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Darin X
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Posted - 2011.04.13 20:14:00 -
[1]
hello newish player here
i was just wondering how the size of your ship effects the speed at which you thrust, and whether or not a bigger ship would be better. my ship is actually pretty small, which causes me to belive that maybe because its smaller it might be less effective. i mean, it should be able to accelerate faster, but it wouldnt have as much momentum when in full thrust, and leave a much smaller footprint.
im pretty sure this is how it applies in rl, but how much of this is true, within the realm of the game?
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Yuki Kulotsuki
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Posted - 2011.04.13 20:17:00 -
[2]
EVE uses submarine physics. For accel info check things like mass and inertial modifier. -- Did you know there's an alliance who's name you're not allowed to say, or website you're not allowed to link? |
Kristina Vanszar
Caldari
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Posted - 2011.04.13 20:20:00 -
[3]
Smaller = faster acceleration bigger = slower acceleration
smaller = fast align and warp bigger = slower align and warp
smaller = low mass bigger = big mass not the volume of the ship, effective MASS in tons.) So Armor Plates make the ship heavier, so slower and it takes longer to align. Inertia Stabilizers / Nanofiber internal structures make it align faster, but you looser armor.
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Ioci
Gallente Morrigna Order
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Posted - 2011.04.13 20:20:00 -
[4]
Big ships accelerate and slow down slower than small ships, yes. A pod can go from 200 ms to 0 immediately for example. The big difference you see is at the top 25%. Cap speed might be 600 and you can get to 500 pretty quicl. 500-600 will take much longer in a large ship. |
Delkana Fox
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Posted - 2011.04.13 20:20:00 -
[5]
In game speed is a factor of ship design. The only reason to go fast in combat is for speed tanking (Out run their guns tracking). On big ships this is less necessary if not useless as they have decent shields or armor. |
Renarla
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Posted - 2011.04.13 20:21:00 -
[6]
Yeah, we're actually flying around in a thick invisible water-like goop. Physics in EVE behaves as if we were underwater.
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Darin X
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Posted - 2011.04.13 20:22:00 -
[7]
Originally by: Kristina Vanszar Smaller = faster acceleration bigger = slower acceleration
smaller = fast align and warp bigger = slower align and warp
smaller = low mass bigger = big mass not the volume of the ship, effective MASS in tons.) So Armor Plates make the ship heavier, so slower and it takes longer to align. Inertia Stabilizers / Nanofiber internal structures make it align faster, but you looser armor.
what about the shape of the ship>?? would a ship that is much more elongated be more effective? and what about the thicker ones? would that effect its thrusting ability? (more friction/resistence within a black hole)
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Merouk Baas
Gallente
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Posted - 2011.04.13 20:22:00 -
[8]
Edited by: Merouk Baas on 13/04/2011 20:25:13
Ships have a signature radius stat - this is the de-facto "size of the ship" and determines how easy it is to hit by large weapons.
Ships also have a mass and an agility, and these two determine the ship's accelleration and turning characteristics (how fast you can get to warp, how tightly you can orbit before the speed gets reduced).
Finally, ships have a maximum speed, which is not really realistic, but that's how it's done in-game, for gameplay reasons (to make it easy for people to catch you and shoot you).
Modules such as afterburners and MWD's have a speed bonus (which modifies the max speed of the ship) and a thrust rating (which determine accelleration characteristics, if the module is undersized or oversized).
Otherwise, modules such as nanofibers, overdrives, and inertial stabilizers can give bonuses to the default speed or agility of the ship, and modules such as expanded cargoholds or armor plates can give penalties.
EDIT: the server treats ships as balls, their shape doesn't really matter.
Speed and size matter because guns and missiles are designed to have penalties hitting things that are faster or smaller than their minimum threshholds. Accelleration matters when you're trying to line up for warp before the enemies can get you locked down and killed.
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Kristina Vanszar
Caldari
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Posted - 2011.04.13 20:23:00 -
[9]
Edited by: Kristina Vanszar on 13/04/2011 20:24:59
Originally by: Darin X
Originally by: Kristina Vanszar Smaller = faster acceleration bigger = slower acceleration
smaller = fast align and warp bigger = slower align and warp
smaller = low mass bigger = big mass not the volume of the ship, effective MASS in tons.) So Armor Plates make the ship heavier, so slower and it takes longer to align. Inertia Stabilizers / Nanofiber internal structures make it align faster, but you looser armor.
what about the shape of the ship>?? would a ship that is much more elongated be more effective? and what about the thicker ones? would that effect its thrusting ability? (more friction/resistence within a black hole)
You've noticed your in space and there is no friction..... you could fly around in a brick....
EDIT: if you want something fast... get yourself a Dramiel
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Delkana Fox
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Posted - 2011.04.13 20:27:00 -
[10]
Originally by: Kristina Vanszar
Originally by: Darin X
Originally by: Kristina Vanszar Smaller = faster acceleration bigger = slower acceleration
smaller = fast align and warp bigger = slower align and warp
smaller = low mass bigger = big mass not the volume of the ship, effective MASS in tons.) So Armor Plates make the ship heavier, so slower and it takes longer to align. Inertia Stabilizers / Nanofiber internal structures make it align faster, but you looser armor.
what about the shape of the ship>?? would a ship that is much more elongated be more effective? and what about the thicker ones? would that effect its thrusting ability? (more friction/resistence within a black hole)
You've noticed your in space and there is no friction..... you could fly around in a brick....
