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Author |
Thread Statistics | Show CCP posts - 112 post(s) |
Enkill Eridos
Draconian Enforcers Available To Hire Massive Dynamic Alliance
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Posted - 2011.05.09 22:06:00 -
[421]
Edited by: Enkill Eridos on 09/05/2011 22:07:22 Just three questions..Why can't Black Ops ships use a Covert Ops Cloak and will CCP ever think of allowing a Black Ops Ship to use one?
And will EVE players ever stop whining about changes that balance out the game?
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Fiella
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Posted - 2011.05.09 22:07:00 -
[422]
Will you ever streamline item and ship descriptions? Example: Atron
Quote: Gallente Frigate Skill Bonus: 10% bonus to Small Hybrid Turret falloff and 5% Small Hybrid Turret damage per skill level.
Imicus
Quote: Gallente Frigate Skill Bonus: 5% bonus to drone range per level 5% increase to scan strength of probes per level 5% bonus to survey probe flight time per level
"Fixing" 0.0 is something I'd like to clear out as well, but I think it requires a dedicated thread to discuss. Topics like tech moons, botting, jump bridges, the recent massive anomaly nerf that made 80% or so of 0.0 useless (and even more of wasteland), massive NAP alliances and various other things.
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Amitious Turkey
Gallente TarNec
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Posted - 2011.05.09 22:07:00 -
[423]
1. Who has the biggest nerfbat? 2. Hybrids. Do you feel that hybrids are working as intended? If not... What are plans regarding bringing railguns up to par with lasers/projectiles? What about the role of blasters? Haunting the forums since '03
Originally by: CCP Navigator We love you all as well <3
Originally by: CCP Navigator We have just updated Dodixie. We care a lot for Gallente.
NAVIGATOR <3 |
Nightwing
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Posted - 2011.05.09 22:12:00 -
[424]
Is there any plans to look into
1) The agility or warp speed of Freighters? 2) Revamping the corporate permissions system? 3) EOS 4) Technetium moon distribution? There has always been an imbalance where some region was 100 time better than any other region so you could cause wars.. Well this has had the exact opposite effect for 8 years. (defenders have unlimited isk to defend said region) Will this change?
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Tyrant's Bane
Gallente Senex Legio
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Posted - 2011.05.09 22:12:00 -
[425]
CCp, I have been trying to get an answer from you about Faction tower BPC's and gun modules but have met with little luck, I would like to know whay happened to them, near as i and many other plexers can tell, they have not dropped from any plex in almost two years now causing the prices of the remaining ones to skyrocket. Did u intentionally remove them or is this a bug? If it is a bug, is there an eta on when it will be fixed, as it would make people interested in doing radar and mag sites once again.
more info and responses from other players can be found in this thread http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1496995
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Bloody Mary Avada
Amarr
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Posted - 2011.05.09 22:14:00 -
[426]
Edited by: Bloody Mary Avada on 09/05/2011 22:13:55 My question would be, When are we going to see improvements to textures and models for some of the ships. Gun animations? Visual Modules that alter the look of the ships for each custom design similar to the Tech 3 ships. Its all nice that our avatars are looking realistic. I believe some time should be devoted to what made eve. Spaceships.
I'm just saying its time for those items to be updated too. Those crew need motivation on killer looking ships like the scorpion and phantasm.
Thanks for your time dudes.
Bloody Boyz watcha lookn at? |
Brittney Calm
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Posted - 2011.05.09 22:21:00 -
[427]
(3) Questions that were mentioned at fanfest.
(1) Is or are there plans for a SCRIPTED Doomsday weapon? Change from focused DD to Area of affect DD (2) are we going to be able to probe down cloaked ships? (3) is the revaniant mothership going to have a system jammer module that can be fitted to its ship?
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Masjheira
Minmatar Cursed Inc. Not Found.
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Posted - 2011.05.09 22:28:00 -
[428]
Will you ever stop adding useless content for carebears ? Will you decide to focus on pvp and intense nullsec oppourtunities, instead of having Supercap online, bot-rmt online and carebear afk incursion and mission online ?
And yes last one: will you please not release what's called walk in station or so ? Eve doesnt need useless Simlike content. We need DEEP ingame mechanics, not useless shiny ****. We didn't see any useful content to add some deepness in the gameplay since wormholes. Incursions, new SC's, sims stuff, **** it, that's ruining the game.
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Alair
Angellic Industries
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Posted - 2011.05.09 22:28:00 -
[429]
In the 'Introducing Time Dilation' dev blog CCP Veritas wrote regarding multi-threaded game server code:
Quote: Going multi-threaded falls into the increasing capacity category ... We'll get there some day 'cause, well, we'll have to
I was excited by this; it was the first public acknowledgement of the limits and eventual fate of the single threaded design I have ever seen. That was a long wait.
Questions:
Is there (and if so, what is) the time frame for the concurrent server engine rework?
Will the number of cores applied to a solar system be dynamic, capable of scaling up or down according to demand?
