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Seven Koskanaiken
Deep Core Mining Inc. Caldari State
142
|
Posted - 2013.04.09 16:50:00 -
[1021] - Quote
POSes in hi sec are invincible for 24 hours. That's zero risk, apart from any lost margin due to station waits/multipliers.
The only way to solve it is to put high sec or empire on a different server to null.
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Malcanis
Vanishing Point. The Initiative.
8593
|
Posted - 2013.04.09 18:43:00 -
[1022] - Quote
BoBoZoBo wrote:This is such an exhausted argument -
Null sec's industry should be as good as the residents can make it - and that is EXATLY what is going on now. How good do you think any industry can be when you lock out all your stations and kill everything not blue.
Nullbears have all the tools they need to make a success ful industry base - they choose to do other things. They are getting exactly what they are giving to the effort.
Hi there,
Please can you tell us stupid nullbears how to get stations invulnerable and to get 15 or 20 of them in the same system. try as we might, we just can't seem to figure out the secret that's so obvious to you genius hi-sec folk.
Also, we're only paying 25 or 30 billion ISK per station, and a bill or so a month in sov fees of course, - can you give us an idea of how much you're paying for those hi-sec stations. Clearly you're putting in more effort that we are, but it would be a help to know how much extra we'll have to budget for?
Many thanks,
Malcanis.
PS Also if you could have a look at these damb Amarr outposts, I just can't seem to get more than 4 office slots without spending another 15 bill or so on an upgrade, and there doesn't seem to be any way to get the dozens of slots that hi-sec stations have. And I must be missing something obvious, but where is the refinery? Please vote for me for CSM8-áhere
My recommended voting list |
BoBoZoBo
Divine Beasts Nite's Reign
219
|
Posted - 2013.04.09 18:52:00 -
[1023] - Quote
Snow Axe wrote:You could've just said "hey guys, I have no idea about anything beyond highsec but I'm going to give you my barely thought out opinion anyway" and saved yourself some typing.
I could have said anything - I chose the truth.
Should have expected the default "he's never been to null" reply. Pretty much the extent of some individuals' ability to argue a point. Give all the opinion you want, the fact is some of you guys just aren't creative enough to make it happen the way you think you want it to work.
Jenn aSide wrote:[This person has never been to null sec, my crystal ball tells me so.
There is your first problem in not understanding things - Stop using a crystal ball to get your information and maybe you would have figured out to make as much money in null as any Hisecer. A simple intertubes search would show that at least 6 of my 10 years in eve has been in nullsec. Gathering data and facts for proper analysis would also be a proper function for this. Maybe your crystal ball's WiFi is weak.
Sure null needs a lot of improvements. Im not saying it does not need some overhaul. I just don't subscribe to the fact that the majority of the issue are completely systematic.
The people who inhabit that space are responsible for making the tools work. They have been focused on war and territory building and thats fine. But they don;t know how to make a region prosper economically. This is different than being really good at logistics and manipulating markets to leverage material in stock. Its a different game. Primary Test Subject GÇó SmackTalker Elite |
Snow Axe
GoonWaffe Goonswarm Federation
1225
|
Posted - 2013.04.09 19:18:00 -
[1024] - Quote
BoBoZoBo wrote:I could have said anything - I chose the truth.
Should have expected the default "he's never been to null" reply. Pretty much the extent of some individuals' ability to argue a point. Give all the opinion you want, the fact is some of you guys just aren't creative enough to make it happen the way you think you want it to work.
If all you can come up with in the face of this issue is suggesting that manpower is the problem and not the lack of actual industrial capacity (which we cannot do anything about, given the extreme crappiness of outposts), you don't deserve much of an answer beyond pointing out the obvious - you've never been to null, never lived in null, and as such have no idea what you're talking about.
At least, that's what I hope. If you'd been to null and still came up with that load of nonsense, that might be descending into learning disability territory. "Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread[" |
Murk Paradox
Red Tsunami
303
|
Posted - 2013.04.09 19:22:00 -
[1025] - Quote
Brings up a side point (not trying to derail here) but if you have a threadnaught with veterans educating on how mechanics work.. why does anyone ever need to go into null to see if a station has 4 slots or 40?
Readers have the option to either A)Believe you, or B)Not believe you.
Research matters. Alternative pilots matter. Mains do not matter.
If I'm to believe Malcanis (Sorry man using you as an example cuz I figure you know your ****) when he educates me on a working(or non working) system, why on earth would I have to live in null at all?
