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Juno II
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Posted - 2005.11.28 00:26:00 -
[1]
Why not make a small EVE radio client and server ingame. the Radio servers shouldnŠt be hosted on EVE servers but either local, or remote (connect to another server if this isnŠt to much work). And with ability to talk in the mic, with listerners. making EVEn (haha)mining fun. people making long trips in transportships can listen to radio and news fron around the Universe of EVE.
if i would have the chance i would even pay for secret information so people would Need to listen to my radio (of course commercials will pay that :D ) and VOILA! more things to make profit on. And absolotly more fun than just listen to EVE music.
The servers could just provide with only a listing and some info about the Radio servers. What do you all think ?!
/Juno Ginnungagaps Rymdfarargille |
theRaptor
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Posted - 2005.11.28 01:01:00 -
[2]
And why would CCP waste effort doing this when WinAmp and Teamspeak already exist?
I, don't, think, you, trust, in my self-righteous suicide. |
Qvirk
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Posted - 2005.11.28 01:13:00 -
[3]
Originally by: theRaptor And why would CCP waste effort doing this when WinAmp and Teamspeak already exist?
Becouse a nice list ingame and installed programs with the game would make more encourage people to listen and broadcast.
And remove the or develop the jukebox of the game, And becouse other MMOGs does not have it. EVE is a great game but should not stop developing to reach even higher goals.
Admit that even if there allready are alternative ways, Atleast an ingame client and listing would rock!
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Juno II
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Posted - 2005.11.28 01:21:00 -
[4]
Originally by: Qvirk
Originally by: theRaptor And why would CCP waste effort doing this when WinAmp and Teamspeak already exist?
Becouse a nice list ingame and installed programs with the game would make more encourage people to listen and broadcast.
And remove the or develop the jukebox of the game, And becouse other MMOGs does not have it. EVE is a great game but should not stop developing to reach even higher goals.
Admit that even if there allready are alternative ways, Atleast an ingame client and listing would rock!
Yeah, i was thinking that there should be Public and Private channels
Public, as in Public, for everyone. name, description, ping, listerners, allowed listerners, information button (more information about what is broadcast).
Public the same as above but for, ex only corp or alliance members. maybe a paychannel : ) so you can hire people to make investigations and reports.
plz come with your ideas!
/Juno Ginnungagaps Rymdfarargille |
Sergius
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Posted - 2005.11.28 04:13:00 -
[5]
That is a really good idea. After all space ships do have radio communications.. just not the ones in EVE.
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theRaptor
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Posted - 2005.11.28 04:28:00 -
[6]
Originally by: Qvirk
Originally by: theRaptor And why would CCP waste effort doing this when WinAmp and Teamspeak already exist?
Becouse a nice list ingame and installed programs with the game would make more encourage people to listen and broadcast.
And remove the or develop the jukebox of the game, And becouse other MMOGs does not have it. EVE is a great game but should not stop developing to reach even higher goals.
Admit that even if there allready are alternative ways, Atleast an ingame client and listing would rock!
Why would it rock? Would it rock as much as the in game browser? Which is buggy and useless for general web browsing? What features would you like cut from the next patch so CCP can code up this for you? Oh not to mention that I doubt you are paying the fees required to broadcast those copyright songs, and so you just got CCP sued out of business (for "enabling" copyright violation) by the RIAA. Good job.
I, don't, think, you, trust, in my self-righteous suicide. |
Juno II
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Posted - 2005.11.28 10:57:00 -
[7]
Originally by: theRaptor
Originally by: Qvirk
Originally by: theRaptor And why would CCP waste effort doing this when WinAmp and Teamspeak already exist?
Becouse a nice list ingame and installed programs with the game would make more encourage people to listen and broadcast.
And remove the or develop the jukebox of the game, And becouse other MMOGs does not have it. EVE is a great game but should not stop developing to reach even higher goals.
Admit that even if there allready are alternative ways, Atleast an ingame client and listing would rock!
Why would it rock? Would it rock as much as the in game browser? Which is buggy and useless for general web browsing? What features would you like cut from the next patch so CCP can code up this for you? Oh not to mention that I doubt you are paying the fees required to broadcast those copyright songs, and so you just got CCP sued out of business (for "enabling" copyright violation) by the RIAA. Good job.
