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Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.02 07:25:00 -
[1]
NB: LOG IN AND ENABLE IMAGES! - THIS REPORT HAS LOTS OF IN-LINE SCREENSHOTS
This is an extended version of an FHC battle report from earlier this week. I plan to post more battle reports here in future, too. The Warfare And Tactics part is posted at the end.
Do not infer from the title that carriers should be regularly fighting supers. We sometimes tank two supercarriers with a single triage Archon but usually that is the only time the ratio goes favourably to a carrier (when not for the purpose of escalation). However, this fight involves a small number of carriers against a larger numbers of supercarriers. Even so, I don't intend this as an ode against the power of supercapitals (even if some of those who despise them may reference it so). I use them too; I don't mind them; I just the play the cards that are dealt.
Instead, think of this more as a tribute to the malleability of ships, something often forgotten when we speak in absolute terms of 'fits', as if a 'fit' is an irconcast, unchanging thing from the beginning to the end of a fight. It's also a sometimes bizarre series of events, far from the shores of our normal timezone, and I hope the report communicates at least a little of the fight's flavour.
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Lord Maldoror
Fairlight Corp Rooks and Kings
|
Posted - 2011.07.02 07:26:00 -
[2]
Edited by: Lord Maldoror on 02/07/2011 07:31:02
Two Archons Tanking 4 Motherships, 2 dreads, 2 carriers and support? Check Two hour fight? Check Parachuting elephant? Check. No, really. Check.
But before all that, I should go back to the beginning. Although we base outside Aridia (and have done since late 2009ish), the area remains fairly blue. In fact blues have their own blues.
One such group is Purge Alliance, a smaller entity living in Jasson. Purge had a tower coming out of reinforced at 02:43. The report was that the tower had been reinforced by a mix of Celestial Tribesman caps and Morsus Mihi supercaps. Celestial Tribesman are a local group who are hostile to most of the local entities and Morsus Mihi of course need no introduction.
Being a primarily EU timezone alliance, 02:43 on a Monday is somewhat tricky so after having repped another POS a few hours previously, our numbers went down to 12 people on Teamspeak. I must confess I would have been entirely happy for a no-show at that hour (nearly 4am my time) but I'd promised to lead a fleet for the tower.
After getting our own eyes into the system, we found Purge Alliance on the tower, repping it. It's worth noting at this point that we communicated to Purge via a mutual contact on our TS. However, this would best be characterised as a sort of Madame Blavatsky link to the spirit world. Even if the UN tasked a crack team of scientists to investigate the connection between my messages forwarded and their actions undertaken, I'm not sure they'd establish a statistically causal correlation.
Although they eventually win over my affection, I feel it's important to establish the nature of our communication to Purge which we will thus henceforth refer to as The Void. To be fair to them, though, we told our mutual contact not to reveal to them who was coming to help them, and simply to refer to 'backup' (which probably doesn't fill people with confidence).
We were told that Purge had around 15 people, though Jozzie informed me there were only 4-5 repping ships at the POS.
At this point, a Moros from Morsus Mihi warped in at 80km from the POS, presumably as bait. Eager to get things started, I sent a message into the unknowing depths of The Void for Purge to go forth and tackle him. Unfortunately, it transpired that the Purge combat ships were in a different system. So the Spirit Gods were not kind and rewarded us instead with a mere orbit change of their few repping scimitars on the tower.
Whilst this was unfolding, a Morsus Mihi scout found our 10 battleships (6 Abaddons, 2 Megas, 2 Geddons) and Loki sitting on a titan, with our two Archons. We'd been informed that two Mihi supercarriers had helped Celestial Tribesman reinforce the Purge POS, so this was a good sign that some sort of trap was ready.
Back at the POS, the Moros had warped out and back in again. Some Purge combat ships were now assembled in the POS. The Moros, 60km out, was soon reported going into siege and hitting the tower.
Shortly thereafter, Celestial Tribesman warped in a Naglfar, a Chimera and assorted battleships and battlecruisers, at close range to the tower. The Naglfar went into siege too.
Jozzie suggested we bring Purge out to point the Chimera and we called into The Void for this to happen. The Gods looked unkindly on our request, and a lonely Scorpion was sent forth from the POS. He died rather fast. He also didn't have any tackle. After a second ship ended with a similar fate, we realised we couldn't effect the en masse move & tackle that Jozzie envisaged, so I informed The Void to keep them inside the POS and we'd just jump them ourselves and see what happens. |
Lord Maldoror
Fairlight Corp Rooks and Kings
|
Posted - 2011.07.02 07:27:00 -
[3]
Edited by: Lord Maldoror on 02/07/2011 07:32:02 Since we expected a trap, my plan was to rep the initial damage with our archons out of triage, if possible, and have them approach the shield. Although the tower was incapped, it could at least provide a retreat if needed (and we had been given the password).
3..2..1.. Cyno Down. Some of their support warped as we loaded grid but we were able to tackle the Chimera, along with some Ravens, some Drakes and a few other battleships.
I'd been concerned that if their Chimera went into triage our eleven battleships might lack damage and neuting. However, they started going down quickly and their Chimera (who stayed un-triaged) was unable to rep them significantly.
Since we didn't have our usual Bhaalgorn crew, we switched to the Naglfar since I wanted to put him under pressure to prevent him cap-coasting out and jumping at the end of siege (we had no Heavy Interdictor to hold him, either).
With the Naglfar burning his cap fast and down to half-shield, I decided it probably wasn't a trap, and gave instruction for Purge to leave the tower and tackle the rail Moros 70km away. This would be their whole duty in the fight, I declared, to hang on to this Moros no matter what unfolded.
And I was pleased I said that, since things immediately did unfold. An Onyx warped in at close range and dropped a cyno. We waited.... Hel... okay, we expected a Hel. Second Hel... Aeon.. Nyx. This wasn't so good since in addition to the present caps on the field they'd now added four supercarriers (Hel, Hel, Nyx, Aeon) and we only had two Archons.
We started approaching the shield. I briefly considered bouncing a triage Archon back and forth across the shield edge with two MWD-bs either side. However, with less than a dozen BS on the field, this wasn't really very practical (and would leave us with virtually no damage outside). With a big swarm of fighter bombers approaching, the situation was somewhat concerning. Their support was starting to come back in too, the first of which was a previously unseen Machariel. I decided he'd probably turned up to get a shiny ship onto some Rooks and Kings mails, so I decided to ignore returning to the POS and melt him:
He popped before his rep could land.