Lurking at the bottom of the gravity well, getting old. |
Guna Renn
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Posted - 2011.05.09 22:30:00 -
[430]
As a player who can't rack in more than about 1-2 hours a day at most with this game, I find that all I ever do is update my skill queue alongside the occasional mission. When will the high-sec activities (which I'm confined to due to lack of playtime) become more interesting? Currently, I only find the market interesting.
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Rykuss
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Posted - 2011.05.09 22:32:00 -
[431]
I'd like to know what you, the devs, think about the current state of t1 ships in this game. Someone already mentioned t2 BC's, yeah I'd love to see that as well as they're my favorite hull in the game. I'm a bit intrigued by the remarks about mining changes, could you elaborate or will there be a dev blog soon?
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Jaik7
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Posted - 2011.05.09 22:34:00 -
[432]
sorry if its been asked, i didn't feel like reading fifteen pages.
it feels like the people who were working their PI daily, running cargo, and all that stuff are getting punished for being diligent by the post incursion system of resource depletion.
why did you guys feel a need to nerf sustained production?
i'd rather click forever and get something for my troubles instead of looking at rapidly depleteing resources forcing me to rebuild my refineries on a weekly basis.
Originally by: CCP Shadow The trolls have been vanquished.
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hired goon
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Posted - 2011.05.09 22:37:00 -
[433]
Do you agree that the texture resolution and normal-map resolution of the Raven's skin is pretty bad right now? Do you reckon you could improve it?
Was the Eve on Tegra-2 demonstration at the fanfest, the actual game engine running? If so, how difficult would it be to put the whole game on a smartphone?
I am an ATI/AMD owner, what would you say to players like me who are slightly worried by how close CCP is to Nvidia, and how future CCP technologies would run on non-Nvidia hardware?
Upon the release of "time dilation" will you properly credit me with inventing it?
Did you guys like Star Trek V? Everyone says it was crap but I really liked it
To CCP TomB - how come you're never around any more? And where is CCP Nebulon?
When are you guys getting your jovian portraits back? I can't wait to see them in the new char creator.
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Geana Tem
Gallente The Order of Symbolic Measures
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Posted - 2011.05.09 22:40:00 -
[434]
1) Could combat be improved if a skill/mod to target and disable specific ship modules were employed?
2) Would you consider using the Planetary Interaction mechanic to harvest new resources from stars?
3) What resources other than the new tale system would be required for players to submit mission scenario suggestions?
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Dogma Rex
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Posted - 2011.05.09 22:45:00 -
[435]
A few questions:
Starbase's (POS) will there ever be a change to the current system ? If so: Will there be a new interface/management system that can be accessed remotely? (to view fuel levels and array status) Will there be a change to how they are structured? (a single station structure would be preferable to the current mess we have available) Will there be improved accesses to alliances such as hangers, labs and factories? Will you allow refinery arrays to be used in empire?
Tech 3, will we ever see the 5th subsystem for the strategic cruiser? When or will there be Tech 3 Battleships, Frigates or Mining ships? Will there ever be Tech 3 Mods?
Will science and industry ever be updated? Could we have the Blueprints loaded in some different way rather than sitting in a hanger, maybe corporate or personal database storage? Will we ever be able to create our own Tech in game?
Think those are the ones that have been bugging me for a while, I am sure there are more |
Aquana Abyss
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Posted - 2011.05.09 22:46:00 -
[436]
1. What are command ships good for nowadays given that tech 3 gang boosting is far superior?
2. Why does Eve appear to be slowing in terms of delivered content, despite seemingly having more and more staff at CCP?
3. Is Incarna just a trial run for World of Darkness?
4. Will T2 BPOs ever be removed or will there ever have more added?
5. Iteration has badly failed with regards Faction Warfare - You promised lots of iteration and have delivered nothing there - Even the forum thread stating you'd cover stuff missed at the no-show FW fanfest round table in a live blog or some such is now ignored - Why should we believe any more of your lies CCP?
6. If everyone stopped playing/paying for Eve tomorrow would you all be out of a job?
Thanks.
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Klytie Ulloriaq
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Posted - 2011.05.09 22:51:00 -
[437]
What are your plans for the next ships to come to EVE?
And are you guys EVER gonna redo the ships like you did with the scorpion?
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Chackall
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Posted - 2011.05.09 22:53:00 -
[438]
How much watt does the EVE servers use in an average day ?
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.05.09 22:54:00 -
[439]
Are there any plans on dealing with the problems Gallente ships and hybrid weapons have, namely that their EW was nerfed to hell, their active armor repair bonus is useless, blasters with poor range and tracking and railguns with poor damage and tracking?
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Taredi Taredi
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Posted - 2011.05.09 22:55:00 -
[440]
EVE Online was about taking big risks to gain great rewards. What's the point if you're always at risk of non consensual pvp in high sec? What exactly is the gain on either party in high sec?
If a one man corp decides to War Dec a bunch of hulks just to pad his stats on battleclinic, was this the intended result?
