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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Sorcerror
SteelFactory Inc. Legion of xXDEATHXx
1
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Posted - 2013.07.16 13:57:00 -
[811] - Quote
Suggestion: T2 Tactical Cover Ships - "Pit Stop" Logistic Battlecruiser Tags: t2 Ships, Ships, Logistics, PVP, Modules. Note: Introducing new kind of T2 Battlecruiser which fill the niche of unscannable Pit Stop During the fights, With allowance to Fit Noise Screen Generators - 4 kinds of short range Racial Modules that can target one ship , making targeted Ship (of correct race depending on kind of module) Immune to Scan with combat probes completely. Allow Script that return the Noise cover to Tactical Cover Ship . Modules should be needy of CPU, and require same mechanics of using Xtra Hi slot for one more module only by fitting another medium slot module (same mechanics as with command links/processors) Capital ships should be immune to the module.. + Bonuses for Combat/Repair Drones output. or Mixed added bonuses (lesser than for logistic ships for remote shield and remote armor rep) + Add to those ships role Cap boosting bonuses and Structure Repair Bonuses filling the holes of modern small ninja gang/fleet warfare and also create uses for such ships outside of "covering important ships" Role. This create ship which can be unscannable pitstop, with ability to cover 1-2 -3 ships under its cover if fitted solely for this puprose (thus disalowing himself to be combat ship), and also could perform as cap/structure specialised logistics or to be bigger and more expencive and heavy logistic ship but with lesser output and range of shield/armor transfers |
Sorcerror
SteelFactory Inc. Legion of xXDEATHXx
1
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Posted - 2013.07.16 14:15:00 -
[812] - Quote
Suggestion: Introduce Faction Bomber Ships Tags: Ships, Faction. Note: Introduce Faction Bomber ships that will combine (in ballanced way ofc) Stats from 4 racial bombers and bonuses of Electronic attack frigates (perhaps in lesser amount) - Creating Gurrista Bomber with ECM bonus, Guardian bomber with Web Bonus, Serpentis Bomber with Scram/Dis range bonus, BR bomber with tracking disruptor bonus. Those will be Hi-Class more solo/small gang/ninja oriented expencive small and very annoying ships. |
Photon Ceray
Caesar Lile Directorate
79
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Posted - 2013.07.16 14:20:00 -
[813] - Quote
Suggestion: Add a button to "Selected Item" to jump through ship for Black ops and Titans, so that players don't have to spam right click! Keywords: Bridge, Selected Item, PVP, Black ops, Titans, button, usability, interface |
Echo Mande
49
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Posted - 2013.07.16 14:32:00 -
[814] - Quote
Suggestion: Give sentry drones limited mobility. Allow Sentries to move and follow ships at up to 150 m/s. Sentries should not have MWD and should be able to fire while moving. Tags: Drones. |
Terranid Meester
Tactical Assault and Recon Unit
157
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Posted - 2013.07.16 14:38:00 -
[815] - Quote
Suggestion: Add a drone booster for slot 3 Keywords: Drones Note: Currently ships that don't use missile launchers cannot benefit from a slot 3 booster. Make it possibly available via the fw lp store if unable to be implemented into the current gas sites. |
Vartan Sarkisian
Inner Visions Of Sound Mind
101
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Posted - 2013.07.16 15:02:00 -
[816] - Quote
Suggestion: A button to toggle grouping of weapons
Notes: when ratting I want to be able to easily group all my gun/lasers for the cruisers and bitter, and then move them to smaller groups for frigates. for example I am ratting in an Apoc, I want to press a button that would enable me to toggle between pre-defined setups that I make.
press 1 - all eight lasers grouped press 2 - groups to 2 x 4 lasers press 3 - groups to 4 x 2 lasers
this would enabled me to quickly group and ungroup weapons rather than shift drag one at a time
keywords: pve I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die. |
NorthCrossroad
EVE University Ivy League
52
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Posted - 2013.07.16 15:04:00 -
[817] - Quote
Suggestion: Give sentry drones moving/tractor beam ability - f.e. a ship module that allows a ship to pull sentries alongside the ship. Tags: drones, PvP |
Dersen Lowery
Laurentson INC The Last Chancers.
615
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Posted - 2013.07.16 15:20:00 -
[818] - Quote
Suggestion: If a fleet member is not in system with you, replace the Warp To option with Set Destination to the system they're in at the time the command is issued.
Tags: Fleet, UI Proud founder and member of the Belligerent Desirables. |
DG Ale
TSOE Po1ice TSOE Consortium
9
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Posted - 2013.07.16 15:32:00 -
[819] - Quote
Suggestion in 8 words : Show damaged drone info while in drone bay.
