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Joe SMASH
You Got A Purty Mouth
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Posted - 2011.03.27 17:16:00 -
[61]
Edited by: Joe SMASH on 27/03/2011 17:17:09 Edited by: Joe SMASH on 27/03/2011 17:16:58
Originally by: Kali Zero AHAHAHAHAHA... you play EvE? Really? I would be sitting in orbit all day shooting dusties for the tears, and so would almost everyone else on this board, "cost" or no.
This... 100% this. Console monkey tears are better than mission runner's tears and those are probably best in Eve at the moment. I welcome this new source of high quality concentrated tears.
EDIT: PAGE THREE SNYPAH B*TCHES! -----------------------------------
More stuff goes here. |
Rhaegor Stormborn
H A V O C Cascade Imminent
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Posted - 2011.03.27 17:25:00 -
[62]
No fixes for sov, no rebalancing of R64 value, nothing worth Fanfast for sure. A whole lot of art.
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Glyken Touchon
Independent Alchemists
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Posted - 2011.03.27 17:58:00 -
[63]
Originally by: Florestan Bronstein
Originally by: Laser Purification
The drug changes are pretty much to force you to use Incarna if you want the new buffs.
"only supercap pilots use boosters" "let's move booster consumption into stations"
Haven't double-checked this, but I thought they said that boosters "wouldn't be on the market in high-sec" and so would require you to walk around.
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Lacrimae
Gallente Veto. Veto Corp
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Posted - 2011.03.27 19:33:00 -
[64]
Originally by: Cydori Sadly, I'm forced to agree. I'm not flying to Iceland to listen to presentations about all the stuff CCP is thinking about doing.
Originally by: Spujax Unless I missed something major fanfest seemed like a joke.
Sorry, just had to make a comment on this. It's typical of people who don't come to fanfest. I appreciate that not everyone has the opportunity to, but here's the deal.
First time FF-goers typically come for the info. Some stick to the presentations, other chance it and go to roundtables, which are basically awesome opportunities for discussing your ideas with a dev - and it's also possible to just go up to a dev and talk to them. And they do listen. Really. However, these are unfortunately not the things shown on the stream.
It should be mentioned that a lot of questions asked by players in the big presentations are not asked in the right place. The art team obviously cannot answer balancing questions; content can't answer QA questions etc etc - so that's also a reason why sometimes people don't get answers like they expect.
However, most importantly, most people find that even though they came for the info the first time, the main reason they come back again and again is the people. It's the social interaction with fellow players. It's being able to meet your arch enemy and have a beer with him (Hi Mittens! :p), and meet new - and old - friends face to face. And that's something the presentations won't show.
So if you were considering going to Fanfest but couldn't and have now decided not to because you didn't like the presentations, give it a chance anyway. I'm 110% sure you won't be disappointed!
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Alemana Hockeystick
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Posted - 2011.03.27 20:20:00 -
[65]
A lot of replies sound like 'I didn't want to go the FanFest anyway.'
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Ban Doga
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Posted - 2011.03.27 20:44:00 -
[66]
Edited by: Ban Doga on 27/03/2011 20:45:01
Originally by: Ranger 1 As far as eye candy the new turrets and nebulae are worthy additions to any expansion, and the statement that soon smuggling contraband will be revamped and that anti-smuggling enforcement will be player driven are features that players have pleaded with CCP to focus on for years. Once that is done it's not a big step to make the bounty system functional and exciting. I've always been a big fan of the idea that players should police empire space, with Concord as backup.
There was no date or even rough estimate given for that.
I don't know what made you think smuggling will be revamped "soon", but I doubt it will happen this year. And all the things that won't be a big step after that... we're already talking late 2012 for this.
All fair and cool but this is like the whole Incarna thing has been for the last couple years: Vague things that won't even be started before the next Fanfest is held. It's like a prediction of next month's weather - we'll be very lucky if we're somewhere in the ballpark.
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Tarasina
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Posted - 2011.03.27 23:31:00 -
[67]
Originally by: Hecatonis if its not one person complaining about the lack of polish, its another complaining about the lack of new content.
eve needs two things. they are not mutually exclusive, but they do come out better if you don't split your focus on both at the same time.
1) New content. New content keeps the old players playing, it lets the bitter vets from going batsh*t crazy because they have done the same thing 1000 times before and if they have to 1000 times again they will probably hang themselves. new content can also bring new players into the game because now there is something for them to do.
*snip snip*
Usually not, wormholes has nothing for newbies, same with incursions. You won't survive in either place as a newbie, these aren't low-entry-level things.
Most players are in the game for approx. 7 months so both those features are almost exclusively for vets.
Unless you count salvaging as gameplay...
PI seems to be the exception.
Bottomline: Expansions might draw in totally new people but totally new people don't get to experience any of that content. MMOs as usual, one might say.
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Hecatonis
Amarr
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Posted - 2011.03.28 01:09:00 -
[68]
Originally by: Tarasina
Originally by: Hecatonis if its not one person complaining about the lack of polish, its another complaining about the lack of new content.
eve needs two things. they are not mutually exclusive, but they do come out better if you don't split your focus on both at the same time.
