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Tyrant's Bane
The Foreign Legion Test Alliance Please Ignore
0
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Posted - 2011.10.06 02:37:00 -
[1] - Quote
I remember seeing an interview a month or two ago saying they were going to do something to black ops this winter? Anyone got any more info on that (csm or CCP) I saw the current list they posted for whats being done this winter and am wondering if thats ALL the changes for this winter or just some of them. Id really really like to be able to fly a black ops bs with covert ops cloak, would make it my favorite ship. |
Tyrant's Bane
The Foreign Legion Test Alliance Please Ignore
0
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Posted - 2011.10.07 07:36:00 -
[2] - Quote
bump |
Malcanis
Vanishing Point. The Initiative.
450
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Posted - 2011.10.07 08:09:00 -
[3] - Quote
There doesn't really seem to be any concensus on how to buff them part from maybe increasing their effective jump & portal range. Covops cloaks would make them too powerful. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Bane Necran
70
|
Posted - 2011.10.07 08:26:00 -
[4] - Quote
Malcanis wrote:Covops cloaks would make them too powerful.
They really need to remove the whole thing about them being the "final word in clandestine maneuvers" from their info. |
Shang Fei
The Illuminatii Mildly Intoxicated
4
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Posted - 2011.10.07 09:21:00 -
[5] - Quote
Bane Necran wrote:Malcanis wrote:Covops cloaks would make them too powerful. They really need to remove the whole thing about them being the "final word in clandestine maneuvers" from their info. is true tho |
Malcanis
Vanishing Point. The Initiative.
450
|
Posted - 2011.10.07 09:22:00 -
[6] - Quote
Bane Necran wrote:Malcanis wrote:Covops cloaks would make them too powerful. They really need to remove the whole thing about them being the "final word in clandestine maneuvers" from their info.
I'd enjoy abusing covops BOPs too, I'm sure, but really, they'd wreck too much stuff. W-space, for instance. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Mr LaboratoryRat
Confederation of DuckTape Lovers
0
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Posted - 2011.10.07 11:13:00 -
[7] - Quote
Malcanis wrote:Bane Necran wrote:Malcanis wrote:Covops cloaks would make them too powerful. They really need to remove the whole thing about them being the "final word in clandestine maneuvers" from their info. I'd enjoy abusing covops BOPs too, I'm sure, but really, they'd wreck too much stuff. W-space, for instance.
How would they? They are bigger and slower than most T3s, and t3's have more hp than any black op. It is easy to get a dictor and bubble + declaok them, must easier than T3's. Besides, they are not nullifierd......
Stop trolling cause your fail init |
zappy101
Most Wanted INC White Noise.
0
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Posted - 2011.10.07 11:41:00 -
[8] - Quote
Mr LaboratoryRat wrote:Malcanis wrote:Bane Necran wrote:Malcanis wrote:Covops cloaks would make them too powerful. They really need to remove the whole thing about them being the "final word in clandestine maneuvers" from their info. I'd enjoy abusing covops BOPs too, I'm sure, but really, they'd wreck too much stuff. W-space, for instance. How would they? They are bigger and slower than most T3s, and t3's have more hp than any black op. It is easy to get a dictor and bubble + declaok them, must easier than T3's. Besides, they are not nullifierd...... Ofc u can hit and run targets but so u can do with any other recon/T3 fleets. Pls remember T3's are cheaper than Blackops and have faster lock time. I can warp out a hulk before any Black op have locked it The benifits of cloaky and nullified t3's are bigger than a same group of black ops. black op would even be better to counter and or catch, so your comment is kinda useless... use your braisn before u post Stop trolling cause your fail init
They're not talking about how easy they are to catch, they're BS after all, but think about it, it would be impossible to catch a BOP unless you have just seen it cloaking, it can warp out, sit at a safe and then jump out. The main thing people are referring to about BOPs being overpowered with a covops cloak isnt the tank or mobility though, it's the DPS, sure a T3 can go cloaky and fit a great tank, but when you're ganking ships with a hit-and-run fleet, you dont need a tank. A group of BOPs warping around a system cloaked, each with a good 500dps++ would just allow them to decloak and melt just about anything in 30secs flat. Oh and next time, before you post anything about people using their brains, please spell it right first.
