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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Eram Fidard
Republic Military School Minmatar Republic
111
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Posted - 2013.05.10 19:36:00 -
[121] - Quote
Who is AFK cloaked?
Oh, you can't tell?
So...what's the problem? |
LHA Tarawa
Pator Tech School Minmatar Republic
638
|
Posted - 2013.05.10 19:36:00 -
[122] - Quote
Onomerous wrote: How can we continue to allow NS to be so dangerous? The last thing EVE needs right now is for NS to be unsafe to undock. ;)
The point is that NS is NOT dangerous. It is PERFECTLY SAFE, if you are in a cloaked ship that doesn't want to be found. |
Onomerous
Shockwave Innovations Shockwave Sovereign Industries
81
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Posted - 2013.05.10 19:36:00 -
[123] - Quote
LHA Tarawa wrote:Seth Mortis wrote: Completely disallowing cloaky camping isnt the way to go, but it should come with a price or backside.
The cloaky ship must be at risk, or EVE is not EVE. THE KEY feature of EVE, I am told, is that no one is safe anywhere. So, the cloaky mechanics means EVE is not EVE.
How is someone in a station at risk? |
Zephyrial
Native Freshfood Minmatar Republic
0
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Posted - 2013.05.10 19:37:00 -
[124] - Quote
Yeah, I guess so. I spent so long in w-space, I wish they just would remove local from just about everywhere but hi sec. Maybe with a few caveats or whatever, but just kill it :D. I still reflexively hit cloak and d-scan when jumping through a star gate. |
Onomerous
Shockwave Innovations Shockwave Sovereign Industries
81
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Posted - 2013.05.10 19:37:00 -
[125] - Quote
LHA Tarawa wrote:Onomerous wrote: How can we continue to allow NS to be so dangerous? The last thing EVE needs right now is for NS to be unsafe to undock. ;)
The point is that NS is NOT dangerous. It is PERFECTLY SAFE, if you are in a cloaked ship that doesn't want to be found.
Dang bro... your keyboard is broken. Seems to capitalize at random times. ;) |
Unsuccessful At Everything
The Troll Bridge
3744
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Posted - 2013.05.10 19:38:00 -
[126] - Quote
PotatoOverdose wrote:Simple solution.
Cloak for more than 5 minutes in a system --> remove from local until decloak.
No one will ever complain about afk cloakers again.
30 bombers cloaked on a gate...after 5 minutes they disappear from local. Lone scout jumps in a reports system is clear. Orca or frieghter pilot jumps into system. 30 bombers decloak and OMGWTFBBQ the freighter.
Nope, cant image ANY tears from that. Sounds like a good mechanic. lets do it. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Sentamon
900
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Posted - 2013.05.10 19:39:00 -
[127] - Quote
I have good news.
In Odyssey when you cloak you show up in local for every system of the region. ~ Professional Forum Alt -á~ |
Jenn aSide
STK Scientific Initiative Mercenaries
1795
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Posted - 2013.05.10 19:40:00 -
[128] - Quote
LHA Tarawa wrote:Seth Mortis wrote: Completely disallowing cloaky camping isnt the way to go, but it should come with a price or backside.
The cloaky ship must be at risk, or EVE is not EVE. THE KEY feature of EVE, I am told, is that no one is safe anywhere. So, the cloaky mechanics means EVE is not EVE.
that must be some good isht you keep smoking, because you keep trying to twist reality to fit your preconceived notions.
You don't dislike cloaky mechanics because they are"un-eve like, you dislike them because they make Null sec to scary for you to stomach. If you say otherwise you're simply a grown ass man lying on a video game forum LOL.
As I've said, thousands of us "live" in null everyday. I do anoms in upgraded systems every single night unless i get bored with it and do something else. This proves that there is nothing wrong with cloaky campers because they can be avoided and the spice isk keeps flowing.
But , rather than come up with creative ways to combat the problems, you tucked tail and ran to high sec, because a video game is too hard. your campaigning for ccp to bring gameplay down to a less scary level for you is pretty darn weak man.
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Unsuccessful At Everything
The Troll Bridge
3744
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Posted - 2013.05.10 19:45:00 -
[129] - Quote
Sentamon wrote:I have good news.
In Odyssey when you cloak you show up in local for every system of the region.
