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Raphael Ordo
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Posted - 2005.12.30 10:58:00 -
[1]
(looked through the forum, but didn't find any post that answered all my questions)
I am making a major turn from being a Caldari misslebay, sort to say, to a Drone user.
I've manage to get Gallente Cruiser Level 3, and got a Vexor that I am currently using. Not much more, and I am quite new.. no wait, I am very new at using drones, so any suggestions would be helpful.
My Drone skills are fair, Drones Lvl 4 Scout Drone Operation Lvl 1
- What I want to know is suggestions on what skills to train, what sort of Fitting that would do and what sort drones that would be good Oh, yes.. And what attributes would should I really go for?
Thanks _____________________________ Oh my god! It's full of stars!
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Ravenal
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Posted - 2005.12.30 11:03:00 -
[2]
good perception, ok willpower, good int and mem, crap charisma...
int is just basically a good attribute, got nothing to do with drones really...
train all drones skills but mining drones and go berserkers! (minmatar drone spec) . Ravenal - Fate is what you make of it.
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Nocturnal Avenger
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Posted - 2005.12.30 11:40:00 -
[3]
Originally by: Raphael Ordo What I want to know is suggestions on what skills to train, what sort of Fitting that would do and what sort drones that would be good Oh, yes.. And what attributes would should I really go for?
Get these skills to at least level 4 asap: * Read Manual * Read Forums
:P
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Raphael Ordo
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Posted - 2005.12.30 12:56:00 -
[4]
Edited by: Raphael Ordo on 30/12/2005 12:56:08
Originally by: Nocturnal Avenger
Get these skills to at least level 4 asap: * Read Manual * Read Forums
:P
Lol, aight. Thanks for the help :P Just that not much says about fitting and stuff like that since RMR (on Vexor and drones that is). _____________________________ Oh my god! It's full of stars!
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Orchid Poisonflower
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Posted - 2005.12.30 13:00:00 -
[5]
Skillwise I¦d go this way :
Drones 5 DroneInterfacing 4/5 Scoutdrone 5 Drone Durability 4 Combat Drone 4 Heavy Drones 4 (5 for Using the nasty t2 Heavies) [Racial] Drones Specialisation 4 Drone Navigation / Drone Sharpshooter 3/4/5 -- but they seem slightly bugged atm (see other Posts). Drone Sharpshooter seems only to pay off for Sentries atm,because the normal CombatDrones have a very low Optimalrange)
Get (Armor)Tanking and EnergySkills up, and train the Ships giving bonus (read Gallente Cruiser/BS/AF/HAC for Vexor/Domi/Ishkur/ishtar)
Oh,and dont forget to train "Biting in the desk while Drones do mating or other funny staff" on 5 asap ! ;-)
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Ralitge boyter
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Posted - 2005.12.30 13:58:00 -
[6]
Originally by: Orchid Poisonflower Oh,and dont forget to train "Biting in the desk while Drones do mating or other funny staff" on 5 asap ! ;-)
Drones are just very cudly little things and they like each other very much. ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |
Krltplps
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Posted - 2005.12.30 16:01:00 -
[7]
What drone skills to take should be obvious, so I'll list a few things that might not be.
1) Gal ships are better at armor tanking than shield tanking. If you really want to be a drone combat pilot, don't bother with weapons on your ship and spend that time instead of working on gunnery skills on drone damage skills. (The drones are your weapons!) You'll also want some solid Mechanic, Navigation, and Engineering skills.
2) Drones that get targeted are drones that die. The best tactic I use is to fly in as fast as possible and let all the rats target me, then launch my drones. I've never seen a rat switch targets off me to one of my drones, and I haven't lost a drone in weeks with this tactic. This way of fighting means you don't really need to care about range, so the new Drone Link Module isn't really the best idea. Since you're also not losing drones like mad, the Tier II Large drones are very worth it later on when you get a Dominix.
