Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

NARDAC
NIGHTMARE FACTORY INDUSTRIES Claimed.
85
|
Posted - 2013.05.09 15:31:00 -
[1] - Quote
Anyone else play with probing on the test server yet?
WAY easier. 1) No matter your skills, you can (have to) have 7 probes. 2) Click one button, 7 probes appear in perfect pattern 3) Move all is now default (have to hold shift to move only one) 4) Changing resolution and moving all probes can now be done with a single click-drag. Use the sphere that shows the scan range of a probe to rezise that one probe, all the probes resize and move to maintain the ideal overlaps in the perfect pattern.
You will still have to move the center of the formation on the X-Y and then the Z, but resizing and resetting the pattern will be SOOO easy in Odyssey. It's like auto-magical!
|

Abrazzar
Vardaugas Family
1656
|
Posted - 2013.05.09 15:32:00 -
[2] - Quote
Because tediousness requires smarts. Sovereignty and Population New Mining Mechanics |

Sipphakta en Gravonere
4S Corporation RAZOR Alliance
57
|
Posted - 2013.05.09 15:33:00 -
[3] - Quote
NARDAC wrote:You will still have to move the center of the formation on the X-Y and then the Z, but resizing and resetting the pattern will be SOOO easy in Odyssey. It's like auto-magical!
Yeah, it's awesome! They removed all the silly, boring and repetitive things from scanning. I like.
I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |

Unsuccessful At Everything
The Troll Bridge
3667
|
Posted - 2013.05.09 15:33:00 -
[4] - Quote
Dumbed down probing is what aliens do to abductees from Arkansas.
What CCP did was listen and improve the probing experience. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Tippia
Sunshine and Lollipops
14136
|
Posted - 2013.05.09 15:38:00 -
[5] - Quote
Points 1 and 2 might count, but don't affect anything that requires GÇ£smartsGÇ¥ anyway so it's hardly dumbing anything down. Points 3 and 4 are already in the game and are just usability tweaks.
So I don't quite see where the dumbing down is. In fact, if anything, thees changes makes advanced probing a bit more cumbersome, which would rather suggesting that it's smarenting things up alongside the UI improvements. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |

Some Rando
University of Caille Gallente Federation
998
|
Posted - 2013.05.09 15:39:00 -
[6] - Quote
Reducing tedium is a good thing. CCP has no sense of humour. |

Destination SkillQueue
Are We There Yet
4893
|
Posted - 2013.05.09 15:41:00 -
[7] - Quote
I haven't tested it personally, but from what you describe it seems they've listened to the complaints and implemented appropriate improvements. It seems very similar to the old system except without all the pointless tedium. The only real change seem to be the removal of deep space probes, but the function seems to be included in the scanner, so no real loss there either. |

Rengerel en Distel
Amarr Science and Industry
1406
|
Posted - 2013.05.09 15:41:00 -
[8] - Quote
Your probing skills can't be that great, or you'd have pinpointed the official feedback thread in the test forum.
With the increase in shiptoasting, the Report timer needs to be shortened.
|

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
420
|
Posted - 2013.05.09 15:43:00 -
[9] - Quote
Are combat scanner probes going to work the same way? The weight of strange. RL religeous warning, do not watch this. http://www.youtube.com/watch?v=97Mv2MWv0k0 |

Kor'el Izia
41
|
Posted - 2013.05.09 15:46:00 -
[10] - Quote
NARDAC, think of this analogy: do you think having to enter 10 identical manufacturing/invention/copy jobs should require setting up 1 job 10 times or just 1 time with a setting to copy itself to 9 other available lines?
The process of identifying an item, weigh risks, performing research about market, setting up orders is what it's all about. Not mind numbing clicking to setting up the actual jobs. |
|

Kor'el Izia
41
|
Posted - 2013.05.09 15:47:00 -
[11] - Quote
Corey Fumimasa wrote:I'm not going to miss the tedium, I kind of stopped probing, it just got too monotonous. This sounds good. They've mentioned no change to them, so probably |

Danni stark
203
|
Posted - 2013.05.09 15:47:00 -
[12] - Quote
so remind me how you had to be smarter than the next guy to sit there and press f1 6 more times than you do now. and why do you have to be smarter to drag small boxes in to arbitrary patterns?
oh wait, you don't. does that mean probing hasn't been dumbed? gee, i guess so.
OP should feel bad for making this thread. Ice Mining Skill Plan. |

NARDAC
NIGHTMARE FACTORY INDUSTRIES Claimed.
85
|
Posted - 2013.05.09 16:02:00 -
[13] - Quote
Perhaps "dumbed" was the wrong term. De-skilled may be the better word.
It used to take some skill to become a fast prober.
launch, move, launch, move, launch, move, launch, move.... scan. Resize, repattern(took practice, skill, knowledge), move, move, scan.
More practice meant you could be faster and better than others. Profitability of exploration is HIGHLY dependent on how fast you can probe out the sigs.
Now, launch, scan, resize, move, move, scan.
Everyone is going to be super fast at probing now. The need for practice, to become good at it.
I guess we could just get rid of probing all together. Make every sig an anom that shows up in discovery scanner, and then add "warp to" to all the characters in local chat. If what they are doing to probing in Odyssey isn't dumbing down, then I guess that wouldn't be dumbing down either.
It would just be "removing the tediousness". |