Still, more support was coming back and with both Archons having to stay out to rep tackled Navy Geddons, the situation wasn't ideal. Davinci's Archon was up against four supercarriers, 2 dreads, 2 Chimeras and whatever else they had on grid. No shortage of fighter bombers, either:
I immediately approached Davinci, took 8 smartbombs from his array and started refitting:
This done, I took up smartbombing duty next to him, though as you can see on the Watchlist he was 20-30% armour.
At this point, the hostiles probably expected him to die. |
Lord Maldoror
Fairlight Corp Rooks and Kings
|
Posted - 2011.07.02 07:27:00 -
[4]
Edited by: Lord Maldoror on 02/07/2011 07:33:09 But he didn't die.
Two hours later, one of them said something to the effect of "so what the hell was that?"
Well, the hell in question, worked something like this:
1) So initially Davinci's Archon is primed, and Shani reps him (out of triage).
Davinci <----- Shani
(prime) (rep)
2) Davinci refits his carrier on Shani for full Pantheon-style resist tank. With Davinci already 20% armour, Shani goes into triage. The refit mitigates the big alpha of the bombers and allows Shani to control the situation and keep him 'low' to maintain their interest, without risking him being alpha'd through structure by the 80 fighter bombers, dreads, etc. In case Shani is primed too early in his cycle, Rham gets in position to bounce him into the POS shield.
Davinci <----- Shani
(pantheon refit) (triage)
3) Hostiles eventually realise that Shani is playing with them, and switch to him. But he's nearing the end of his triage cycle and can use a non-cap stable, higher peak-tanking setup to cap-coast out of triage and be repped & re-filled by the refitted Davinci, who is now normal triage fit again.
Davinci -----> Shani (refit triage) (end cycle/refit resist)
And so it continues. The carriers stay up. Fighter bombers now get pulled, normal fighters come out and start going onto the support. A particularly timely series of remote ECM bursts from the motherships send Never Convicted into structure but the carriers catch him just in time:
The Naglfar soon perished and we switched onto a Chimera.
Suddenly, Gold starts shouting. "He warped! He ***ing warped!"
At first I assume he must be talking about a supercarrier. I'm about to tell him that this is not a bad thing, since we have no HICs anyway and I'll be most happy to hold grid. Then I realise he's talking about the Moros. And then I remembered that I'd tasked Purge to hold the Moros, all some 60km away. THE MOROS HAS LEFT SIEGE AND WARPED.
Homer (the Greek one) tells us that when Odysseus skirted the land of the Sirens, he was tied to the mast and the sailors were told to keep going NO MATTER WHAt and had their ears plugged with beeswax to help in that goal. It's a model of what Purge should have done but unfortunately they took off the blinkers, looked at the battlefield, saw the numbers of Rooks and Kings guys, compared it to the number of hostile supercaps, the Tribe caps, the other stuff, and decided to pull range of the Moros who dropped siege and warped off.
I may have raged a little (though not at uncouth volume) and muttered something presumably incomprehensible about Circe and Ithaca, and then sent Purge to all dock in station and stay safe until further instruction. I wholeheartedly forgive them now and am certain they will win Penelope's love when they return to the shores. |
Lord Maldoror
Fairlight Corp Rooks and Kings
|
Posted - 2011.07.02 07:27:00 -
[5]
Edited by: Lord Maldoror on 02/07/2011 07:34:32 Back to the fight.
Okay, so the Moros had warped out. But lots of other ships kept warping in. Typhoon, Scorpion, Hyperion, Falcon, another Typhoon... it just kept going, and to their credit, some Celestial Tribesmen kept coming back in new ships.
However, with the hostiles unable to get even a single kill, they had become so distracted with trying different targets that they lost all focus on repping support, so whenever a sub-cap came in range, it was soon killed off. One fellow lost five.
In fact, this became rather enjoyable and I started focussing on how to prolong the fight. The supercaps were now aligning and although we had two Chimeras pointed, I knew that if the ECM bursts from the SCs hit well, they'd be able to get all remaining caps out.
Enter Agent Xer0.
Having got home from a night shift, he logged on to Teamspeak and seeing a dozen guys in channel, asked if there was a gang of some kind.
"s'up? you guys got a little roam going?"
"Agent! We're in BS and we've got Davinci and Shani in carriers. Hop in a carrier, put a Devoter in it. We're going to drop you next to some Morsus Mihi supers, then Gold is going to board the hic from your carrier, store his BS, point a Nyx, and thus force the other caps and support to keep fighting us".
"Cool".
I don't know whether Agent simply has blind faith or misplaced affection but he didn't question any of it.
Skitt drops cyno and Agent's Archon jumps in next to their supers. Gold short-warps in, boards the Devoter, and points the Nyx. Result.
However, Agent's carrier is standard triage fit and he cyno's in well out of refitting range from Davinci and Shani. Although there are now three Archons instead of two, I am aware that I've created a potential risky situation by bringing him in out of refit range (which we had to do to point a super, else the Devoter Gold boarded would have been too far).
The supercarriers and hostile caps immediately decide to prime the new arrival, which is fairly logical since they've tried shooting pretty much everything else twice over. Agent's Archon is immediately volleyed to half armour and goes as low as 10%. Shani and Davinci both go into triage to keep him up (both refitting to full triage rep), and he holds on low armour. Although we've brought an extra ship in, we've thus created a mis-step in the cross-triaging refitting pattern, and thus a window where I was concerned the hostiles could turn around the fight.
Luckily, Shani and Davinci kept them keen on Agent by keeping him low armour, which was no easy feat considering that the resists were low and even a slight miscalculation would see him volleyed through structure.
By the time they switched off Agent, the window had passed and all three carriers were in-step along the same lines of the earlier Davinci-Shani combination. |
Lord Maldoror
Fairlight Corp Rooks and Kings
|
Posted - 2011.07.02 07:28:00 -
[6]
Edited by: Lord Maldoror on 02/07/2011 07:35:49 Over the years the regular triage work has passed from myself onto a newer generation of triage pilots (I rarely get to fly caps on Alazais now). I can't imagine a better combination of cap pilots for a job like this than Agent, Davinci and Shani. Alas Link was asleep, else we'd have had all the original second generation RnK triage pilots in action.
A triage carrier tanking just two SCs we've often done before. But seeing a smaller group of carriers tank a larger group of supercarriers, in addition to everything else and keeping the fleet alive, was an impressive show and they pulled every trick in the book.
With hostile support continuing to die, a Chimera tank breaking and without having killed a single one of our ships, the enemy fleet probably knew the fight had gone against them, and were preparing to extract. We still only had one HIC on the field and called on local blues, Mayhem. and FWA, to bring HICs to help hold one of the supers.
