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Thread Statistics | Show CCP posts - 4 post(s) |
Tobiron
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Posted - 2005.03.05 19:08:00 -
[1]
I'm now a six month old noob and have noticed a few inconsistancies in the Eve world. Such as...
Humans are the only sentient race? Not a single alien anywhere.
Deadspace - I can warp out but can't warp in. Rats can use micro warp, I can't.
No gravity. You can float up to a planet with out falling in to it.
Why do I get flames when my Hull's getting battered and NPCs don't?
Don't get me wrong I love Eve and these things don't bother me. I just think it's funny. Has anyone else spotted any Eveisms? tht |
Trey Azagthoth
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Posted - 2005.03.05 19:12:00 -
[2]
TBH man, dont complain about the flames from your ship, they arent even supposed to be there. If u wanna go in comparison to RL, there is no oxygen in space, therefore the fire cant be sustained. I dont mind the little things that EVE lacks, because frankly, this game pwns too much to complain about little crap like that. If u wanna complain, go play City of Heroes, that game is full of whiners... Vin Diesel claims he has never hailed a taxi. He just runs up to them at stop lights, opens the door, shoves the current passenger over, and tells the cab driver what his new destination is. |
Blind Man
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Posted - 2005.03.05 19:13:00 -
[3]
Where does the fire come from is my question...no air in space = no fire...unless it is burning using the air in your ship but then that means air is leaking meaning the space vacum would suck the air out instantly :) (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
Mira Spellholde
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Posted - 2005.03.05 19:17:00 -
[4]
Well, the fire is bieng fueled by air escaping from your ship (apperently), but it shouldnt be that bloody huge. -----------------
Billboard Evasion Rank(4) SP: 374100/512000
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Nero Scuro
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Posted - 2005.03.05 19:20:00 -
[5]
5000 explored star systems in EVE. Chances of life are stupidly slim, nevermind intelligent life. And yet we have Fedo, long-limbed Roes, Furriers, etc. EVE is not a realistic game. ---------------- Haha, stupid monkey! Now I'VE got the Oscar! Enjoy your worthless gun! |
Vannaroth
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Posted - 2005.03.05 19:33:00 -
[6]
the only thing that really annoys me is that you can get moons that are closer to the system's sun than they are to their planets..
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The Chef
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Posted - 2005.03.05 19:45:00 -
[7]
Originally by: Tobiron Deadspace - I can warp out but can't warp in.
AFAIK, you can only warp in because there are beacons placed inside the deadspace pocket you can use to lock onto. Deadspace doesn't stop you warping, it just prevents you from getting a lock for your warp-to location. Or something like that. ====================================
EVEkill Visit our homepage |
Vicker Lahn'se
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Posted - 2005.03.05 20:16:00 -
[8]
Edited by: Vicker Lahn''se on 05/03/2005 20:16:01
Originally by: Blind Man Where does the fire come from is my question...no air in space = no fire...unless it is burning using the air in your ship but then that means air is leaking meaning the space vacum would suck the air out instantly :)
Obviously the fuel must contain both components for a reaction, as it reacts in the engine to push your ship forward. Our current space vehicles have tanks containing both fuel and oxygen, as can be seen in this pretty little picture here: http://science.nasa.gov/headlines/y2002/images/ssme/et.gif
The ships in Eve use all kinda futuristic forms of power, from fusion reactors to antimatter. I don't think anyone here can rightly claim to know what antimatter would look like spewing from a damaged ship.
I must say, however, that the flames do look pretty lame considering the environment. It would at least look a little better if there was visible leaking of gasses and liquids into space. Homeworld had pretty nice damage effects...
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Vannaroth
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Posted - 2005.03.05 20:23:00 -
[9]
Originally by: Vicker Lahn'se Edited by: Vicker Lahn''se on 05/03/2005 20:16:01
Originally by: Blind Man Where does the fire come from is my question...no air in space = no fire...unless it is burning using the air in your ship but then that means air is leaking meaning the space vacum would suck the air out instantly :)
Obviously the fuel must contain both components for a reaction, as it reacts in the engine to push your ship forward. Our current space vehicles have tanks containing both fuel and oxygen, as can be seen in this pretty little picture here: http://science.nasa.gov/headlines/y2002/images/ssme/et.gif
The ships in Eve use all kinda futuristic forms of power, from fusion reactors to antimatter. I don't think anyone here can rightly claim to know what antimatter would look like spewing from a damaged ship.
