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Thread Statistics | Show CCP posts - 5 post(s) |
Lost'In'Space
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Posted - 2011.03.27 00:41:00 -
[1]
Originally by: Silverskull7
NC:52k, nearest powerblock DRF: 26k
Who are DRF? for those of us who don't pay much attention to 0.0 politics, but now I want to know.
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Lost'In'Space
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Posted - 2011.03.31 23:56:00 -
[2]
Originally by: kasai zenpachi If this update happens the only thing I could do is cancel my account
Nothing of value would be lost.
They are nerfing the way how one can constantly farm in 0.0, if you think the ability to farm 80 million+ isks per hour on any upgrade sov system in 0.0 throughout the day with endless anomalies is ok, you have serious problem.
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Lost'In'Space
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Posted - 2011.04.01 00:21:00 -
[3]
Originally by: kasai zenpachi I am sorry but are there titans in high sec or carriers, we use expensive ships and lose thing with out problem because we can replace the loses (never fly something you can't afford to lose remember) so since the loses are more expense the rewards must be larger, is common sense. We this nerf will i really want to lose a carrier, titan or T3 at the same rate as before? the answer in no.
They are not taking it away completely, they are only reducing it. You just have to move to a lower true sec status, or you would have to make somewhat less isks if you choose to stay in -0.01.
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Lost'In'Space
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Posted - 2011.04.01 00:46:00 -
[4]
Originally by: kasai zenpachi we use expensive ships and lose thing with out problem
Wait a minute, you want to use expensive ships and lose without problem.... just because you are in 0.0? why?
I'm sorry, but it doesn't work that way. Just because you want to field carriers and dreadnoughts, doesn't mean you have to have the option to farm for a day or two, and return in fully fitted carriers to participate in a 1000 v 1000, and then come to COAD and ***** at CCP to fix lag.
If you're in 0.0 and want more rewards, fine! But that doesn't mean you should get many many times the reward the empire has to offer just because you are in 0.0
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Lost'In'Space
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Posted - 2011.04.01 01:40:00 -
[5]
Originally by: Joker 725 then fix the lag problem FIRST before
There will never be a fix, make it possible for 1000 v 1000, you nubs will just nap more people and bring in more, and then the fight will be 2000 v 1000. LAG FIXED RIGHT????
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Lost'In'Space
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Posted - 2011.04.01 04:46:00 -
[6]
Originally by: Liang Nuren
Originally by: mkmin
And why should anyone trust your numbers again? You have been outright trolling this thread from the beginning, spouting crap after crap out of some sick desire to watch other people suffer. You're sick. Just sick.
Maybe its because that's what the dev blog says:
Originally by: Dev Blog
In terms of the high-end sites that high-end players are after - Havens and Sanctums for normal factions, and Hordes for drones - the break-even compared to the current system's maximum of four is around the 3rd and 4th band (-0.5 to -0.8 space), which are -1 and +1 respectively. Below this, things get worse (0.0 to -0.2 systems won't get any high-end sites after the change), but the -0.9 to -1.0 band can potentially gain an extra six top sites with full upgrades. 26 of the 34 regions have at least one system in this security band, with half having 5 or more.
Lets break it down: - Current is 4 sites - the break-even compared to the current system's maximum of four is around the 3rd and 4th band (-0.5 to -0.8 space), which are -1 and +1 respectively. - Band 3 = 3 sites - Band 4 = 5 sites - Below this, things get worse (0.0 to -0.2 systems won't get any high-end sites after the change) - Band 1 = 0 sites - Band 2 = Some sites (1-2) - but the -0.9 to -1.0 band can potentially gain an extra six top sites with full upgrades. - Band 5 = 10 sites
-Liang
How long before the sites get re-spawned?
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Lost'In'Space
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Posted - 2011.04.01 05:02:00 -
[7]
Originally by: Liang Nuren
Originally by: Lost'In'Space How long before the sites get re-spawned?
The dev blog didn't mention any changes in spawn timers. You did read it right?
-Liang
I know nothing of the current spawn timers, that was my question.
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Lost'In'Space
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Posted - 2011.04.01 05:23:00 -
[8]
Originally by: Geralden Dont respond to anything -liang writes.
He used to be a wellrenowned poster, but he changed to a bitter personal attacking troll, especially in this thread.
Just ignore all hist posts, then he will proberly crawl beneath a bridge somewhere again.