Artemis Septum of Mayhem. answered the call and started heading our way with three HICS. A few more RnK guys had also tuned in and come to the fight, including a particularly useful Dramiel from alexreborn, which hunted down Falcons.
Enemy carriers began warping off (they were too spread for us to hold points) and we decided the time was right to call Purge. back in.
Soon after, Artemis and her guys arrived on grid and pointed a Hel. All the hostile supercarriers now logged off, and we put out a general invitation for blues to charge in from the hills and tuck in.
I refitted my smartbombs for neuts:
A hostile Nidhoggur warped in around this time but perished soon after.
Although enemies often try and make us jump supers to kill logged/self-destructing caps as bait, I was in a mood to add to the silliness of a bizarre fight and had Gold jump in his Leviathon to give us a serious source of DPS onto the Hel, who started taking good damage.
Moments after jumping in the Leviathon, a blue Hyperion made a beeline for him, put on his MWD and crashed into him. Planned bump-cyno? Residual Caldari hatred? (Link was a asleep, mind) ****-eyed piloting? We'll never know. What we can do, in the best traditions of Sir Patrick Moore, is track the path of the comet across the night sky. His trademark monocle is suitably topical, too.
Initially the comet/Hyperion is sitting on the fresh wreck of a Nidhoggur. It can now go two ways, either to the right, to get in blaster range of the hostile Hel, or to the left, toward the friendly titan:
After some consideration, the comet veers left at full speed:
Planetary bodies collide and the titan is thoroughly bumped out of alignment. Madness. And somewhere, far away on the Isle of Man, Eldareth must have cursed in his sleep.
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Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.02 07:28:00 -
[7]
Edited by: Lord Maldoror on 02/07/2011 07:37:03 With four minutes left on the timer, an FWA Aeon (blue) jumped in as well, which was very welcome and helped accelerate things.
Just as the shield tanking Hel started entering armour, a new cyno went down in the middle of our fleet. Morsus Mihi backup? A last stand from Celestial Tribesmen? Third party? We waited.. but nothing happened.
Then, suddenly, in the same second the Hel disappeared (log off timer up) an Erebus from Black Legion appeared in it's place. No support, no other caps, just an Erebus.
The time between the Hel disappearing and the Erebus appearing was so close that you can still see my Abaddon's neuts in cycle on the (now absent) Hel:
"Erebus", deadpanned Shani.
One of the hic pilots spoke up on comms. "The Hel's disappeared, what should we tackle?".
And then the Erebus proceeded to emergency warp off. We later discovered that he'd had a gang with him but clicked jump instead of bridge. I can best describe the effect like this: imagine a big social gathering in glass ceiling skysc****r. There's a loud crash from above. A pink elephant falls into the middle of the room, dusts off the broken glass with his trunk, and sheepishly exchanges glances with the baffled onlookers. Then, before anyone can say anything, the floor directly underneath him cracks and he plunges down to some lower level. Without a further word the onlookers go back to the party, albeit the waiters having to navigate the elephant-sized hole.
He had, though, logged during the jump so we had no means to tackle him anyway - he'd just disappear after 120 seconds, and indeed he quickly vanished from scan. Ironically, I was later killed by their gang, sent to investigate the fate of the elephant, when I warped unscouted to a gate.
Truly bizarre.
At any rate, the fight was won, the grid was held and the Purge POS quickly repped. It's a credit to the cap pilots that in the main fight we didn't lose a single ship, although Rham and Never_Convicted went to structure. Everyone had to work hard though - with those numbers, against that firepower, you have to make every ship count.
There had in fact been another tower coming out of RF too, in Ertoo, belonging to FWA and reinforced by Test. A Test scout appeared on grid during the fight and they were reported in Hier, close by. But evidently finding this madness going on here, they decided to leave the other POS alone and it was repped also. Saved by proxy, in fact.
I would like to say that I was impressed with Celestial Tribesmen's determination and it was a pleasure to do battle with MM, who were very graceful in local afterwards.
Spare a thought for Purge too, who actually seem like a good bunch of people and probably saw our gang, saw what we got counter-dropped by, and assumed we were going to die in a fire. After all the hostiles were dead or logged, I called into The Void to wish them well, although this may simply make it rain in Uruguay.
Since we didn't lose a ship in the main fight there's no proper battle summary but nontheless:
http://www.rooksandkings.com/killboard/?a=kill_related&kll_id=28290 |
Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.02 07:29:00 -
[8]
res |
Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.02 07:30:00 -
[9]
res |
Nur AlHuda
Amarr Callide Vulpis
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Posted - 2011.07.02 08:12:00 -
[10]
Very well written i must say. Only im suprised about the decision to show up and help Purge. Because well....But i think it was more for the possible cap kills and fun then actual help. Some people would go mental if they would have such allies.
So all in all it seems like it was awesome battle with plan well executed.
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Jamradar
Minmatar Autocannons Anonymous
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Posted - 2011.07.02 08:29:00 -
[11]
that was a pretty ****ing awesome read. That's $15 well spent into 2 hours of fighting right there.
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Vordak Kallager
Minmatar Autocannons Anonymous
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Posted - 2011.07.02 08:48:00 -
[12]
Awesome report. Hope you got some FRAPS of this for a future RnK video.
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Mutnin
Amarr Mutineers
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Posted - 2011.07.02 09:53:00 -
[13]
Nice battle report, would be better if you guys make one of your vids out of thew fight.
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Merdaneth
Amarr Defensores Fidei Curatores Veritatis Alliance
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Posted - 2011.07.02 10:13:00 -
[14]
Good writeup ____
The Illusion of Freedom | The Truth about Slavery |
Bantros
Noir.
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Posted - 2011.07.02 12:34:00 -
[15]
Best thread I've read in Warfare & Tactics
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Nosenhojh
Excrutiating Dirge Merciless.
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Posted - 2011.07.02 13:48:00 -
[16]
Epic writeup, some genuinely clever and creative piloting, very cool to see
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Arch Widowmaker
Cry Wolf.
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Posted - 2011.07.02 13:55:00 -
[17]
Great read, really pro :)
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Irrationality
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Posted - 2011.07.02 14:49:00 -
[18]
Originally by: Mutnin Edited by: Mutnin on 02/07/2011 11:03:02 Nice battle report, would be better if you guys make one of your vids out of thew fight.
edit..
It's a shame that the SC was able to do what they seem to do best and that's logoffski once they realize their at risk of losing their ship. Perhaps the best ever nerf would be to not change the EW immunity or damage output of SC's but to reduce their HP.