Tom Gerard
Blue Republic RvB - BLUE Republic
1028
|
Posted - 2013.05.09 16:06:00 -
[14] - Quote
I support the new system, now we just need to flag the exploration site for PVP to add excitement to the scanning system. One of the oldest mission players in EVE designed a chart that explains stat priority in regards to mission running, compared Alpha, DPS, Ship Speed and Sig Radius and scores them. http://25.media.tumblr.com/tumblr_m24dbrfuWn1r86ax8o1_1280.jpg |

Eram Fidard
Republic Military School Minmatar Republic
99
|
Posted - 2013.05.09 16:10:00 -
[15] - Quote
NARDAC wrote:Perhaps "dumbed" was the wrong term. De-skilled may be the better word.
It used to take some skill to become a fast prober.
launch, move, launch, move, launch, move, launch, move.... scan. Resize, repattern(took practice, skill, knowledge), move, move, scan.
More practice meant you could be faster and better than others. Profitability of exploration is HIGHLY dependent on how fast you can probe out the sigs.
Now, launch, scan, resize, move, move, scan.
Everyone is going to be super fast at probing now. The need for practice, to become good at it.
I guess we could just get rid of probing all together. Make every sig an anom that shows up in discovery scanner, and then add "warp to" to all the characters in local chat. If what they are doing to probing in Odyssey isn't dumbing down, then I guess that wouldn't be dumbing down either.
It would just be "removing the tediousness".
No amount of practice/skill/knowledge could prevent all my probes from buggily resizing on 50% of 'formation shrinking' attempts. Your alarmist, elitist bullshit is just that.
Probing system improved, whiners whine. System working as intended.
|

Tippia
Sunshine and Lollipops
14136
|
Posted - 2013.05.09 16:11:00 -
[16] - Quote
NARDAC wrote:It used to take some skill to become a fast prober.
launch, move, launch, move, launch, move, launch, move.... scan. Resize, repattern(took practice, skill, knowledge), move, move, scan. GǪand the only part that has been taken out is the repeated launches, which took no skill at all. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |

Spurty
V0LTA Verge of Collapse
854
|
Posted - 2013.05.09 16:13:00 -
[17] - Quote
Thank god is all I'm saying.
--- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

Dyphorus
VC Academy
10
|
Posted - 2013.05.09 16:13:00 -
[18] - Quote
Unsuccessful At Everything wrote:Dumbed down probing is what aliens do to abductees from Arkansas.
What CCP did was listen and improve the probing experience.
Agree completely.... and this is one of the best posts I've eve seen on these forums. 
|

Montevius Williams
Eclipse Industrial Inc
516
|
Posted - 2013.05.09 16:24:00 -
[19] - Quote
NARDAC wrote:Anyone else play with probing on the test server yet?
WAY easier. 1) No matter your skills, you can (have to) have 7 probes. Yea, thats dumbing down and I dont agree with it 2) Click one button, 7 probes appear in perfect pattern. This isnt dumbing down. There is no need to have to click lauch probes 5, 6, 7 times 3) Move all is now default (have to hold shift to move only one). Not dumbing down. Since most people move probes all at the same time already, this is a good change 4) Changing resolution and moving all probes can now be done with a single click-drag. Use the sphere that shows the scan range of a probe to rezise that one probe, all the probes resize and move to maintain the ideal overlaps in the perfect pattern. Yea, the game should not be probing for you. I need to check this one out.
You will still have to move the center of the formation on the X-Y and then the Z, but resizing and resetting the pattern will be SOOO easy in Odyssey. It's like auto-magical!
"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

NARDAC
NIGHTMARE FACTORY INDUSTRIES Claimed.
85
|
Posted - 2013.05.09 16:35:00 -
[20] - Quote
Tippia wrote:NARDAC wrote:It used to take some skill to become a fast prober.
launch, move, launch, move, launch, move, launch, move.... scan. Resize, repattern(took practice, skill, knowledge), move, move, scan. GǪand the only part that has been taken out is the repeated launches, which took no skill at all.
Moving the probes into a pattern, resizing that pattern. That was the most important, player-skill based part of probing, and it has been removed.
click one button, pattern auto sets. resize a prode range, all probes move to reset overlaps in the pattern.
|
|

Swordfingers
Questionable Ethics. Ministry of Inappropriate Footwork
38
|
Posted - 2013.05.09 16:37:00 -
[21] - Quote
You're one of those people that think they're good at math because they remember pi to eleven decimals, aren't you? |