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Proteus Maximus
The Red Exhilez
6
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Posted - 2011.10.07 11:58:00 -
[9] - Quote
Capitol torpedo hard points CO cloaks. Big stealth bomber. Good times to be had by all. Eve... It's just a better class of Idiot. |
Tanya Powers
Science and Trade Institute Caldari State
7
|
Posted - 2011.10.07 13:05:00 -
[10] - Quote
zappy101 wrote:Mr LaboratoryRat wrote:Malcanis wrote:Bane Necran wrote:Malcanis wrote:Covops cloaks would make them too powerful. They really need to remove the whole thing about them being the "final word in clandestine maneuvers" from their info. I'd enjoy abusing covops BOPs too, I'm sure, but really, they'd wreck too much stuff. W-space, for instance. How would they? They are bigger and slower than most T3s, and t3's have more hp than any black op. It is easy to get a dictor and bubble + declaok them, must easier than T3's. Besides, they are not nullifierd...... Ofc u can hit and run targets but so u can do with any other recon/T3 fleets. Pls remember T3's are cheaper than Blackops and have faster lock time. I can warp out a hulk before any Black op have locked it The benifits of cloaky and nullified t3's are bigger than a same group of black ops. black op would even be better to counter and or catch, so your comment is kinda useless... use your braisn before u post Stop trolling cause your fail init They're not talking about how easy they are to catch, they're BS after all, but think about it, it would be impossible to catch a BOP unless you have just seen it cloaking, it can warp out, sit at a safe and then jump out. The main thing people are referring to about BOPs being overpowered with a covops cloak isnt the tank or mobility though, it's the DPS, sure a T3 can go cloaky and fit a great tank, but when you're ganking ships with a hit-and-run fleet, you dont need a tank. A group of BOPs warping around a system cloaked, each with a good 500dps++ would just allow them to decloak and melt just about anything in 30secs flat. Oh and next time, before you post anything about people using their brains, please spell it right first.
This |
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leich
Sad Panda'z Ninja Unicorns with Huge Horns
5
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Posted - 2011.10.07 13:22:00 -
[11] - Quote
Only issue with BO is the size of the fuel bay. |
Dorian Wylde
Imperial Academy Amarr Empire
20
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Posted - 2011.10.07 14:29:00 -
[12] - Quote
Malcanis wrote:There doesn't really seem to be any concensus on how to buff them part from maybe increasing their effective jump & portal range. Covops cloaks would make them too powerful.
I see this statement all the time, but no one ever backs it up with anything.
The 4th black ops bonus is an increase in cloaked velocity, which is exactly what a covert ops cloak does. Are you saying being able to warp cloaked, like everyone else in a black ops gang can already do, would be overpowered? How?
Give them a covert ops cloak, and buff/balance them with a real ship bonus. |
Keno Skir
5
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Posted - 2011.10.07 14:54:00 -
[13] - Quote
I kinda agree with the OP in a way.. Yeah it would make them more powerful, but thats not always a bad thing and everyone has the chance to train for and fly one if u want to swap most of your dps and hitpoints for a covops cloak. I do think they at least deserve a boost in some way even if not the covops cloak cus it seems to me they're just not quite up to the role they are designed for.
The Apostle-á :-á I want a kangeroo Captain Kirk-á :-á Silly Austrians Sarmatiko-á-á-á-á :-á Let me guess: you're from US? Captain Kirk-á :-á Yeah Riverside IA - why? |
Grimpak
Midnight Elites Echelon Rising
69
|
Posted - 2011.10.07 14:56:00 -
[14] - Quote
Dorian Wylde wrote:Malcanis wrote:There doesn't really seem to be any concensus on how to buff them part from maybe increasing their effective jump & portal range. Covops cloaks would make them too powerful. I see this statement all the time, but no one ever backs it up with anything. The 4th black ops bonus is an increase in cloaked velocity, which is exactly what a covert ops cloak does. Are you saying being able to warp cloaked, like everyone else in a black ops gang can already do, would be overpowered? How? Give them a covert ops cloak, and buff/balance them with a real ship bonus.