If they are intended to be destroyers of capitol ships why not give make them more like the frigate class Destroyers and have a lot of firepower with out a lot of tank. Make them have to apply a bit of risk of actually losing their SC to something other than a SC blob.
Or simply disallow disappearing when tackled.
Combine that with a restriction of not being able to use Fighter Bombers in lowsec (You don't bash any structures there with Bombers anyway) and SCs are perfectly fine.
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Loraine Gess
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Posted - 2011.07.02 14:49:00 -
[19]
Nice write-up, although I would seriously reconsider your relationship with the void. ------------------------------- When I mitigate risks in business, they call me financially sound. When I mitigate risk in PVP, they call me a coward.
I'm still rich, and they're still dead. |
Dallenovic
Rionnag Alba Northern Coalition.
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Posted - 2011.07.02 17:34:00 -
[20]
This has to be the best thing I've read in ages, and props to you man, and your lads.
Love what u lot have been doing with triage carriers and cycling in/out
Wish u had the super kill, sounds like u frickin deserved it!
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Zeerover
Wolfsbrigade
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Posted - 2011.07.02 20:07:00 -
[21]
Best thread on these forums in ages. Thank you for sharing!
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Furb Killer
Gallente
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Posted - 2011.07.02 20:59:00 -
[22]
Edited by: Furb Killer on 02/07/2011 21:02:30 Edited by: Furb Killer on 02/07/2011 21:00:40 Question, why didnt their supers simply primary the triage carrier as soon as it went triage. I can easily understand they missed it the first cycle, and then attacked the triaging carrier at wrong moment for second cycle, but you would expect that after that they would watch when a carrier entered triage and primaried him.
And other question, maybe i missed it, but at which range were their (super) caps from your two archons? Did they bother with neuting the triage carrier?
Quote: Or simply disallow disappearing when tackled.
Combine that with a restriction of not being able to use Fighter Bombers in lowsec (You don't bash any structures there with Bombers anyway) and SCs are perfectly fine.
Haha, no... They are ridiculously overpowered, even more in low sec. While agro should simply continue even after you log off (so you need 15 minutes of not being attacked before you dissapear if you log with agro), that also isnt a solution to the actual problem. Sure it will allow some more SCs to be ganked, but it doesnt change that they are ridiculously overpowered.
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Chris Audacity
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Posted - 2011.07.02 22:45:00 -
[23]
Top notch write up, love reading reports wrote with this much detail. I'm sure its actions like these which attract players to this game.
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Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.02 23:00:00 -
[24]
Originally by: Furb Killer Question, why didnt their supers simply primary the triage carrier as soon as it went triage. I can easily understand they missed it the first cycle, and then attacked the triaging carrier at wrong moment for second cycle, but you would expect that after that they would watch when a carrier entered triage and primaried him.
Well let's assume, for example, Shani's triage carrier with 3 capital remote is repping a second Archon, Davinci, who is primed and now refitted to full tank.
3 Cap reps from Shani ---> Davinci w/DC2, 4 Hardeners overloaded, 2 Faction EANM = 56,500 dps tank.
(This includes command bonuses, etc.).
That's a big tank but the trick of course is to keep their target in low armour, to keep them shooting the right target. But as you say, what happens if they notice Shani is in triage and switch quickly to him, as indeed happened on occasion in the fight.
At that point Shani can refit to 2 reppers + 4 hardeners + DC and overload. The hard part is making sure that whilst repping Davinci, he has saved enough cap still that he can 'coast' out of triage on this new cap-burning fit. That's the hard part really - in the heat of the battle it's extremely difficult to micromanage that.
If he makes it out of triage, even on zero cap, a refitted Davinci is then ready to cap him up and rep him.
(Note: in that situation shani would have 2 local reppers instead of all resists, so the tank during those minutes of cap-burning & coasting would be less than 56,500, probably more in the region of 40,000. So it still makes it a dangerous business if primed very early in the 5min cycle, hence the importance of keeping people keen on a specific target. Risky business).
Originally by: Furb Killer
And other question, maybe i missed it, but at which range were their (super) caps from your two archons? Did they bother with neuting the triage carrier?
Pretty close, about 10-40km at different stages of the fight. So certainly able to neut (or approach and neut), especially on Agent, who was at point blank range (since he had to bring the hic). I recall the Aeon cited several times as neuting and some of the other caps too.
That's simply something we had to contend with, in the same sense as damage. Certainly in the early stages of the fight, there was no question of counter-neuting them by refitting dps BS for that. However, don't underestimate the Archon's cap recharge. On our normal fit triage carrier, it's +791 cap/second with implants. So with two local reps runnig that would be 791 - 427 = 364 cap/second. Assuming the hostile caps were not Talisman-set fitted (which is unlikely) and that we were able to kill any neuting support (we were) that means they need 15 Heavy neuts to break the peak recharge whilst the Archon has both its reppers going flat out. Did they have 15 Heavy neuts? Perhaps - but even then, there's still the capacitor buffer to neut through before you hit the peak recharge, if the carrier entered triage on full cap.
Of course, in this fight the carriers were rarely in the normal triage fits anyway - constantly refitting for more cap/rep or more resist, depending on who was primed. So refitting to maximise cap regen during the time they weren't prime was one of the challenges of micromanagement in the fight; I don't envy them ------------------------------ Last Video - Ironclad. New one soon |
Alekseyev Karrde
Noir. Noir. Mercenary Group
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Posted - 2011.07.02 23:05:00 -
[25]
Fantastic battle report Maldoror, thank you for sharing it with us. Rooks and Kings continues its multi-year streak of being on the cutting edge in triage tactics. ---
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Neuralyzer
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Posted - 2011.07.02 23:27:00 -
[26]
Edited by: Neuralyzer on 02/07/2011 23:27:42 The Pink Elephant's perspective: http://www.youtube.com/watch?v=eBgHTbZK0wI
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Lord Fuxaton
Minmatar Federal Defence Union
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Posted - 2011.07.03 02:15:00 -
[27]
So the entire point of this thread is that the thanatos needs to be buffed?
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.07.03 03:29:00 -
[28]
Edited by: JC Anderson on 03/07/2011 03:30:44 Amazing work guys.
Watched your iron clad video as well. Impressive use of the Guardians.
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Major JSilva
Caldari Tri-gun Auctorita Alliance
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Posted - 2011.07.03 08:08:00 -
[29]
Nice work and nice battle report Lord Maldoror
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bishop841B
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Posted - 2011.07.03 09:15:00 -
[30]
perfect! Awesome report. Keep up the great work.
