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Sephiroth CloneVII
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Posted - 2011.04.26 20:55:00 -
[1]
I heard a rumor that they might be lucrative doing speed running. I am wondering how much can be made per hour doing them from your experiences (and compare that with regular level 4s)
Currently I have visited a number of level 5 hubs for caldari navy, they have at most 4-5 people in them compared with 100's in the high sec mission hubs, so clearly they are not being done too frequently. What do you think? Why this is.
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TheExtruder
Caldari Caldari Provisions
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Posted - 2011.04.26 22:50:00 -
[2]
few reasons
1. most people are to scared and or have a phobia of lowsec/null. completely unaware of how easy it is to slip by most of the time 2. the experienced people in lowsec fear the committed and dedicated pirates that haunt them, even in their dreams they get chased around 3. L5 missioning is tough without support of another ship. Trouble is that even if you get a uber passive tanked Nighthawk for your solo you still wont be able to accept all missions, since some missions require different kinds of resist 4. CCP needs to pimp the rewards of L4 and L5 missions. Its current state is complete and utter blahhhh. 5. Even incursions are sucky at the moment. Go do anomalies in 0.0 or WH stuff.
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Marley Browning
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Posted - 2011.04.27 04:20:00 -
[3]
Edited by: Marley Browning on 27/04/2011 04:21:38 lolwut? lvl 4's make the most out of any pve activity. They even beat exploration because of sheer consistency. The ability to have unlimited, safe, personal missions with extensive information available on each make it the most consistent, and therefore most profitable pve activity.
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Iron Eater
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Posted - 2011.04.27 08:51:00 -
[4]
6. like yorself, most ppl dont know that L5 are profitable. so they dont try.
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TheExtruder
Caldari Caldari Provisions
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Posted - 2011.04.27 09:12:00 -
[5]
Originally by: Iron Eater 6. like yorself, most ppl dont know that L5 are profitable. so they dont try.
Why should I try it, when I know that soloing them is not a consistent job, since I would have to reject alot of them. The Nighthawk or the Tengu just dont have the right resistances to be doing all the missions. Maybe if I had a spare 500mil isk and the skills for a amarr or minmatar commandship/T3 maybe then it would be a consistent thing. Better off investing time in anomalies, beats missioning.
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Mnengli Noiliffe
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Posted - 2011.04.27 10:01:00 -
[6]
i dont know but i've got the impression that lvl5 give a few tens of thousand of LP but require lots of time to clean up. so its faster to run a few lvl4s than bother with lvl5.
i still think with a few damage dealers they can be profitable especially if you loot/salvage everything...
also in lowsec you can't run missions when you want to. at times when there are some pirates in a system camping and scanning (can't use unprobeable fits since you need better tank for lvl5s), you have to wait some time in order to run a mission. but in hisec you can run all this time. so in the end of day you make way less money than in high sec.
even running lowsec lvl4s in unprobeable fit makes more money than lvl5s...
it seems like the only people who do lvl5s are the pirates themselves :) i've seen them altering from camping the station ganking noobs with a carrier and flying somewhere in a noctis.
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2011.04.27 12:05:00 -
[7]
Originally by: Mnengli Noiliffe also in lowsec you can't run missions when you want to. at times when there are some pirates in a system camping and scanning (can't use unprobeable fits since you need better tank for lvl5s), you have to wait some time in order to run a mission.
Not all L5 agents are camped. There's at least one that I know of, because I use it routinely, and running for the guy is easy. Just get into a corp that does them. ----------------------------------------
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Marcus McTavish
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Posted - 2011.04.27 22:34:00 -
[8]
WH then 0.0 anomolies then level 5's then level 4's
Level 5 missions have a sh!t load of tags and loyalty points
additionally my tengu and scimitar are unprobable, so im safe
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Templar Dane
Amarrian Retribution
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Posted - 2011.04.27 22:54:00 -
[9]
The crappy thing about level 5 missions, is that the LP stores are crap.
Oh sure, you get tons of LP, but it's pretty worthless LP.
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SlayerOfArgus
Gallente Hermes Enterprises
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Posted - 2011.04.28 00:28:00 -
[10]
Back when lvl 5 missions were in highsec, a buddy and myself would run them and dualbox. He would uber tank in one ship....boost in another...I'd repair him with one ship and then my other ship would be uber dps. It never failed. lvl 5's are easy as hell. Honestly, they are super easy. We even did them in low sec for a while. Never had a problem with someone probing us out.
Just find a quiet system, get some buddies and get tons of isk. The LP can be nice as well if you have your social skills to V
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Ghurthe
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Posted - 2011.05.11 17:13:00 -
[11]
Originally by: Marley Browning Edited by: Marley Browning on 27/04/2011 04:21:38 lolwut? lvl 4's make the most out of any pve activity. They even beat exploration because of sheer consistency. The ability to have unlimited, safe, personal missions with extensive information available on each make it the most consistent, and therefore most profitable pve activity.