I must say, however, that the flames do look pretty lame considering the environment. It would at least look a little better if there was visible leaking of gasses and liquids into space. Homeworld had pretty nice damage effects...
agreed 100%.
and even if the flame was just a nice purple or green colour or something it would look at least a bit more space-age.
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Vannaroth
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Posted - 2005.03.05 20:26:00 -
[10]
and if you wanna get really fussy, then there shouldnt be any outter-ship sound either
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anister
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Posted - 2005.03.05 21:07:00 -
[11]
oooh, good timing on this thread, i had an "eveism" earlier:
So, i'm hauling a Badger Mk2 full of ammo around earlier, torps, bullets, charges. If it can be fired i'm carrying it.
If i get ganked what *should* happen is i would take half the system and possibly a couple of small moons around me out with the resulting explosion that a hauler full of explosives would produce, just imagine it, you could do suicide badger runs on gatecamps and all sorts
But no, if someone takes my badger, all i'm gonna get is the same ole small explosion as badger full of refugees would produce. ___
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marioman
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Posted - 2005.03.05 21:19:00 -
[12]
Edited by: marioman on 05/03/2005 21:19:54 Think star trek, if u had antimatter leaking you wouldnt be around....nor the enemies to see it LOL
EDIT: The outer ship sound is simulated...read the short story....Jovian Wet Grave, atleast i think that was the one that explained about the camera drones/pods and such...
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Jeebs
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Posted - 2005.03.05 21:31:00 -
[13]
according to the short story, the sound is emulated in the pod to take advantage of the human senses. otherwise space would be pretty quiet and boring.... and you might get... SPACE MADNESS!$!$$$$$
as far as flaming ships, well if there was a fuel leak or oxygen leaking from the ship because of hull breach, well, i guess that would explain it, but it wouldn't be the size of your ship, thats for sure. also, i think if you had hull breach, it'd be pretty hard to warp... wouldn't that just tear your ship apart?
the premise behind EVE is that humans had entered the world of EVE through the EVE gate, then fractionalized somehow... not quite sure, but the world of EVE was unhabited prior to human contact, so that is why everyone is human. and it was just unihabited... so maybe there is life, such as the slavehound and other animals, but no sentient beings, at least none that have surfaced... maybe they are so advanced... they live in another dimension or something.
as far as other "Eveisms" one thing that bothers me is the "asteroid belts" they are really just debris fields... but what keeps them sitting there... and around planets. why aren't they moving?
(\_/) (x.x) (> <) This was Bunny. Kill Bunny and stop him from achieving world domination. |
Steven Dynahir
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Posted - 2005.03.05 21:37:00 -
[14]
Quote: I don't think anyone here can rightly claim to know what antimatter would look like spewing from a damaged ship.
Pretty much the same as normal matter spewing from a damaged ship. Should it hit something normal, both the normal and anti-matter would just disappear.
SigPl/HQ&Log Coy/MNB(C)/KFOR |
Dark Shikari
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Posted - 2005.03.05 21:39:00 -
[15]
Originally by: Steven Dynahir
Quote: I don't think anyone here can rightly claim to know what antimatter would look like spewing from a damaged ship.
Pretty much the same as normal matter spewing from a damaged ship. Should it hit something normal, both the normal and anti-matter would just disappear.
Well you wouldn't see the disappearing part, because you'd be caught up in an explosion approximately as powerful as all the world's nuclear weapons combined blowing up in one instant. -- The best description of alliances, ever:
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Noriath
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Posted - 2005.03.05 21:42:00 -
[16]
There are aliens in Eve, Fedos are more intelligent then Amarr...
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Drakxter
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Posted - 2005.03.05 21:51:00 -
[17]
Originally by: Dark Shikari
Well you wouldn't see the disappearing part, because you'd be caught up in an explosion approximately as powerful as all the world's nuclear weapons combined blowing up in one instant.
And the scary part is they are playing with antimatter in partical accelerators in real life here on earth
Anyway.. If anti matter and matter meet it will not go away, but turn into energy.. What type of energy I cant tell you..