1) New content. New content keeps the old players playing, it lets the bitter vets from going batsh*t crazy because they have done the same thing 1000 times before and if they have to 1000 times again they will probably hang themselves. new content can also bring new players into the game because now there is something for them to do.
*snip snip*
Usually not, wormholes has nothing for newbies, same with incursions. You won't survive in either place as a newbie, these aren't low-entry-level things.
Most players are in the game for approx. 7 months so both those features are almost exclusively for vets.
Unless you count salvaging as gameplay...
PI seems to be the exception.
Bottomline: Expansions might draw in totally new people but totally new people don't get to experience any of that content. MMOs as usual, one might say.
wait? so you agree, because i am not seeing the point of this post. i did choose my words carefully and said that expansions CAN bring in new players. i never said they will bring in new players.
in you read the post as a whole you would have noticed a symmetry. one thing keeps the old players playing #1, and one thing brings in the new players #2
eve needs both and it looks like this year will be a number two. (tee hee a poo joke)
you need to relax, and not try and argue with someone that has the same point of view with you.
__________________________________________________ stop acting like tw*ts and use your brain |
Laser Purification
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Posted - 2011.03.28 01:51:00 -
[69]
Originally by: Glyken Touchon
Haven't double-checked this, but I thought they said that boosters "wouldn't be on the market in high-sec" and so would require you to walk around.
I don't think they'll be on the market at all. If you can get a useful buff only by walking into the barbie-palace and buying it they can claim the content is "popular". Whereas if Incarna gave you neither game-play nor Eve benefit it would largely be deserted soon after launch.
This is pretty common. Fallen Earth (which had really good social spaces) gave you an XP buff for going AFK in the bars, SWG wounds required you to AFK in the bar. This is the Eve "bribe" to make Incarna required gameplay.
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Lain Umi
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Posted - 2011.03.28 02:26:00 -
[70]
i dont have much hope for this game getting better than what it is now. this "Eve Forever" stuff is at least a year away. most of us dont care for Dust unless it's coming out on the PC. and there are no significant gameplay/balancing changes coming. no T3's, no hybrid fix, no nullsec improvements (lol at devblog), no pvp improvements. nothing, except some graphical improvements. this Fan Fest sucked.
i dont know about you, but a year from now i'll be enjoying GW2, and maybe SWTOR. EVE has some serious competition coming, and unless they have an ace up their sleeve, things aint looking too good.
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Adunh Slavy
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Posted - 2011.03.28 02:57:00 -
[71]
They said a year, two years ago the next few cycles would be mostly about polish, refactoring - cleaning up legacy code, etc. Seems they're doing what they said they would. On that score, they've still a ways to go.
The Real Space Initiative - V7
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CRA5HD0WN
Caldari Antares Shipyards
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Posted - 2011.03.28 03:27:00 -
[72]
I was expecting new ships released asap. and.. maybe something new like the old cyno effect redone and reintegrated. godrays everywhere, etc. WHY is this taking so long
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William Loire
State War Academy
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Posted - 2011.03.28 05:02:00 -
[73]
Originally by: Lain Umi i dont have much hope for this game getting better than what it is now. this "Eve Forever" stuff is at least a year away. most of us dont care for Dust unless it's coming out on the PC. and there are no significant gameplay/balancing changes coming. no T3's, no hybrid fix, no nullsec improvements (lol at devblog), no pvp improvements. nothing, except some graphical improvements. this Fan Fest sucked.
i dont know about you, but a year from now i'll be enjoying GW2, and maybe SWTOR. EVE has some serious competition coming, and unless they have an ace up their sleeve, things aint looking too good.
You understand that both SWTOR and GW2 are completely different MMO's from EVE? So much so that placing them in the same genre is a stretch? Not to blast those two games, if thats your type of thing go have fun! The competition however is minimal.
Especially since one is turning out to be a WoW in space and the other's promise of world changing dynamic gameplay is showing up as bull****.
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Tarasina
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Posted - 2011.03.28 06:59:00 -
[74]
Edited by: Tarasina on 28/03/2011 06:59:48
Originally by: William Loire
Originally by: Lain Umi i dont have much hope for this game getting better than what it is now. this "Eve Forever" stuff is at least a year away. most of us dont care for Dust unless it's coming out on the PC. and there are no significant gameplay/balancing changes coming. no T3's, no hybrid fix, no nullsec improvements (lol at devblog), no pvp improvements. nothing, except some graphical improvements. this Fan Fest sucked.
i dont know about you, but a year from now i'll be enjoying GW2, and maybe SWTOR. EVE has some serious competition coming, and unless they have an ace up their sleeve, things aint looking too good.
You understand that both SWTOR and GW2 are completely different MMO's from EVE? So much so that placing them in the same genre is a stretch? Not to blast those two games, if thats your type of thing go have fun! The competition however is minimal.
Especially since one is turning out to be a WoW in space and the other's promise of world changing dynamic gameplay is showing up as bull****.
All are MMOs, thats the genre I would put them in (maybe not GW but...).
Personally I don't care if it is spaceships in space or rabbits in a forest. If the gameplay is there, I'm playing.
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