hourly cycle - none of them get anything because there is not enough to give them all a cycle, are syphons smart enough to share and take less than its 60 units?. This would meant they work similar to a pos. If there is not enough product for a cycle, the cycle does not run.
It takes 24 hours to fill a siphon up, if you put 10, you don't have to come back every day and empty, they should fill in sucession
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
5
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Posted - 2013.10.22 23:35:00 -
[1284] - Quote
To ANYONE upset about these siphon units
Medium and Heavy units are next
They will target advanced components from complex reactions as well as fullerines
You might as well save some tears for that... |
Orakkus
Wraithguard. Dirt Nap Squad.
219
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Posted - 2013.10.22 23:36:00 -
[1285] - Quote
Kenneth Feld wrote:To ANYONE upset about these siphon units
Medium and Heavy units are next
They will target advanced components from complex reactions as well as fullerines
You might as well save some tears for that...
Was this info given out at Eve Vegas, or is there some other place we could confirm? He's not just famous, he's "IN" famous. - Ned Nederlander
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Sgt Ocker
State War Academy Caldari State
23
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Posted - 2013.10.22 23:44:00 -
[1286] - Quote
PotatoOverdose wrote:Tippia wrote:HmmGǪ 30 pages of Goon Tears and no additional dev response. FTFY.The last 30 pages have mostly been a CFC whine and cheese reception. Page by page, every page. Geee, I wonder why the entity that holds most of the valuable moons would be opposed to a nerf leveled squarely at moon holders. TBH, it reminds me of all the PL and Raiden tears on the forums after the Super nerf. Man, the nerf bat's a bich, aint it? 30 pages of whining?? I've been following this thread pretty closely and only seen a few posts from a couple of different goons. None of which was complaining about the mechanic and why would they it is only going to make their moons more valuable. Goons won't be targeted in any major way by syphons.
I still believe syphons should require the person running it to be online, in system and uncloaked. Thieves should not simply be handed the win by spending 10 mil isk, there should be some risk involved (aside from losing the 10 mil isk) |
Sgt Ocker
State War Academy Caldari State
23
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Posted - 2013.10.22 23:45:00 -
[1287] - Quote
Kenneth Feld wrote:To ANYONE upset about these siphon units
Medium and Heavy units are next
They will target advanced components from complex reactions as well as fullerines
You might as well save some tears for that... I'll have packed up my operation by the time they get released if the mechanic isn't fixed to a workable standard.
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Sgt Ocker
State War Academy Caldari State
23
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Posted - 2013.10.22 23:47:00 -
[1288] - Quote
Kenneth Feld wrote:Sgt Ocker wrote:Scrapyard Bob wrote:- There needs to be more randomness then just "first place, first stealer". If there are 10 siphon units around a POS, they should be processed in a random ordering each hour.
- There should be some sort of selector that lets you pick whether to focus on processed or raw materials to siphon off.
- Waste should be a random amount that hovers around 20% for a small unit in a bell-curve distribution. So you might lose 30% on one cycle at worst, or only 10% at best, but it will average out to 20% over the long run.
Why would you bother putting 10 syphons around a pos?? 2 will shut down the average pos and as there would not be enough materials in the cycle to be taken, 8 of the syphons would get nothing. Or maybe it should be as you say evened out, if there are more than 2 syphons on the same hourly cycle - none of them get anything because there is not enough to give them all a cycle, are syphons smart enough to share and take less than its 60 units?. This would meant they work similar to a pos. If there is not enough product for a cycle, the cycle does not run. It takes 24 hours to fill a siphon up, if you put 10, you don't have to come back every day and empty, they should fill in sucession So no-one is going to go through the system or check the pos for 5 days.. what dream world do you live in? You are obviously 1 who believes pos's are passive income too.
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PotatoOverdose
SONS of LEGION RISE of LEGION
425
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Posted - 2013.10.23 01:27:00 -
[1289] - Quote
Sgt Ocker wrote:PotatoOverdose wrote:Tippia wrote:HmmGǪ 30 pages of Goon Tears and no additional dev response. FTFY.The last 30 pages have mostly been a CFC whine and cheese reception. Page by page, every page. Geee, I wonder why the entity that holds most of the valuable moons would be opposed to a nerf leveled squarely at moon holders. TBH, it reminds me of all the PL and Raiden tears on the forums after the Super nerf. Man, the nerf bat's a bich, aint it? 30 pages of whining?? I've been following this thread pretty closely and only seen a few posts from a couple of different goons. None of which was complaining about the mechanic and why would they it is only going to make their moons more valuable. Goons won't be targeted in any major way by syphons. I still believe syphons should require the person running it to be online, in system and uncloaked. Thieves should not simply be handed the win by spending 10 mil isk, there should be some risk involved (aside from losing the 10 mil isk) Yeah, bull. Page 63 -> 9 CFC posts, Page 62 -> 7 CFC posts, Page 61 -> 8 CFC posts, Page 60 -> 7 CFC posts. And on and on it continues. If you can't see it, then you should get your eyes checked.
30-40% of all the posts in this thread are made by members of the CFC, and the vast majority of the "negative feedback" is coming from CFC members.
If siphons should require the person anchoring them to be online, so should all moon harvesters, refineries, research labs labs, CSAA's, and anything else you can anchor on a pos. That idea is bad and you should feel bad. Also, the CFC have most of the moons worth siphoning, so they absolutely will be targeted, as there's (almost) no one else to siphon. |
Sgt Ocker
State War Academy Caldari State
25
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Posted - 2013.10.23 01:43:00 -
[1290] - Quote
PotatoOverdose wrote:Sgt Ocker wrote:PotatoOverdose wrote:Tippia wrote:HmmGǪ 30 pages of Goon Tears and no additional dev response. FTFY.The last 30 pages have mostly been a CFC whine and cheese reception. Page by page, every page. Geee, I wonder why the entity that holds most of the valuable moons would be opposed to a nerf leveled squarely at moon holders. TBH, it reminds me of all the PL and Raiden tears on the forums after the Super nerf. Man, the nerf bat's a bich, aint it? 30 pages of whining?? I've been following this thread pretty closely and only seen a few posts from a couple of different goons. None of which was complaining about the mechanic and why would they it is only going to make their moons more valuable. Goons won't be targeted in any major way by syphons. I still believe syphons should require the person running it to be online, in system and uncloaked. Thieves should not simply be handed the win by spending 10 mil isk, there should be some risk involved (aside from losing the 10 mil isk) Yeah, bull. Page 63 -> 9 CFC posts, Page 62 -> 7 CFC posts, Page 61 -> 8 CFC posts, Page 60 -> 7 CFC posts. And on and on it continues. If you can't see it, then you should get your eyes checked. 40% of all the posts in this thread are made by members of the CFC, and the vast majority of the "negative feedback" is coming from CFC members. The CFC have most of the moons worth siphoning, so they absolutely will be targeted, as there's (almost) no one else to siphon. If siphons should require the person anchoring them to be online, so should all moon harvesters, refineries, research labs labs, CSAA's, and anything else you can anchor on a pos. That idea is bad and you should feel bad. Could you link me some of the negative feedback these goon toons are posting, I can't seem to find a lot. Yes they have posted a lot, mainly trolling trolls. 1; You aren't anchoring anything on the pos, 2; Why should someone dropping a syphon be able to gain passive isk? 3; There are too many in this thread who (wrongly) believe Pos mining is "passive" income. 4; Placing syphons is too risk free and needs some sort of balance, risk vs reward. 4; CCP have stated they want to lessen the impact of this so called passive income and redistribute the assets but is creating another form of passive income really the way to go?
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