First of all, the ingame browser isnt there for general browsing, its there just to provide fast information to players.
I dont care what things they dont code to provide this thing. One more battleship wont make the game much better, i think this will, but thats my opinion dont you like it?
And Enabling people to play radio wont harm CCP, there are just providing same services as Shoutcast (winamp) does. That is the individual that has the responsibilty for the local laws. So i see really no reason if the like the idea not to provide this option for people.
/Juno Ginnungagaps Rymdfarargille Radio ingame post! |
Jenson Cole
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Posted - 2005.11.28 18:13:00 -
[8]
This idea is a double edged sword. While it would be nice and yes agreed that ships have radio's persay with the server instabilities over the past few weeks/months it's not good to throw this feature in game and is best left using outside services such as teamspeak.
The lag due to server load (Trying to run the game plus additional server load of potentially 10k plus users on at any given time trying to voice chat) would make the game run horrendously slow and require all players to have REALLY good connections unless you want some very bad feedback/lag in the communication servers due to many players being from different parts of the world.
Either way I say CCP's focus should be on getting server stability and leave the voice chats to outside programs instead of forcing it upon the players via 'additional' files that we'd have to download and most likely very rarly or never use.
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Sarf
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Posted - 2005.11.28 18:17:00 -
[9]
yea if i could lisen to eve-radiocom ingame it would be great.
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Juno II
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Posted - 2005.11.28 18:33:00 -
[10]
Originally by: Jenson Cole This idea is a double edged sword. While it would be nice and yes agreed that ships have radio's persay with the server instabilities over the past few weeks/months it's not good to throw this feature in game and is best left using outside services such as teamspeak.
The lag due to server load (Trying to run the game plus additional server load of potentially 10k plus users on at any given time trying to voice chat) would make the game run horrendously slow and require all players to have REALLY good connections unless you want some very bad feedback/lag in the communication servers due to many players being from different parts of the world.
Either way I say CCP's focus should be on getting server stability and leave the voice chats to outside programs instead of forcing it upon the players via 'additional' files that we'd have to download and most likely very rarly or never use.
I dont think you got what i meant.
The Client should be installed with the game. The server/broadcast program should come with EVE but when run, you run the server on your own computer or remote if its even this advanced. Of course none of this exept the listing of the servers should be on CCP servers. This way its a win win situation, i really cant see any problems.
/Juno Ginnungagaps Rymdfarargille Radio ingame post! |
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Qvirk
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Posted - 2005.11.29 12:03:00 -
[11]
Originally by: Jenson Cole This idea is a double edged sword. While it would be nice and yes agreed that ships have radio's persay with the server instabilities over the past few weeks/months it's not good to throw this feature in game and is best left using outside services such as teamspeak.
The lag due to server load (Trying to run the game plus additional server load of potentially 10k plus users on at any given time trying to voice chat) would make the game run horrendously slow and require all players to have REALLY good connections unless you want some very bad feedback/lag in the communication servers due to many players being from different parts of the world.
Either way I say CCP's focus should be on getting server stability and leave the voice chats to outside programs instead of forcing it upon the players via 'additional' files that we'd have to download and most likely very rarly or never use.
Dubbel edge sword i dunno, But to think of it a ingame Teamspeak/Ventilo working on same as Juno said would be nice. if its ingame people will start use it more freqvent. And if you use it you can bind it with the showing of your Avatar when speaking.
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Juno II
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Posted - 2005.11.30 00:30:00 -
[12]
Originally by: Qvirk
Originally by: Jenson Cole This idea is a double edged sword. While it would be nice and yes agreed that ships have radio's persay with the server instabilities over the past few weeks/months it's not good to throw this feature in game and is best left using outside services such as teamspeak.
The lag due to server load (Trying to run the game plus additional server load of potentially 10k plus users on at any given time trying to voice chat) would make the game run horrendously slow and require all players to have REALLY good connections unless you want some very bad feedback/lag in the communication servers due to many players being from different parts of the world.
