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FoRGyL
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Posted - 2005.11.28 11:23:00 -
[1]
Hi
So is the little increase that we have seen in activity in lowsec over the last few months totally stop now when everyone can just sit and pwen Lv4.s again?
Ok they give less then before but will be VERY easy after this patch or am I missing something?
Should a move of killmission agents to lowsec be that bad and so on or will these changes make people dare to go out to lowsec?
Basicly what impact will it have
-out- ********************************************************* Pay or don't!
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DaMiGe
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Posted - 2005.11.28 11:43:00 -
[2]
well, i recon (like spawns) the lower sec u go the better the agents is. for example lvl4 +4 againt in 0.1 gives more bonus then one in 0.9
im not very experianced about missions, i dont do them, i just kill the people that do them
---> My vids <--- latest movie = the lottery |
Grimwalius d'Antan
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Posted - 2005.11.28 12:35:00 -
[3]
Hi sec is too lucrative. even though low sec and 0.0 is endlessly more profitable, hi sec offers too much ISK to bother going for the bigger bucks. Level 4 agents are perhaps the number one perp here.
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without
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Posted - 2005.11.28 12:44:00 -
[4]
Originally by: Grimwalius d'Antan Hi sec is too lucrative. even though low sec and 0.0 is endlessly more profitable, hi sec offers too much ISK to bother going for the bigger bucks. Level 4 agents are perhaps the number one perp here.
its stupid to have any agents > lvl 2 in empire
why would they agents get a lone guy to kill rats for them when concord live in empire and can WTF pawn anything.
move all lvl 3 agents to <0.4, move all lvl 4 agents into 0.0
ppl will ***** and cry but lvl 4s should never of been in empire space tbh
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FoRGyL
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Posted - 2005.11.28 13:33:00 -
[5]
Yeah in a RP aspect so many ebil things in Hisec isen't very smaty, but how much worse is this gonna be after patch is the q. And this is a complex issue aswell isen't it?
-out- ********************************************************* Pay or don't!
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EwokPoacher
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Posted - 2005.11.28 17:49:00 -
[6]
Yeah when you think about it, from a RP standpoint, how do all those Angel, Gurista, and Serpentis Battleships get past stacmon adart ect and make it all the way to Oursuleart? Doesn't make much since, MAYBE for Serpentis, but definatly not for the others. If the agent was in high sec but the missions were ALL in low sec/0.0 maybe, but still kinda lame even then.
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Skyscorcher
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Posted - 2005.11.29 04:18:00 -
[7]
Originally by: Grimwalius d'Antan Hi sec is too lucrative. even though low sec and 0.0 is endlessly more profitable, hi sec offers too much ISK to bother going for the bigger bucks. Level 4 agents are perhaps the number one perp here.
The issue is more of a lack of risk then anything else. You go into low sec and you're apt to get your pimped out mission running battleship blown up. Most people just don't want to have deal with that. *Shrugs* ______________________________
PLAY LIKE YA GOT A PAIR! |
Gabby05
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Posted - 2005.11.29 11:29:00 -
[8]
I heard that the agents in the nezxt patch will be spread out, instead of grouped up like in Rens
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Maia Caedes
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Posted - 2005.11.29 12:58:00 -
[9]
Mission whoring is a seperate part of the game, as is trading or pirating.
Why force people to enter a PvP area when they are clearly not equiped for that setup? Im not saying that there shouldnt be a risk for higher lv missions but moving ALL lv 3 and 4's into low sec is unfair.
What would be better is moving all the higher quality lv 3 and 4's into high sec. That way at least people have a CHOICE
;)
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pfffft
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Posted - 2005.11.29 13:39:00 -
[10]
Edited by: pfffft on 29/11/2005 13:41:14 Edited by: pfffft on 29/11/2005 13:40:18
Originally by: Maia Caedes Mission whoring is a seperate part of the game, as is trading or pirating.
Why force people to enter a PvP area when they are clearly not equiped for that setup? Im not saying that there shouldnt be a risk for higher lv missions but moving ALL lv 3 and 4's into low sec is unfair.