Haulie Berry
616
|
Posted - 2013.05.09 16:41:00 -
[22] - Quote
NARDAC wrote:Tippia wrote:NARDAC wrote:It used to take some skill to become a fast prober.
launch, move, launch, move, launch, move, launch, move.... scan. Resize, repattern(took practice, skill, knowledge), move, move, scan. GǪand the only part that has been taken out is the repeated launches, which took no skill at all. Moving the probes into a pattern, resizing that pattern. That was the most important, player-skill based part of probing...
I see. What other skill-based activities do you enjoy?
Fitting the square peg through the square hole? 
Setting probe patterns was not difficult. It did not require intellect or skill, and only a bare minimum of knowledge about the probing mechanics. |

Wodensun
ZeroSec
101
|
Posted - 2013.05.09 16:43:00 -
[23] - Quote
Unsuccessful At Everything wrote:Dumbed down probing is what aliens do to abductees from Arkansas.
What CCP did was listen and improve the probing experience.
Haaahahaahah Cartman as an example? Do not give me likes them 101 likes arent a accident... |

Tippia
Sunshine and Lollipops
14137
|
Posted - 2013.05.09 16:44:00 -
[24] - Quote
NARDAC wrote:Moving the probes into a pattern, resizing that pattern. That was the most important, player-skill based part of probing, and it has been removed. Setting up the pattern took no real time or skill to begin with; resizing it was a two-click-drag affair. If you want something other than the pre-set pattern for some more advanced (which you often do), you have to move stuff around more now than ever before.
In fact, one of the main complaints I've seen about this change is that it doesn't dumb down things: people will still have to drag probes around to form their favorite, task-specific search patterns. All this auto-formation does is dump a ton of probes into space under the assumption that you're looking to scan down a single signatureGǪ which isn't necessarily true.
It sound more and more like you aren't entirely familiar with the shortcuts available in the current systems, tbh.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.-á |

ihcn
Life. Universe. Everything. Clockwork Pineapple
210
|
Posted - 2013.05.09 16:45:00 -
[25] - Quote
NARDAC wrote:Anyone else play with probing on the test server yet?
WAY easier. 1) No matter your skills, you can (have to) have 7 probes. 2) Click one button, 7 probes appear in perfect pattern 3) Move all is now default (have to hold shift to move only one) 4) Changing resolution and moving all probes can now be done with a single click-drag. Use the sphere that shows the scan range of a probe to rezise that one probe, all the probes resize and move to maintain the ideal overlaps in the perfect pattern.
You will still have to move the center of the formation on the X-Y and then the Z, but resizing and resetting the pattern will be SOOO easy in Odyssey. It's like auto-magical!
Yeah I agree it's awesome |

Mr Floydy
Questionable Ethics. Ministry of Inappropriate Footwork
76
|
Posted - 2013.05.09 16:51:00 -
[26] - Quote
Moving some probes around before the changes wasn't *skill based* - it was clicking and dragging the mouse a little bit, repeated over and over when first dropping the probes. It was massively tedious. Once you've done that it's the same as before.
Now if they had increased probe scan strength by 100%, made them scan faster etc... Now that would be dumbing probing down.
All they've done is made it less of a pain in the arse. The principles are the same. |

Domanique Altares
Rifterlings Point Blank Alliance
16
|
Posted - 2013.05.09 17:25:00 -
[27] - Quote
I'm still hoping they implement the ability to save your own formations. As it is, only one of the two factory presets is useful to me, and being forced to use seven probes all the time is a tad tedious, since I can easily find just about anything I'm looking for in k-space with five.
Oh well. Still better than the system-lagging 'radar' animation with the Exploration for Dummies scanner they've added. Guess it's time to finally upgrade my busted computer. |

Eurydia Vespasian
Nova Insula Mining and Industrial
2484
|
Posted - 2013.05.09 17:25:00 -
[28] - Quote
i kind of liked it being tedious. it helped ensure that not everyone in the game would be out there probing because they felt it was boring or they were impatient on that level. which translated into less competition for sites. |

Sipphakta en Gravonere
4S Corporation RAZOR Alliance
59
|
Posted - 2013.05.09 17:44:00 -
[29] - Quote
Eurydia Vespasian wrote:i kind of liked it being tedious. it helped ensure that not everyone in the game would be out there probing because they felt it was boring or they were impatient on that level. which translated into less competition for sites.
You could just shoot your competition, you know? I wish I were a cat. That way, I could kill things and people would applaud - instead of screaming out "OH GOD NO, NOT MY DAUGHTER!" |

Tah'ris Khlador
Space Ghosts. Break-A-Wish Foundation
811
|
Posted - 2013.05.09 18:02:00 -
[30] - Quote
I need scanning to be less tedious, so my alliance mates can freaking scan down things themselves.
I don't have much hope though. They're too lazy to teach, even with a "crap out probe formation" button. I'm Denzel Washington, and I play chess. |
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |