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Sullen Skoung
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Posted - 2011.08.24 10:24:00 -
[61]
Originally by: fgft Athonille
wormholes is just as dirty bear infested as nullsec
just because your space is slightly dangerous doesnt change the fact you are all dirty bears.
Why does someone that chooses to play the game different make u mad bro? |
Kaethe Kollwitz
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Posted - 2011.08.24 10:38:00 -
[62]
The balance of the game is 90% correct as it stands now:
wormholes are perfect - they fill a gap for people wanting null without politics and serfdom. 0.0 is fine - the people that want be there are in fact already there! high sec is fine - see 0.0
the only area of space that could use some love is low sec. It has none of the benefits and all of the risks, and whenever i visit it seems to be a largely deserted wasteland.
want to change something? Change low sec. |
The Old Chap
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Posted - 2011.08.24 11:07:00 -
[63]
WILL PEOPLE STOP TRYING TO SEND ME TO NULLSEC!
I've been there and it's not that special.
I'm quite happy where I am, thank you very much. |
Ramalamadindong
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Posted - 2011.08.24 11:49:00 -
[64]
Originally by: Bane Necran You must be new. CCP has been adding more ISK faucets to 0.0 and nerfing hisec for years now, and it has accomplished nothing, yet they continue to think next time will work.
Which is why all 'carebears' should be worried. This time there will be a more concerted effort to nerf hisec by everyone involved. You say that all previous nerfs have failed so CCP will have to introduce some extremely harsh nerfs to completely safe isk making in hisec.
I don't any resaon why CCP would preserve your 'carebear heaven' and your optimism is ill founded. |
Kaethe Kollwitz
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Posted - 2011.08.24 11:53:00 -
[65]
Originally by: Ramalamadindong
I don't any resaon why CCP would preserve your 'carebear heaven' and your optimism is ill founded.
barring the almost certain subscription losses if they overdo it? Straight after monoacle-gate?
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Asuri Kinnes
Caldari Adhocracy Incorporated
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Posted - 2011.08.24 12:05:00 -
[66]
Edited by: Asuri Kinnes on 24/08/2011 12:18:11
Originally by: Nicolo da'Vicenza
Who mentioned wormholes? Take a deep breath and remember that we're talking about the removal of NPC corps here.
True, that's why removing NPC corps (and fixing the broken wardec system) is a good idea as it allows highsec miners recourse to actively fight for resources in highsec beyond undercutting prices, letting lowend mins and ice be subject to the same market forces that drive the rest of EVE. This addition of incurred cost in both ships & time to hisec life makes nullsec industry more fiscally alluring, while taking nothing away resource-wise from the region (WH and hisec pos fuel access is still safe).
#1 - Smallholdings already exist, they're called wormholes. My point was that only 3% (approx) utilize them. Making 0.0 more like wormholes will appeal to approx the same % (or less, because of the bull**** you have to go through and the reputations 0.0 corps/alliances have built for themselves over the years).
#2 - CCP have been *begged* to change war-dec mechanics for years as well. Without "locking" players to their corp (i.e. - unable to drop during a war-dec) any changes to war-dec mechanics will be futile. Locking players to corps during a war-dec would then become (without a doubt) "pay-to-grief".
#3 - Locking players to a dec'd corporation would probably (opinion here) be BAD for the economy as more and more hi-sec corps reduced, limited or changed their activities to manage their risk. Even a Freighter can be alpha'd before reps can be applied. It would take a bunch, but it's possible.
#4 - (opinion) Doing away with NPC corps would have a far greater negative effect on the economy and player retention as a whole than whatever good it would do for 0.0.
#5 - (opinion) Don't penalize low-sp players (who would be the ones hurt worst with your change) because 0.0 entities can't attract the players they want.
Originally by: fgft Athonille wormholes is just as dirty bear infested as nullsec
just because your space is slightly dangerous doesnt change the fact you are all dirty bears.
Those anomaly changes in full...Really? *JUST* hi-sec?
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Junky Juke
Gallente
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Posted - 2011.08.24 12:13:00 -
[67]
The real problem of High sec to null sec migration is that the small dividing line between them, what we call LOW SEC, really sucks! CCP should try do make low sec more rewarding/interesting (not only the actual pirates playing ground). That should push players to stay more often in low sec and occasionally put their nose into null sec. |
Miss Rabblt
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Posted - 2011.08.24 14:11:00 -
[68]
Originally by: Dusty Warrior I also think once the need to join the bull**** political bot alliances is removed as a way to get to 0.0, more people will become interested in carving out their own little place in 0.0
have never understand why one can even bother about alliance he is in? You are in renting corp. You pay taxes and do your business. Unless you are "pet" of ****ty aliance like IT was in past you don't need to care about alliance. Good alliance always have a bunch of pvp-oriented monkeys from special pvp-alliances and pvp-corps to do political stuff. Carebear is free from it.
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Sullen Skoung
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Posted - 2011.08.24 15:57:00 -
[69]
Originally by: Miss Rabblt
Originally by: Dusty Warrior I also think once the need to join the bull**** political bot alliances is removed as a way to get to 0.0, more people will become interested in carving out their own little place in 0.0
have never understand why one can even bother about alliance he is in? You are in renting corp. You pay taxes and do your business. Unless you are "pet" of ****ty aliance like IT was in past you don't need to care about alliance. Good alliance always have a bunch of pvp-oriented monkeys from special pvp-alliances and pvp-corps to do political stuff. Carebear is free from it.
cause what people think of as the promise of 0.0 is they get to get into 0.0 and stake their own claim and build their own empire. It doesnt happen ofc as every system has been claimed, but thats the impression of what they think is the promise. -------- CCP knows better than the players whats good for their game. SOE knew what was best for SWG too. Better than all those players that left too. |
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