3) Wondering what to do with those high slots on your ship since there won't be an array of weapons? Nosferatu's. Armor tanking sucks a good amount of cap, and multiple nos's at once is a nice help.
Get into a thorax fast and you can easily do L2's with 5 medium drones.
High: x3 Medium Nosferatu's (2 slots open) Med: 10mn Afterburner, Webby, Cap Recharger Low: x2 Medium Armor Repairers, x2 Armor tanking devices, Cap Power Relay Drone Bay: x5 Medium Drones
For the 2 large slots, stick anything you want and have room for, a drone link module isn't a bad idea if you have the room for it, but you'll rarely if ever use it.
For the Armor Tanking part I'm just using Energized Membranes, any 2 based on what you're fighting....L2 missions are cake and you don't really need the ones you activate for a better resist %, and it's nice to save your cap on the armor repairers. Not sure if this setup would work in L3's, but I'd definately switch from Energized Membranes to the activated type.
I just got into Drone combat myself, so I'm still learning, but that should help somewhat. It's really nice not having to worry about ammo
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Miri Tirzan
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Posted - 2005.12.30 23:37:00 -
[8]
You need very high memory and then perception. If your doing combat, then I would max out my attributes in the following order: memory, perception, Intelligence. Blow off the rest of the attributes at creation.
svetlana - "whining gets you stuff. that is why humans got to the top of the food chain and all the other animals got nerfed."
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Kellaen
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Posted - 2005.12.31 03:58:00 -
[9]
All the above skills listed, but currently drones are in a pretty laclustre state. The ammount of bugs concerning them (many more now thanks to RMR) is a bit disconcerning..
Multiple drones getting stuck together Drones stuck in MWD state Drones stuck in Orbit state Drones slowing to 1-2 m/s via 'return' command. Only fix is to attack a target and re-return them when they break out of the slug pace Drones still not obeying return to drone bay Drone navigation bugging orbital speed (fixed on dev build supposedly) Drones randomly not obeying engage command and instead going off to play in their own little world Drones ignoring ships attacking you
Other annoyances is lack of hotkey commands. No bindable engage, return to bay, etc.
Okay, other then the above, I love my drones
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MWEI
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Posted - 2005.12.31 04:24:00 -
[10]
Quote: All the above skills listed, but currently drones are in a pretty laclustre state. The ammount of bugs concerning them (many more now thanks to RMR) is a bit disconcerning..
Which brings us to the most important skill, either very quick reaction time when click on drone commands, or a lot of patience, and I mean ALOT, because you will really need it when half of your drones decided to commit suicide for the 10sec you were distracted or simply decided they will stop listening to you.
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Raphael Ordo
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Posted - 2006.01.02 14:32:00 -
[11]
Originally by: Krltplps
Get into a thorax fast and you can easily do L2's with 5 medium drones.
High: x3 Medium Nosferatu's (2 slots open) Med: 10mn Afterburner, Webby, Cap Recharger Low: x2 Medium Armor Repairers, x2 Armor tanking devices, Cap Power Relay Drone Bay: x5 Medium Drones
Thanks for the tip, mate! Thanks.
But I wonder, isn't the Vexor better than the Thorax in Drones? As it get 10% more to hitpoints and damage to drones each level. The Thorax doesn't, altough the Thorax seem to be a "stronger" ship.
Hm? What ship should I still go for? _____________________________ Oh my god! It's full of stars!
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Ishtari
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Posted - 2006.01.02 17:26:00 -
[12]
dominix or ishtar those 2 are the drone kings atm.
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Aneeda
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Posted - 2006.01.02 20:55:00 -
[13]
I like carrying around one med armor repair drone in my drone bay so that I can repair any damaged combat drones when a fight is over. It saves me money and time. Not a skill to get right away... but maybe one to shoot for int the future if you want your drones to be a little more self sufficient.
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Krltplps
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Posted - 2006.01.02 21:45:00 -
[14]
The vexor is the better drone ship as far as the 10% buff and added drone space. But I'm a fan of the thorax for a few reasons.