We cant make things just go away and be gone.. (with the curret nature laws) But we can turn turn it into something else, be it another type of matter or energy. ------------- Most tired of thing atm: - Mods on the forum saying: "Please use the bug report page to submit bugs, the forum is not the place to post them." and then closing a topic. |
Steven Dynahir
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Posted - 2005.03.05 21:59:00 -
[18]
Quote: Well you wouldn't see the disappearing part, because you'd be caught up in an explosion approximately as powerful as all the world's nuclear weapons combined blowing up in one instant.
There is no explosion in matter/anti-matter reaction. You get two gammarays (per proton/anti-proton) going to opposite directions with fixed energy.
In space the density of matter is not enought to make a simultaneous transformation. You put a 1m^3 block of anti-matter in space, and it will take years to dissipate (unless it gets hit by something solid).
SigPl/HQ&Log Coy/MNB(C)/KFOR |
Kashre
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Posted - 2005.03.05 22:06:00 -
[19]
Originally by: Steven Dynahir
Quote: Well you wouldn't see the disappearing part, because you'd be caught up in an explosion approximately as powerful as all the world's nuclear weapons combined blowing up in one instant.
There is no explosion in matter/anti-matter reaction. You get two gammarays (per proton/anti-proton) going to opposite directions with fixed energy.
In space the density of matter is not enought to make a simultaneous transformation. You put a 1m^3 block of anti-matter in space, and it will take years to dissipate (unless it gets hit by something solid).
Something solid like the jaged edge of the hole in your ship when it got sucked out into space? :)
I plucked this off of some random news article from nasa.gov
Quote: The energy released from proton-antiproton annihilation is 10 billion times greater than oxygen-hydrogen combustion and at least 100 times more energetic than fission or fusion. In other words, one gram of antihydrogenùthe mirror image of a hydrogen atomùreacted with an equal amount of normal hydrogen provides the same amount of energy as 23 Space Shuttle External Tanks.
If it really produces that much energy and that energy interacted with the inside of your ship, that would probably cause an explosion.
But none of that really matters, since EvE is total Science Fantasy and it works however the Devs program it to work. Realism doesnt have a place in it.
+++
It's called "low security space" for a reason. |
Beringe
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Posted - 2005.03.05 22:09:00 -
[20]
Hehe, I've started to see a certain pattern with threads like this.
Original poster: Reason for EVE being unrealistic, pointing out inconsistencies that often don't have anything to do with gameplay.
Coy science guru: Comes up with several, semi-plausible pseudo-science reasons to 'fix' said inconsistencies. Cites real-world examples if possible. Drops hints that you can explain anything away with enough creativity.
Opportunistic crusader: Agrees with original poster, but then twists his words to support the fixing of some issue or a change of gameplay that he has been lobbying for.
Angry fanboi: Flames original poster for dubious reasons. Suggests that anyone criticizing EVE should take a look at how illogical other games are.
Equally angry EVE hater: Agrees with original poster and flames the angry fanboi, suggesting that he has his head up his posterior (or similar). May or may not say that he has already suspended his account, or that he is only logging on to change skills.
Bored browser: Writes about his disinterest in the subject. The words "it's only a game" are 87% likely to appear in the post.
Hehe, sorry for being off-topic. It's just that these thread happen a lot. ------------------------------------------- "My main griveance with the Caldari state was that once I had finished my work for them, they wanted me dead."
"No, it's none of your business." |
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Steven Dynahir
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Posted - 2005.03.05 22:11:00 -
[21]
Quote: Something solid like the jaged edge of the hole in your ship when it got sucked out into space? :)
Not if the ship has magnetic containment field preventing just that. Without the containment field the ship would just disappear in a huge gammaray burst.
SigPl/HQ&Log Coy/MNB(C)/KFOR |
marioman
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Posted - 2005.03.05 22:32:00 -
[22]
Originally by: Beringe Hehe, I've started to see a certain pattern with threads like this.
Original poster: Reason for EVE being unrealistic, pointing out inconsistencies that often don't have anything to do with gameplay.
Coy science guru: Comes up with several, semi-plausible pseudo-science reasons to 'fix' said inconsistencies. Cites real-world examples if possible. Drops hints that you can explain anything away with enough creativity.
Opportunistic crusader: Agrees with original poster, but then twists his words to support the fixing of some issue or a change of gameplay that he has been lobbying for.
Angry fanboi: Flames original poster for dubious reasons. Suggests that anyone criticizing EVE should take a look at how illogical other games are.
