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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
F'elch
Wall Street Trading
52
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Posted - 2012.10.31 08:57:00 -
[1] - Quote
As this has become the latest anti-miner activity since gankers can no longer kill barges with ease (pretty lame really) I believe the industrial sector of New Eden would come up with a counter.
Stands to reason that they would invent a module that enables the barge to grapple onto its asteroid. Thus if the barge was bumped the asteroid would be bumped with it. Of course, in the interest of balance, it would have to take up one of the precious mining laser slots. |
Andski
GoonWaffe Goonswarm Federation
5407
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Posted - 2012.10.31 08:57:00 -
[2] - Quote
and it should require as much powergrid as two t2 strip miners ~*a-áproud belligerent undesirable*~ |
Jonah Gravenstein
Holistic Materials Research Council
2190
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Posted - 2012.10.31 08:58:00 -
[3] - Quote
it should also increase the signature radius and require the use of a rig everyone else has to make compromises with ship fits why shouldn't miners? Homo sapiens non urinat in ventum -á-á-á ---CCP can't patch stupid--- |
Rordan D'Kherr
Imperial Academy Amarr Empire
136
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Posted - 2012.10.31 09:01:00 -
[4] - Quote
Why do people always demand new modules to mitigate a game mechanic? |
pussnheels
The Fiction Factory
680
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Posted - 2012.10.31 09:01:00 -
[5] - Quote
can someone explain to me what this bumping is , because i don't see the problem , they not ganking your ship right they juqst bump it till you out of range of your asteroid right?
If so here is your solution , stop AFK mining I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Riot Girl
RADIO RAMPAGE Initiative Mercenaries
285
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Posted - 2012.10.31 09:02:00 -
[6] - Quote
Maybe we could have a module that causes our ships to flash red when someone violates our comfort zone. It could act as a warning to potential threats that we're at risk of logging out due to extreme exposure to player interaction. |
F'elch
Wall Street Trading
52
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Posted - 2012.10.31 09:03:00 -
[7] - Quote
Jonah Gravenstein wrote:it should also increase the signature radius and require the use of a rig everyone else has to make compromises with ship fits why shouldn't miners? Yes, why not? |
Ghazu
237
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Posted - 2012.10.31 09:04:00 -
[8] - Quote
i want bombs in highsec then. http://www.minerbumping.com/ |
F'elch
Wall Street Trading
52
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Posted - 2012.10.31 09:04:00 -
[9] - Quote
Ghazu wrote:i want bombs in highsec then. So do I. |
TharOkha
0asis Group
114
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Posted - 2012.10.31 09:04:00 -
[10] - Quote
There is already a solution. Orbit those rocks !!! And dont be AFK. GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |
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Tubrug1
Lai Dai First Guard
32
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Posted - 2012.10.31 09:05:00 -
[11] - Quote
Biomass. Carebear PVP Tournament- -áhttps://forums.eveonline.com/default.aspx?g=posts&t=167216&find=unread |
Ritsum
Perkone Caldari State
8
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Posted - 2012.10.31 09:06:00 -
[12] - Quote
kinda bad imho... If asteroids are then moveable what is stopping a group from bumping all the asteroids off grid when no one is around. This would lead to bookmark selling so then only people who pay get the ore that has been bumped away from view.
my idea. A module would latch onto the asteroid so you are unmoveable. The module would be a mid or low slot and reduce the tanking ability of ships a bit. Also would have to cycle through the module before it latches on and another cycle to detach. If you are feeling generous try sending some isk my way. :D |
F'elch
Wall Street Trading
53
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Posted - 2012.10.31 09:06:00 -
[13] - Quote
TharOkha wrote:There is already a solution. Orbit those rocks !!! And dont be AFK. If you couldn't mine AFK no-one would do it. Too boring. |
F'elch
Wall Street Trading
53
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Posted - 2012.10.31 09:08:00 -
[14] - Quote
Ritsum wrote:kinda bad imho... If asteroids are then moveable what is stopping a group from bumping all the asteroids off grid when no one is around. This could be lead to bookmark selling so then only people who pay get the ore that has been bumped away from view.
my idea. A module would latch onto the asteroid so you are unmoveable. The module would be a mid or low slot and reduce the tanking ability of ships a bit. Also would have to cycle through the module before it latches on and another cycle to detach. A reasonable slant on the fitting idea, although I do not think it gimps the mining ship enough.
