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Martin Ehrenthal
Lead Farmers Kill It With Fire
0
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Posted - 2012.05.22 11:47:00 -
[31] - Quote
I just updated Eve client and any clone client I am creating fails to launch. It's says the app is damaged or incomplete.
What can I do to debug it and fix if?
(I am on os x snow leopard) |

Yinmatook
Skilled Refugees
0
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Posted - 2012.05.22 15:33:00 -
[32] - Quote
Martin Ehrenthal wrote:I just updated Eve client and any clone client I am creating fails to launch. It's says the app is damaged or incomplete.
What can I do to debug it and fix if?
(I am on os x snow leopard)
I am having the same problem with the EVE Clonemaker.app on OSX Lion (10.7.4).
What do you need CCP to fix this? |

Jez Amatin
Enlightened Industries Test Alliance Please Ignore
0
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Posted - 2012.05.22 21:42:00 -
[33] - Quote
clonemaker is broken for me too, says same thing as previous poster "app is damaged..." |

Vincent Athena
V.I.C.E. Comic Mischief
659
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Posted - 2012.05.22 22:23:00 -
[34] - Quote
I just downloaded the new clonemaker. It too is bugged. When run the clonemaker generates the error
cp: /Applications/EVE Online.app//Contents/MacOS/cider: No such file or directory.
Current workaround: use your old clones. They seem to download a client update, then run. http://vincentoneve.wordpress.com/ |

Dybbuch
Red Federation RvB - RED Federation
45
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Posted - 2012.05.23 04:48:00 -
[35] - Quote
Vincent Athena wrote:I just downloaded the new clonemaker. It too is bugged. When run the clonemaker generates the error
cp: /Applications/EVE Online.app//Contents/MacOS/cider: No such file or directory.
Current workaround: use your old clones. They seem to download a client update, then run.
Duped client went to info.plist .. for the old school workaround .. info p.list is now vasltly different .. I changed both CFBundleDisplayName and CFBundleName to
EVE Online 2 .. Launched .. but the second version launches as Eve Online 2 but then reverts to app name "Eve Online" thus using same cache and prefs as the original .. leading to freezes and dropouts ..
no way round it I can find |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
114

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Posted - 2012.05.23 11:04:00 -
[36] - Quote
I am looking into this, seems that info.plist did in fact change. I was not aware of these changes so I am querying TransGaming about them before starting any work on updating the clone maker tool.
Will keep this thread updated. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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Yinmatook
Skilled Refugees
0
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Posted - 2012.05.23 12:03:00 -
[37] - Quote
CCP Gangleri wrote:I am looking into this, seems that info.plist did in fact change. I was not aware of these changes so I am querying TransGaming about them before starting any work on updating the clone maker tool.
Will keep this thread updated.
Thank you! |

Dybbuch
Red Federation RvB - RED Federation
45
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Posted - 2012.05.23 12:21:00 -
[38] - Quote
CCP Gangleri wrote:I am looking into this, seems that info.plist did in fact change. I was not aware of these changes so I am querying TransGaming about them before starting any work on updating the clone maker tool.
Will keep this thread updated.
Without being too cynical .. we aren't used to customer service of this level .. so thanks ..
in one of the other threads there is allusion to the existence of a 'shadow' client in the resources folder of the current eve client .. changing the info.plist in THIS one seems to get around the checksum autocorrect process of the eve launcher ..
just sayin ... Moving forward .. EVERYONE I have ever played EVE with has more than one account .. rolling out a multiclient option should be standard .. not cobbled together by the users after the fact ..
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Returnal
Ore Hogz Rolling Thunder.
0
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Posted - 2012.05.23 14:51:00 -
[39] - Quote
Mara Rinn wrote:Goran Konjich wrote:ok, im new but why are you doing all this mumbo jumbo ? any particular reason ? i fire once EVE client log in ... alt+tab to desktop and fire again the EVE online client icon ... Doing things this way risks corrupting things like overview settings, bookmark folders, or any other locally saved configuration. It also avoids using an extra 11GB of disk space that the "create another copy of EVE Online" would do.
11 .. mines up to 14 GB now |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
114

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Posted - 2012.05.23 17:08:00 -
[40] - Quote
As it turns out this is caused by a setting in TG's build system being wrong, expect to have this fixed in a patch before too long.
In the meantime I have been starting multiple clients by simply starting the same one multiple times, this used to be outlawed by Finder but since the launcher is now the first thing the EVE Online package starts up this is no longer an issue. As some have pointed out this will not give you the added benefit of separate settings but as a way to at least be able to run two instances of the client with limited hard drive space this should be a viable workaround for a couple of days.
If you however feel comfortable modifying the script of the clone maker or fiddling with info.plist files and .app packages yourself then you can also go that route.
I am terribly sorry for the inconvenience, the blame lies solely with myself since I made the last version of the clone maker and should be the one keeping an eye on it. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
114