What would be better is moving all the higher quality lv 3 and 4's into high sec. That way at least people have a CHOICE
;)
why not transferring 25 billion isk/month to each account or char by ccp? then u could choose the lowest risk - not playin - and get rich
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Irashi
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Posted - 2005.11.29 16:20:00 -
[11]
I can understand moving the higher quality lvl4 agents out into low sec, but moving them all into 0.0 will **** far too many people off. Stations are scarse enough out there as it is and a lot of them regularly light up the map as they're already sitting on choke points. The few stations that will have the high quality lvl4s will attract traffic and they're just going to be blazing red spots on the map. __________________________________________________
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Anjerrai Meloanis
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Posted - 2005.11.29 18:55:00 -
[12]
Edited by: Anjerrai Meloanis on 29/11/2005 18:57:28 apart from earning isk from your pirating endeavors how else do you earn isk? or do you use an alt?
people have to earn isk in a fairly safe manner to get blown up repeatedly in pvp uh.
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Corvus Dove
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Posted - 2005.11.29 21:31:00 -
[13]
Originally by: Maia Caedes Mission whoring is a seperate part of the game, as is trading or pirating.
Why force people to enter a PvP area when they are clearly not equiped for that setup? Im not saying that there shouldnt be a risk for higher lv missions but moving ALL lv 3 and 4's into low sec is unfair.
What would be better is moving all the higher quality lv 3 and 4's into high sec. That way at least people have a CHOICE
;)
This is the flaw of carebear thinking.
There are no "separate parts" of EVE. It's one EVE. You play any of it, you play all of it. The more CCP uses modules to resolve balance issues instead of systemwide rules, the more control CCP will have over how EVE works. CCP, please keep this in mind before swinging the nerfbat. |
FoRGyL
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Posted - 2005.11.30 10:21:00 -
[14]
Originally by: Corvus Dove
Originally by: Maia Caedes Mission whoring is a seperate part of the game, as is trading or pirating.
Why force people to enter a PvP area when they are clearly not equiped for that setup? Im not saying that there shouldnt be a risk for higher lv missions but moving ALL lv 3 and 4's into low sec is unfair.
What would be better is moving all the higher quality lv 3 and 4's into high sec. That way at least people have a CHOICE
;)
This is the flaw of carebear thinking.
There are no "separate parts" of EVE. It's one EVE. You play any of it, you play all of it.
Taht is my view aswell but as we have learned that is getting more and more apart, but econmy and such things will always keep the worlds toghter. This is ßbout the whole game tbh.
If peps can just get a lane and be alone in it just pumping out isk in a very safe manner, will there be Macro mission runners ?
On a serious note. It's to safe to get out all that isk in Hisec, as mining in there wasen't good enough in the first place?
-out- ********************************************************* Pay or don't!
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Larsson7
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Posted - 2005.11.30 13:32:00 -
[15]
Any agents that I run are in 0.3 and below so I have no beef with Agents being moved to low sec.
If we are trying to keep the game as realistic as possible in terms of game mechanics - can someone explain why all agents of the Caldari State or Minmatar Republic would all live in their enemies territories? Yes - I can understand why someof them would, however, why would ALL Lvl 4 agents live outside of their own empire?
People need to realise that many people who pay for this game, just as you do, relly enjoy doing Lvl 4 missions in safe Empire space. Why is this such a huge problem for all of you? Some people like living in 0.0 exclusively. Should carebears start petitioning CCP to move all 0.0 dwellers into Empire? Not at all since they dont particularly care if 0.0 residents never leave those areas.
I dont think its too much to ask to leave people who want to live in Empire alone. That is their choice and they pay the same money as you for this.
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HUGO DRAX
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Posted - 2005.11.30 14:10:00 -
[16]
I dont get this force everyone into lowsec so I can PvP, if you want PvP go wardec a corp in empire or go to 0.0 and fight, there are plenty of PvPers in 0.0.
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Xantina
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Posted - 2005.11.30 15:00:00 -
[17]
Edited by: Xantina on 30/11/2005 15:00:32
Originally by: HUGO DRAX I dont get this force everyone into lowsec so I can PvP, if you want PvP go wardec a corp in empire or go to 0.0 and fight, there are plenty of PvPers in 0.0.
