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Jaxon Grylls
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Posted - 2011.08.05 10:47:00 -
[61]
Originally by: Malcanis
But at this stage I'm just waiting for someone to make the suggestion that CCP reserve CSM seats for "hi-sec" representatives...
I don't think that has even been discussed. It's certainly not something I would advocate.
No, the proper, democratic way is to be more organised than anyone else and this is something that I and others are doing right now.
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.08.05 11:00:00 -
[62]
That's good to hear (and I genuinely mean that). There is so much that could be done to make Empire gameplay more exciting. A working bounty system alone would have a whole cascade of positive knock on effects. And no one could argue with a straight face that the wardec system doesn't need reform. Faction Warfare desperately needs updating - the potential is there to make PvP accessible to new players and provide some really good fun.
And then there's things like smuggling, black markets and so on, although they're more of a lo-sec focus.
I look forward to reading your manifesto.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Cedille Mureau
Gallente Institute of Archaeology
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Posted - 2011.08.05 18:12:00 -
[63]
Well! If anyone asks me why I have no intention of moving to 0.0 then I think this from CCP Greyscale's latest blog Link should be answer enough; I quote "Nullsec provides an area in which players can amass and exercise power over other players" Does that appeal to you? Because it certainly does not to me.
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Jaxon Grylls
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Posted - 2011.08.05 19:40:00 -
[64]
Not much to say about Greyscale's blog but looks like they are drinking the 0.0 koolaid. SeeLink
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Zirse
Minmatar ZED Industries
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Posted - 2011.08.05 20:45:00 -
[65]
Do you realize that nullsec encompasses a large portion of players and right now it is quite broken?
How is fixing that a bad thing for EVE or 'drinking the koolaid.'
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Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.08.06 10:02:00 -
[66]
Edited by: Malcanis on 06/08/2011 10:03:29
Originally by: Jaxon Grylls Not much to say about Greyscale's blog but looks like they are drinking the 0.0 koolaid. SeeLink
Where exactly do you think all the tritanium that empire miners mine and the faction ammo that empire missioners sell goes to? Who do you think buys it?
If there's one thing that every intelligent, self-interested hi-sec denizen should hope for, it's that 0.0 is "fixed", and fixed soon.
EDIT: And it's that awareness of the interdependency of the empire/nullsec economies - and that what affects one plyer thereby affects everyone else - that seems to distinguish the so-called "0.0" candidates. It's an awareness that you would do very well to acquire if you genuinely wish to get elected to the CSM.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Jaxon Grylls
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Posted - 2011.08.06 10:36:00 -
[67]
Edited by: Jaxon Grylls on 06/08/2011 10:36:14
Originally by: Malcanis It's an awareness that you would do very well to acquire if you genuinely wish to get elected to the CSM.
Nope, I have no intention of standing for the CSM for personal reasons. What I am trying to do though is to organise hisec better and put forward a number of credible candidates who will take a broader view of the role of the CSM. Like I said previously, we're working on that.
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Malachor Jankor
Gallente Center for Advanced Studies
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Posted - 2011.08.06 23:53:00 -
[68]
I have seen Cedille complain in post after post about null sec, the CSM, and The Mittani but I have yet to see a single constructive post about the improvements (s)he would like to see in high sec.
Perhaps the OP could start a thread about high sec and the problems there and what (s)he recommends be done to fix it and perhaps get involved with the few members of the CSM that do have a vested interest in high sec.
As a relatively new (have played off and on for several years) player that spends pretty all my time in pvp free I see all the different play styles as parts of a whole. Rather than jump up and down and complain about the CSM (and a lot of them are petty childish complaints considering that these are people playing a game and not receiving a paycheck) why don't you be a positive force in the debate? All this us vs. them attitude makes it hard for me to take you seriously.
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Cedille Mureau
Gallente Institute of Archaeology
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Posted - 2011.08.07 10:51:00 -
[69]
Originally by: Malachor Jankor I have seen Cedille complain in post after post about null sec, the CSM, and The Mittani but I have yet to see a single constructive post about the improvements (s)he would like to see in high sec.