He may be trolling, but I don't see anyone actually respond with a reason. All I see is people *****ing that they are not able to make a lot of isks and field expensive things just because they're in 0.0, and whine just as ccp reduce the isk making ability.
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Lost'In'Space
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Posted - 2011.04.01 05:57:00 -
[9]
Originally by: Omara Otawan Edited by: Omara Otawan on 01/04/2011 05:35:39
Originally by: Lost'In'Space
He may be trolling
He isnt...
I figured, but I do not know just how bad/good these changes are because I do not know how fast and how much isks each site would give out. I only know what someone told me, that farming the anomalies can give more than 80 mill per hour.
I do agree with you there, some people just have sense of entitlement. I don't know, maybe they think 1000 v 1000 is the end game to be enjoyed in this game.
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Lost'In'Space
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Posted - 2011.04.01 10:24:00 -
[10]
Originally by: Super Whopper Anoms earn 45m/hour? We have established anoms earn 150m/hour. If you're going to make nonsense up at least make something up to promote your pointless cause.
If that is sarcasm, then what is the right number for farming anoms in fully upgraded system?
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Lost'In'Space
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Posted - 2011.04.02 03:29:00 -
[11]
Originally by: Nipps McChesty I love how high sec griefers and low sec pirates seem to have all the answers about how things should be handled in 0.0.
Yeah, because 0.0 carebears are going to come out and admit that anomalies needs to be nerfed.
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Lost'In'Space
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Posted - 2011.04.02 06:26:00 -
[12]
Originally by: Skaarl no it was the outdated 0.01% of griefers who couldn't adapt to the dominion changes and were dying that greyscale is catering to here. apparently he wants them to stay while the other 99.99% of eve go.
99.99% of eve are not in 0.0
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Lost'In'Space
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Posted - 2011.04.02 11:57:00 -
[13]
All this rage over CCP nerfing how you can field expensive ships and lose without problems?
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Lost'In'Space
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Posted - 2011.04.02 16:37:00 -
[14]
Originally by: Better Than You I was under the impression you wanted this game to thrive?
Exactly, that's why they are reducing how easily 0.0ers can field expensive ship and have "no problem" losing it.
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Lost'In'Space
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Posted - 2011.04.02 16:48:00 -
[15]
Originally by: MyAvatar Hilanen
Say I, as a simple grunt, can now make 500M a month doing ano's, while my beloved alliance leaders make about 5b a month from moongoo. .. My income will go down to say 300M a month while doing ano's and my alliance leader's moongoo will not change.
Just curious, how many hours totally does it take for you to make 500M a month?
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Lost'In'Space
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Posted - 2011.04.02 23:08:00 -
[16]
Originally by: Liang Nuren I'm not sure why anyone would consider that the end game of Eve.
you think 1000 v 1000 and coming to COAD to ***** about lag not the end game?
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Lost'In'Space
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Posted - 2011.04.03 04:36:00 -
[17]
Originally by: kasai zenpachi Edited by: kasai zenpachi on 03/04/2011 04:24:59 ok have the DEV who came up with this dumb idea at leats said something or did he jet start this topic and forgot about?
I am hoping that you would "at leats said something" about the question I asked you, or did you jet post that and forgot about?
Originally by: Lost'In'Space
Originally by: kasai zenpachi we use expensive ships and lose thing with out problem
Wait a minute, you want to use expensive ships and lose without problem.... just because you are in 0.0? why?
I'm sorry, but it doesn't work that way. Just because you want to field carriers and dreadnoughts, doesn't mean you have to have the option to farm for a day or two, and return in fully fitted carriers to participate in a 1000 v 1000, and then come to COAD and ***** at CCP to fix lag.
If you're in 0.0 and want more rewards, fine! But that doesn't mean you should get many many times the reward the empire has to offer just because you are in 0.0
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Lost'In'Space
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Posted - 2011.04.03 04:51:00 -
[18]
Originally by: Abramul I would like to modestly propose a few changes to NPC corps and missions:
-Characters should automatically be moved to an NPC corp after a month in a school corp -NPC corps other than school corps should be subject to faction war declarations -Missions in highsec should generate a scannable anomaly or beacon
Expected consequences
- Some players will immediately start wanting to look for better corporations
- In the longer run, there'll be more wardecs going on, with more localized goals
- Newer players will have an easier time getting a foothold in highsec
- Salvage will be marginally less wasted
- Mission runners will have to choose more carefully what space they operate in, where their staging systems are, and so on (mission hubs will have more mercenary and ninja activity)
0.0 is meant to be more conflict driven than hi-sec, not for you nubs to have half the 0.0 sov holders napped. They are coming after your napfest soon, I hope. I'm betting that blog thread would have 200 pages in 2 days, calling it now.