However, I think it would take a great deal of effort to bump an entire asteroid belt off-grid and of course, it would reset to its original position after downtime anyway. |
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ISD TYPE40
ISD Community Communications Liaisons
2602
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Posted - 2012.10.31 09:10:00 -
[15] - Quote
Thread moved from GD to F&I - ISD Type40. ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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F'elch
Wall Street Trading
53
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Posted - 2012.10.31 09:12:00 -
[16] - Quote
ISD TYPE40 wrote:Thread moved from GD to F&I - ISD Type40. End of thread then. This place is a ******* graveyard. Thanks, ISD Goebbels. |
Nanatoa
School of Applied Knowledge Caldari State
124
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Posted - 2012.10.31 09:16:00 -
[17] - Quote
Your use of the words "a solution" implies there is a problem. Is there really? You seem to imply there is no counter, but isn't there a simple counter already? DON'T BE AFK MINING. All this "we need a counter-module so we can continue to afk-mine in peace" is making me sick. Miners do not even pretend they're playing the game, no, instead they rather petition the game creators to give them the means to continue not playing their game. How do you even come up with such nonsense?! It is never too late to turn from the errors of your ways: He who repents of his sins is almost innocent.
MinerBumping.com |
Silk daShocka
Greasy Hair Club
52
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Posted - 2012.10.31 09:16:00 -
[18] - Quote
I have a better solution. Allow miner lasors to remove ore from a ships cargo hold. Maybe tractor beams to i guess? Of course concord would not intervene in this, since they woudl only have eyewitness accounts to bring as evidence before Judge CCP Guard.
Let the ore wars begin! |
Nanatoa
School of Applied Knowledge Caldari State
124
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Posted - 2012.10.31 09:18:00 -
[19] - Quote
F'elch wrote:ISD TYPE40 wrote:Thread moved from GD to F&I - ISD Type40. End of thread then. This place is a ******* graveyard. Dead and buried, exactly what this idea needed!
It is never too late to turn from the errors of your ways: He who repents of his sins is almost innocent.
MinerBumping.com |
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CCP Eterne
C C P C C P Alliance
124
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Posted - 2012.10.31 09:33:00 -
[20] - Quote
I had to delete some posts complaining about the thread being moved. That counts as complaining about the moderation. There's a thread for that. This isn't it. CCP Eterne | Community Representative
@CCP_Eterne |
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TheGunslinger42
Bite Me inc
466
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Posted - 2012.10.31 09:41:00 -
[21] - Quote
F'elch wrote:As this has become the latest anti-miner activity since gankers can no longer kill barges with ease (pretty lame really) I believe the industrial sector of New Eden would come up with a counter.
Stands to reason that they would invent a module that enables the barge to grapple onto its asteroid. Thus if the barge was bumped the asteroid would be bumped with it. Of course, in the interest of balance, it would have to take up one of the precious mining laser slots.
See, miners would never, EVER go for that. They aren't interested in balance, they simply want CCP to change/introduce mechanics which remove all negative effects from them. They refused to sacrifice yield for tank. They'll refuse to sacrifice yield for immunity from bumping. They'll refuse to take the miniscule time and effort required to simply move system. Repeat this pattern forever. 95% of miners simply do not want to play EVE Online, they're just too stupid to realise it. |
F'elch
Wall Street Trading
53
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Posted - 2012.10.31 09:47:00 -
[22] - Quote
TheGunslinger42 wrote:95% of miners simply do not want to play EVE Online, they're just too stupid to realise it. Ha ha ha ha. I can't argue with that. Incidentally, I am not a miner. Did it back in '03 a LOT to get my first BS so I can appreciate how boring it is, though. I wouldn't want to do it any way other than AFK. Would you? |
Nevyn Auscent
Broke Sauce
20
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Posted - 2012.10.31 10:29:00 -
[23] - Quote
I have a miner, I don't mine AFK. I might not spend every second staring at my screen, but then again I don't do that in combat missions either, I come read the forums while things like my drones chase down a bunch of frigates that can't break my tank but I can't otherwise kill. Or read web comics in 30 second bursts.
However, not being AFK is not a solution to bumping. A bumper can bump an at keyboard miner at whim, and if they are good at bumping, can bump the miner every time they try and warp if they really want to, preventing the miner from even warping out. (See Freighter ganking for the ultimate use of this mechanic, disrupt warp, suicide gank in 5-15 seconds, defenders don't get time to shoot back before concord is involved anyway even if they exist.)