Perhaps the OP could start a thread about high sec and the problems there and what (s)he recommends be done to fix it and perhaps get involved with the few members of the CSM that do have a vested interest in high sec.
As a relatively new (have played off and on for several years) player that spends pretty all my time in pvp free I see all the different play styles as parts of a whole. Rather than jump up and down and complain about the CSM (and a lot of them are petty childish complaints considering that these are people playing a game and not receiving a paycheck) why don't you be a positive force in the debate? All this us vs. them attitude makes it hard for me to take you seriously.
Thank you for the invitation to reply. As you may or may not have heard a small group is currently setting up an organisation to address this. If anyone would like to contribute to this effort please contact Jaxon Grylls in game. He has taken the lead on this as I am in infrequent player and have a lot to do in RL so cannot give the amount of attention this subject needs. We have set up a mailing list and ingame channel (external forum to follow, thanks Lakitel) and if you contact Jax he will be able to point you in the right direction. Thank you.
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Dusty Warrior
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Posted - 2011.08.08 21:31:00 -
[70]
Originally by: Gwen Bailen As long as "votes" are based on forums/reading login news - there will never be a representative part of Eve's player base.
The day you get a popup "Do you want this? YAY/NO?", its democratic, but don't ever think Eve was ever anything but major powerblocks running the game.
CSM is voted in by 90% of the people who have an agenda. Its like real world politics.
It's not representative, and it's aparently what CCP wants.
Only whine is, you pay $15 to the powerblocks.
Exactly!
Thus the reason I'm suggesting this. -->
The best thing for the CSM would be for it to fade into history much like ship spinning.
Once the CSM is gone, implement a periodic 1-3 questionaire to be answered by the whole community during the login process.
The implementation would then allow everyone, from nub to the old vets a voice... not just the ones who have the time to troll forums.... like myself.
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FloppieTheBanjoClown
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Posted - 2011.08.13 02:57:00 -
[71]
My CEO and I were talking about this a few hours ago, trying to think of ways to get the carebears involved in CSM elections so that those of us not interested in being beholden to one of the Mighty Nullsec Alliances actually has representation. Given the sheer number of highsec residents there are, anyone able to rally enough of them should easily be able to be elected to the CSM. The problem is getting them to care.
After reading the notes on the idea of removing ABC from wormholes, it's clear that our current crop of CSMs are largely ignorant of major parts of the current game mechanics. I've not even played the game for 18 months and I find myself wondering what possessed some of these people to think they really know the game.
CAREBEARS UNITE!
(disclaimer: I'm not exactly a carebear, I just live in highsec because the guys I game with do)
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FloppieTheBanjoClown
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Posted - 2011.08.13 03:04:00 -
[72]
Originally by: Zirse Do you realize that nullsec encompasses a large portion of players and right now it is quite broken?
How is fixing that a bad thing for EVE or 'drinking the koolaid.'
It's possible to fix nullsec without taking the nerfbat to every other part of the game. Nerf wormholes? REALLY? Because they aren't dangerous enough with no local, no gates, no sovereignty, and no stable route for reinforcements?
I'd be curious to know the distribution of time spent in high/low/null/w-space. I've heard figures that say that the VAST majority of Eve players are in highsec. It stands to reason, then, that highsec should be the priority.
Now I understand that CCP wants to tempt more people out into the nullsec sandbox. The biggest barrier I see to that is lowsec. Do something to make lowsec more worthwhile and the switch to null becomes a gradual thing, rather than the "if I even stick my head out of highsec, it gets shot off" mentality I see among a lot of the carebears in high.
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Zirse
Minmatar Brutor Tribe
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Posted - 2011.08.13 16:54:00 -
[73]
Originally by: FloppieTheBanjoClown
Originally by: Zirse Do you realize that nullsec encompasses a large portion of players and right now it is quite broken?
How is fixing that a bad thing for EVE or 'drinking the koolaid.'