1) Better base armor for easier tanking 2) An added low slot 3) Done space and 10% hp doesn't factor in for me since I rarely lose drones, or even get them damaged for that matter. The added 10% damage is a nice tradeoff though.
It all comes down to personal preferences and playstyle ;)
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Aneeda
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Posted - 2006.01.02 23:29:00 -
[15]
Edited by: Aneeda on 02/01/2006 23:33:39
Originally by: Krltplps
2) Drones that get targeted are drones that die. The best tactic I use is to fly in as fast as possible and let all the rats target me, then launch my drones. I've never seen a rat switch targets off me to one of my drones, and I haven't lost a drone in weeks with this tactic. This way of fighting means you don't really need to care about range, so the new Drone Link Module isn't really the best idea. Since you're also not losing drones like mad, the Tier II Large drones are very worth it later on when you get a Dominix.
I really like Krltplps tanking tactic. It makes sense for someone who is using drones as thier primary attack method. I got interested in drones early on because I used them to protect myself while solo mining (still do). So I ended up developing the opposite of this strategy. I want my drones to keep the pirates off my ship so I micromanage them from as far away as possible and then repair them with a repair drone when they are done.
Later on when you are fighting more difficult rats... targetting becomes a consideration. If your targetting systems are getting jammed and you cant get a lock... your drones will sometimes not engage at all if they were released after your ship was targetted or they will attack multiple targets and be less effective since you cant micromange who they are attacking. Its really important to keep your drones engaged on the same target until it is dead.
Oh... and I use Vespa's for medium drones. They have good shields and there isnt anything out there that I am aware of that buffs a drones shields... so it balances the hp/shield points for me. |
J Dubbs
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Posted - 2006.01.06 23:47:00 -
[16]
Originally by: Orchid Poisonflower Skillwise I¦d go this way :
Drones 5 DroneInterfacing 4/5 Scoutdrone 5 Drone Durability 4 Combat Drone 4 Heavy Drones 4 (5 for Using the nasty t2 Heavies) [Racial] Drones Specialisation 4
hmmm... around how much SP is that in total? thanks.
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Orchid Poisonflower
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Posted - 2006.01.07 10:03:00 -
[17]
This weekend I finished (temporarily) my Drone-Skilling:
Drones/Interface/Scout/Heavy/Navigation/Sharpshooting @5 4xRacialSpecc / Durability/Combat/Mining @4 EW/Repair/Sentry @3
= 5,000,395 SP
fyi: Flying almost only Gallente Droneships since starting to play 13 Month ago
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MWEI
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Posted - 2006.01.07 20:53:00 -
[18]
If you want to go drones fly galente ships,
its pointless to specialize in drones in any other race's ships.
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kahle
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Posted - 2006.01.08 13:58:00 -
[19]
to stop your drones going off on one and attacking whatever they feel like have someone in a gang with you, they dont have to be in the same system or anything like that. just the fact that a gang is open stops their wayward habits.
speculation is that at some point code was brought in to stop drones attacking gang members.
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Bermag
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Posted - 2006.01.10 13:25:00 -
[20]
If you are going to use Cruisers for a while I would wait training the heavy drone skills and concentrate on the other skills. With a Vexor you can only carry 3 heavy drones but could carry for example 5 medium and 5 Light drones. Also the medium/light drones are better against smaller targets.
Getting drone interfacing is IMO a priority. You get 20% damage/ level. Getting DI up to lvl 3 does not take that long.
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Bermag
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Posted - 2006.01.10 13:25:00 -
[21]
If you are going to use Cruisers for a while I would wait training the heavy drone skills and concentrate on the other skills. With a Vexor you can only carry 3 heavy drones but could carry for example 5 medium and 5 Light drones. Also the medium/light drones are better against smaller targets.
Getting drone interfacing is IMO a priority. You get 20% damage/ level. Getting DI up to lvl 3 does not take that long.
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