If you read carefully you'll see that most pirates aren't looking for a brush with a pvp rigged HAC that's loaded for bear but rather some mining-laser wielding ORE barges who will cough up a nice ransom without much of a hassle
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Nazzerin
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Posted - 2005.11.30 15:06:00 -
[18]
Edited by: Nazzerin on 30/11/2005 15:07:18
Originally by: FoRGyL Hi
So is the little increase that we have seen in activity in lowsec over the last few months totally stop now when everyone can just sit and pwen Lv4.s again?
Ok they give less then before but will be VERY easy after this patch or am I missing something?
Should a move of killmission agents to lowsec be that bad and so on or will these changes make people dare to go out to lowsec?
Basicly what impact will it have
-out-
None what so ever. Ofcourse if u gate camp it will bring more targets, but thats it. Cause the big problem with missions in low sec space is that mission runners enjoy the saftey of having their mission spawn beeing put offplane 99% of the time by the so called random mission generator.. Most of the times u need to launch an Observator deep space probe to even pick em up. And i can tell you it takes ages to find some1 starting with that probe. I thought that low sec should have some risks involed in it.
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Tai Shen
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Posted - 2005.11.30 15:32:00 -
[19]
Shifting all of the level 4s into 0.0 hands control of them to the 0.0 controlling corps with no effort on their part. It just becomes another high value resource that is under utilised because the controlling organisations are too small or too focussed on defence to bother with them.
Personally I don't mind them being in low sec on a sliding scale of risk to reward. That for me works well on a story basis - high influence agents offering prime contracts to change the face of low sec space. Of course there is always the risk that the pirates will camp popular agents. Of course it could still work if the agents were in empire space but the missions were in low sec.
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Sleeping with prostitutes is like making your cat dance on its hind legs. You know its wrong, but you kid yourself they're enjoying it. |
FoRGyL
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Posted - 2005.11.30 16:53:00 -
[20]
Originally by: HUGO DRAX I dont get this force everyone into lowsec so I can PvP, if you want PvP go wardec a corp in empire or go to 0.0 and fight, there are plenty of PvPers in 0.0.
Thing is this is one game not 2. Ofc I want more targets in the belts, but I want a community in lowsec aswell not just a few lowsec hotspots.
And the following would prolly be that the amount of missionrunners that wil be present in the good spot will prolly be able to defend themselves aswell as someone mention catching em aren't that easy and they would have a risk vs that cash they pwen in.
F1-F8 20 mil isk Ty, atleast mining is timeconsuming and more profitable in lowsec ..i think.
went fast here but but
-out- ********************************************************* Pay or don't!
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Grankor
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Posted - 2005.12.01 02:36:00 -
[21]
Well, if they did that, then gate campers would sit at agent locations, and nobody would run agent missions.
I dont really see anything wrong with people running lvl 4's in low sec, as there are hazards like gate camps and probes.
Lvl 3's in low sec......meh...... Most lvl 3 runners are either in a BC that is easy picking for a ganking BS anyways, or flying BSs with little skills. So, low sec is plenty dangerous for them :)
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Nazzerin
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Posted - 2005.12.01 08:09:00 -
[22]
Still dont get it why 99% off all missions is generated at an offplane spot that takes Observator Deep space probe to find. Even if the mission so is 1au away it's most of the times impossible to find with any other probe then the biggest one. Kinda strange. Now im not asking for missions to be put so each and every noob with astrometics L1 can find em, but cmon. As it is now catching mission runners is extremly hard, close to impossible. So there is close to no risk doing missions in low sec. More risk to travell from gate a-b in aunenen for example then doing missions for 40min in there.
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ArchenTheGreat
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Posted - 2005.12.01 09:52:00 -
[23]
I think lvl4 in RMR will be much harder than now. You will have jamming/tracking disrupting rats in spawns. I went to 4/10 Gurista complex on SiSi in my Brutix and got jammed most of the time (looks like they use mutlispecs not racial jammers). SO you must cripple your tank to fit ECCM or use FOF missiles. Both solutions making rating harder. Add to this scrambling rats in belts in empire and you have complete view of hard life of mission runner in RMR world.
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FoRGyL
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Posted - 2005.12.01 15:57:00 -
[24]
Originally by: ArchenTheGreat I think lvl4 in RMR will be much harder than now. You will have jamming/tracking disrupting rats in spawns. I went to 4/10 Gurista complex on SiSi in my Brutix and got jammed most of the time (looks like they use mutlispecs not racial jammers). SO you must cripple your tank to fit ECCM or use FOF missiles. Both solutions making rating harder. Add to this scrambling rats in belts in empire and you have complete view of hard life of mission runner in RMR world.