Tags: Drones |
Sorcerror
SteelFactory Inc. Legion of xXDEATHXx
1
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Posted - 2013.07.16 15:33:00 -
[820] - Quote
Suggestion: Add to Planetary Infrastructure More Graphic Appeal with Type/Suggestions. Tags: PI, UI Note: Add To Pi tab in Industry window more friendly, detailed and graphic appeal, Including Planet Type Icon, and Removable and Sortable (as overview) Columns of : Storages (total), Launchpads(total), Basic Factories(total, etc) and Removable Graphic Icons for Extractors (Under Extractors Tab (Icon:Heads) ), and 3 most produced p1-p4 producs on planet, giving to manufacturer glimpse which planet it is. |
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Vartan Sarkisian
Inner Visions Of Sound Mind
102
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Posted - 2013.07.16 15:40:00 -
[821] - Quote
Suggestion: A quicker way to grind standings with NPC Corps.
Notes: I need at least 6.67 standing to get perfect refine, I am currently at 3.64, it is soul destroying grinding all those missions. perhaps review the percentage increase, or reducing the 14 mission threshold to 7 or 8 maybe so there is light at the end of the tunnel.
Keywords: missions, standings. I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die. |
DG Ale
TSOE Po1ice TSOE Consortium
9
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Posted - 2013.07.16 15:43:00 -
[822] - Quote
Suggestion : In the ship fitting window, toggle modules on to see the stat change. i.e. DC and hardeners etc etc.
Tags : UI |
Vartan Sarkisian
Inner Visions Of Sound Mind
102
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Posted - 2013.07.16 15:44:00 -
[823] - Quote
Suggestion: Allow micro movement of PI structures from arrow keys on board.
Notes: All that do PI, strive for the narrowest of gaps between buildings so our links take up the smallest amount of CPU/PG, and we all get RSI doing it trying to move 1000th of a mm on the screen, so allow to either move the buildings with very slight increments using the keyboard arrow keys
keywords: PI I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die. |
Photon Ceray
Caesar Lile Directorate
81
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Posted - 2013.07.16 16:29:00 -
[824] - Quote
Suggestion: Implement Un-learn skill, limit it to Level 5 skills, only once per year like attribute remaping. at implementation allow 2 skills to be untrained, since many intermediate players trained wrong skills unknowingly. If a player removes a dependency skills - e.g logistics- and they have tactical reconfiguration trained, then they can remove logistics V but tactical reconfiguration and all skills depending on Logistics V will become inactive until the player retrains the needed skill. this is an almost un-abusable method.
Keywords: Skills, skill training, new player, remap, unlearn, skill remap, skill unlearn. |
Photon Ceray
Caesar Lile Directorate
81
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Posted - 2013.07.16 16:42:00 -
[825] - Quote
suggestion: implement inventory filtering by categories and size simultaneously, equivalent to markret categories, with a button to enable each: E.g:
Level 1> Type: Ship Fitting, Industry, Science, Mining, Exploration, Trade Level 2> Category: e.g: under ship fittings: Type: Module, charge, ship equipment, rigs, and sybsystems. Under industry: Advanced Materials, Moon Materials, Planetary materials, minerals....etc. you get the idea. Level 3 > Size: Capital, battleship, frigate, under ship fitting, other things under other types.
I am sure there are many flaws in what I wrote above, but this is a concept, an idea. perfect execution depends on what you at CCP can do with it.
Keywords: sorting, inventory, UI, usability, filtering, categories
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Klandi
Consortium of stella Technologies
135
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Posted - 2013.07.16 16:59:00 -
[826] - Quote
Suggestion: Selectable background and front light source when viewing a ship with show info
Note: Currently it is a black/dark blue background that doesn't show the ship in its best light. Having selectable background and front light source will allow the models to be appreciated much more I am aware of my own ignorance and have checked my emotional quotient - thanks for asking |
jonnykefka
Adhocracy Incorporated Adhocracy
216
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Posted - 2013.07.16 17:43:00 -
[827] - Quote
Suggestion: Visible wormhole polarization timer Keywords: UI, Wormholes
Note: The best solution would probably be to add something to the bracket in space, because polarity is not just wormhole-specific, it is jump-direction-specific. |
Quintessen
Orion's Belt Mining and Pharmaceuticals
130
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Posted - 2013.07.16 18:01:00 -
[828] - Quote
Suggestion: Keep shields from recharging in station or make it so armor and hull recharges as well. Keywords: Balance Note: Currently shield-tanked ships have a major advantage in both PvP and missions with their ability to instantly heal when docked up. That's a major advantage that armor and hull-tanks (e.g. Orca) don't have. |
Quintessen
Orion's Belt Mining and Pharmaceuticals
130
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Posted - 2013.07.16 18:04:00 -
[829] - Quote
Suggestion: Introduce a concept of drone reserves for those ships that have them. Keywords: Drone, UI Note: If I have more drones than I can launch, then the remaining ones should be reserves and automatically replace the damaged or destroyed ones. |
Quintessen
Orion's Belt Mining and Pharmaceuticals
132
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Posted - 2013.07.16 18:06:00 -
[830] - Quote
Suggestion: Add the ability to see, in summary, what your PI planets are actually producing without pulling up the actual planet screens. Keywords: UI, PI |
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Quintessen
Orion's Belt Mining and Pharmaceuticals
132
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Posted - 2013.07.16 18:13:00 -
[831] - Quote
Suggestion: Allow fleet members to see the details of the mission the fleet is currently doing, including when it's done. Keywords: Group play, UI |
Photon Ceray
Caesar Lile Directorate
82
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Posted - 2013.07.16 19:25:00 -
[832] - Quote
Suggestion: Save job sets for fast jobs (such as some item inventions or ammo manufacturing) with defined facilities and everything. if I am going to manufacture 1000 warp disruptor IIs then please don't make me have to do the same clicks 100 times!