if they get that CO cloak, then remove their jump capability.
that said, how to balance BOs.. well specifically the sin, needs a bit more agility and replace the agility bonus for something else more useful. as far as BOs in general, decrease fuel consumption, increase jump range, and maybe even increase fuel bay. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |
captain skinback
DEATH'S LEGION
3
|
Posted - 2011.10.07 19:15:00 -
[15] - Quote
The only reason blops would need the cov ops cloaks is warping on grid. It shouldnt be warping to a fight it should be using the jump portal |
Ardetia
Killer Koalas
0
|
Posted - 2011.10.07 19:26:00 -
[16] - Quote
this is a question thats hard to answer... since many people want the BOs to be useful other than in outright hotdropping right now though, it does work fine by itself, but if you bring a gang the fuel bay is hillariously small, or rather the ships going through it simply use too much fuel the jump range could be a tad higher, i wouldnt cry too loud if it didnt happen, but increasing the jump range a small bit doesnt make it any more super, just less of a hassle to use
in short, fuel bay and a little bit more jump range would simply mean more people bringing them out once in a while because they would be easier to use, and not so annoying like it is right now
as for improving its "situation", i cant really say, but i would vote for a little more HP i cant back up this statement at all, but thats just how i feel about them right now :) regular cloak is fine, perhaps reduce locking time from 10 minutes to 1 minute to lock a pod? =)
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Chribba
Otherworld Enterprises Otherworld Empire
430
|
Posted - 2011.10.07 20:29:00 -
[17] - Quote
More LY please.
/c
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Mr Epeen
It's All About Me
355
|
Posted - 2011.10.07 20:40:00 -
[18] - Quote
Warp cloaked capable is what I want to see in a Black Ops ship.
How to balance that, though?
How about when a Cov ops cloak is fitted, jump capability is offlined?
I could live with that compromise.
Mr Epeen If you can read this, you haven't blocked me yet. |
Just Lilly
Republic Military School Minmatar Republic
1
|
Posted - 2011.10.07 20:52:00 -
[19] - Quote
CO Cloak for Black Ops, would be a nice place to start.
Let's discuss fuel bay and jump range after CO cloaks have been installed. |
Alundil
The Unnamed. Novum Militis ExParte
11
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Posted - 2011.10.07 21:00:00 -
[20] - Quote
Mr Epeen wrote:Warp cloaked capable is what I want to see in a Black Ops ship. How to balance that, though? How about when a Cov ops cloak is fitted, jump capability is offlined? I could live with that compromise. Mr Epeen
I think that would be a workable trade-off. When I first started playing EVE I immediately loved the idea of Black Ops ships created the skill plan to get there (all two years of it - hull + very good support skills) only to find that, at the moment, they are more often than not expensive kill mails due to the deficiencies in the class.
The hybrid balancing and ship balancing being talked about gives me great hope. I can only hope that Black Ops ships get some love in the near future as well. |
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Tyrant's Bane
The Foreign Legion Test Alliance Please Ignore
2
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Posted - 2011.10.08 02:59:00 -
[21] - Quote
lets keep this discussion going
i like the idea of losing the jump bonus in exchange for the cov ops cloack idea, seems to make it fair to me
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Mr Epeen
It's All About Me
357
|
Posted - 2011.10.08 06:52:00 -
[22] - Quote
I have two Sins collecting dust.
I'd like to see something done for these things.
It's bad enough that my 'covert' ship screams HERE I AM anywhere but in W space. At least give it a second role as a true black ops by allowing it to fit a cov ops cloak.
And since I'm asking for the moon anyway, how about a delay or even a no show in local?
Mr Epeen If you can read this, you haven't blocked me yet. |
Planktal
Kenshao Industries Galactic Acqisition Specialists
3
|
Posted - 2011.10.08 07:09:00 -
[23] - Quote
I like Proteus Maximus idea, make the Black Ops a big bomber, give it a covert ops cloak, fit a few citadel torps launchers, retain the covert jump portal, bump up the range a bit and either boost the fuel bay or drop the cost per ship fuel use. would be great vs super caps, tho I'm just a high sec carebear, what do I know.