Equally angry EVE hater: Agrees with original poster and flames the angry fanboi, suggesting that he has his head up his posterior (or similar). May or may not say that he has already suspended his account, or that he is only logging on to change skills.
Bored browser: Writes about his disinterest in the subject. The words "it's only a game" are 87% likely to appear in the post.
Hehe, sorry for being off-topic. It's just that these thread happen a lot.
So that would make me what? lol my post doesnt really fit any of those
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NastyLlama
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Posted - 2005.03.06 06:14:00 -
[23]
Originally by: Tobiron I'm now a six month old noob and have noticed a few inconsistancies in the Eve world. Such as...
Humans are the only sentient race? Not a single alien anywhere.
EXCUSE ME!!! OI OVER HERE "waves franticly" Due to amarian genetic research whilst bored with tormenting happy mims, llamas were crossed with humans eons ago to improve the ugly looks of the humanoids, as you can see from my pic it worked ==================================================
I'M not a carebear, I'M a total coward, beware of cornerd carebares and cowards, we winge and cry like cornered pirates..........
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Tobiron
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Posted - 2005.03.06 10:29:00 -
[24]
To Marioman...
Original poster returned and says "Hey guys, this was intended as light freindly banter not Flame Fuel". Poster also thinks about posting a thread called "How soon can we go off topic...". Surely we're not this predictable?
Back to topic... sort of.
When in warp, you get a doppler effect! But is it the right way around.
There! See if you can twist that in to something I didn't mean!
(I might regret saying that) tht |
Basileus
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Posted - 2005.03.06 10:42:00 -
[25]
Originally by: Tobiron I'm now a six month old noob and have noticed a few inconsistancies in the Eve world. Such as...
Humans are the only sentient race? Not a single alien anywhere.
Deadspace - I can warp out but can't warp in. Rats can use micro warp, I can't.
No gravity. You can float up to a planet with out falling in to it.
Why do I get flames when my Hull's getting battered and NPCs don't?
Don't get me wrong I love Eve and these things don't bother me. I just think it's funny. Has anyone else spotted any Eveisms?
Why is there sound in space? Because their is a medium sound can travel through? Me no think so. But I suppose it's a game...
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Graelyn
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Posted - 2005.03.06 11:06:00 -
[26]
Eveisms
- My camera drone: Why can't I get those badass MWD's they use? My camera can move to the other side of a 80km distant rat at a NICE clip.
- Why is Yulai station empty? I'm the only ship there....say, you know, I've never seen another docked ship.....and where the heck are they stowing my others?
- The Ultimate Deception: You have to hand it to those Sanshas, as they undertake stealth on a planetary scale. How many times have your missions taken you deep into the heart of a 'fake' planet to do battle?
Minister - Public Affairs AEGIS MILITIA ATCR Forums |
Joshua Foiritain
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Posted - 2005.03.06 11:21:00 -
[27]
Edited by: Joshua Foiritain on 06/03/2005 11:23:21
Originally by: Basileus Why is there sound in space? Because their is a medium sound can travel through? Me no think so. But I suppose it's a game...
There is no sound in space, your ship computer generates sound for you to allow a better overview of your eviornment Jovians thought that would be handy. ---------------------------
[Coreli Corporation Mainframe] |
Emsigma
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Posted - 2005.03.06 11:36:00 -
[28]
On another hand... I wonder what is in the skill book for "trajectory analysis".
"Advanced understanding of zero-G physics" :D
newsflash: if you are in a zero-G enviroment your trajecty will be a straight line :D // emsigma |
Rover Vitesse
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Posted - 2005.03.06 11:51:00 -
[29]
I reckon myself and Beringe are both bored browsers.
However, the slaver hound issue is quite simple to explain. When humans travelled through the eve gate, they took all manner of items (wheat another example) with them to sustain life. I like to imagine someone took their pet Rottweiler through, it bred with somebodys Tosa and over the years thid new dog breed evolved into...the Slaver Hound.
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Santiac
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Posted - 2005.03.06 12:10:00 -
[30]
about the hull getting ripped apart if it's been breached and you warp. Wouldn't that require outer friction? (gas, debri, so forth). As for with the doppler effect in warp, isn't that correct? Think i recall getting redish colouring from the point i came from, and blue colouring around the spot i was warping to. Anywho, never really cared much for realism in games, but it's always a nice pass-time activity ;) ________________________________________ <insert clever/witty comment here>
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