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Tilatram
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Posted - 2003.08.04 15:51:00 -
[1]
I wonder after noticing the amount of players eve has on never really reached more the 6k I wonder if this is having a financial effect on CCP. Lets be honest they must of used lots of capital developing the game. Now the game price drops....I just hope it doesn't go bump as I have found a game of great worth....
Director Albatross Industries
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Erty
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Posted - 2003.08.04 15:56:00 -
[2]
Edited by: Erty on 04/08/2003 15:57:36 Why should it? ~6000 players at peak * 5 (it's normal for MMOGs to multiply the peak with five to get the total amount of players) = 30 000... Or well, let's say it's just 25 000. 25 000 * $13 = $325 000 a month.
Quite enough, dont you think? :)
BTW the record for the server is around 6300, but that was before the summer started :) People are on vacations you know =)
This is my signature. |
Nephlite
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Posted - 2003.08.04 15:58:00 -
[3]
Edited by: Nephlite on 04/08/2003 16:12:29 Eve is a unique game in that to advance you don't really have to be online. Unlike games like EQ and etc that require a lot of people online together to "raid" this isn't the case in Eve. In EQ for a guild (corp) to do anything major you needed 50 people online together.
In Eve the biggest thing would only take 10 so people are more free to log in when they like. In essence a prime time doesn't really exist for a game like eve for it never requires you to have 50 online.
I strongly suspect there are infact a lot of accounts with people playing it when they have the time. More importantly people may not feel the need to log in as they know they char is developing a skill. Thus the overall count shows low.
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Jash Illian
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Posted - 2003.08.04 16:02:00 -
[4]
Quote: Edited by: Erty on 04/08/2003 15:57:36 Why should it? ~6000 players at peak * 5 (it's normal for MMOGs to multiply the peak with five to get the total amount of players) = 30 000... Or well, let's say it's just 25 000. 25 000 * $13 = $325 000 a month.
Quite enough, dont you think? :)
BTW the record for the server is around 6300, but that was before the summer started :) People are on vacations you know =)
Doubtful. 50k subscribers is usually the breakpoint for these games.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |
agrizla
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Posted - 2003.08.04 16:12:00 -
[5]
If they were making money then why is the publisher cutting deals with small US cable companies where they split the revenue? Yes they may actually be making some money without factoring in the initial development costs but no way is a publisher going to discount the game and share monthly revenue if everything in the garden is rosy......
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Tilatram
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Posted - 2003.08.04 16:19:00 -
[6]
Like I said 'is it enough' the up keep of the connection, staff and hardware is all costly. What I want to know is why it has such a low key launch, I only stummbled across a review by accident. I think to generate more revenue and interest they need to market it more. In game in the UK eve is not even on the top ten anymore.
Also a magzine here in the UK (PCFormat) only dedicated a quarter of a page to the review and to be honest the review didn't say much to ensure future growth etc....thoughts???
Director Albatross Industries
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Elusion Salvage
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Posted - 2003.08.04 16:21:00 -
[7]
If they are able to split the cash on monthly fee, then it only explains that they do make profit on it.
Making such deals will hold more then just "sell" the packedge.. maby more about sharing networks or even a special cable server?
Everything has its reason.
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Shock
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Posted - 2003.08.04 17:32:00 -
[8]
Yeah CCP seriously dropped the ball when it comes to pre-launch advertising.
Guess they were too afraid of overhyping the game. --- soonÖ |
agrizla
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Posted - 2003.08.04 17:50:00 -
[9]
Elusion get a grip eh? If the product is doing well you do not discount it or share revenues. If it's not, well half the money is better than no money.
Remember the publisher at this point is primarily interested in recouping the "up-front" money that they spent, not in keeping the game going or servers lag-free. All they want right now is their money back. After that's happened then yeah the current subscriber base (if it's still there) is enough to keep things ticking over.
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StealthNet
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Posted - 2003.08.04 18:00:00 -
[10]
Edited by: StealthNet on 04/08/2003 18:01:27 EVE is now $19,99 in most US stores since yesterday, as I read in eve-i.
btw, misteriously, eve-i is not reporting the week, month and year online player graphs anymore.
Back to work. _______________________________________________
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NGRU Rix
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Posted - 2003.08.04 18:20:00 -
[11]
Edited by: NGRU Rix on 04/08/2003 18:20:47 I read a review in C.G. Mag today that gave EVE a very poor rating. It seemed to me the reviewer may have played the game for a few hours, maybe 1 day and that was it. Based on his review, I would not buy the game if I did not know much about it. That won't help.
Reviewers, in order to actually write a fair review of the game need to play it for at least a week or more. They can't write an educated review after a few hours of gameplay.
I would imagine that after all the bills, paychecks and maintenance costs, they may be breaking even, maybe.