I read that in Professor Farnsworth's voice. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Mire Stoude
Antelope with Night Vision Goggles
182
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Posted - 2013.05.10 19:49:00 -
[130] - Quote
AFK is working as intended. If I want to be logged in but not actually have to play the game while simultaneously effecting other people that are actively playing, then I should be allowed to do that. I pay my subscription to not play the game any way I want. |
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DarthNefarius
Minmatar Heavy Industries
1010
|
Posted - 2013.05.10 19:58:00 -
[131] - Quote
LifeHatesMe wrote:With the new patch just round the corner and mining/indy being a big part of it should ccp do something to cloaky ships to stop afk cloakys destroying the game?
defo something should be done.
yes +1
From the lack of likes you seem to be losing this argument. I like how you don't have a +1 post for a NO VOTE to slant your postition. An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Khemax
Imperial Academy Amarr Empire
5
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Posted - 2013.05.10 19:59:00 -
[132] - Quote
Jenn aSide wrote:LHA Tarawa wrote:Seth Mortis wrote: Completely disallowing cloaky camping isnt the way to go, but it should come with a price or backside.
The cloaky ship must be at risk, or EVE is not EVE. THE KEY feature of EVE, I am told, is that no one is safe anywhere. So, the cloaky mechanics means EVE is not EVE. that must be some good isht you keep smoking, because you keep trying to twist reality to fit your preconceived notions. You don't dislike cloaky mechanics because they are"un-eve like, you dislike them because they make Null sec to scary for you to stomach. If you say otherwise you're simply a grown ass man lying on a video game forum LOL. As I've said, thousands of us "live" in null everyday. I do anoms in upgraded systems every single night unless i get bored with it and do something else. This proves that there is nothing wrong with cloaky campers because they can be avoided and the spice isk keeps flowing. But , rather than come up with creative ways to combat the problems, you tucked tail and ran to high sec, because a video game is too hard. your campaigning for ccp to bring gameplay down to a less scary level for you is pretty darn weak man.
What is your problem...you don't like someone's idea so you sit here post after post thinking of new ways in which to insult them....YOU are what is wrong with this game your attitude is pathetic. You got your point across that you disagree now move on and stop boring the rest of us with your elitist crap.
To the OP +1 all this psychology crap of being able to sit safely up with no chance of being detected is a bit too safe...at very least people should be able to scan you down. |
DarthNefarius
Minmatar Heavy Industries
1010
|
Posted - 2013.05.10 19:59:00 -
[133] - Quote
Onomerous wrote:LHA Tarawa wrote:Seth Mortis wrote: Completely disallowing cloaky camping isnt the way to go, but it should come with a price or backside.
The cloaky ship must be at risk, or EVE is not EVE. THE KEY feature of EVE, I am told, is that no one is safe anywhere. So, the cloaky mechanics means EVE is not EVE. How is someone in a station at risk?
NERF STATIONS! An' then [email protected], he come scramblin outta theTerminal room screaming "The system's crashing! The system'scrashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children' |
Rayzilla Zaraki
Tandokuno
1
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Posted - 2013.05.10 20:03:00 -
[134] - Quote
OK, wait, there is a possibility here.
I like the idea of space depth charges. Wide, low damage explosions meant to de-cloak ships. They could also create a mechanic where cloaked ships need to be scanned down, then the "depth charge" is fired in the area, ship is de-cloaked and can be attacked.
Probably not what the AFK club is looking for as it requires active play, but a fun thought nonetheless.
Oh yeah - Nerf NullSec! |
LHA Tarawa
Pator Tech School Minmatar Republic
639
|
Posted - 2013.05.10 20:05:00 -
[135] - Quote
Jenn aSide wrote:It wouldn't be anything to me personally, except sad that EVE has strayed from it's roots, which have always (since launch) included non consensual pvp in all space (except noob systems).
And a cloaky camper? Should he be immune from non-consensual PvP? |
LifeHatesMe
SKULLDOGS S2N Citizens
10
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Posted - 2013.05.10 20:07:00 -
[136] - Quote
Rayzilla Zaraki wrote:OK, wait, there is a possibility here.
I like the idea of space depth charges. Wide, low damage explosions meant to de-cloak ships. They could also create a mechanic where cloaked ships need to be scanned down, then the "depth charge" is fired in the area, ship is de-cloaked and can be attacked.
Probably not what the AFK club is looking for as it requires active play, but a fun thought nonetheless.
Oh yeah - Nerf NullSec!
tbh.. nullsec is pretty ****...blob pvp/sov grind/semi afk cloaky's |
LHA Tarawa
Pator Tech School Minmatar Republic
640
|
Posted - 2013.05.10 20:07:00 -
[137] - Quote
Rayzilla Zaraki wrote:OK, wait, there is a possibility here.
I like the idea of space depth charges. Wide, low damage explosions meant to de-cloak ships. They could also create a mechanic where cloaked ships need to be scanned down, then the "depth charge" is fired in the area, ship is de-cloaked and can be attacked.
Probably not what the AFK club is looking for as it requires active play, but a fun thought nonetheless.
Oh yeah - Nerf NullSec!