Keywords: industry, jobs, manufacturing, research, interface, usability, pre-saved, saved jobs, pos |
Photon Ceray
Caesar Lile Directorate
82
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Posted - 2013.07.16 19:30:00 -
[833] - Quote
Suggestion: Make selecting job slots automatic, so that it automatically selects the slots available "now", give an option to select "soonest" jobs if none are available now, with displaying how long it'll take until the job starts. this in conjunction with "select multiple jobs of the same type at once" suggestion can simplify a lot of pointless mindless clicking.
Keywords: Keywords: industry, jobs, manufacturing, research, interface, usability, pos, production, clicking, queuing, automation. |
Photon Ceray
Caesar Lile Directorate
82
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Posted - 2013.07.16 20:10:00 -
[834] - Quote
Suggestion: Make chat links have different colors depending on what they are, rather than all being orange. e.g character names in cyan, contracts in yellow, solar systems by their security status and so on.
Keywords: chat, text, links, colors, interface, reading, clarity. |
Vincent Athena
V.I.C.E. Aegis Solaris
2034
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Posted - 2013.07.16 20:35:00 -
[835] - Quote
Suggestion: Ban ISBoxer and any other method of copying keystrokes to multiple clients. Keywords: EULA
Comments: A simmering issue for many. It has been ruled OK by CCP, but many think it should be considered another form of botting, and should be added to the EULA violation list. http://vincentoneve.wordpress.com/ |
Okapist
The First Foundation SOLAR FLEET
16
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Posted - 2013.07.16 20:57:00 -
[836] - Quote
Suggestion: Let's abandoned structures, like pos without fuel, have 0% shield instantly and armor decreasing from 100% to 0% in a week or two. Keywords: Structures, POS, ihub, Garbage Note: There a lot of garbage in the space. Kill all of it requires a lot of time. And no fun. Give them no shield instantly, when fuel is out. No sheld recharge. And armor decrease to 0% in some time. Armor decrease needed to ihub. There too many armor hp. |
Quintessen
Orion's Belt Mining and Pharmaceuticals
135
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Posted - 2013.07.16 21:07:00 -
[837] - Quote
Suggestion: Show incoming damage, before and after resists graphically and how that damage is composed. Keywords: UI, Learning Note: This is currently no way to figure out what kinds of damage you're being hit with without going to a website and looking it up. This means you cannot learn about damage compositions in game. And everyone includes the damage and resistances in their bio. |
Quintessen
Orion's Belt Mining and Pharmaceuticals
135
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Posted - 2013.07.16 21:14:00 -
[838] - Quote
Suggestion: Add a combat info panel for your currently selected target. Keywords: UI, Quality of life Note: Basically there are details that I only want on my selected target. It could include the ship type, class, various velocities, range to target, known weapon systems, average resisted DPS, DPS from target... the things that are useful in that situation. It should have some very basic configurations, but nothing crazy. I do not want this for every target at once, but I should be able to get this for any target once I'm locked. |
Quintessen
Orion's Belt Mining and Pharmaceuticals
135
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Posted - 2013.07.16 21:17:00 -
[839] - Quote
Suggestion: Add a home region to corp recruitment bulletins. Keywords: Corp management, Recruitment Note: High sec is not specific enough for some people who want to join a corp, but like operating out of certain parts of high sec. |
Marc Rova
SUNDERING Goonswarm Federation
0
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Posted - 2013.07.16 21:57:00 -
[840] - Quote
Suggestion: Allow more than 1 jump clone to be stored in a station Keywords: clone, training, jump clone, jumpclone, implant, implants |
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