That said, meh, go on, bump me, it's not going to ruin my day, I'm not going to pay a fee, and I'm not going to put tears out. If you spend an hour bumping me when I try and warp out, then I might report for harrasment, since you aren't even letting me leave, even though me leaving is a win already, but that's really about it. |
Legion40k
ZOMBIEBEACHPARTYPATROL
1
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Posted - 2012.10.31 11:25:00 -
[24] - Quote
ok so bumping is annoying but i found a way around it pretty easily (at least for the Skiff) - strap an afterburner to it. I can orbit most rocks at 500m/s+ and you can fit a disruptor if youre feeling bored
vroooooom |
Alx Warlord
The Scope Gallente Federation
187
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Posted - 2012.10.31 13:26:00 -
[25] - Quote
Oh bumping is so nice!
I used it once in a guy that was unanchoring a pos in hi-sec after my corp war-dec his ( before the war starts to prevent a bash ) ... in the last 10 seconds of unnanchoring I used a BS to bump him really far from the CT and a friend scoped it!
It worth about 400mi and allot of tears for him.... totally payed the war costs with some profit!!! Please read this! > New POS system ( Block Built - Starbasecraft) Please read this! >-á[Debate] - ISK SINK |
Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
2
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Posted - 2012.10.31 14:05:00 -
[26] - Quote
A module isn't the answer. Just apply CCP's new outlook in everything to it. Actions have consequences. Anyone bumping a neutral party (not a fellow corp/alliance member or war target) in highsec or lowsec loses some security status.
I don't think it necessary for a bump to pull aggression, but there does need to be a comeback. You can't even put a bounty on a bumper most times as their sec status is too high. |
Cadesc
Exotic Dancers Union SONS of BANE
2
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Posted - 2012.10.31 14:12:00 -
[27] - Quote
I actually enjoy watching my mining ship getting bumped. It's hilarious watching them work so hard, bumping my ship away from the belt. The only thing I have to do is, give a warp to command. After a while my ship will warp off. This may repeat for a whileGǪ The point is they need to be active when they bump you, you donGÇÖt. If you pay them youGÇÖre just stupidGǪ If they have to bump you like forever, itGÇÖs a huge waste of time for them. Meanwhile you can enjoy watching them, a movie or whatever.
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Nikk Narrel
Infinite Improbability Inc Mordus Angels
658
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Posted - 2012.10.31 14:57:00 -
[28] - Quote
Alx Warlord wrote:Oh bumping is so nice!
I used it once in a guy that was unanchoring a pos in hi-sec after my corp war-dec his ( before the war starts to prevent a bash ) ... in the last 10 seconds of unnanchoring I used a BS to bump him really far from the CT and a friend scoped it!
It worth about 400mi and allot of tears for him.... totally payed the war costs with some profit!!!
to avoid getting bumped set orbit distance to 1000m on the asteroid... your ship will correct the orbit on every bump and it will be really hard for the bumper to get btween you and the asteroid. You just solved the issue. Considering how obvious this is, I am curious why they did not think of this on their own.
I think they were hoping if they asked nicely, the mean bumpers would stop. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
Buzzy Warstl
The Strontium Asylum
180
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Posted - 2012.10.31 15:19:00 -
[29] - Quote
But *everyone knows* that if someone does something that annoys you the right thing to do (TM) is to go whining to the forums for CCP to change the rules so they can't anymore. |
Jin alPatar
Entertainment 7wenty
15
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Posted - 2012.10.31 15:32:00 -
[30] - Quote
(preface: I'm pro bumping; anti-extortion)
If we're going to 'solve a problem' it needs to make sense. Anchoring to avoid a game mechanic doesn't make sense. That's like trying to 'solve' the problem of plex being destroyed in the cargohold of pewed ships.
But here's something we could do that would 'solve' the problem: Give mining barges a deployed mode. It increases mining laser yield, lasts for 10 min at a time (during which a ship is unmovable). But here's the kicker, EHP decreases while deployed as a ship is effectively opening itself up to increase yield.
So the advantage is you can't be bumped AND you get increased yield. But now EHP is half what it was making it easier to get ganked.
It's simple and everyone has a choice of what to do. |
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