Thanks, |
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Travis117
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Posted - 2011.05.09 22:59:00 -
[441]
As seen on the forums are tech 2 bpos being removed?
Are there any plans to make more mining barges like the hulk?
How come technetium is so rare?
Will dust 514 be released this year?
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Somatic Neuron
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Posted - 2011.05.09 23:02:00 -
[442]
What is the exact calculation for invention chance (with all possible modifiers)?
What happened to system-wide asteroid belts?
Why do the low-end asteroids in grav sites have such a small amount of ore in them (e.g. veldspar 'roids have like 100k in them...very inconsistent with the progression of amounts of ores)?
Why don't you implement the majority of the items from the "hoax" patch notes from a few months ago? Obviously some of them are very much desired by the community. ---------- |
draconothese
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Posted - 2011.05.09 23:07:00 -
[443]
Edited by: draconothese on 09/05/2011 23:16:11 i have 3 questions the first 2 fall in the same area i guess and the 3rd one would be an interesting way to make money if you had a bar in a station
1. are there any plans to make the Proteus more pve friendly it seems to be mostly pvp focused
2.do you plan on changing gallente weapons such as blasters to work better in pve situations
3.are there any plans to make it so players can offer services such as lap dances as seen in the walking in stations trailer
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Thomas Rees
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Posted - 2011.05.09 23:10:00 -
[444]
Will there be a ship where they place a bubble that will web people not scram them?
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Somatic Neuron
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Posted - 2011.05.09 23:12:00 -
[445]
More...
Why can't we research bpc efficiencies, especially given the limited amount of runs available on them?
Why can't we have a limited factory user role, so that corp members can use blueprints from a corp hangar, without the full abilities of a factory manager (i.e. view other jobs, cancel jobs, view job history, etc.)? Right now it is all or nothing...would be even better if you had default roles, and custom roles that you could fine tune privileges on (e.g. can build from hangar, can view jobs, can deliver jobs, can cancel other's jobs, can cancel own job, etc.)
Why can't we reverse engineer an item to its own type of bpc?
Why can't we invent a t2 bpo from a t1 bpo (much lower chance, based on research levels, maybe requires a minimum research level of ME/PE)?
Why can't we alchemy the rest of the moon metals?
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Nikolae Varius
Amarr Lowsec Salvage and Scrap
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Posted - 2011.05.09 23:14:00 -
[446]
Edited by: Nikolae Varius on 09/05/2011 23:14:53 I am an avid lvl 5 mission runner and was wondering if you were aware the level 5 story line "a mote in the eye" offers no appreciable award (3million isk) in contrast to general story lines. Is this intended?
I appreciate ccp reaching out to the players to anwser question concerning the game and i hope this will be a platform for building a better eve.
nik
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DocsGirl
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Posted - 2011.05.09 23:17:00 -
[447]
I would like to know why simple things such as auditing tools for POS equipment and arrays are not available. I believe that something as simple as a tool to tell us when a player accessed a certain array, removed/put back certain ships, offlined/onlined equipment should be relatively simple to enable.
ALL servers and even workstations have auditing tools like this. The fact that these tools aren't available to CEO's or Directors, and that when stuff comes up missing and we can't get a decent answer from CCP through petitions, means NO ONE knows what is going on.
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hired goon
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Posted - 2011.05.09 23:17:00 -
[448]
Considering almost half of all threads posted in general discussion seem to be questions aimed at CCP rather than the start of a discussion thread, how come you guys rarely answer?
Do you ever browse the forums while working? Do you ever see a question thread you could answer but don't because you're just not bothered to deal with the fallout? Do you ever see a thread you are bursting to answer but don't because you aren't allowed? Are there rules for dev answering threads? Do you need to get permission before giving a definite answer on some questions? Can you get in trouble? Has anyone? Have you ever been really upset or enraged by a forum topic of a particular tone? Do you ever feel fed up with the community, or some members of the community? Are any members of the community well known at CCP towers? Do they ever come up in conversation? (Mentioning no names) Are any community members generally disliked there?
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Kreatus Lucina
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Posted - 2011.05.09 23:21:00 -
[449]
How come every time I undock Eve opts to rearrange my overview in some bizarre manner the makes no sense? This started back in Dominion, and its been doing it ever sense.
Also, how hard is it to push an idea for a new ship? I have an idea that would make hauling more efficient across the universe.
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Axon Atom
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Posted - 2011.05.09 23:21:00 -
[450]
The neo necom had a lot of feature most players wanted. It was removed with 3 pages of feedback mostly just asking for it to go vertical. then 6 page thread showed up in support. But that's all in the past,
1.Are the features planed for the neo neocom *scaling, ability to choose whats on the neocom has on it, quick training check, docking tabs to it, since it's redundant*
Are these features planned into the next iteration for the neocom?
becuase from what I've seen 80% of the posts were happy with the neo neocom *other than wanting improvements/look change* and if you don't bring something at least as good as the neo neocom people are going to be unhappy.
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