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Halo Jones
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Posted - 2003.08.04 18:23:00 -
[12]
Quote: Also a magzine here in the UK (PCFormat) only dedicated a quarter of a page to the review and to be honest the review didn't say much to ensure future growth etc....thoughts
Yes i agree, but at the time PCF reveiwed the game, and anyone reviewing it at this time, givign it more than 1/4 page would ensure you would get round to listing its faults.
EVE's teething problems may be just enough to kill the game completely afa further sales are concerned.
Game price might be reduced in US, but game isn't on sale in 90% Uk stores now...
Oberon Incorporated. |
Rust
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Posted - 2003.08.04 18:35:00 -
[13]
It is not even reporting the day, only the last 5 hours.
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scam artist
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Posted - 2003.08.04 18:52:00 -
[14]
25k dont make me these boards need a search engine |
Tilatram
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Posted - 2003.08.05 08:58:00 -
[15]
it kinda concerns me that this game has been badly launched, I remember a game battlecruiser3000 that was so bugged it made the news everyday, and strangely enough the sales did ok (any publicity is good?).
I just find it hard to believe that a game as good as this (forgetting bugs, everything has bugs) that has so much potential is being left out to die. CCP need to push the marketing more and drive sales up.
Another thought to this, is maybe they are happy with the player base and are using the amount of players online now as a load test and <cough> testing phase. Then once they are happy with the release then re-launch. I do feel that the game was premature and should not of been released when it was, it was still beta for a few months and still has major issues on board.
I have done my marketing by getting friends etc to buy it but hey CCP come on get that game known out there... Director Albatross Industries
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Eldariel
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Posted - 2003.08.05 09:22:00 -
[16]
Edited by: Eldariel on 05/08/2003 09:28:24
You guys should have seen Allegiance... now that *really* bombed (note - not critical of the product, just stating the facts).
Real shame as well - it was actually an interesting and really enjoyable game. Certainly one of the more unusual in terms of design. Just didn't get enough advertising in my opinion ...
Ironically I think there is still a "core" playerbase of 200 or so that now host it on player owned servers ...
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Elusion Salvage
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Posted - 2003.08.05 09:46:00 -
[17]
If you keep in mind that the game is officialy 3th month of launch (may, juni, juli, begin august) Its not that bad atm. Indeed they have to increase there marketing campains more. Specialy in countries where the online gaming communitie is big.
I have played Ultimate Online for about 4 years (still have 2 active acc.) and at the start it where not that massive as well. Yet its one of the perfect examples of how well MMPOG can do in online gaming.
One thing for sure, they have to lauch story lines asap. Roleplay is the major attraction in these games. Pvp is nice but never the main activity to keep games alive.
Greetz,
Elusion.
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Wotok
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Posted - 2003.08.05 09:55:00 -
[18]
Don't forget it's summer and holliday time (in europe at least ) ...got 38¦C today
I think (hope) the numbers will start to increase again at september or so...
-- Wotok has no brain! |
Slam
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Posted - 2003.08.05 09:56:00 -
[19]
Allegiance was and is today the best team combat game EVAR!
Bad adverticing and extremely low newbie tolerance killed it though.
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Guybrush
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Posted - 2003.08.05 10:05:00 -
[20]
Edited by: Guybrush on 05/08/2003 10:05:45 Hi guys,
this is what i found on EVE-I depending on the server-graphs:
Quote: yeah its offline currently, we are not looking for a new host though. we need to reprogram the server diagrams, the last ones where made by a 3rd party and we dont have the scripts to run them on our server. so the wheel gets a new invention dunno when its done, maybe it would be finished by now... if it wasnt soooo damn hot everywhere.
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Erty
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Posted - 2003.08.05 10:11:00 -
[21]
Eve didn't have a bad launch compared to other MMOGs. Maybe it sounds strange, because Eve is (and was) very buggy.
But look at SWG. So much bigger team, bigger budget, bigger developers, bigger playerbase, bigger hype...on paper everything is better than Eve :) And at launch many people couldn't even come in on the servers.
I also believe that more people will buy the game now in the autumn, personally I know quite a few of my friends that waited until after the summer because they didn't think it was worth it to buy it directly since they were going on vacations and therefore wouldn't be able to play. They are normal gamers, gamers that don't play 8 hours a day in the summer (:P) Also many of those that do have a account are on vacation, and therefore they do not play the game :) I was away for six weeks myself.
This is my signature. |
la'Rei
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Posted - 2003.08.05 16:17:00 -
[22]
Contray to beleif, I dont think this game had 'that' bad of a launch. It had it's bugs, it had it's problems.
Lets look at another recently launched MMOPG The Sims: Online I think only like 30,000 people bought it... EVER! haha ok EVE is doing good.
Let's look at another Earth and Beyond :o I said it!!! someone get the whip and whip me! Anyways. about 4 months after their release, I played it. and well... they had 4 servers with usually 200-800 people. EVE has just as many people, activly online, as E&B did, for that time-frame after launch. now E&B was, and still is, just about the most advertized game of all time. Enough said. I dont think CCP expected this to sell 50,000,000,000,000 copies in the first 10 minutes. -Rei
(I could host a UO server on DSL. Ok, maybe only a few connections but I can... EVE aint HUGE. EVE wasnt expected to be HUGE (so early) so... why would they have bought a 5 billion dollar server when they knew they wouldnt need it for the next 2 years?) _________________________ Trolling is bad. Please dont do it. -rei |
Winterblink
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Posted - 2003.08.05 16:28:00 -
[23]
Quote: Yeah CCP seriously dropped the ball when it comes to pre-launch advertising.
Guess they were too afraid of overhyping the game.
Show me one MMORPG that did proper pre-launch advertising? And I'm not talking about getting the game previewed by IGN or some game mag.
___winterblink/warp_drive_active/eve_nature_vraie// |
LiverpoolFC
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Posted - 2003.08.05 16:32:00 -
[24]
I think Eve is holding its own although I am worried about its long term future. There don't appear to be many NewB people joining. After the initial launch this type of games revolves around word of mouth but people are put off by the ammount of time and effort requried to build up the skills/cash to compete. A friend of mine is thinking of joining and even with my financial help it will take him some weeks before he can get a decent combat cruiser and combat skills to join me in the 0.0 zones. The DEVS mentioned that this type of game has to reinvent itself every 6 months to maintain its customer base. Me thinks the Joves will arrive in 3months or so. There are also some issue such as ore thieves in safe NewB sectors and some elements of PVP that will turn NewB's off the game. This game is far more fun that E&B ever was and that is still going but for how long god only knows.
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la'Rei
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Posted - 2003.08.05 16:36:00 -
[25]
Quote:
Show me one MMORPG that did proper pre-launch advertising? And I'm not talking about getting the game previewed by IGN or some game mag.
E&B... it's still HIGHLY advertized! I would say one of the most advertized games of all time! it sux... it sux... and uhh... EVE has more people plaing it. there's MORE to a game than it's add campign. -rei _________________________ Trolling is bad. Please dont do it. -rei |
Ends
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Posted - 2003.08.05 16:42:00 -
[26]
I think CCP knows that MMORPGs take about a year to mature. On average MMORPGS are not really up and running well until the end of the first year. These games last for many many years of constant imcome, I wouldn't be surprised at all if the game is up there with all the others in a year or so when it has its bugs worked out Also I think there is a Icelandic work ethic difference compared to how most countrys approch running a bussiness. I get the distinct impression that CCP is not ambitious, it just wants to put out a good product, make people happy and give them a good time. The game might not have the mind boggling profitablity of some other games but I am guessing they are doing just fine.
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la'Rei
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Posted - 2003.08.05 16:49:00 -
[27]
I dont feel this is necessary but READ THIS ENTIRE article http://evevault.ign.com/articles/428/428711p1.html
You see something about their finicial status. -rei _________________________ Trolling is bad. Please dont do it. -rei |
nails
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Posted - 2003.08.05 16:49:00 -
[28]
I noticed at best buy yesterday that EVE has already been hacked down to $19.99. I don't know if it's good or bad, but seems like the price cut came pretty soon in EVE's 2 month life span. ------------------
http://ota-corps.otaku.jp -- Anime l33t level
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Winterblink
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Posted - 2003.08.05 16:51:00 -
[29]
Quote: E&B... it's still HIGHLY advertized! I would say one of the most advertized games of all time! it sux... it sux... and uhh... EVE has more people plaing it. there's MORE to a game than it's add campign.
Ok I'll give you that... EA paid a bojillion dollars advertising that slimy piece of worm-ridden filth, when instead they should have funneled it into the development of a game that actually had stuff in there to do. Fat lot of good it did them, all those flash and banner ads on websites. ___winterblink/warp_drive_active/eve_nature_vraie// |
la'Rei
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Posted - 2003.08.05 16:58:00 -
[30]
I am VERY happy with what CCP has done with this game. It is truely amazeing how big it is, and how fast they balanced it.
look at many other big name titles.
WarCraft3: The Frozen Throne - they had it in beta for like 6 months BALANCEING the bloody thing. like 4 new units per race. did I mention it's still not completely balanced?!
That is a REALLY big title right there, done by a REALLY big company known for makeing REALLY good games. If CCP can keep up what their doing, (and I havent seen them let up) EVE is likely to become one of the most innovative MMORPGS of all time.
I'm not gonna quit, because I want to bascially be a god in 1 year when this game shapes up. I'll be totin my titan, and you'll (the people quitting) be totin your n00b ship. -Rei _________________________ Trolling is bad. Please dont do it. -rei |
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