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.07.03 12:13:00 -
[31]
Very nice report, shows just how powerful RR is in the right hands and how godly a properly drilled triage carrier crew can be.
Also shows that supers are nigh impossible to kill without supers though, so 'meh'
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Lovelocke
Enlightened Industries
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Posted - 2011.07.03 15:00:00 -
[32]
Brilliant writeup there Maldoror. Easy to read and entertaining. I also appreciate the explanation of the tactics; to younger FC's like myself a good AAR can really help and give ideas. CEO Enlightened Industries |
Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.03 15:57:00 -
[33]
Originally by: Hirana Yoshida Very nice report, shows just how powerful RR is in the right hands and how godly a properly drilled triage carrier crew can be.
Also shows that supers are nigh impossible to kill without supers though, so 'meh'
Thanks for the comments. As for logged supers, yes, certainly a lot of EHP to chew through. At that hour of the morning and far from home, it wasn't possible to bring in enough firepower although once the Levi was in one super nearly fell short of the timer.
There was a fight recently (the report is somewhere on FHC) where we attacked what became of a total of 23 caps (of which 8 were supers). We had about 25 bs with heavy Guardian support & we were able to kill off most of the normal caps and one Wyvern. But a Nyx disappeared in half-armour and same for the rest. I think that sort of thing is par for the course really, given supercapital EHP. Even if you win a fight, mass-logging of supercaps will always result in most of them surviving if you don't have overwhelming firepower. But as long as there's an awesome fight before the the supers log, I don't mind too much. ------------------------------ Last Video - Ironclad. New one soon |
kyrieee
Shiva Morsus Mihi
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Posted - 2011.07.03 16:23:00 -
[34]
Fantasic BR I hope there will be some video footage of it eventually
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linkeleo
Fairlight Corp Rooks and Kings
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Posted - 2011.07.03 20:59:00 -
[35]
Originally by: kyrieee Edited by: kyrieee on 03/07/2011 17:04:42 Fantasic BR I hope there will be some video footage of it eventually
Originally by: Lord Maldoror However, don't underestimate the Archon's cap recharge. On our normal fit triage carrier, it's +791 cap/second with implants. So with two local reps runnig that would be 791 - 427 = 364 cap/second.
With 3x CPR II in the lows, 4x CR in the mids, 3x CCCs, strong mindflood and CR10 + CC10 implants I'm just getting +736.1. What am I missing?
one capacitor power relay. archon has 7 lowslots ----------------------------------------------
Contact me to discuss specific requirments if you are interested in joining Fairlight corp, have over 25m sp, and/or you are cap capable. |
Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.04 00:40:00 -
[36]
Originally by: kyrieee With 3x CPR II in the lows, 4x CR in the mids, 3x CCCs, strong mindflood and CR10 + CC10 implants I'm just getting +736.1. What am I missing?
I had a fit with 4x CPR & single resist mod (without Mindflood) in mind to get the 791. In fact with the CR10 + CC10 you mention it would be 807 cap/second on that build - I count the triage pilots as having '8s for implants rather than the '10s. With Mindflood there would then be even more of course. But the problem with Mindflood is that it shares slot 1 with Exile, and a situation like that needs a Strong Exile. ------------------------------ Last Video - Ironclad. New one soon |
Billy Stevens
Caldari Psykotic Meat
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Posted - 2011.07.04 03:02:00 -
[37]
That was an awesome read,
---------------------------------------------
\\o o// \o/ |
Telvani
Crouching Woman Hidden Cucumber
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Posted - 2011.07.04 10:33:00 -
[38]
Please tell me you are working on another video, loved the last two and this sounds incredible.
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Flynn Fetladral
Caldari BlackSite Prophecy
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Posted - 2011.07.04 10:40:00 -
[39]
This was such an amazing read. Thanks for sharing. Follow Flynn on Twitter |
ChromeStriker
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Posted - 2011.07.04 11:21:00 -
[40]
Very good read! i look forward to any more - Nulla Curas |
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Rhamnousia
Caldari Fairlight Corp Rooks and Kings
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Posted - 2011.07.04 11:33:00 -
[41]
i was dancing on razorblade (as in skirting on the edge of triage rep range to maximize my dps, being in a blasterthron. yes, in a fleet) for much of the fight (sry shani). the chimera pairs that made it out, you truly are some lucky sods :)
i enjoyed it, as anyone would. even MM, while humbled, was friendly and tip their hats to us on the way out. ---------------------- What happens in Pelennor stays in Pelennor.
Forever Pelennor |
Drykor
Minmatar Aperture Harmonics K162
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Posted - 2011.07.04 13:30:00 -
[42]
Edited by: Drykor on 04/07/2011 13:31:36 Nice write-up.
Originally by: Lord Maldoror Assuming the hostile caps were not Talisman-set fitted (which is unlikely)
Are you saying it's unlikely that they aren't fitted with talismans or that they are fitted with talismans? I haven't heard of caps using these very often but I'm no expert on triage. --- Drykor - AHARM |
Sevena Black
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Posted - 2011.07.04 14:44:00 -
[43]
Great stuff this. ty for posting Maldoror |
wallenbergaren
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Posted - 2011.07.04 14:46:00 -
[44]
Originally by: Drykor Edited by: Drykor on 04/07/2011 13:31:36 Nice write-up.
Originally by: Lord Maldoror Assuming the hostile caps were not Talisman-set fitted (which is unlikely)
Are you saying it's unlikely that they aren't fitted with talismans or that they are fitted with talismans? I haven't heard of caps using these very often but I'm no expert on triage.
I can't speak for him but I'm going to do it anyway. He means that that it's unlikely that they were Talisman fitted, but the way he wrote suggests that they were Talisman fitted even though that's not what he meant.
99% sure :P
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Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.04 15:25:00 -
[45]
Originally by: Drykor Are you saying it's unlikely that they aren't fitted with talismans or that they are fitted with talismans? I haven't heard of caps using these very often but I'm no expert on triage.
As in, they probably would not be HG talisman fit, so the calculation example in my reply didn't include the reduced neut cycle time of talisman. I suppose the shield tanking supers could be, if they are not using a Nomad set (faster hit and run). But I'd certainly expect Aeons and Nyx to be HG slave. ------------------------------ Last Video - Ironclad. New one soon |
Mesh Marillion
Fairlight Corp Rooks and Kings
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Posted - 2011.07.04 15:27:00 -
[46]
Its indeed very unlikely to have supercaps sporting a talisman set. An energy Aeon might use one but that would prolly use transfers instead of neuts even though supporting the energy transfers with talismans is very effective, even in guardians. But dedicated energy transfer ships are rather rare, most alliances prefer to mix it up with remote reps.