Either way I say CCP's focus should be on getting server stability and leave the voice chats to outside programs instead of forcing it upon the players via 'additional' files that we'd have to download and most likely very rarly or never use.
Dubbel edge sword i dunno, But to think of it a ingame Teamspeak/Ventilo working on same as Juno said would be nice. if its ingame people will start use it more freqvent. And if you use it you can bind it with the showing of your Avatar when speaking.
Yeah that not an bad idea at all! Dunno what to call this type of programs thats provided by CCP for EVE but runs on private servers. But there is a bunch of them i can think. I think these kind of programs have a future in MMOGs becouse this doesnt CCP need to take concern of more lag to servers.
/Juno Ginnungagaps Rymdfarargille Radio client ingame! |
Reto
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Posted - 2005.12.01 11:59:00 -
[13]
its a nice idea...like ts based ingame channels...for example theres a yahoo voice messenger which combines irc chat with the possibility to talk with ur friends via mic. only prob is to connect the hosted ts server with eve ingame chat server, which may is a big pain in the ass coz of security and conectivity issues.
but neverthless its a sweet suggestion. (maybe a trucker radio playin country music all the time for the haulers ? * on the road again doodle ley doo...* )
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Juno II
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Posted - 2005.12.04 14:58:00 -
[14]
Originally by: Reto its a nice idea...like ts based ingame channels...for example theres a yahoo voice messenger which combines irc chat with the possibility to talk with ur friends via mic. only prob is to connect the hosted ts server with eve ingame chat server, which may is a big pain in the ass coz of security and conectivity issues.
but neverthless its a sweet suggestion. (maybe a trucker radio playin country music all the time for the haulers ? * on the road again doodle ley doo...* )
Heh. well it shouldnt be to hard to fix so it will work. i just hope the devs thinks about it. i would love to DJ out music to ppl. /Juno Ginnungagaps Rymdfarargille Radio client ingame! |
Papa Shango
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Posted - 2005.12.04 18:46:00 -
[15]
Sorry guys.
CCP puts in a program that allows pilots to drag mp3s and other audio files into a playlist of some form to listen to in your own pod =
legal.
CCP codes in a new system whereby players can broadcast copyrighted and potentially stolen songs to hundreds of other people who may or may not be recording them =
100% illegal.
Some people have gotten away with it by creating file-sharing systems like kazaa, netdonkey and soulseek... but it's the "share" that keeps it technically legal. In an EVE radio system, all data goes in one direction and is not technically being "shared". It's being broadcast... and that's a big no-no.
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Sakira LeCastantas
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Posted - 2005.12.05 00:01:00 -
[16]
Originally by: Papa Shango Sorry guys.
CCP puts in a program that allows pilots to drag mp3s and other audio files into a playlist of some form to listen to in your own pod =
legal.
CCP codes in a new system whereby players can broadcast copyrighted and potentially stolen songs to hundreds of other people who may or may not be recording them =
100% illegal.
Some people have gotten away with it by creating file-sharing systems like kazaa, netdonkey and soulseek... but it's the "share" that keeps it technically legal. In an EVE radio system, all data goes in one direction and is not technically being "shared". It's being broadcast... and that's a big no-no.
And then there are those that mix/make their own songs :)
I like this idea very much
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Papa Shango
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Posted - 2005.12.05 00:42:00 -
[17]
Originally by: Sakira LeCastantas And then there are those that mix/make their own songs :)
I like this idea very much
No doubt it's an awesome idea... but I don't know how you could ensure that people didn't broadcast music that is the legal property of someone else and only put out their own sounds. If I'm not mistaken, even professional djs have to get written legal consent to use samples.
There's just so much legal bs that comes with this terriorty, but it would be great is someone found a way around it.
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Tesha Marill
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Posted - 2005.12.05 01:10:00 -
[18]
A single line entered into the EVE EULA: The User agrees that they will not use the Software to broadcast copyrighted material illeagally.
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Someday I'll be something... I wonder what... |
Sakira LeCastantas
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Posted - 2005.12.05 01:22:00 -
[19]
Originally by: Tesha Marill A single line entered into the EVE EULA: The User agrees that they will not use the Software to broadcast copyrighted material illeagally.
