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Helena C
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Posted - 2011.04.10 13:02:00 -
[1]
Edited by: Helena C on 10/04/2011 13:08:28 Ok I'm trying to give PI a go but I seem to be doing something wrong and not sure what the best method is to correct it.
I set up a CC on a Ice planet in my WH. I'm extracting Heavy Metals to convert to toxic metals. The problem is I'm extracting far more than I can convert into the refined product.
Each processor seems to only be able to handle 3k raw and outputs only 20 units per 30 min cycle (actually 15.2 m3/hr on the 2nd number). Yet I'm extracting a average of 58k in raw materials.
Meaning it would require roughly 20 processors to refine everything I'm extracting. While I haven't tried adding that many I'm pretty sure it's not how people are doing it, so I'm looking for a bit of guidance on how to properly set up my site.
Right now I'm set up like this.. Extractor > Launch pad (for storage) > Processors > back to Launch pad.
edit..
As a side note, I wanted to mention my intended overall plans. Being I will have very little logistic issues I'm trying to set up each colony for max production of a single p1 item. I will then convert them to P2-P4 on specialized colonies using 3 chars in total.
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Adrian Idaho
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Posted - 2011.04.10 14:53:00 -
[2]
Edited by: Adrian Idaho on 10/04/2011 14:54:26 You're overlooking the 30 minutes cycle time of the BIF. 58000/h / 3000/30min = 58000/h / 6000/h = 9.666..., so you need 10 processors for your planet.
Furthermore, expect some serious depletion within the next days.
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Helena C
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Posted - 2011.04.10 15:28:00 -
[3]
So I should tone it back then or is it better to set up other extractors in other hot spots and just do manual moves to the launch pad?
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Dax Maulerant
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Posted - 2011.04.10 16:32:00 -
[4]
Originally by: Helena C So I should tone it back then or is it better to set up other extractors in other hot spots and just do manual moves to the launch pad?
Longer extraction cycles yield less per cycle but are more viable long term. Every deposit has a natural replenishment rate; if your extraction rate is greater than the replenishment rate, you'll eventually drain the deposit dry.
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DragonGrace
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Posted - 2011.04.10 17:08:00 -
[5]
You have a similar setup to me. in fact, its pretty much the same.
the reason i think this setup is a good idea is that its pretty good for power, as you the main link from your extractor to the spaceport will need to be upgraded....using more power....but there is only one (unless you have more than one extractor) and by having the processors "close" to your spaceport, you keep the power requirement down for them, they dont need upgraded, they can be really short and as a result you could probably get more processors to work than you'd think.
as for the yield things....i like to have more yield than i need, cos then i have a buffer. which means closer ot the end of a program, when the yield comes down, the processors will then work on the back log to make up for the smaller yield.....so they are always processing something. cos it sucks when you come online, and your yield has dropped to a point where a few of your processors arent doing anything. it just wastes time, and time in eve means ISK. so to have a backlog is a good thing. just make sure all of your routing is in place, and if there is a need for a processor to be given a push to make a product, itll automatically from the extra that was harvested earlier in the program.
does that make sense for ya? cos im not the most concise person in the world lol
Dragon :)
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Helena C
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Posted - 2011.04.10 17:23:00 -
[6]
Ok, what I've done, is reduced my extractors to 6 heads total and rolled the cycle time back to 2hrs instead of the 30 min cycles. I guess it's better to start out a bit slower and get a feel for how fast I will drain the resources then advance further.
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DragonGrace
Caldari Deep Core Mining Inc.
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Posted - 2011.04.10 18:12:00 -
[7]
Originally by: Helena C Ok, what I've done, is reduced my extractors to 6 heads total and rolled the cycle time back to 2hrs instead of the 30 min cycles. I guess it's better to start out a bit slower and get a feel for how fast I will drain the resources then advance further.
sounds like a good plan. always when choosing the program, hover over the graphs, the number right at the top is the yield for that given cycle.....try and work out an average throughout the program and then have as many processor as you feel will be productive, but no allow the extra yield to fill your whole space port. im sure youll work it out fine :D
-Dragon
Us miners built the guns that arm your ships, or we sell off what we gather so someone else to.
Either way, we have lot of blood on our hands indirectly...AND WE ARE DAMN PROUD OF IT!!! |
Adrian Idaho
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Posted - 2011.04.10 18:24:00 -
[8]
I think you can see the actual average extraction rate after you submitted your extractor heads, from this you can calculate how many BIFs you'll need.
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