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Michael Turate
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Posted - 2011.07.04 16:23:00 -
[47]
Excellent read and a great battle report. One of the best things I've read on here for a long time!
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Mystical Might
Amarr The Imperial Fedaykin
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Posted - 2011.07.04 16:35:00 -
[48]
Edited by: Mystical Might on 04/07/2011 16:35:36 So Uhh... Video Pl0x? :P
EDIT:
What everyone else said. Great read, Loved it. The pictures... You need to write some more... and record it.
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DaVinci Spinner
Caldari Fairlight Corp Rooks and Kings
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Posted - 2011.07.04 21:39:00 -
[49]
I'll echo my comments from the FHC thread. This was the most intense and enjoyable triage fights that I can remember. We do have some fraps from this fight although I'm fail as I forgot to turn mine on in the heat of the moment so there's no triage perspective of the fight.
DaVinci Spinner
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Fitz VonHeise
Eye Bee Em Stellar Defense Alliance
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Posted - 2011.07.05 02:56:00 -
[50]
This is one of the best battle reports I have read in Eve on Carrier tactics. (I will add this link to my page about carrier tactics as it exemplifies what carriers are able to do.)
I should add that I applaud your openness to putting into your report tactics that many Alliances would never talk about as others obviously will read this and possibly use these tactics even against your group. But there is a quote that you should appreciate:
"In today's environment, hoarding knowledge ultimately erodes your power. If you know something very important, the way to get power is by actually sharing it." Joseph Badaracco
Thanks.
Services I Provide:
Alliance Creation ● Caldari Standings ● Thieves Of EvE ● My Links ● POS Setups What Makes Me Tick
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ing SpeedyJ
Gallente Broken Lightning
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Posted - 2011.07.05 06:48:00 -
[51]
Damn, this was nice to read
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bombre4life
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Posted - 2011.07.05 09:04:00 -
[52]
Great read, thanks! Just a question on HICs: how do they survive while tackling supers? They can't get remote reps and are probably neuted to hell, aren't they?
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Rhamnousia
Caldari Fairlight Corp Rooks and Kings
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Posted - 2011.07.05 10:50:00 -
[53]
Originally by: bombre4life Great read, thanks! Just a question on HICs: how do they survive while tackling supers? They can't get remote reps and are probably neuted to hell, aren't they?
multiple HICs, the prime can switch off scripted point to receive remote rep till the damage stops. they also inject (cap 200 are plenty enough to maintain point) to counter neuts. ---------------------- What happens in Pelennor stays in Pelennor.
Forever Pelennor |
Medarr
Amarr Vengance Inc. Wayfarer Stellar Initiative
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Posted - 2011.07.05 11:21:00 -
[54]
Awesome. Food for thought.
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Hirana Yoshida
Behavioral Affront
|
Posted - 2011.07.05 11:53:00 -
[55]
Originally by: Fitz VonHeise ...I should add that I applaud your openness to putting into your report tactics that many Alliances would never talk about as others obviously will read this and possibly use these tactics even against your group. But there is a quote that you should appreciate:...
Oh I am sure its out of pure self-interest that they do it, same as when PL happily publishes their nuggets. Best way to get the "good fight" is if the opponent thinks he has you figured out and likes his chances ..
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bombre4life
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Posted - 2011.07.05 12:18:00 -
[56]
Originally by: Rhamnousia
Originally by: bombre4life Great read, thanks! Just a question on HICs: how do they survive while tackling supers? They can't get remote reps and are probably neuted to hell, aren't they?
multiple HICs, the prime can switch off scripted point to receive remote rep till the damage stops. they also inject (cap 200 are plenty enough to maintain point) to counter neuts.
I see, thanks. But you brought only one HIC initially?
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Dark Pangolin
Caldari Four Horsemen of the Apocalypse
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Posted - 2011.07.05 15:49:00 -
[57]
Great thread! I'm sure expert piloting was happening on all fronts, Always a pleasure getting titan bridged by R&K :) btw...
...But I would like to note that I personally do not agree with caps being able to refit inside other caps...without which I do not believe you would have been able to hold your own. Though I understand this was by no means easy and in no way reduces the excellence of this thread...it just doesn't sit right with me :)
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Tau Cabalander
Retirement Retreat
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Posted - 2011.07.05 20:02:00 -
[58]
Out of curiosity, when primaried and fitted for tanking, did the carrier use local repper(s) or instead fit 100% for resists and rely entirely on the other carrier for repping?
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raukosen
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Posted - 2011.07.06 01:25:00 -
[59]
They said they refit to their Pantheon fit which has no local reppers
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Miagi Sans
Amarr PURgE-Corp PURgE Alliance
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Posted - 2011.07.06 06:05:00 -
[60]
it was alot of fun, one of our first real fleet fights.
Good times.
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Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.06 07:16:00 -
[61]
Originally by: Tau Cabalander Out of curiosity, when primaried and fitted for tanking, did the carrier use local repper(s) or instead fit 100% for resists and rely entirely on the other carrier for repping?
Check the middle section of the main report and also my first reply on page 1, which has a few more numbers/module details. Obviously the ideal situation is to get the enemy to shoot a 'pantheon-style' carrier (out of triage) with maximum resists and be repped by a triage carrier and then juggle that around as necessary. But sometimes the triage carrier was primed mid-cycle, and then it's a matter of using a cap-unstable fit to 'coast' out of triage with the maximum tank possible. To quote my earlier reply:
"let's assume, for example, Shani's triage carrier with 3 capital remote is repping a second Archon, Davinci, who is primed and now refitted to full tank.
3 Cap reps from Shani ---> Davinci w/DC2, 4 Hardeners overloaded, 2 Faction EANM = 56,500 dps tank.
(This includes command bonuses, etc.).
That's a big tank but the trick of course is to keep their target in low armour, to keep them shooting the right target. But as you say, what happens if they notice Shani is in triage and switch quickly to him, as indeed happened on occasion in the fight.
At that point Shani can refit to 2 reppers + 4 hardeners + DC and overload. The hard part is making sure that whilst repping Davinci, he has saved enough cap still that he can 'coast' out of triage on this new cap-burning fit. That's the hard part really - in the heat of the battle it's extremely difficult to micromanage that.
If he makes it out of triage, even on zero cap, a refitted Davinci is then ready to cap him up and rep him.