Someone mentioning things in a discussion is either going to be right or wrong. Where they live hardly matters right?
Any rate, I see the point everyone is making... but I think the greener grass approach is a bit doomed at the start since highsec means not a damned thing in regards to nullsec.
You want nullsec, go to nullsec. You want highsec, go to highsec.
You don't want to travel between the 2? Sorry but there's your options I guess. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |
EvilweaselSA
GoonWaffe Goonswarm Federation
559
|
Posted - 2013.04.09 19:35:00 -
[1026] - Quote
Murk Paradox wrote:Brings up a side point (not trying to derail here) but if you have a threadnaught with veterans educating on how mechanics work.. why does anyone ever need to go into null to see if a station has 4 slots or 40? highsec nobodies pontificating on How Nullsec Works generally make hilariously dumb assumptions that betray a lack of any real understanding of the subject
highsec people can check our assertions when we say things like perimeter has more slots than all of scalding pass, but when they are making their own assertions they will tend to make constant errors because they're not familiar with the basic facts at all |
EvilweaselSA
GoonWaffe Goonswarm Federation
559
|
Posted - 2013.04.09 19:36:00 -
[1027] - Quote
basically you don't have to live in nullsec to know malcanis is right but you sure as hell need to have lived in nullsec to have your own theory of how it works |
Malcanis
Vanishing Point. The Initiative.
8595
|
Posted - 2013.04.09 19:39:00 -
[1028] - Quote
BoBoZoBo wrote:Snow Axe wrote:You could've just said "hey guys, I have no idea about anything beyond highsec but I'm going to give you my barely thought out opinion anyway" and saved yourself some typing. I could have said anything - I chose the truth. Should have expected the default "he's never been to null" reply. Pretty much the extent of some individuals' ability to argue a point. Give all the opinion you want, the fact is some of you guys just aren't creative enough to make it happen the way you think you want it to work. Jenn aSide wrote:[This person has never been to null sec, my crystal ball tells me so. There is your first problem in not understanding things - Stop using a crystal ball to get your information and maybe you would have figured out to make as much money in null as any Hisecer. A simple intertubes search would show that at least 6 of my 10 years in eve has been in nullsec. Gathering data and facts for proper analysis would also be a proper function for this. Maybe your crystal ball's WiFi is weak. Sure null needs a lot of improvements. Im not saying it does not need some overhaul. I just don't subscribe to the fact that the majority of the issue are completely systematic. The people who inhabit that space are responsible for making the tools work. They have been focused on war and territory building and thats fine. But they don;t know how to make a region prosper economically. This is different than being really good at logistics and manipulating markets to leverage material in stock. Its a different game.
How do we get around the fact that hi-sec has over 68,000 manufacturing slots and after 8 years of station building 0.0 only has 2300 or so? It would take around 40 trillion ISK to build enough outposts to remedy that deficit (Assuming that there were enough sov 0.0 systems, which there aren't)
So leaving aside the unfathomable cost, it's physically impossible with the current mechanics. How on earth can you say the problem isn't "systemic"? Please vote for me for CSM8-áhere
My recommended voting list |
baltec1
Bat Country
5884
|
Posted - 2013.04.09 19:50:00 -
[1029] - Quote
Oh hey this theads back. |
Murk Paradox
Red Tsunami
305
|
Posted - 2013.04.09 20:28:00 -
[1030] - Quote
EvilweaselSA wrote:Murk Paradox wrote:Brings up a side point (not trying to derail here) but if you have a threadnaught with veterans educating on how mechanics work.. why does anyone ever need to go into null to see if a station has 4 slots or 40? highsec nobodies pontificating on How Nullsec Works generally make hilariously dumb assumptions that betray a lack of any real understanding of the subject highsec people can check our assertions when we say things like perimeter has more slots than all of scalding pass, but when they are making their own assertions they will tend to make constant errors because they're not familiar with the basic facts at all
It was more in reply to the general assumption of "you don't live in nullsec therefore you dont know" when this game is based on separate accounts to accomplish a great many things of which are based on secrecy or subterfuge =P
But yea, I understand your point. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |
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Murk Paradox
Red Tsunami
305
|
Posted - 2013.04.09 20:29:00 -
[1031] - Quote
baltec1 wrote:Oh hey this theads back.