It would be AWESOME. Something, anything that could be done.
And heck, all he'd have to do is bounce safes. But at least it would be work to stay safe. |
Norm Tempesta
The Konvergent League Sev3rance
32
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Posted - 2013.05.10 20:09:00 -
[138] - Quote
I kinda liked it when ol' replicator was around. I made a lot more isk because all my competition was docked.
But afk cloaking does have an effect on the game without the person having to even be in their house. They can be off working, sleeping, or drinking at the bar, meanwhile the people that are ratting/whatever in that system have to use extra precautions to go about their business.
As a result, isk making is slowed down by a person that is absent (sometimes 23/7) because of possible threat. That does mean that a person who is not at their keyboard, and sometimes not even at their house is having an effect on the game in slowing down the economy.
But they only way it actually bothers me personally is that eventually the military index may go down. |
LifeHatesMe
SKULLDOGS S2N Citizens
10
|
Posted - 2013.05.10 20:12:00 -
[139] - Quote
LHA Tarawa wrote:Rayzilla Zaraki wrote:OK, wait, there is a possibility here.
I like the idea of space depth charges. Wide, low damage explosions meant to de-cloak ships. They could also create a mechanic where cloaked ships need to be scanned down, then the "depth charge" is fired in the area, ship is de-cloaked and can be attacked.
Probably not what the AFK club is looking for as it requires active play, but a fun thought nonetheless.
Oh yeah - Nerf NullSec! It would be AWESOME. Something, anything that could be done. And heck, all he'd have to do is bounce safes. But at least it would be work to stay safe.
you missed out they would have to be at the computer...
as ccp keep saying.. |
LHA Tarawa
Pator Tech School Minmatar Republic
640
|
Posted - 2013.05.10 20:13:00 -
[140] - Quote
Unsuccessful At Everything wrote:PotatoOverdose wrote:Simple solution.
Cloak for more than 5 minutes in a system --> remove from local until decloak.
No one will ever complain about afk cloakers again.
30 bombers cloaked on a gate...after 5 minutes they disappear from local. Lone scout jumps in a reports system is clear. Orca or frieghter pilot jumps into system. 30 bombers decloak and OMGWTFBBQ the freighter. Nope, cant image ANY tears from that. Sounds like a good mechanic. lets do it.
There would not be any tears from pilots losing orcas as you describe above... because
1) the scout would do a dscan 2) the orca would not have been in the prior system, because there without local no miners would be in null anyway. Dscan does not give near enough time to get away before those stealth bombers would land and blow up the exhumers. No exhumers, no need for an orca.
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LHA Tarawa
Pator Tech School Minmatar Republic
640
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Posted - 2013.05.10 20:20:00 -
[141] - Quote
Jenn aSide wrote: You don't dislike cloaky mechanics because they are"un-eve like, you dislike them because they make Null sec to scary for you to stomach. If you say otherwise you're simply a grown ass man lying on a video game forum LOL.
Aikido |
Doc Fury
Furious Enterprises
1768
|
Posted - 2013.05.10 20:29:00 -
[142] - Quote
AFK cloaker tears..
Yessss. Let the butthurt flow through you.
/fires-up a cloaky alt to harvest even more nullbear tears. The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'. |
Lady Areola Fappington
New Order Logistics CODE.
196
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Posted - 2013.05.10 20:29:00 -
[143] - Quote
LHA Tarawa wrote: There would not be any tears from pilots losing orcas as you describe above... because
1) the scout would do a dscan 2) the orca would not have been in the prior system, because there without local no miners would be in null anyway. Dscan does not give near enough time to get away before those stealth bombers would land and blow up the exhumers. No exhumers, no need for an orca.
Gives me tons of time, but then again, I stay ATK and mine aligned.
In fact, just the situation you'r whinging about happened to me and corp buddies, while on a mining op. We mine aligned to a safe and spider webbed. Neut bopped into local, comms perked up with "PAY ATTENTION!" Covops landed on grid, decloaked, and started popping cyno....we were off at a safespot before the first ship bridged in.
A cloaked ship cannot do anything to you. It must decloak first. If you're paying attention, you can be in warp well before the first lock lands.
You just want to AFK mine, and you can't overcome that psychological barrier of neuts in local. Personal problems, we call 'em. Don't worry miners, I'm here to help!
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Rayzilla Zaraki
Tandokuno
1
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Posted - 2013.05.10 20:30:00 -
[144] - Quote
LHA Tarawa wrote:Rayzilla Zaraki wrote:OK, wait, there is a possibility here.
I like the idea of space depth charges. Wide, low damage explosions meant to de-cloak ships. They could also create a mechanic where cloaked ships need to be scanned down, then the "depth charge" is fired in the area, ship is de-cloaked and can be attacked.