Yeah but if they do, then what, who's responsible?
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Juno II
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Posted - 2005.12.06 15:36:00 -
[20]
Originally by: Papa Shango Sorry guys.
CCP puts in a program that allows pilots to drag mp3s and other audio files into a playlist of some form to listen to in your own pod =
legal.
CCP codes in a new system whereby players can broadcast copyrighted and potentially stolen songs to hundreds of other people who may or may not be recording them =
100% illegal.
Some people have gotten away with it by creating file-sharing systems like kazaa, netdonkey and soulseek... but it's the "share" that keeps it technically legal. In an EVE radio system, all data goes in one direction and is not technically being "shared". It's being broadcast... and that's a big no-no.
Well since some of you seemed to miss the point.
*first of alla the EULA can be changed (but probably wont happen).
*Second Yes it is illegal to broadcast copyrighted music. But im not telling CCP to do that. i tell them hand us the software to do it ourself. Winamp does it. why can't CCP ?
Since everyone will be broadcast with no interest with making money. it will be hard to sue anyone. (exeptions does exist) /Juno Ginnungagaps Rymdfarargille Radio client ingame! |
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Thunderbird Anthares
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Posted - 2005.12.06 16:07:00 -
[21]
Edited by: Thunderbird Anthares on 06/12/2005 16:09:00 built in client for listening to radio would be like the in-game browser,its just a tool For example,the knife,you all know whats that,do you? you can use it to cut bread,and you can commit a murder with it. So,in-built client wouldnt change much more than adding another button to the sidebar. Client in eve would not allow anybody to "broadcast copyrighted files",but would enable us to use the client to listen to a regular,internet broadcasted radio. If we would decide to listen to a station that would be violating copyright on the music,its our problem,and problem of that radio station.Its of course a completely different story if you would want a server in it too,but connecting with it to external sources outside EVE server system,like for example listen to streaming radio station over net in your local,even if they would be playing songs illegally,would not affect CCP itself,because it would not even touch the EULA. Seems pretty clear to me,and a great idea too.
P.S.: Im not a lawyer,but this has to be clear to everyone
edit: for those that dont got the idea yet,connecting to external source would mean that the in-built client would NOT use EVE server bandwith ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |
Juno II
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Posted - 2005.12.07 13:50:00 -
[22]
Originally by: Thunderbird Anthares Edited by: Thunderbird Anthares on 06/12/2005 16:09:00 built in client for listening to radio would be like the in-game browser,its just a tool For example,the knife,you all know whats that,do you? you can use it to cut bread,and you can commit a murder with it. So,in-built client wouldnt change much more than adding another button to the sidebar. Client in eve would not allow anybody to "broadcast copyrighted files",but would enable us to use the client to listen to a regular,internet broadcasted radio. If we would decide to listen to a station that would be violating copyright on the music,its our problem,and problem of that radio station.Its of course a completely different story if you would want a server in it too,but connecting with it to external sources outside EVE server system,like for example listen to streaming radio station over net in your local,even if they would be playing songs illegally,would not affect CCP itself,because it would not even touch the EULA. Seems pretty clear to me,and a great idea too.
P.S.: Im not a lawyer,but this has to be clear to everyone
edit: for those that dont got the idea yet,connecting to external source would mean that the in-built client would NOT use EVE server bandwith
thank you. someone who gets the idea and did explain it better then me.