LOL that's what I said when I first seen it pop up. Which is why I retracted my original post. "I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC."-á -TheGunslinger42 Proud enforcer of the Code, see [url]http://www.minerbumping.com[/url]-á for details. |
Frying Doom
2283
|
Posted - 2013.04.10 02:07:00 -
[1032] - Quote
Beware of Mocam
Apparently EvE University is training people to bring back the dead.
Mocam the Necromancer. Vote Now! My recommendations are:-á 1.James Arget 2.Ayeson 3.Nathan Jameson 4.Cipreh 5.Chitsa Jason 6. Malcanis 7. Mike Azariah 8. Ripard Teg 9. Mangala Solaris 10. Ali Aras 11. Roc Wieler And remember not voting is the same as voting for Null. |
Vilnius Zar
Ordo Ardish
834
|
Posted - 2013.04.10 08:04:00 -
[1033] - Quote
If powerbloc "blue everything" carebear alliances are a thing of the past then 0.0 is allowed to be better (ie, never), but it should be on par. Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
67
|
Posted - 2013.04.10 09:49:00 -
[1034] - Quote
Primary Me wrote:...So here we go, should nullsec industry be the equal or better than hisec or is the open, risk free hisec industrial machine necessary to keep the forges of Eve burning? Is it simply risk v reward, or more complex than that?
Better than highsec... that answer is no. A buff probably.
Why no, simple logic... You would have to have a very poor opinion of the Goonswarm Federation capabilities to think given control of a large percentage of industry they wouldn't find a way to use that to their advantage and to the disadvantage of everyone else.
The Goonswarm Federation has many smart and knowledgeable members who will find the cracks and use it to full advantage. |
Dave Stark
2520
|
Posted - 2013.04.10 09:55:00 -
[1035] - Quote
Bi-Mi Lansatha wrote:Primary Me wrote:...So here we go, should nullsec industry be the equal or better than hisec or is the open, risk free hisec industrial machine necessary to keep the forges of Eve burning? Is it simply risk v reward, or more complex than that?
Better than highsec... that answer is no. A buff probably. Why no, simple logic... You would have to have a very poor opinion of the Goonswarm Federation capabilities to think given control of a large percentage of industry they wouldn't find a way to use that to their advantage and to the disadvantage of everyone else. The Goonswarm Federation has many smart and knowledgeable members who will find the cracks and use it to full advantage.
even so, you still can't deny things such as high sec mining having a higher isk/m3 (and thus higher isk/hour) than null sec mining being justifiable.
hell, i was reading a piece by the mittani (yes, i know, don't look at me like that) about running an alliance or something, and he just point blank said ignore industry. some might consider that notion absurd but clearly, it's working for goons.
http://www.tentonhammer.com/eve/spymaster/88
Quote:Ignore Industrialists: In an alliance or corporation, industrialists are completely irrelevant and should never be allowed a voice in anything. Sound extreme? It isnGÇÖt. [more stuff, go read it yourself] Maggie Thatcher. |
Shadow Lord77
Shadow Industries I
209
|
Posted - 2013.04.10 10:10:00 -
[1036] - Quote
Make null sec have the rare expensive items and high sec have the inexpensive easily obtainable items that you need lots of. Introduce trade between high sec and low sec, (+ null sec)
It makes sense what they've done. Why are some people arguing that null sec should be a **** fest? If logistics is an issue I had an idea for introducing tech 3 freighters which would hold 10M m3. They would have to be escorted of course.
Dunno there's a lot of possibilities to null sec rebalacing but arguing for making Null sec everything seems short sighted. |
DrClit
Science and Trade Institute Caldari State
2
|
Posted - 2013.04.10 10:12:00 -
[1037] - Quote
I would much prefer a null sec with no sov or territory but with clusters of space that have different worth.
Having lived in null sec for years, with the communication channels and intel channels used in and out of the game null sec is a fairly manageable risk. Risk that you can not control is when you can not manage what is around you and since there is more chance of the unexpected happening in high sec that is why for me i believe high sec has more risk. I can list but i'm not going to.
This argument needs to be decided by first of all deciding what the vision of null sec should be. I think its pretty aragont of people to say the reason why null sec is stagnant is becuase most of the people that play eve find it more lucrative to play in high sec.
I play in high sec becuase its easier to get into a ship and go do what i enjoy the most which is playing the game with a bunch of internet nerds. I think the answer has to be to have islands of high sec with the core of null sec (my vision of null sec is one without sovs) creating islands creates markets and hubs for the null sec dwellers to visit.