(Note: in that situation shani would have 2 local reppers instead of all resists, so the tank during those minutes of cap-burning & coasting would be less than 56,500, probably more in the region of 40,000. So it still makes it a dangerous business if primed very early in the 5min cycle, hence the importance of keeping people keen on a specific target. Risky business). "
------------------------------ Last Video - Ironclad. New one soon |
Lord Maldoror
Fairlight Corp Rooks and Kings
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Posted - 2011.07.06 07:18:00 -
[62]
Originally by: Fitz VonHeise I should add that I applaud your openness to putting into your report tactics that many Alliances would never talk about as others obviously will read this and possibly use these tactics even against your group.
I always try and explain something of what's going on from our POV in my reports and videos. Ultimately, you have to respect your enemies in that they're smart enough to figure out what's going on if you have a good fight. In this particular case I don't think there's any particular secret 'formula' - we've shown capital refitting in combat as far back as Clarion Call 1 in 2008, after all. And the staggered cycle triage principle is shown in Ironclad. It was just an example of the carrier pilots doing some hardcore micromanagement.
But even if there was a 'formula' I'd probably share it anyway, after we'd had some use of it. People can reverse engineer quickly. More importantly, though, part of what keeps a group of players coming back over time is a tactical narrative. If others learn things you do, or counter them, you have to learn new things.
For example, at the end of Clarion Call 1, we used a triage carrier to force an escalation of more caps to kill it, and then dread dropped those caps at our optimals, etc. The last fight of Clarion Call 2 features someone doing exactly that to us - baiting us with a triage carrier, having us drop caps and then heavily counter-dropping us. Luckily the caps we'd dropped did something they hadn't seen before.
So there's an every-evolving story there, and often a lot of symmetry in terms of what you face. It forces one to try and stay ahead of the curve. Guardians are another example - at first when we fielded 20 Guardians and 20 T3 (when T3 were brand new), people thought it was rather indulgent (and almost unsporting - I can sympathise). Perhaps it's still excessive but we're no longer in Roman orgy and grapes territory - lots of gangs indulge. And so we've gone from 'Ironclad' Guardian fits to Kaboose fit to whatever is next. It's like German tank development (sorry, too much WoT).
Finally, a lot of pvp alliances share their combat stories to one degree or another. Yes, it's flattering to see tactics adopted - but I think there's also a sort of unspoken responsibility to celebrate combat in Eve. A lot of things get said and sometimes I think it's easy to forget why people passionately/angrily want to 'protect' the game in the first place. ------------------------------ Last Video - Ironclad. New one soon |
Flycksie
Minmatar FREE GATES HUN Reloaded
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Posted - 2011.07.06 14:17:00 -
[63]
11/10. Awesome read, well done and best of luck in the future. Looking forward to reading similar reports.
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Tau Cabalander
Retirement Retreat
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Posted - 2011.07.06 14:47:00 -
[64]
Originally by: raukosen They said they refit to their Pantheon fit which has no local reppers
Mind explaining for the carrier noob like me what a Pantheon fit is?
I've read all the forums a ton, and I've only recently seen a few mentions of Pantheon, but no definition of what it is.
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Batharis
Caldari
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Posted - 2011.07.06 15:33:00 -
[65]
Originally by: Tau Cabalander
Mind explaining for the carrier noob like me what a Pantheon fit is?
I've read all the forums a ton, and I've only recently seen a few mentions of Pantheon, but no definition of what it is.
http://eve-search.com/search/pantheon about 30 pages of threads there.
But quickest way: Clarion Call 2: Pantheon
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Borun Tal
Minmatar Just Abide
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Posted - 2011.07.06 17:42:00 -
[66]
That, sir, was a decent thread. Well done.
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Tau Cabalander
Retirement Retreat
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Posted - 2011.07.06 18:45:00 -
[67]
Originally by: Batharis http://eve-search.com/search/pantheon about 30 pages of threads there.
But quickest way: Clarion Call 2: Pantheon
The search phrase "pantheon carrier" is more relevant, and returns only 3 pages. Posts from people with names like "Pantheon Lea" are otherwise also returned, as are unrelated uses of the word.
Non-Archon Pantheons is probably the most concise reference:
Originally by: Aamrr (For those who don't already know, a Pantheon carrier is a carrier fitting that emphasizes resists and remote rep at the expense of local repair and capacitor generation. In this configuration, a pair or triad of egress-rigged talisman-implanted Archons trade capital energy transfers and send them out to the fleet. The rest of the fleet then accepts one of the extra transfers to run their reps. Kudos to Rooks & Kings putting it together.)
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Fearless Worthless
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Posted - 2011.07.06 18:48:00 -
[68]
Edited by: Fearless Worthless on 06/07/2011 18:58:13
Originally by: Lord Maldoror
There was a fight recently (the report is somewhere on FHC)
Where's this?
nvm lmgify: http://failheap-challenge.com/
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Fearless Worthless
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Posted - 2011.07.06 18:51:00 -
[69]
Originally by: linkeleo
...(someone else:)With 3x CPR II in the lows, 4x CR in the mids, 3x CCCs, strong mindflood and CR10 + CC10 implants I'm just getting +736.1. What am I missing? ...
one capacitor power relay. archon has 7 lowslots
When you guys refit during fights are you also refitting the rigs?
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Fearless Worthless
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Posted - 2011.07.06 18:55:00 -
[70]
Originally by: Telvani Please tell me you are working on another video, loved the last two and this sounds incredible.
Could someone link to these?
Hopefully they have commentary (even if on a secondary audio track, like the kil2 vids)
Of course, this whole post / thread is fantastic. :) CCP should push this out to the mmo news sites and whatnot. :)
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Fearless Worthless
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Posted - 2011.07.06 18:57:00 -
[71]
How do you guys deal with having a publicly identifiable FC? Did the enemy know that your FC was in a BS? Couldn't they have taken him off the field?
I've heard of putting them in more tanky ships (supers/command ships etc). My normal experience is from RVB where they often choose arranged fights and just agree to target FCs last.
Hope you don't mind a flood of questions on this thread but consider it making it more new player friendly or something. :)
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Sekk Aryn
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Posted - 2011.07.06 20:59:00 -
[72]
Originally by: Lord Maldoror
But even if there was a 'formula' I'd probably share it anyway, after we'd had some use of it. People can reverse engineer quickly. More importantly, though, part of what keeps a group of players coming back over time is a tactical narrative. If others learn things you do, or counter them, you have to learn new things.
... (snip)
Finally, a lot of pvp alliances share their combat stories to one degree or another. Yes, it's flattering to see tactics adopted - but I think there's also a sort of unspoken responsibility to celebrate combat in Eve. A lot of things get said and sometimes I think it's easy to forget why people passionately/angrily want to 'protect' the game in the first place.
