Pages: 1 [2] 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Dai'mon
|
Posted - 2005.03.31 16:32:00 -
[31]
It's pretty annoying when I kill someone and the can is looted before I can get there. But out of all the things that annoy me in this game it's not that important i guess.
Kudos though for being in a proper corp, most of the people I come across are in npc corps which just seems quite lame to me....
|
benji
|
Posted - 2005.03.31 16:52:00 -
[32]
Can robbing is fine .....
Can robbing in a noob corp sux ....... tbh.
Either allow us to declare on inderviduals or move people from Noob corporations after a set period of time.
|
Percivs
|
Posted - 2005.03.31 17:11:00 -
[33]
Originally by: Kimaya . . . I dunno i'm just bored and wanted to see how quickly this turn's into a flame-fest. . . .
Best. Quote. Evah.
IMHO, looting another person's can is low. Ownership of the can is either the person who lost it, or the person who killed the owner of the can, depending on whether the can owner can get back to claim their loot.
This is, imho, nothing more than ore theft on a more expensive scale. (As I tell my corpmates when they get sucky loot, "it all recycles.")
Still, it's a factor of the game and not something that CCP appears to place high on their priorities of things to address. (And since I haven't been in Empire, but briefly, for more than 6 months, I don't care that much.)
--- "All of us who are concerned for peace and triumph of reason and justice must be keenly aware how small an influence reason and honest good will exert upon events in the political field" - A.E. |
Yeux Gris
|
Posted - 2005.03.31 17:12:00 -
[34]
Originally by: theRaptor
Originally by: Yeux Gris Edited by: Yeux Gris on 31/03/2005 12:17:18 After Shiva came out if u looted some poor sods can u got a criminal flag put apon u. if u was within range of the sentry guns OHOH!
They have removed that system I dont know why!
It was good, all u had to be was in the same corp or in a gang with that person to avoid a case of concord
PS...
Also in my books makes u a loot thief!
Dont lie, that system was a supposed feature but never went live.
And thats why so many ppl lost ships due to can robbing after shiva went live?
If your so smart prove it did not go into play then get removed **** wad!
Who let the cows out?! mOo. mOo. mOo.. mOo mOo...!
WTB 8x 280mm Scout Howies. Will pay 20% more than Naga's current price |
Kimaya
|
Posted - 2005.03.31 18:08:00 -
[35]
yeah i'm definitely not hiding in a noob corp...I made my own a while ago so if someone actually get's that mad and want's to declare war they can...but i'm pretty sure it would be a waste of time
Organized Chaos...who doesn't love an oxymoron |
meowcat
|
Posted - 2005.03.31 18:34:00 -
[36]
it's a perfectly legitimate activity, just like jet-can ore "theft", corp theft, ganking, piracy in general, and frowning at people you dislike.
it's all part of what makes eve so good ~~~~)\~~~~~\o/~~~~
yeah but no but yeah but no but |
ReMarr
|
Posted - 2005.03.31 19:08:00 -
[37]
IMO, I belive salvaging is a perfectly legit form of buissness.
I mean in RL if a ship goes down in international waters it's cargo is still technecly the property of the owner of that ship. But if a salvage team get's there first they can bring it up and do with it what they please.
so to this I say first come first serve.
I can see a new type of corp comming out of this. A salvage corp could put it's services up for hire to either side of two waring corps.
they could go around the battle field picking up can's of either side and give or sell them back to there side for a price.
Could be very profitable.
|
Kimaya
|
Posted - 2005.03.31 19:39:00 -
[38]
Yeah I'm in the middle of recruiting as we speak because as you said it's a very profitable business. But I rather be hired by a corp who's at war to clean up for them so other theif's couldn't take it of course at a small fee to them...I think that's an excellent idea. Cause either you can contract us out or i'll continue to do what I do so it would be dumb not to try. Or at least trick us then blow us up :-)
Organized Chaos...who doesn't love an oxymoron |
Drakxter
|
Posted - 2005.03.31 20:00:00 -
[39]
Originally by: Verone Prefectly valid mode of gameplay imo.
Don't fit something to your ship if you don't want to risk losing it.
I think your profession is referred to as "salvaging", nothing wrong with it.
Yes, its called salvaging, and its not low, wrong or bad.
If you get blown up, and some stuff is left over, well then the first to grab it is the first to get it.. Now you could always ask the person that picked it up, nicely, to give it back.. ------------- Most tired of thing atm: - Mods on the forum saying: "Please use the bug report page to submit bugs, the forum is not the place to post them." and then closing a topic. |
Jonkai
|
Posted - 2005.03.31 20:14:00 -
[40]
Yeah typical CCP, flagging will be added to Exodus preventing people from looting cans. Aye, lets mess about with other features before implementing what we were actually going to implement.