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Posted - 2012.05.23 17:17:00 -
[41] - Quote
Returnal wrote:Mara Rinn wrote:Goran Konjich wrote:ok, im new but why are you doing all this mumbo jumbo ? any particular reason ? i fire once EVE client log in ... alt+tab to desktop and fire again the EVE online client icon ... Doing things this way risks corrupting things like overview settings, bookmark folders, or any other locally saved configuration. It also avoids using an extra 11GB of disk space that the "create another copy of EVE Online" would do. 11 .. mines up to 14 GB now
The unexpected increase in size is due to a rather unfortunate oversight in the design of the launcher, it keeps patches after applying them. I am poking Team Special Circumstances about this on a regular basis. You can fix it yourself by following these steps:
1. right click the client and choose Show Package Contents. 2. Browse to: > Contents > Resources 3. Find files ending in .patch like "EVE_Online_351477-352940.patch" or "EVE_Online_367569-369870_mac.patch" and delete them. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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Vincent Athena
V.I.C.E. Comic Mischief
661
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Posted - 2012.05.23 18:11:00 -
[42] - Quote
CCP Gangleri, on a side note there is no "Inferno Macintosh issues and feedback" thread. The only thread of this sort currently pinned is the old, escalation to inferno one. http://vincentoneve.wordpress.com/ |

Lexmana
Imperial Stout
469
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Posted - 2012.05.23 19:32:00 -
[43] - Quote
While you're at it, this link points to an old version (rev2) of clonemaker and should probably be updated or deleted. |

Zanzil C
Ministry of War Amarr Empire
2
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Posted - 2012.05.26 14:05:00 -
[44] - Quote
Hi all - for some reason I am getting the cloned application as corrupted. I used the Clonemaker from the evewiki site because the one in the OP gives an error. |

LinaSlice KANGAHobothe1
Center for Advanced Studies Gallente Federation
4
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Posted - 2012.05.26 19:23:00 -
[45] - Quote
Zanzil C wrote:Hi all - for some reason I am getting the cloned application as corrupted. I used the Clonemaker from the evewiki site because the one in the OP gives an error.
The new patch is causing an error. We are waiting for a new clone maker app. |

Shin Chogan
Blueprint Haus Get Off My Lawn
0
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Posted - 2012.05.27 07:15:00 -
[46] - Quote
I've patched the clonemaker to work again :
http://dl.dropbox.com/u/926348/EVE%20Clonemaker.zip
Note the default clones name is now "Eveonline 2" :) |

Zanzil C
Noir. Academy Noir. Mercenary Group
2
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Posted - 2012.05.27 08:17:00 -
[47] - Quote
Works great!! Thanks a lot! +Like |

Yinmatook
Skilled Refugees
0
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Posted - 2012.05.27 23:31:00 -
[48] - Quote
Shin Chogan wrote:I've patched the clonemaker to work again
YAY! Thanks.
I note that it appears that the change you made is to force the CFBundleExecutable value in the Info.plist to be "cider" instead of what Transgaming set it to (tgUpdate).
Good find! |

Returnal
Ore Hogz Rolling Thunder.
0
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Posted - 2012.05.28 17:34:00 -
[49] - Quote
Yinmatook wrote:Shin Chogan wrote:I've patched the clonemaker to work again YAY! Thanks. I note that it appears that the change you made is to force the CFBundleExecutable value in the Info.plist to be "cider" instead of what Transgaming set it to (tgUpdate). Good find!
Its official .. You ROCK .. sending Shin CHogan 50 Million in Game .. |

Shin Chogan
Blueprint Haus Get Off My Lawn
2
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Posted - 2012.05.29 10:06:00 -
[50] - Quote
Yinmatook wrote:Shin Chogan wrote:I've patched the clonemaker to work again YAY! Thanks. I note that it appears that the change you made is to force the CFBundleExecutable value in the Info.plist to be "cider" instead of what Transgaming set it to (tgUpdate). Good find!
yep it was pretty trivial ... I couldn't see tgUpdate in the inner Eve app bundle so changed it to point to cider instead ... I'm guessing tgUpdate is in the parent app bundle |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
116

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Posted - 2012.05.30 20:15:00 -
[51] - Quote
This will be fixed with tomorrows (May 31) update, Inferno 1.0.5 after which the clone maker linked to from the OP (thanks Lexmana) should work again. CCP Gangleri | Senior Tester
Check out my EVE Gate broadcast log: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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Zappa Beefheart
EVE University Ivy League
0
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Posted - 2012.06.08 01:16:00 -
[52] - Quote
Thank you for the update to the clone maker.
However, the file given in the initial post (located here) gives a 0-byte file.
Also, you mentioned running multiple instances via the launcher. Can you comment on the potential problems with caching and settings I've been hearing about when sharing preference directories? |
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CCP Gangleri
CCP Engineering Corp CCP Engineering Alliance
117

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Posted - 2012.06.08 12:00:00 -
[53] - Quote
Zappa Beefheart wrote:Thank you for the update to the clone maker. However, the file given in the initial post (located here) gives a 0-byte file. Also, you mentioned running multiple instances via the launcher. Can you comment on the potential problems with caching and settings I've been hearing about when sharing preference directories?
Changed the link to point to the wiki page to reduce chance of missed link updates in future, thanks for the heads up.
Running multiple clients from the same settings is less likely to cause issues these days, there has been substantial work done to improve the way the client caches data. The main reason for having separate cache folders is to have settings saved for different playstyles. We want to include this as a feature in the launcher but it is unclear when we will be able to achieve this. Check out my EVE Gate broadcast log for semi-regular updates on various EVE development: https://gate.eveonline.com/Profile/CCP%20Gangleri/StatusUpdates
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