My two cents... |
Wild Rho
Silent Core
1
|
Posted - 2011.10.08 07:21:00 -
[24] - Quote
People in blops don't show in local, yaarrrr. |
Meeogi
Debitum Naturae RED.Legion
3
|
Posted - 2011.10.08 08:44:00 -
[25] - Quote
Fix the fuel usage of black ops. Having to also bridge a cloaky hauler to get you back..is lame. |
Hans Jagerblitzen
Autocannons Anonymous
85
|
Posted - 2011.10.08 11:42:00 -
[26] - Quote
Proteus Maximus wrote:Capitol torpedo hard points CO cloaks. Big stealth bomber. Good times to be had by all.
Oh, this would be money. A capital-counter as well as a Black Ops boost (there isn't enough reasons to use the ships that much currently, a lot of similar fun can be had for much cheaper than the hull cost justifies)
I still think a "heavy bomber" role is needed, something small but anti-cap, but I'll take citadel launching black ops BS any day. Nice idea. |
JC Anderson
Noir. Noir. Mercenary Group
0
|
Posted - 2011.10.08 12:10:00 -
[27] - Quote
In the interview he is referring to, the topic of super caps is brought up, and one thing CCP mentions is re-tasking black ops with a new role as anti super cap in the same way that they meant bombers to be anti battleship.
Mind you, they also talk about giving destroyers bonuses against fighter bombers and frigates in the very same interview.
You can listen to the entire interview at the link below. http://soundcloud.com/tacticalgamer/tactical-gamer-eve-online |
Tyrant's Bane
The Foreign Legion Test Alliance Please Ignore
2
|
Posted - 2011.10.08 21:05:00 -
[28] - Quote
bumping to the top |
Renan Ruivo
Hipernova Vera Cruz Alliance
101
|
Posted - 2011.10.08 21:14:00 -
[29] - Quote
Dpm't tjomt eo+º+º see a n+ºack ppes buff but rather a new blacj ops tuor enyutrdl Sometimes the only difference between a budding genius and a blooming idiot is where they chose to take a stand. |
Lyrrashae
Crushed Ambitions Universal Consortium
12
|
Posted - 2011.10.13 04:16:00 -
[30] - Quote
Rumpity-bumpity, for great BLOPs justice!
And no, CovOps capability, even whilst retaining jump capability with it fitted, wouldn't make it OP:
1) Don't forget that its' damage output is kinda meh--possible exception: Redeemer--all 4 hulls are very difficult to fit without max'ed fitting skills (need faction/complex pimpage in some cases to get around this because of the cloaking device's and jump-portal generator's CPU use).
2) it still doesn't have T II resists (which they really should have), and is still a very expensive asset, even not counting the probable need for the aforesaid faction/complex mods--one that's basically designed to be a life-support system for its' (very inefficient) jump-drive and covert bridge.
3) Jump-drive/Jump-portal: There's a reason some of us call these things "pigs:" Any serious BLOPs bridging op needs a cloaky hauler to carry enough fuel, else you might just find yourself stranded--one thing that really needs buffing is the fuel-use, and/or jump-fuel bay capacity.
4) It's still a battleship--even with CovOps cloak warping capability. Not the most manoeuverable thing in the world, can be bumped off alignment off a gate, if the tackler(/s) know what they're doing, and have a little bit of luck. |
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Shepard Book
Imperial Academy Amarr Empire
0
|
Posted - 2011.10.13 04:32:00 -
[31] - Quote
Dorian Wylde wrote:Malcanis wrote:There doesn't really seem to be any concensus on how to buff them part from maybe increasing their effective jump & portal range. Covops cloaks would make them too powerful. I see this statement all the time, but no one ever backs it up with anything. The 4th black ops bonus is an increase in cloaked velocity, which is exactly what a covert ops cloak does. Are you saying being able to warp cloaked, like everyone else in a black ops gang can already do, would be overpowered? How? Give them a covert ops cloak, and buff/balance them with a real ship bonus.