We can only hope, but still I don't think the risk vs reward is achived. to easy to counter? but if it is harder then good news!
-out- ********************************************************* Pay or don't!
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LUKKAT
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Posted - 2005.12.01 21:25:00 -
[25]
Taht is my view aswell but as we have learned that is getting more and more apart, but econmy and such things will always keep the worlds toghter. This is ßbout the whole game tbh.
If peps can just get a lane and be alone in it just pumping out isk in a very safe manner, will there be Macro mission runners ?
On a serious note. It's to safe to get out all that isk in Hisec, as mining in there wasen't good enough in the first place?
-out-
littl story first or second week into the game i started running lvl 2s in the jel area in my hard mined celetis.
thanks to tiller and lexxxx i lost 2 of those before someone warned me of the dangers of the region. also the fact those guys ganked 22 noob ships or haulers in a few hours made a lasting impression and influenced my game time.
So i just sat in empire running lvl 4s with a friend making 100mil a day and ignored the lower sec regions of space. boredom pushed me to a 0.0 corp and finally realised with instas and well setup ship u are almost imune to pirate activity.
so i blame beer n kebabs for creating the "carebear" community
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Schiklegruber
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Posted - 2005.12.11 09:48:00 -
[26]
How are you guys expecting to find easy kills with good loot onboard if the not so experienced (wether in skillpoints or pvp experience) would only be able to make decent $ in low sec ?
As a noob, I havent got a clue about rewards in lvl3 or 4 comlexes, but sticking to lvl2 and mining Veld would make progressing in the game (buying skillbooks and better equipment) a bit to slow for most people I reccon.
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Wee Dave
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Posted - 2005.12.11 16:00:00 -
[27]
Either low-sec mining isn't profitable enough, or high sec missions are too profitable. I'm making about 11 million an hour and I haven't got my social skills to 5 yet, nor do I have the connections books. Mining hemo in a battleship wouldn't give me that much and I don't think Hed would either. You'd need 0.0 ore to make it profitable. Or a big mining op and a cov.
Every level 4 mission is hard the first time ... after that, it's math and memory.
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Montague Zooma
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Posted - 2005.12.11 17:33:00 -
[28]
Originally by: Corvus Dove
This is the flaw of carebear thinking.
There are no "separate parts" of EVE. It's one EVE. You play any of it, you play all of it.
Yes, yes, and as we all know, Eve is all about being a pirate or a pirate's target. Anything else is just window dressing.
What about all those traders scanning the database and making trades while docked? Shouldn't there be some way we can shoot at them too? All those people docked in stations are just getting a free ride!
And what about those people who aren't logged in? Being offline is no excuse. The ships of offline players should be sent via autopilot on routes through low sec space at least once every couple of hours just to make sure pirates have enough to shoot at. As it is now, logging off for the night is risk free and we can't have that!
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Dryxonedes Sae
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Posted - 2005.12.11 17:47:00 -
[29]
I've done both the 0.0 npc'ing and lvl 4 whoring route, and i don't think it would be unreasonable to move missions to areas where the systems natural security lvl could see you facing the same rats. I.E. 1's and 2's in 0.5+, 3's in low sec, 4's in no sec. There are enough low sec areas to allow people to still run lvl 3 missions to their hearts content, and a higher non-pirate presence in low sec would make life more difficult for pirates, due to more corps banding together to hassle the pirates. That would be suitable risk/vs reward for me. Plus side would also be it gives reforming pirates an easier option to raise their sec rating. Life sucks, get a #'n helmet. -Denis Leary |
Scalor Valentis
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Posted - 2005.12.11 17:51:00 -
[30]
Well, i had a huge ass tread somewhere burried alredy month earlier abaut this very subjekt.
Everyone sed in there that even if you make 1.0 - 0.5 less profitable, no one whuld move to 0.4> because its crawling with pirates (untrue)
Also, i dont see problem doing agents in 0.4 at all, get instadock and you are invurnable even doing agents in 0.0
as agents are in unscannable instant-like dedspace complexes
go go ccp
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