BWAHAHAHAHAHAHAHA. That is all
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King Rothgar
Path of the Fallen
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Posted - 2011.05.11 18:46:00 -
[12]
I've run them casually for the past 2 years as either a supplement or my primary source of income. They have a number of issues which discourage people. The most obvious is them being low sec only, never mind that low sec really isn't all that dangerous if you pay attention and don't go looking for trouble (but where's the fun in that? ).
Another problem is the neut towers. The neut towers make pretty much any sub capital with any active mods at all incapable of running them solo. That leaves you with only 2 ship options that can run them all, the rattlesnake and nighthawk. Other ships like the vargur can run some that are light on neut towers but that's only about 1/4th of the missions. About half the missions are ungated so you can use a carrier in those just fine, carriers can largely ignore the neut towers (the fortress excepted).
In any case, if you aren't caldari spec'd, you will be rejecting no less than half the missions. That means you'll be sitting around for a long time unable to run missions. So you'd better have something else to go do. This is why I've always done them casually. I'll reject missions I don't want every 4 hours until eventually I get one I do want. And then I'll sit on it until I actually feel like running it (possibly several days). You can make a decent living in game doing this, but you can't sit down and farm them for 4 hours straight like a lot of high sec lvl4 runners do.
In any case, all of these ships are going to cost you no less than 1B isk fitted and of them, the carrier is actually the cheapest option (the nighthawk/rattler are going to take some a-type stuff). You'll also need to have a buddy/alt to scout your subcap around or a cyno alt to move a carrier. If you go the buddy route, your rewards just got halved. And you really do need a scout, your area maybe dead 90% of the time, but that 10% that a 20 man roaming pirate gang rolls through will obliterate any profits you made if you get ganked by it.
The final part is pay is almost exclusively in LP. Aside from an apparent upcoming LP nerf, navy LP has always been relatively crappy. That 70-90k LP per mission looks fantastic until you realize you're only going to get about 50-60M isk for it and that's solo, god forbid you actually have to split it. It is better than high sec lvl4's, don't get me wrong. But that's on a per mission basis. So if you only plan to do 1 or 2 missions at an average of 15 minutes each, lvl5's are far superior. But factor in that 4-8 hours of waiting for the next batch of 1 or 2 missions and you could be making far more doing lvl4's. So it really depends on how much pve you want. I do it as a side activity so those hours or even days of waiting don't matter to me. But if you need 1B isk and you need it today, lvl5's aren't going to get you there but grinding a crapton of lvl4's might. Thus far you shall read, but no further; for this is my sig. |
Mister Agreeable
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Posted - 2011.05.11 20:25:00 -
[13]
2 active Tengus, 1 Basilisk feeding cap, all unprobable (only for next month or so lol) After the unprobability and LP nerf both l4 and l5 will be rubbish, might want to prepare for it by moving to WH or even better installing World of Tanks.
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Ghurthe
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Posted - 2011.05.11 20:28:00 -
[14]
Originally by: King Rothgar I've run them casually for the past 2 years as either a supplement or my primary source of income. They have a number of issues which discourage people. The most obvious is them being low sec only, never mind that low sec really isn't all that dangerous if you pay attention and don't go looking for trouble (but where's the fun in that? ).
Another problem is the neut towers. The neut towers make pretty much any sub capital with any active mods at all incapable of running them solo. That leaves you with only 2 ship options that can run them all, the rattlesnake and nighthawk. Other ships like the vargur can run some that are light on neut towers but that's only about 1/4th of the missions. About half the missions are ungated so you can use a carrier in those just fine, carriers can largely ignore the neut towers (the fortress excepted).
In any case, if you aren't caldari spec'd, you will be rejecting no less than half the missions. That means you'll be sitting around for a long time unable to run missions. So you'd better have something else to go do. This is why I've always done them casually. I'll reject missions I don't want every 4 hours until eventually I get one I do want. And then I'll sit on it until I actually feel like running it (possibly several days). You can make a decent living in game doing this, but you can't sit down and farm them for 4 hours straight like a lot of high sec lvl4 runners do.
In any case, all of these ships are going to cost you no less than 1B isk fitted and of them, the carrier is actually the cheapest option (the nighthawk/rattler are going to take some a-type stuff). You'll also need to have a buddy/alt to scout your subcap around or a cyno alt to move a carrier. If you go the buddy route, your rewards just got halved. And you really do need a scout, your area maybe dead 90% of the time, but that 10% that a 20 man roaming pirate gang rolls through will obliterate any profits you made if you get ganked by it.
The final part is pay is almost exclusively in LP. Aside from an apparent upcoming LP nerf, navy LP has always been relatively crappy. That 70-90k LP per mission looks fantastic until you realize you're only going to get about 50-60M isk for it and that's solo, god forbid you actually have to split it. It is better than high sec lvl4's, don't get me wrong. But that's on a per mission basis. So if you only plan to do 1 or 2 missions at an average of 15 minutes each, lvl5's are far superior. But factor in that 4-8 hours of waiting for the next batch of 1 or 2 missions and you could be making far more doing lvl4's. So it really depends on how much pve you want. I do it as a side activity so those hours or even days of waiting don't matter to me. But if you need 1B isk and you need it today, lvl5's aren't going to get you there but grinding a crapton of lvl4's might.