Agreed
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
6
|
Posted - 2011.10.13 04:43:00 -
[32] - Quote
Being able to use a covops cloak in exchange for jump ability gives them some wormhole and highsec utility too. Also something to help kill low-mass wormhole and highsec POS towers would be awesome. Needing 20-40 characters in logistics and battleships and 6 hours to reinforce a large tower run by a 3 man corp and defended by a single gunner is kind of a pain in the ass. |
Lyrrashae
Crushed Ambitions Universal Consortium
12
|
Posted - 2011.10.13 04:52:00 -
[33] - Quote
Allow covert-cyno lighting and bridging-to in hisec...just 'cuz. |
Bo Bojangles
Interstellar eXodus BricK sQuAD.
3
|
Posted - 2011.10.13 05:10:00 -
[34] - Quote
Mr LaboratoryRat wrote:Malcanis wrote:Bane Necran wrote:Malcanis wrote:Covops cloaks would make them too powerful. They really need to remove the whole thing about them being the "final word in clandestine maneuvers" from their info. I'd enjoy abusing covops BOPs too, I'm sure, but really, they'd wreck too much stuff. W-space, for instance. How would they? They are bigger and slower than most T3s, and t3's have more hp than any black op. It is easy to get a dictor and bubble + declaok them, must easier than T3's. Besides, they are not nullifierd...... Ofc u can hit and run targets but so u can do with any other recon/T3 fleets. Pls remember T3's are cheaper than Blackops and have faster lock time. I can warp out a hulk before any Black op have locked it The benifits of cloaky and nullified t3's are bigger than a same group of black ops.
You're absolutely right!!
T3's are OP.
CCP, nerfbat plz!
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Mors Magne
Astral Adventure
3
|
Posted - 2011.10.13 10:14:00 -
[35] - Quote
I agree - black ops need to be made more exciting.
Perhaps some sort of special bonus against capital ships, supercapitals, and structures?
I think black ops should have some way of working with cov ops bombers. For example, if the FC is in a black ops, then all cov ops torpedo ships get extra damage bonuses (against caps, supercaps, and structures?).
A truly black ops ability would be to not appear in local. |
VaMei
Meafi Corp
26
|
Posted - 2011.10.13 10:20:00 -
[36] - Quote
Malcanis wrote:There doesn't really seem to be any concensus on how to buff them part from maybe increasing their effective jump & portal range. Covops cloaks would make them too powerful.
Wanna fix Blops and make then one of the most feared ships in the game?
Get rid of local. |
Darkdell
The Sci-Clone Experiment
0
|
Posted - 2011.10.13 12:57:00 -
[37] - Quote
The only issue with pushing for the removal of local is that CCP have never wanted people to feel alone in EVE. They want people to feel part of something, one of the reasons local was created.
Personally I feel that local should go on the blink now and then especially during an incursion perhaps, or have it so null space could be local jammed with a sov style mod'
BOPS need love for sure, better distance, better fuel bay, warp cloaked would be nice too. |
Just Lilly
Republic Military School Minmatar Republic
1
|
Posted - 2011.10.15 13:28:00 -
[38] - Quote
JC Anderson wrote:In the interview he is referring to, the topic of super caps is brought up, and one thing CCP mentions is re-tasking black ops with a new role as anti super cap in the same way that they meant bombers to be anti battleship. Mind you, they also talk about giving destroyers bonuses against fighter bombers and frigates in the very same interview. You can listen to the entire interview at the link below. http://soundcloud.com/tacticalgamer/tactical-gamer-eve-online
Interesting.
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Master Ventris
Rogue Pioneers
0
|
Posted - 2011.10.15 13:51:00 -
[39] - Quote
Mors Magne wrote:I think black ops should have some way of working with cov ops bombers. For example, if the FC is in a black ops, then all cov ops torpedo ships get extra damage bonuses (against caps, supercaps, and structures?).
An interesting idea. Maybe 3 new Clandestine Ganglinks and a bonus to them on Blops?
Clandestine Warfare Link - Cloak Recalibration
Reduction in time to reactivate cloaking devices
Clandestine Warfare Link - Accelerated Loading
Reduction in reactivation delay on bomb launchers
Clandestine Warfare Link - Improved Detonation Circuits
Reduction in explosion Radius for torpedos
make it so these can ONLY be fitted on Blops. Want mega torp spamming BSs in a fleet? take a blops with you. Maybe allow blops to fit other links, the info warfare ones might actually be useful with recons in fleet.