He's thinking about wind resistance. In space there is none most of the time I agree but there is the occasional nebula, or maybe all the magic space dust that makes all the asteroids come back from the dead every week. Magic space dust could explain the "Eve Soup" theroy. |
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stoicfaux
Gallente
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Posted - 2011.04.13 20:28:00 -
[11]
Originally by: Darin X what about the shape of the ship>?? would a ship that is much more elongated be more effective? and what about the thicker ones? would that effect its thrusting ability? (more friction/resistence within a black hole)
Eve's physics don't, and will never make sense.
You might enjoy the Atomic Rocket series of articles on various aspects of realistic and sci-fi aspects of space travel and spaceship combat.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Darin X
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Posted - 2011.04.13 20:29:00 -
[12]
Originally by: Kristina Vanszar Edited by: Kristina Vanszar on 13/04/2011 20:24:59
Originally by: Darin X
Originally by: Kristina Vanszar Smaller = faster acceleration bigger = slower acceleration
smaller = fast align and warp bigger = slower align and warp
smaller = low mass bigger = big mass not the volume of the ship, effective MASS in tons.) So Armor Plates make the ship heavier, so slower and it takes longer to align. Inertia Stabilizers / Nanofiber internal structures make it align faster, but you looser armor.
what about the shape of the ship>?? would a ship that is much more elongated be more effective? and what about the thicker ones? would that effect its thrusting ability? (more friction/resistence within a black hole)
You've noticed your in space and there is no friction..... you could fly around in a brick....
EDIT: if you want something fast... get yourself a Dramiel
well i just want to figure out a way to improve myself. there has to be reason that bigger ship would be better. is speed/intensity of thrust a big considerration for you personally? or do you prefer just a bigger size?
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Barakkus
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Posted - 2011.04.13 20:30:00 -
[13]
Wow, you all are easy to troll - - [SERVICE] Corp Standings For POS anchoring
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Teranul
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Posted - 2011.04.13 20:32:00 -
[14]
Originally by: Darin X
what about the shape of the ship>?? would a ship that is much more elongated be more effective? and what about the thicker ones? would that effect its thrusting ability? (more friction/resistence within a black hole)
icwutudidthar
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Erid Tangor
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Posted - 2011.04.13 20:34:00 -
[15]
Edited by: Erid Tangor on 13/04/2011 20:34:29
Originally by: Kristina Vanszar
You've noticed your in space and there is no friction..... you could fly around in a brick....
EDIT: if you want something fast... get yourself a Dramiel
No friction?
Science!
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Darin X
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Posted - 2011.04.13 20:39:00 -
[16]
Edited by: Darin X on 13/04/2011 20:39:36
Originally by: stoicfaux
You might enjoy the Atomic Rocket series of articles on various aspects of realistic and sci-fi aspects of space travel and spaceship combat.
perhaps
im a really big fan of rockets
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Kristina Vanszar
Caldari
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Posted - 2011.04.13 20:55:00 -
[17]
Originally by: Erid Tangor Edited by: Erid Tangor on 13/04/2011 20:34:29
Originally by: Kristina Vanszar
You've noticed your in space and there is no friction..... you could fly around in a brick....
EDIT: if you want something fast... get yourself a Dramiel
No friction?
Science!
I know 100 % vacuum is not possible, but still there is nearly to no friction.
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Merouk Baas
Gallente
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Posted - 2011.04.13 21:15:00 -
[18]
Bigger ships can put out more firepower against other big ships, at longer ranges. Bigger ships can have trouble hitting small/fast ships with their main weaponry, but typically have other means of dealing with small/fast ships (drones, webifier, energy neutralizers, smartbombs, or missiles used as secondary weapons).
A wolfpack gang of small fast frigates CAN take out a battleship, but, typically, EVE PVP is many vs. many, and big ships are used for DPS and tanking, while the small ships are used for warp jamming, scouting/cloaked-spying, or the above wolfpacks. Medium ships have a variety of roles, from mining to specialized jamming/ewar to tackling/support, to decent DPS.
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Reyold Bengali
Caldari
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Posted - 2011.04.13 21:57:00 -
[19]
OP read... Perv mode initialized... OP analyzed... LMAO ------- Never argue with an idiot. They'll drag you down to their level, then beat you with experience. |
Jovan Geldon
Gallente Lead Farmers Kill It With Fire
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Posted - 2011.04.14 00:16:00 -
[20]
Originally by: Darin X i was just wondering how the size of your ship effects the speed at which you thrust
Giggity?
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Echo Mae
Caldari State War Academy
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Posted - 2011.04.14 01:05:00 -
[21]
Edited by: Echo Mae on 14/04/2011 01:05:41 *reads*
LOL Ensues...
It isn't the size of the ship that matters, it is the skill you use it with.
----- ** ----- I thought I was real but found out I was just a forum troll |
Darin X
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Posted - 2011.04.14 02:12:00 -
[22]
hey guys, this is a serious thread here
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