If you think this is complete rubbish - answer me this, why is it that one of the most active systems in eve is the Torrinos to EC- gate? People do not go to null sec to mine and trade and take part in "Industry" they go to kill stuff. This is what alliances expect of you since most of the industry is hauled from jita. the quicker the community realise that industry in null sec is a rare activity the quicker we can put to bed this bull argument about "risk versus reward". |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
67
|
Posted - 2013.04.10 10:15:00 -
[1038] - Quote
Dave Stark wrote:...even so, you still can't deny things such as high sec mining having a higher isk/m3 (and thus higher isk/hour) than null sec mining being justifiable.... I have no experience in 0.0 mining, but that does seem old.
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Dave Stark
2521
|
Posted - 2013.04.10 10:19:00 -
[1039] - Quote
Bi-Mi Lansatha wrote:Dave Stark wrote:...even so, you still can't deny things such as high sec mining having a higher isk/m3 (and thus higher isk/hour) than null sec mining being justifiable.... I have no experience in 0.0 mining, but that does seem old.
granted in the month or so since originally did the maths trit etc has fallen so high sec lost some of it's isk/m3 value, but it's still above null sec, the only real argument that i'm wrong is rorq bonuses vs orca bonuses. a few days ago it was roughly 6% more isk/m3 mining in high sec, but rorq bonuses give you a 14% yield increase so it could be argued that null is actually worth more isk/hour but then there's the logistical costs, the interruption of neutrals in local, all that jazz.
but as far as numbers go, scordite isk/m3 > large grav site sov upgrade thingy isk/m3. Maggie Thatcher. |
Malcanis
Vanishing Point. The Initiative.
8598
|
Posted - 2013.04.10 10:21:00 -
[1040] - Quote
DrClit wrote:I would much prefer a null sec with no sov or territory but with clusters of space that have different worth. Having lived in null sec for years, with the communication channels and intel channels used in and out of the game null sec is a fairly manageable risk. Risk that you can not control is when you can not manage what is around you and since there is more chance of the unexpected happening in high sec that is why for me i believe high sec has more risk. I can list but i'm not going to. This argument needs to be decided by first of all deciding what the vision of null sec should be. I think its pretty aragont of people to say the reason why null sec is stagnant is becuase most of the people that play eve find it more lucrative to play in high sec. I play in high sec becuase its easier to get into a ship and go do what i enjoy the most which is playing the game with a bunch of internet nerds. I think the answer has to be to have islands of high sec with the core of null sec (my vision of null sec is one without sovs) creating islands creates markets and hubs for the null sec dwellers to visit. If you think this is complete rubbish - answer me this, why is it that one of the most active systems in eve is the Torrinos to EC- gate? People do not go to null sec to mine and trade and take part in "Industry" they go to kill stuff. This is what alliances expect of you since most of the industry is hauled from jita. the quicker the community realise that industry in null sec is a rare activity the quicker we can put to bed this bull argument about "risk versus reward". Quote:If anyone has any business acumen you will understand that business will not venture into areas with high risk if you were clever you would promote null sec as being an incredibly safe are to live and that you can do your stuff in peace. Afterall intel channels are blinking as soon as someone is anywhere near your area which has nothing to do with sov.
Industry is rare in null because there are only about 3% as many manufacturing slots in sov 0.0 as there are in hi-sec.
Regardless of whether players would like to do their manufacturing in their own space, they can't.
Your argument is like arguing against giving food to starving people because they don't eat much. Please vote for me for CSM8-áhere
My recommended voting list |
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Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
67
|
Posted - 2013.04.10 10:25:00 -
[1041] - Quote
Dave Stark wrote:...it could be argued that null is actually worth more isk/hour but then there's the logistical costs, the interruption of neutrals in local, all that jazz.... It you know what you are doing in Highsec, the risk of attack from anything but small NPCs is very small. I am not sure the same can be said about 0.0.