RnK is the reason I'm back into EVE after taking a couple of years off. Your Pantheon video made me completely fall in love with EVE and PvP as well (had been a pure carebear prior to watching it). Ironclad set the hook.
I'm in Uni now, studying basic PvP because of you guys and having a blast. I always tell my friends who will listen "Someday I want to fly with these guys. They get this game."
This thread gives me renewed confidence in that position. o7
Do you guys do anything smaller than large-gang and capital gang tactical development?
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raukosen
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Posted - 2011.07.07 01:38:00 -
[73]
What's a "Kaboose" Guardian fit? :X
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Mesh Marillion
Fairlight Corp Rooks and Kings
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Posted - 2011.07.07 08:42:00 -
[74]
Edited by: Mesh Marillion on 07/07/2011 08:44:28 Edited by: Mesh Marillion on 07/07/2011 08:44:06 The Kaboose is our guardian fit for fleets that don't use triage (occasionally we combine both but that's a rather rare situation). It has basicly a stronger tank than any other guardian fit around in exchange using only one energy transfer. Its not really a secret given we have lost quite a few over the time - the deadspace repper is optional ofc.
[Guardian, Kaboose] Damage Control II Shadow Serpentis Armor Kinetic Hardener Shadow Serpentis Armor Thermic Hardener True Sansha Armor EM Hardener 1600mm Reinforced Rolled Tungsten Plates I
10MN Afterburner II Prototype ECCM I Radar Sensor Cluster
Large 'Regard' I Power Projector Centum A-Type Medium Remote Armor Repair System Large Remote Armor Repair System II Large Remote Armor Repair System II Large Remote Armor Repair System II Medium 'Solace' I Remote Bulwark Reconstruction
Medium Ancillary Current Router II Medium Trimark Armor Pump I
Regarding the smaller gang stuff: some of our members do it, but most of our activities as an alliance evolve around fleets of 15+.
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Dr Geiger
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Posted - 2011.07.07 13:47:00 -
[75]
Not sure I can take anymore.
Leaked mails from CCP CEO, the monoclegate scandal, Protests in Jita, CSM called to Iceland for emergency talks.
And now a readable and entertaining battle report on Eve-O. What has happened to this game.
Thx for the read. Just like your vids I was not disapointed. Please keep it up.
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Mahoosiv
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Posted - 2011.07.07 15:06:00 -
[76]
Thank you.
That was both entertaining and informative - the elephant in a skysc****r analogy summed up that event beautifully.
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Azurun Li
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Posted - 2011.07.07 18:57:00 -
[77]
Thank you for the excellent read. Loved it.
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Meissa Anunthiel
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Posted - 2011.07.08 07:38:00 -
[78]
Originally by: Fearless Worthless How do you guys deal with having a publicly identifiable FC? Did the enemy know that your FC was in a BS? Couldn't they have taken him off the field?
I've heard of putting them in more tanky ships (supers/command ships etc). My normal experience is from RVB where they often choose arranged fights and just agree to target FCs last.
Hope you don't mind a flood of questions on this thread but consider it making it more new player friendly or something. :)
Guardians usually have LM on their watch list (I know I always have him locked when I fly a guardian). As you can see during the fights, we don't frequently lose ships, and seeing how we keep an eye on him, he's less likely to die than the others we have to lock up and watch the broadcasts for.
However, when he does die, we have another number of FCs in fleet who step up to the plate. Should those be busy with other things in fleet (piloting triage, handling the logistics group, monitoring cap levels of ennemy capital ships, etc.), any one of the people in fleet is susceptible to take up target calling (it doesn't happen often, but it does happen) or any of the other necessary tasks. The average "grunt" in R&K is expected to be able to handle such things as occasions arise so it doesn't turn into a rout when one of the usual key people die. |
Fearless Worthless
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Posted - 2011.07.08 08:41:00 -
[79]
Edited by: Fearless Worthless on 08/07/2011 08:42:22 does ship scanner report cap % back?
Thanks for the response! |
Mfume Apocal
Minmatar Origin. Black Legion.
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Posted - 2011.07.08 09:53:00 -
[80]
Originally by: Fearless Worthless does ship scanner report cap % back?
yes |
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Rhamnousia
Caldari Fairlight Corp Rooks and Kings
|
Posted - 2011.07.09 09:42:00 -
[81]
Originally by: Mfume Apocal
Originally by: Fearless Worthless does ship scanner report cap % back?
yes
actually, no. it does not. it shows you what mods the scanned ship has fitted, and current/total capacitor, in absolute. not percentage. |
claire xxx
Caldari Jericho Fraction The Star Fraction
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Posted - 2011.07.09 18:11:00 -
[82]
Lord Maladoror,
This was one of the absolute best write-ups I've ever read. (I particularly enjoyed the elephant crashing through the floor. That analogy had me in stitches.) I look forward to more from you.
~Claire |
Quigon Jimm
Idiots With Gunz
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Posted - 2011.07.11 18:22:00 -
[83]
fantastic write up of what sounds like a real fun fight, RnK never fails to deliver
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yopparai
|
Posted - 2011.07.11 18:47:00 -
[84]
Great battle report; Where do I sign up for the Rooks & Kings Fan club?
Yopp
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Kenerian
The Clean Up Crew
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Posted - 2011.07.13 04:39:00 -
[85]
Such an awesome read, I hope to see more awesome videos like Clarion Call 2 soon.
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Sigras
Gallente Conglomo
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Posted - 2011.08.28 21:27:00 -
[86]
dude, where is the video of this . . . dont tell me in two hours nobody bothered to turn on fraps . . . seriously . . . I need to see the video of this.
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VegasMirage
Empire Douchebag Eviction Board
|
Posted - 2011.09.01 16:14:00 -
[87]
Edited by: VegasMirage on 01/09/2011 16:16:05 Great write up and Amazing Showmanship!!!
You must have multitasking trained up to level 5 irl
-------------------------------------------------------------------------- "You got LUCKY, luck is when opportunity and preparation meet." |
FeralShadow
NME1
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Posted - 2011.09.03 20:15:00 -
[88]
Amazing write-up. This has given me many awesome and evil ideas _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
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Fox T'Lar
The Illuminatii Mildly Intoxicated
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Posted - 2011.09.04 02:29:00 -
[89]
F'n A! That was a brilliant write up. I'm glad I read this at work and put everything else on hold
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Shaalira D'arc
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Posted - 2011.09.05 19:35:00 -
[90]
Edited by: Shaalira D''arc on 05/09/2011 19:34:50 This is a good story, made better by great writing. Thanks for sharing, and props to all the players involved in the battle.
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