If I kill someone in a 1 v 1 I think I've deserved their cargo and visa versa. If someone takes something from the can I should be able to shoot them :)
|
|
Archa
|
Posted - 2005.03.31 20:34:00 -
[41]
Edited by: Archa on 31/03/2005 20:37:46 you reap the benefits of other peoples work. What kind of resemblance is there with the real world? it sure isn't a vulture, they eat the pray after the killers have feasted on it. you steal the prey before the killers have eaten the good parts....
are you perhaps a parasite....? hmm parasite suck the life out of their prey... you don't do that either.... You do hardly anything except cause grief..
anyway you are bad.
But reading your post you already know the answer. you are a lowlife thief.
nuf said.
|
MutationZ
|
Posted - 2005.03.31 21:04:00 -
[42]
I have considered doing this myself but thought it was a bit "low"
I have to laugh at the people passing judgement. As one poster pointed out, has anybody stopped the salvager and asked for the "salvaged materials" back?
Did not think so.
|
Alexander Kiernov
|
Posted - 2005.04.02 03:14:00 -
[43]
Originally by: MutationZ I have considered doing this myself but thought it was a bit "low"
I have to laugh at the people passing judgement. As one poster pointed out, has anybody stopped the salvager and asked for the "salvaged materials" back?
Did not think so.
It's not like the thief would give it back, especially since he knows that he can get away with it. Anyways, I don't agree with the idea of locking cans to the guy who made the final blow. What I'd like instead tho is to make the loot thief (npc or player loot) flagged as a criminal for the one who laid the final blow or possibly everyone who was involved in the kill. However, this would only solve loot thievery in empire since the thief itself also could strike a shot or two himself at the one being attacked.
I'm guessing you'd also need a change of the GUI to effectively show which cans that "belongs" to you or your corp in big fights. Somehow I think this can be solved though, that's just my 2 isk...
------------------------------------------
|
ollobrains
|
Posted - 2005.04.02 07:55:00 -
[44]
i hope when they bring in criminal flagging or ore theives that they leave fight loot out of it and all other standard non anchored secure cans. If you get blown up that cargo and its content become public property and its a valid occupation - ore theives on the other hand well someone is mining dunno even non criminal flagging for scavangers post battles and then ore theives being criminally flagged.
|
RoJam Peh
|
Posted - 2005.04.02 10:46:00 -
[45]
Looting cans from other peoples kills is fairly low but getting in the way in the rush to get at them before there even dead is in my view pathetic, ore thieving from 'jet' cans is fair enough as it's a game bug/exploit of sorts and if they were that bothered they'd use a secure can or mine in groups. Stealing from NPC loot cans from someone elses Agent Missions is pretty despicable to, perpetrators should be criminally flagged so at least the rightful owner could exact retribution.....
|
Tarm
|
Posted - 2005.04.02 22:46:00 -
[46]
You are stealing the spoils of war from those of us that work hard to get it.
Can looters are pathetic.
-------------------
|
Selim
|
Posted - 2005.04.02 22:57:00 -
[47]
I see no problem with looting. I've never done it unless the can was totally abandoned, and I wouldn't have a problem with it if it was done to me. If I lost my uber loot because someone took it from my can, I'd be pretty ****ed about it, but I don't see whats wrong about it.
I think it should be made into a profession, where you need good skills to get the most out of a shipwreck. Good looters would keep abreast of all the warzones.
Speaking of shipwrecks, I think when a ship blows up, it should leave behind an actual shipwreck, that can be looted for minerals, with any surviving modules floating around it, heavily damaged.
|
Selim
|
Posted - 2005.04.02 23:03:00 -
[48]
Originally by: Tarm You are stealing the spoils of war from those of us that work hard to get it.
Can looters are pathetic.
I could say the same about people who fight just to get people's loot, but...
I don't think killing a ship and grabbing its destroyed contents are spoils of war. It would be like in a naval battle where the victorious side quick speeds over in their destroyers to pick up the propellers and bridge computers from the sinking enemy. Its just not done.
The people who DO take those propellers and engines and such, are private salvagers that prowl warzones and take the worthwhile stuff from abandoned armored vehicles and such.
So yes, I don't see the problem with it...
|
Carter Burke
|
Posted - 2005.04.02 23:21:00 -
[49]
I can't possibly imagine someone attacking someone else in a system as heavily trafficked as Yulai and expecting any loot cans to be left alone. There's always going to be someone who'll pick up the can before you can get it, unless you have a char right there with a cleanup cruiser or something.
My advice is - if you want to keep the loot, find your targets where you have a shot at some privacy.