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DrClit
Science and Trade Institute Caldari State
2
|
Posted - 2013.04.10 10:26:00 -
[1042] - Quote
Malcanis wrote:DrClit wrote:I would much prefer a null sec with no sov or territory but with clusters of space that have different worth. Having lived in null sec for years, with the communication channels and intel channels used in and out of the game null sec is a fairly manageable risk. Risk that you can not control is when you can not manage what is around you and since there is more chance of the unexpected happening in high sec that is why for me i believe high sec has more risk. I can list but i'm not going to. This argument needs to be decided by first of all deciding what the vision of null sec should be. I think its pretty aragont of people to say the reason why null sec is stagnant is becuase most of the people that play eve find it more lucrative to play in high sec. I play in high sec becuase its easier to get into a ship and go do what i enjoy the most which is playing the game with a bunch of internet nerds. I think the answer has to be to have islands of high sec with the core of null sec (my vision of null sec is one without sovs) creating islands creates markets and hubs for the null sec dwellers to visit. If you think this is complete rubbish - answer me this, why is it that one of the most active systems in eve is the Torrinos to EC- gate? People do not go to null sec to mine and trade and take part in "Industry" they go to kill stuff. This is what alliances expect of you since most of the industry is hauled from jita. the quicker the community realise that industry in null sec is a rare activity the quicker we can put to bed this bull argument about "risk versus reward". Quote:If anyone has any business acumen you will understand that business will not venture into areas with high risk if you were clever you would promote null sec as being an incredibly safe are to live and that you can do your stuff in peace. Afterall intel channels are blinking as soon as someone is anywhere near your area which has nothing to do with sov. Industry is rare in null because there are only about 3% as many manufacturing slots in sov 0.0 as there are in hi-sec. Regardless of whether players would like to do their manufacturing in their own space, they can't. Your argument is like arguing against giving food to starving people because they don't eat much.
Build a pos then douche. Your argument is like arguing against starving people dont eat much food anyway so why give them any to begin with. |
Dave Stark
2521
|
Posted - 2013.04.10 10:27:00 -
[1043] - Quote
Bi-Mi Lansatha wrote:Dave Stark wrote:...it could be argued that null is actually worth more isk/hour but then there's the logistical costs, the interruption of neutrals in local, all that jazz.... It you know what you are doing in Highsec, the risk of attack from anything but small NPCs is very small. I am not sure the same can be said about 0.0.
exactly, the fact that high sec doesn't have such interruptions means even with rorqual bonuses null sec mining is unlikely to be more profitable even if it can be argued that it is on paper. Maggie Thatcher. |
DrClit
Science and Trade Institute Caldari State
2
|
Posted - 2013.04.10 10:37:00 -
[1044] - Quote
Dave Stark wrote:Bi-Mi Lansatha wrote:Dave Stark wrote:...it could be argued that null is actually worth more isk/hour but then there's the logistical costs, the interruption of neutrals in local, all that jazz.... It you know what you are doing in Highsec, the risk of attack from anything but small NPCs is very small. I am not sure the same can be said about 0.0. exactly, the fact that high sec doesn't have such interruptions means even with rorqual bonuses null sec mining is unlikely to be more profitable even if it can be argued that it is on paper.
The risk of attack is much higher in high sec just becuase the chance of the unexpected happening is much higher than living in null sec. OK you have awoxers but thats only the same as high sec. when there is an abundance of players thats when the risk is at the highest, you don't get anywhere near the concentration of people in one system like you get in high sec.
If you get caught in a belt in null sec thats your own fault for not watching intel, not being on comms, not being in a fleet, being part of an alliance that doesn't have a roaming defence fleet and not being aligned to warp to a safe point.
i'll let you in on a little secret, i nearly got ganked in high sec with nearly 4bil inthe hull of my freighter. High sec ganking is happening more often and their are corporations set up for this type of game play, |
Dave Stark
2521
|
Posted - 2013.04.10 10:39:00 -
[1045] - Quote
DrClit wrote:Dave Stark wrote:Bi-Mi Lansatha wrote:Dave Stark wrote:...it could be argued that null is actually worth more isk/hour but then there's the logistical costs, the interruption of neutrals in local, all that jazz.... It you know what you are doing in Highsec, the risk of attack from anything but small NPCs is very small. I am not sure the same can be said about 0.0. exactly, the fact that high sec doesn't have such interruptions means even with rorqual bonuses null sec mining is unlikely to be more profitable even if it can be argued that it is on paper. The risk of attack is much higher in high sec just becuase the chance of the unexpected happening is much higher than living in null sec. OK you have awoxers but thats only the same as high sec. when there is an abundance of players thats when the risk is at the highest, you don't get anywhere near the concentration of people in one system like you get in high sec. If you get caught in a belt in null sec thats your own fault for not watching intel, not being on comms, not being in a fleet, being part of an alliance that doesn't have a roaming defence fleet and not being aligned to warp to a safe point. i'll let you in on a little secret, i nearly got ganked in high sec with 4bil in my cargo hold high sec ganking is happening more often and their are corporations set up for this type of game play, if you get caught in null sec you were either very unlucky being bumped off the station or incredibly stupid, in most case its the latter.