Probably not what the AFK club is looking for as it requires active play, but a fun thought nonetheless.
Oh yeah - Nerf NullSec! It would be AWESOME. Something, anything that could be done. And heck, all he'd have to do is bounce safes. But at least it would be work to stay safe.
But the AFK miners still wouldn't be happy since finding the cloaky camper would have to be an ACTIVE process. I see it as a small scale of how exploration is done now - land in an area like an asteroid field, send out specialized probes and scan down for cloaky campers. The best lock you could get would be that the cloaky camper is in a general 50km radius sphere. Fire in the depth charges to see if you can force a decloak.
Also, miners using barges couldn't do this as the probes would require a high slot as would the "depth charges". Miners would still have to join together and hire camper-finding specialists. Miner tears would still flow. |
LifeHatesMe
SKULLDOGS S2N Citizens
11
|
Posted - 2013.05.10 20:48:00 -
[145] - Quote
maybe some kind of faction spawn that has the ability to find cloaky ships... that way the camper is rewarded for his efforts and being at there computer.. but if away at work or doing the gf or whatever.. then oh dear ccp don't like you affecting other players away from your computer.. |
Noir Nana
Tamagatchi Funland
13
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Posted - 2013.05.10 20:49:00 -
[146] - Quote
LHA Tarawa wrote:BadAssMcKill wrote:How many threads do we need about this One an hour, every hour, every day, until CCP fixes the lamest game mechanic in the history of MMOs. It is rock, paper, scissors, NUKE BOMB. 100 people sit in station or safed up at a POS, all lamenting that there is not a SINGLE F'N thing that can be done about ONE freakin' cloaky camper with a cyno, able to drop an infinite number of ships, with no warning.... A good game should provide a defense for every offense and an offense to every defense. There is no defense to the cloaky camper.
I thought out in nullsec if you have sov, can't you build that thing that prevents cynos from being dropped? |
LifeHatesMe
SKULLDOGS S2N Citizens
11
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Posted - 2013.05.10 21:10:00 -
[147] - Quote
Noir Nana wrote:LHA Tarawa wrote:BadAssMcKill wrote:How many threads do we need about this One an hour, every hour, every day, until CCP fixes the lamest game mechanic in the history of MMOs. It is rock, paper, scissors, NUKE BOMB. 100 people sit in station or safed up at a POS, all lamenting that there is not a SINGLE F'N thing that can be done about ONE freakin' cloaky camper with a cyno, able to drop an infinite number of ships, with no warning.... A good game should provide a defense for every offense and an offense to every defense. There is no defense to the cloaky camper. I thought out in nullsec if you have sov, can't you build that thing that prevents cynos from being dropped? with his semi afk buddy next door? why don't we cyno block all of null.. |
LHA Tarawa
Pator Tech School Minmatar Republic
641
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Posted - 2013.05.10 21:21:00 -
[148] - Quote
Lady Areola Fappington wrote: Neut bopped into local, comms perked up with "PAY ATTENTION!"
The argument was, cloaked ships don't show up in local after being cloaked for awhile.
The problem with the spider web is that the last ship to warp loses its web before getting into warp.
We're all aligned and at max webbed speed... warp... oh crud, you warped, deactivating the web on me.. and I'm not at max speed any more. Fail.
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LHA Tarawa
Pator Tech School Minmatar Republic
641
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Posted - 2013.05.10 21:23:00 -
[149] - Quote
LifeHatesMe wrote:Noir Nana wrote:LHA Tarawa wrote:BadAssMcKill wrote:How many threads do we need about this One an hour, every hour, every day, until CCP fixes the lamest game mechanic in the history of MMOs. It is rock, paper, scissors, NUKE BOMB. 100 people sit in station or safed up at a POS, all lamenting that there is not a SINGLE F'N thing that can be done about ONE freakin' cloaky camper with a cyno, able to drop an infinite number of ships, with no warning.... A good game should provide a defense for every offense and an offense to every defense. There is no defense to the cloaky camper. I thought out in nullsec if you have sov, can't you build that thing that prevents cynos from being dropped? with his semi afk buddy next door? why don't we cyno block all of null..
cyno jammers do not jam covops cyno, only regular cyno |
LHA Tarawa
Pator Tech School Minmatar Republic
641
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Posted - 2013.05.10 21:24:00 -
[150] - Quote
LifeHatesMe wrote:maybe some kind of faction spawn that has the ability to find cloaky ships... that way the camper is rewarded for his efforts and being at there computer.. but if away at work or doing the gf or whatever.. then oh dear ccp don't like you affecting other players away from your computer..
Fail. Still makes the cloaky perfectly safe. If anyone is perfectly safe, then EVE is not EVE. |
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