It's possible to fix nullsec without taking the nerfbat to every other part of the game. Nerf wormholes? REALLY? Because they aren't dangerous enough with no local, no gates, no sovereignty, and no stable route for reinforcements?
I'd be curious to know the distribution of time spent in high/low/null/w-space. I've heard figures that say that the VAST majority of Eve players are in highsec. It stands to reason, then, that highsec should be the priority.
Now I understand that CCP wants to tempt more people out into the nullsec sandbox. The biggest barrier I see to that is lowsec. Do something to make lowsec more worthwhile and the switch to null becomes a gradual thing, rather than the "if I even stick my head out of highsec, it gets shot off" mentality I see among a lot of the carebears in high.
Aww, you're cute.
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FloppieTheBanjoClown
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Posted - 2011.08.14 13:35:00 -
[74]
Originally by: Zirse Aww, you're cute.
My physical attractiveness has no bearing on how right I am :)
Obviously the current model doesn't work. If we want more people to get interested in doing more than mission grinding with their buddies, we need to create compelling reasons to do so. I think if we make lowsec something more than the pirate haven it typically is today, we'll see null pick up a lot of newcomers and explorers as low fills out more.
The most frequent gripe I hear about null is how empty it is. The best way to solve that problem is to draw people out of highsec. You don't do that by nerfing highsec, that will make the game less palatable to new players and give us a stagnant game. You do that by giving them a pathway out to null besides "join corp X and follow orders".
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Malcom Vincent
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Posted - 2011.08.17 09:20:00 -
[75]
Originally by: FloppieTheBanjoClown
Originally by: Zirse Aww, you're cute.
My physical attractiveness has no bearing on how right I am :)
Obviously the current model doesn't work. If we want more people to get interested in doing more than mission grinding with their buddies, we need to create compelling reasons to do so. I think if we make lowsec something more than the pirate haven it typically is today, we'll see null pick up a lot of newcomers and explorers as low fills out more.
The most frequent gripe I hear about null is how empty it is. The best way to solve that problem is to draw people out of highsec. You don't do that by nerfing highsec, that will make the game less palatable to new players and give us a stagnant game. You do that by giving them a pathway out to null besides "join corp X and follow orders".
New players won't know the background for changes that was made prior to them joining, so it won't affect them.
Lowsec boosting, sounds fine. I think thats included in the long-term plan though.
You can't simply cater to the majority of the players to bring a game in balance. You have to consider minorities too. Right now thats just null-sec dwellers which is fine.
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Jaxon Grylls
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Posted - 2011.08.23 09:54:00 -
[76]
"Nullsec provides an area in which players can amass and exercise power over other players"
Calling all Napoleons.
Well if this doesn't want to make you rush over to 0.0 then I don't know what will!
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Aryndel Vyst
Amarr GoonWaffe Goonswarm Federation
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Posted - 2011.08.23 15:10:00 -
[77]
High sec doesn't need a representative because CCP has been doing a pretty good job of being it's advocate forever since they treat it with kid gloves and baby blankets.
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Steph Wing
Gallente Transfixion Reverberation Project
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Posted - 2011.08.30 18:35:00 -
[78]
Edited by: Steph Wing on 30/08/2011 18:35:07 I, for one, welcome an organized attempt by the hi-sec crowd to get a CSM representative elected.
...if only because then they'll stop whining about how the CSM isn't listening to them. That, or it'll fail miserably. Either way it's democracy in action!
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Sgt Lurch
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Posted - 2011.08.31 08:34:00 -
[79]
Been playing a year and a half, not the time or motivation to leave high sec and really wouldn't want to be forced to vote for what's best for the game as a whole or even who would be best to represent that.
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Nicolo da'Vicenza
Amarr Divine Power. Atlas.
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Posted - 2011.09.04 08:33:00 -
[80]
Originally by: Kevric
For some people isk=points. Why should you be caring what they do or do not spend them on? Maybe they just like the idea of racking them up.
Hey I wanna run a bot to rack up a lot of isk. Why do you care what I do with my account or my isk? |
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