I strongly disagree. I know a friend who runs level 5s who can make over 700k Lp in just a few hours from level 5s. I know from experience that even with 3 high DPS marauders level 4s take tremendous amounts of time to run for very low returns. A healthy number of 5s can be finished in under 10 minutes for over 75k LP, and even assuming your level 4 agent is awesome and gives you 7k LP / mission that's over 10 missions to match that one.
I highly doubt you can do a level 4 in 1 minute. Hell switching ships, undocking and redocking takes longer.
So really, Level 5s are certainly worth it if you can figure out how to run them. They can be WAY faster than 4s, they're easily 10 times more profitable. And since you can run them in half the time. I'd hazard a guess that that's well over 10 times more money for my time.
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Rex Nefarius
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Posted - 2011.05.11 21:28:00 -
[15]
I would agree with Rothgar that it depends on your playstyle. Want to wait until the weekend while you cycle for good missions and then make the isk you need in 1 hour... then go lvl 5. For instant and easily grindable isk go lvl 4. Lvl 5:s can also be grindable IF you are willing to completely tank your standings with the opposing empire factions. There are still a couple of missions you would be wanting to skip though, due to their amazing craptastic levels of fail (operation redress, recover the containers and the 2 others for the respective factions).
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Mocam
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Posted - 2011.05.11 21:29:00 -
[16]
Look at it another way.
If you do L4's you can do those hour in and hour out, no worries about anything but doing the mission.
Doing L5's... "if you pay attention" - Ok, so you pay attention. What do you do when hostiles are in system? Get safe and wait them out.
Far fewer players log in to do nothing until others "move away" than to do missions or haul stuff or whatever. It's the "wait them out" part that turns many off to doing these things.
I've known new players who ran missions in lowsec, losing ships doing it. The first "wait out the gate camp" or "stuck in a lowsec station"... No more missions accepted to those places. PLAY time vs "wait" time and you will be stuck waiting at times until others leave doing such missions.
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King Rothgar
Path of the Fallen
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Posted - 2011.05.11 22:22:00 -
[17]
Originally by: Ghurthe
I strongly disagree. I know a friend who runs level 5s who can make over 700k Lp in just a few hours from level 5s. I know from experience that even with 3 high DPS marauders level 4s take tremendous amounts of time to run for very low returns. A healthy number of 5s can be finished in under 10 minutes for over 75k LP, and even assuming your level 4 agent is awesome and gives you 7k LP / mission that's over 10 missions to match that one.
I highly doubt you can do a level 4 in 1 minute. Hell switching ships, undocking and redocking takes longer.
So really, Level 5s are certainly worth it if you can figure out how to run them. They can be WAY faster than 4s, they're easily 10 times more profitable. And since you can run them in half the time. I'd hazard a guess that that's well over 10 times more money for my time.
I don't see how you disagree, you didn't dispute a single point I made about them. If you are caldari spec'd and you use one of those two ships, then the only ones you really want to reject are the cargo container ones and those are pretty rare. Many of them only take a few minutes while others can take 30-45 minutes. But most of the ungated ones are blitzable. It's not uncommon for me to finish a lvl5 before my cyno alt's cyno goes down, and I use a recon so it's a 5 minute timer instead of 10.
The problem arises when us non-caldari types run them and have to reject virtually all gated missions (rogue spy and convoy attack are active tank friendly). That's not to say I haven't had runs of great luck where I pulled 6-7 in a row I could run and then actually did. I'm sure I've made 500k+ LP in a single sitting of maybe 2 hours, but it's rare that it's possible for non-caldari. And truth be told I typically have no interest in doing that anyways. Generally I'll run a mission or two and if I pull another that's good, I just sit on it. 30 minutes is about all the isk grinding I can stand at any given time. Thus far you shall read, but no further; for this is my sig. |
Ghurthe
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Posted - 2011.05.11 22:22:00 -
[18]
Originally by: Mocam Look at it another way.
If you do L4's you can do those hour in and hour out, no worries about anything but doing the mission.
Doing L5's... "if you pay attention" - Ok, so you pay attention. What do you do when hostiles are in system? Get safe and wait them out.
Far fewer players log in to do nothing until others "move away" than to do missions or haul stuff or whatever. It's the "wait them out" part that turns many off to doing these things.
I've known new players who ran missions in lowsec, losing ships doing it. The first "wait out the gate camp" or "stuck in a lowsec station"... No more missions accepted to those places. PLAY time vs "wait" time and you will be stuck waiting at times until others leave doing such missions.
What is this? I don't even... just LOL. Soooo wrong =P
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