CB
|
Harry MacDougal
|
Posted - 2005.04.02 23:39:00 -
[50]
I don't have a problem with ore thieves, because the miners are using an exploit that CCP has allowed, so that's fair game. PVP loot thieves (especially those who don't hide behind an NPC corp) are salvage artists, and that seems fair to me. You can always war dec them to get your stuff back. However, I have a problem with mission loot theives. I think that mission loot should be flaggable, not because of the value of the loot, but because some loot thieves will take mission critical items, which just fubars the mission runners. --------------
Your 720mm Howitzer Artillery I perfectly strikes Guristas Spy, wrecking for 411.2 damage. |
|
Lady Varith
|
Posted - 2005.04.03 02:40:00 -
[51]
Salvageing is fine, If you dont like it declare war. if they are in a noob corp, tough ****... suck it in - and remember its ONLY A GAME.
Oh also, anyone who seems to think 'loot theiving' and 'theiving' in general are bad - just want eve to be all cuddly and nice for them, your the types who do agent missions day in day out to gain faction bs's which youll never use for pvp, you also might be the die-hard PvP person with the insaneley over-inflated ego, who thinks that its his/her god-given right to take the jettisoned material floating in space from theyre target.
At least the latter of the two should realise...EVE is a harsh universe, the guy who has the biggest guns and the biggest ship, should kill for the pleasure of it not the loot, the loot is just a bonus - if a more cunning, faster person doesent get to it first.
|
Domalais
|
Posted - 2005.04.03 03:26:00 -
[52]
Originally by: Archa
you reap the benefits of other peoples work. What kind of resemblance is there with the real world?
Sounds like uh... all of it.
|
Cory
|
Posted - 2005.04.03 03:54:00 -
[53]
boo fricktey hoo...
not allowing others to open loot cans is being restrictive. dont fight in empire if you dont want people taking your phat lewt
|
Niko Succorso
|
Posted - 2005.04.03 04:05:00 -
[54]
Like I said before, maybe there should be an automatic right of salvage attached to loot cans. You pop it, and it's registered to you, your gang and your corp for the next, say, 15 minutes. Leave it and it's fair game. Anyone else sticks their nose in, and they're fair game. __________________ Interstellar joy-rider |
Calanen
|
Posted - 2005.04.03 04:12:00 -
[55]
Depends how you play really.
I try and be 'nice' so I have picked up some things when others have been destroyed and given them back. But, if you don't play 'nice' and take stuff, fair enough imo.
People have long memories tho, so if you take the wrong stuff - it might come back to haunt you.
But its not a 'grief' or anything.
|
xiphia
|
Posted - 2005.04.03 04:21:00 -
[56]
i've done it myself tbh. if someone pm'ed me and asked for the stuff back i would gladly give it. i know it sucks because i've had ore stolen off me before and I was really mad.
|
Nikolai Nuvolari
|
Posted - 2005.04.03 05:28:00 -
[57]
In my view, salvaging is perfectly legitimate. In fact, because loot cans go boom after an hour or two, you're actually saving stuff from just vanishing, and my pack-rat sensibility say that this is a service to humanity in general.
But you're only salvaging if you do it after the fight is over and everybody has left the area. If people involved in the fight are still around, it's still theft rather than salvage.
And to the people who say that you shouldn't fit anything to your ship that you don't want to lose...that's just plain stupid. By that logic, all cool modules are useless because if they're cool, you don't want to lose them, so you can't use them. Of course you fit stuff you don't want to lose, and of course you try hard not to lose them. If you do lose them, then they're gone. If you lose your ship and they don't get destroyed, then you try to grab your can. If you can't grab the can, then you lose them anyway. You can't live in fear of losing everything. A super-duper-uber-named-special-rare-available-only-from-special-elite-killer-rats module is worth exactly zero if you're too scared to use it. ___________________________________________ ^^^***---All things serve the Beam---***^^^ |
ollobrains
|
Posted - 2005.04.03 09:07:00 -
[58]
the point it was in empire - the way corps are simply going to empire to war - it makes any battles loot claimable by all - if its a problem engage youre wars in low spec space where no one else is able or even there to have the slightest chance of taking youre victory spoils - another reason to get the super corps and alliances further out to the rim.
|
Joshua Calvert
|
Posted - 2005.04.03 09:09:00 -
[59]
I dunno if it's alt spies or loot thieves but XF gangs in Empire tend to have a group of loot vultures following them around
It's quite funny - it reminds me of those cleaner fish that follow larger fish around to pick off parasites etc.
Although, it means we now shoot cans rather than go pick them up.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
ollobrains
|
Posted - 2005.04.03 09:13:00 -
[60]
it seems a valid occupation for some of the newbies in empire space that if the low sec and experienced corps and alliances are going to engage in battle - and leave loot behind then the lower level types new to the game can make some quick loot gains or ISK gains from selling loot by being scavengers
Perhaps a disincentive to corps and alliances going to empire esp yuali to do their fighting - if they go to outerrims well less scavangers out there and you get youre loot.
|
|
|
|
|
Pages: 1 [2] 3 :: one page |
First page | Previous page | Next page | Last page |