i'll let you in on a secret; you don't have to be attacked to have your mining disrupted in null sec like you do in high sec. Maggie Thatcher. |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
69
|
Posted - 2013.04.10 10:49:00 -
[1046] - Quote
Malcanis wrote:...Your argument is like arguing against giving food to starving people because they don't eat much... If 0.0 doesn't get an industry buff the Goons will starve to death. Interesting.
|
DrClit
Science and Trade Institute Caldari State
2
|
Posted - 2013.04.10 10:50:00 -
[1047] - Quote
Dave Stark wrote:DrClit wrote:Dave Stark wrote:Bi-Mi Lansatha wrote:Dave Stark wrote:...it could be argued that null is actually worth more isk/hour but then there's the logistical costs, the interruption of neutrals in local, all that jazz.... It you know what you are doing in Highsec, the risk of attack from anything but small NPCs is very small. I am not sure the same can be said about 0.0. exactly, the fact that high sec doesn't have such interruptions means even with rorqual bonuses null sec mining is unlikely to be more profitable even if it can be argued that it is on paper. The risk of attack is much higher in high sec just becuase the chance of the unexpected happening is much higher than living in null sec. OK you have awoxers but thats only the same as high sec. when there is an abundance of players thats when the risk is at the highest, you don't get anywhere near the concentration of people in one system like you get in high sec. If you get caught in a belt in null sec thats your own fault for not watching intel, not being on comms, not being in a fleet, being part of an alliance that doesn't have a roaming defence fleet and not being aligned to warp to a safe point. i'll let you in on a little secret, i nearly got ganked in high sec with 4bil in my cargo hold high sec ganking is happening more often and their are corporations set up for this type of game play, if you get caught in null sec you were either very unlucky being bumped off the station or incredibly stupid, in most case its the latter. i'll let you in on a secret; you don't have to be attacked to have your mining disrupted in null sec like you do in high sec.
I'm sorry - i thought playing null sec was all about playing as a team to build ecosystems, where people worked together to maintain security so that the one AFK cloaky doesnt disrupt your game play, so if this does happen there are things in place so that you can carry your operation on? I think what you are trying to do is sugar coat the fact that just becuase you live in null sec gives you the right to earn more isk, just because. |
Malcanis
Vanishing Point. The Initiative.
8599
|
Posted - 2013.04.10 10:51:00 -
[1048] - Quote
Bi-Mi Lansatha wrote:Malcanis wrote:...Your argument is like arguing against giving food to starving people because they don't eat much... If 0.0 doesn't get an industry buff the Goons will starve to death. Interesting.
Goons will be fine; 0.0 industrialists won't. Please vote for me for CSM8-áhere
My recommended voting list |
Dave Stark
2521
|
Posted - 2013.04.10 10:53:00 -
[1049] - Quote
DrClit wrote:I think what you are trying to do is sugar coat the fact that just becuase you live in null sec gives you the right to earn more isk, just because.
if you really did think, perhaps you would have noticed i'm in an npc corp. hence, i don't live in null.
the very fact that mining the ores in null sec requires more training time is the reason null sec ores should be worth more, not just because they're in null. just like the same way level 4 missions are worth more than level 1 missions because you have to spend more time training to fly things capable of dealing with the missions. Maggie Thatcher. |
Bi-Mi Lansatha
Tactical Universal Research and Development Caldari Industrialist Association
69
|
Posted - 2013.04.10 10:56:00 -
[1050] - Quote
DrClit wrote:...The risk of attack is much higher in high sec just becuase the chance of the unexpected happening is much higher than living in null sec...
....If you get caught in a belt in null sec thats your own fault for not watching intel, not being on comms, not being in a fleet, being part of an alliance that doesn't have a roaming defence fleet and not being aligned to warp to a safe point... During my seven weeks of mining in highsec, I never got attack. That was last Oct/Nov, so thing may have changed drastically, but I have my doubts. A max yield Procurer with a tank has little chance of being attacked, if you use some OPSEC. Even if you did lose one, it can easily be replace with two hours of mining.
I can't speak for other areas... and not even with that much experience..., but in CVA space you get reds a lot. Plus questionable neutrals. I don't mine there, but I do have a toon there. |
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