Just a thought. |
Jaari Val'Dara
Deep Space Nomads Corp
53
|
Posted - 2011.10.15 15:25:00 -
[40] - Quote
1. Bigger fuel bay. 2. Longer jump range. 3. Cov ops cloak if CCP feels generous, but it's not that important. Regular cloak with speed bonus already lets warp out relatively safe. |
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Kai Lae
Shiva Morsus Mihi
0
|
Posted - 2011.10.15 22:20:00 -
[41] - Quote
Post 554 and below. Ofc, Seelene quit not that long after this so...
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1038754&page=19#556 |
Sunviking
Mushroom inc
0
|
Posted - 2011.10.16 11:11:00 -
[42] - Quote
I want to see Black Ops boosted too.
But honestly, I think the boost should be something as simple as increasing the DPS up to Tier2 Tech 1 Battleship level.
i.e. the Widow gets a 50% RoF bonus on its 5 launchers rather than 25%, this would make 7.5 effective launchers, the same as a standard Raven (6 x 1.25 also = 7.5 effective launchers). |
Tyrant's Bane
The Foreign Legion Test Alliance Please Ignore
2
|
Posted - 2011.10.23 07:51:00 -
[43] - Quote
i think this deserves another bump
After considering the idea of having them turned into an anti-capital/supercapital class ship with capital class weaponry, i have come to the conclusion that it will still render them unpopular and be relatively useless. It would lead to them only being used to gank carriers in sanctums and such. The reason why is very simple. A black ops BS costs about the same as a dreadnought, but has far less tank, and almost certainly less dps. If you had to choose between having a black ops bs in a fight (which would be useless against everything but capital ships) and a dreadnought, you would almost always choose the dreadnought. |
Ranger 1
Ranger Corp
80
|
Posted - 2011.10.23 08:09:00 -
[44] - Quote
I'm still mulling over the bigger fuel bay and covert ops cloak/jump bridge trade off idea.
I kinda like it. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
non judgement
Without Fear Flying Burning Ships Alliance
104
|
Posted - 2011.10.23 08:35:00 -
[45] - Quote
An expensive ship and no good way to have it in combat without getting it primaried when uncloaked. Probably needs a lot more defence to be able to be of any use on the battlefield.
It is a bit odd that it is so expensive, other bs usually have better tanking ablity. The only thing that makes up lack of tanking is the cloaking and its speed boost when cloaked. But you still can't really use that on a battlefield without someone targetting you and removing your chance to cloak again. Unless you're planning on warping away right after firing, like stealth bombers usually do.
Almost the same price of as a carrier. I know which one I'd rather have on the battlefield attacking. It just isn't meant to be on the battlefield attacking and within easy reach of the enemy.
The ganglinks idea is probably the best idea I've seen so far. I doubt anyone would use the covert bridge if they could warp cloaked. |
Tyrant's Bane
The Foreign Legion Test Alliance Please Ignore
3
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Posted - 2011.10.24 19:04:00 -
[46] - Quote
the bumps keep coming |
Shad0wsFury
Habitual Euthanasia Pandemic Legion
1
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Posted - 2011.10.24 19:18:00 -
[47] - Quote
IMHO, a few things sorta need to happen for BOs to be more useful.
On one side of things, simply giving them more space for fuel, increasing jump range, and possibly looking at expanding their portal abilities somehow. Right now, to effectively use a BO for bridging, you almost have to have a covert transport along as a fuel truck. If you're doing a big bomber op that's fine because you'll need the extra bombs anyway (hopefully), but when you're not running a big op, it's pretty lame to have to run two accounts just to use your BO.
On the combat side of things, while all the BOs could use some sort of buff, it's the Sin that really needs it. Currently it's the only BO that literally can't do anything other than bridge. It's not able to fit a decent tank (Dominix tanks WAY better, sadly), it can't fit enough or heavy enough guns to put out significant DPS or alpha, and while it DOES have drones, it cannot cloak and use drones at the same time, as you lose control as soon as you cloak, and then the drones may decloak you if you get too close anyway. Even "sniping" with sentries is really not an option, because you either give up 5m+ in drones, or you have to sit next to them, not moving, and essentially wait to get tackled, which since the Sin costs what, like 600-700m, is pretty likely to happen, especially since everyone knows it can't tank and will die in a fire quickly. Really the Sin needs to be re-worked to fit guns, or sentry drones need a re-work to be more easily recoverable. (I didn't mention standard drones because if you're close enough to use them, you're probably gonna die anyay). Any kind of HP buff though should benefit all BO hulls.