/Juno Ginnungagaps Rymdfarargille Radio client ingame! |
Thunderbird Anthares
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Posted - 2005.12.07 15:05:00 -
[23]
ure welcome an idea like that is worth the time spent ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |
Juno II
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Posted - 2005.12.07 16:55:00 -
[24]
Originally by: Thunderbird Anthares ure welcome an idea like that is worth the time spent
Yeah i hope the devs will notice it. I just hope that more ppl will "sign" the idea so it stays ontopic and not forgoten. /Juno Ginnungagaps Rymdfarargille Radio client ingame! |
Papa Shango
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Posted - 2005.12.07 17:53:00 -
[25]
Originally by: Thunderbird Anthares Edited by: Thunderbird Anthares on 06/12/2005 16:09:00 built in client for listening to radio would be like the in-game browser,its just a tool For example,the knife,you all know whats that,do you? you can use it to cut bread,and you can commit a murder with it. So,in-built client wouldnt change much more than adding another button to the sidebar. Client in eve would not allow anybody to "broadcast copyrighted files",but would enable us to use the client to listen to a regular,internet broadcasted radio. If we would decide to listen to a station that would be violating copyright on the music,its our problem,and problem of that radio station.Its of course a completely different story if you would want a server in it too,but connecting with it to external sources outside EVE server system,like for example listen to streaming radio station over net in your local,even if they would be playing songs illegally,would not affect CCP itself,because it would not even touch the EULA. Seems pretty clear to me,and a great idea too.
Ok... so explain to me how this is any different than just patching into an internet-based radio station and listening to it while we play? Or... loading a bunch of our own music into Winamp and letting it play in the background on our desktop? What the Hell is the point of putting a tool like this into the game when we can already do it outside of the game with minimal effort?
I thought you guys were talking about putting in a client that would allow us to broadcast our own music to the EVE universe that people could chose to listen to or not... kinda like mobile flying radio stations.
Sorry, but this isn't making any sense at all. I'm trying to understand the difference between a built-in client that allows us to listen to radio and just listening to the radio while we fly around?
Also, if we could broadcast our own music, what's to stop me from playing **** My Baby's Mama by NWA on a loop? Don't tell me CCP wouldn't have a problem with that.
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Juno II
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Posted - 2005.12.07 18:49:00 -
[26]
Originally by: Papa Shango
Ok... so explain to me how this is any different than just patching into an internet-based radio station and listening to it while we play? Or... loading a bunch of our own music into Winamp and letting it play in the background on our desktop? What the Hell is the point of putting a tool like this into the game when we can already do it outside of the game with minimal effort?
*Becouse if an built in client would provide EVE radio stations made by players. a sort of list that explains what music or the purpuse of the Station. I havent heard or seen any EVE radio channels exept for EVE-radio. Have a bit of imanination and you could come up with 100rd of reasons to have a EVE radio. Think of every hobby radio DJ that will make and play EVE music and EVE news.
Originally by: Papa Shango
I thought you guys were talking about putting in a client that would allow us to broadcast our own music to the EVE universe that people could chose to listen to or not... kinda like mobile flying radio stations.
Yeah that was something like that i was thinking of. Of course its kind of hard to DJ and Play EVE in fights, but when mining there will be no problems.
Originally by: Papa Shango
Sorry, but this isn't making any sense at all. I'm trying to understand the difference between a built-in client that allows us to listen to radio and just listening to the radio while we fly around?
The built in client would have a eve-radio channel listing, where people can submit there EVE radio server. if outside the game it wont be as easy to join the Radio servers.
Originally by: Papa Shango
Also, if we could broadcast our own music, what's to stop me from playing **** My Baby's Mama by NWA on a loop? Don't tell me CCP wouldn't have a problem with that.
nothing will stop you, but People wont listen to your station...
/Juno Ginnungagaps Rymdfarargille Radio client ingame! |
Papa Shango
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Posted - 2005.12.07 19:06:00 -
[27]
Hmm. Ok. I understand what you're saying now... and I do like the idea. We tried to do something similar to this in DAoC, but we couldn't rally up enough support from the community and the devs to get it going... plus, there really is no room for that kinda thing in what is supposed to be a RPG with axes and swords instead of autocannons and pulse lasers. However, something similar to this idea is up and running in EQ2. It's called Radio Free Norrath and, if I'm not mistaken, contributors are given set slots to broadcast their own music at certain times. I like your idea more... having an independant station which people could link up to and listen to.
You could just link up to a service like 360, load your own music and advertise your station on the eve forums, but a built-in client will make the community more aware of your station's existance and you will likely garner a LOT more listeners.
So...
Signed!
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Juno II
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Posted - 2005.12.08 15:15:00 -
[28]
thank u.
/Juno Ginnungagaps Rymdfarargille Radio client ingame! |
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