At least the Redeemer and Panther can fit guns that put out DPS, and the Widow can fit cruise missiles and jammers, and while cruise missiles aren't exactly optimal for dishing out damage (especially to smaller targets now), at least you can stay aligned while using them.
CCP just needs to look at why people fly the Redeemer and Panther over other BO hulls. It's because they can both fit 1400 howitzers, and can do good alpha, which is what under current mechanics, a combat BO needs. The Widow gets a bit of a pass because it can jam, and it can at least put out DPS while aligned, but the Sin is just godawful bad at everything but bridging, which any other BO can do. I literally bought a Sin once, tried to fit it, and resold it the same day, even though I didn't have any other BS trained to 5 at the time. It's just so bad I would rather not have a BO at all than to own a Sin. |
Chronix Beebelbrox
2
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Posted - 2011.10.24 22:20:00 -
[48] - Quote
all good ideas, definitely needs to have something done. |
Tyrant's Bane
The Foreign Legion Test Alliance Please Ignore
3
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Posted - 2011.10.26 02:45:00 -
[49] - Quote
bumpity |
Cataire
Martyr's Vengence Test Alliance Please Ignore
3
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Posted - 2011.10.26 03:22:00 -
[50] - Quote
Blops defintly needs a buff
+ Cov Ops cloak - Cloaking speed bonus unless a NON Cov Ops cloak is used.
+Larger Fuel bay +Higher JD Range(Its mass should allow a farther jump not a shorter one)
Make it even more worthwhile to fly in expaned fields of operations. They need to be a Feared componet in any covert preditor fleet.
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Crystal Liche
ACME Mineral and Gas
24
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Posted - 2011.10.26 04:22:00 -
[51] - Quote
Black Ops ship uses same cloak as any rifter...
nuff said
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Soldarius
Peek-A-Boo Bombers
48
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Posted - 2011.10.26 04:38:00 -
[52] - Quote
I'd fly my Widow more if it weren't so damn expensive. I'm not complaining about it's dps. A close-range solo PvP fit with torps, TP, and ECM is very effective. Or one can go with the cruise fit and portal. Either way, I like the speed bonus while cloaked. But I'd give it up for a covert ops cloak.
So give it covert ops cloak and reduce fuel usage. "How do you kill that which has no life?" |
ShadowFire15
BOAE INC BricK sQuAD.
30
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Posted - 2011.10.26 05:01:00 -
[53] - Quote
all i want is a little more jump range and a slightly bigger fuel bay. if i can have that ill be one happy camper. I'm pro faction spawn |
Anastriana Deninard
M'Tar Deadspace Guard Night Sky Alliance
0
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Posted - 2011.12.03 22:40:00 -
[54] - Quote
I like the idea of a covert ops cloak on BLOs, I was very eager to fly one until I learned it couldn't use a cloak. |
OOooole
nina k Corp
14
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Posted - 2011.12.03 23:43:00 -
[55] - Quote
ccp never boost BO we have new 60 things in crucible maybe 4 Useful others are crap no Black ops boost ? then bye bye ccp and welcom gw2 |
FluffyDice
StarFckers Inc. The Jagged Alliance
46
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Posted - 2011.12.04 00:25:00 -
[56] - Quote
I actually really like the current state of black ops. They are such a specialised field and require a fair amount of fleet planning to properly deploy.
I dont know what more people are expecting them to be. Seems to be just a desire for them to be solo **** machines which is just silly. |
FluffyDice
StarFckers Inc. The Jagged Alliance
46
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Posted - 2011.12.04 00:36:00 -
[57] - Quote
captain skinback wrote:The only reason blops would need the cov ops cloaks is warping on grid. It shouldnt be warping to a fight it should be using the jump portal A million times this. |
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