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Lost'In'Space
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Posted - 2011.04.03 06:45:00 -
[19]
Originally by: Thenle Shadowcaster Canceling a newer account that I'm sure I will not need in the future. I will be dropping two more shortly.
http://i53.tinypic.com/2z9meqh.png http://i51.tinypic.com/t9jmdg.png
PS I didn't want this internet spaceship game anyways
You are emo rage quitting because they took away for you to make easy isks?
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Lost'In'Space
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Posted - 2011.04.03 06:54:00 -
[20]
Originally by: Crazy Craven You are going against what the majority of EVE players so far on the forums responded with,
You mean majority of 0.0 carebear EVE players, plz fix your post. All 0.0 PvPers, no, not the mindless drone who participate in 1000 v 1000 PvPers, and everyone else in eve are either happpy, or not unhappy with this change.
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Lost'In'Space
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Posted - 2011.04.03 07:39:00 -
[21]
Originally by: Tubolard I assume this idea came around to reduce lag. After all when no one can afford to pvp because you took away their income there will be less 0.0 fighting.
Are you implying that anomalies are the only means for income?
oh wait, you probably meant the only means for easy income.
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Lost'In'Space
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Posted - 2011.04.03 07:50:00 -
[22]
Originally by: BinaryData OF COURSE ITS GOING TO LAG WHEN YOU HAVE 900 ****ING PEOPLE IN THE SYSTEM. And it's not CLIENT lag you imbeciles, it's CCP's ****TY servers.
1000 v 1000 lag is fixed, you'll see 2000 v 2000, and then it'll still be laggy. OFF TO COAD TO *****!
The real problem is the napfest, maybe they should look into not have half the 0.0 sov napped.
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Lost'In'Space
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Posted - 2011.04.03 08:06:00 -
[23]
Originally by: BinaryData Eh, I dunno about the 1000 vs 1000. Last NC vs DRF fight I was at, it was terrible. Not sure if it was client lag or server lag but when you jump 50AU's, somethings up.
Sov Nap? Wtf you smokin'? You mean inactive systems that no one uses? You should have to keep a specific level to keep systems. There's soo many other things they can do.
I have no idea how this change is suppose to help new alliance, maybe they think since poor quality -0.25 to 0.00 is unattractive to larger alliance, new alliance might stand a chance at keeping it or pay less rent, whatever. But I somehow doubt this will help at all.
As for the napfest comment, someone posted about how NC has like 50k players or something like that. Second highest is DRF, with something like 30k.
Disco Domi? what exactly are you planning to do with it? kill some frigs/shuttles in Jita? You do know that Jita 4-4 has big docking range? Your resis on it will be the least of the problem when concord shows up 7 seconds later and insta nuke your ship.
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Lost'In'Space
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Posted - 2011.04.03 08:22:00 -
[24]
Originally by: Antigue 55 kills in lowsec... I rofled! Nice troll
Not everyone participates in 1000 v 1000 to be in on 1000+ killmails doing 0.01% damages.
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Lost'In'Space
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Posted - 2011.04.03 08:28:00 -
[25]
Edited by: Lost''In''Space on 03/04/2011 08:32:50
Originally by: Antigue Learn to read killboards! And now go on playing fanboy for changes that doesnŠt affect you in any way.
I don't care enough to look up how much kills you got, it was a general statement, and yes it does affect me, PLEX prices will go down, some of my friends can play without having to compete with 0.0 carebears who farm anomalies.
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Lost'In'Space
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Posted - 2011.04.03 08:46:00 -
[26]
Originally by: Antigue http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=lost%27in%27space#losses
says it all....
I just looked up Vaerah Vahrokha kills, 55 kills is a lifetime kills, not all of it in low-sec, some were in 0.0, maybe you are the one who should learn to read killboards.
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Lost'In'Space
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Posted - 2011.04.03 09:00:00 -
[27]
Edited by: Lost''In''Space on 03/04/2011 09:03:03
Originally by: Antigue
Originally by: Lost'In'Space Edited by: Lost''In''Space on 03/04/2011 08:47:57
Maybe I should join a 0.0 alliance, and get in on 1000 kills too.
Yes maybe you should live in nullsec prior to talking about life in nullsec. But hey there is bad news on the doorstep for you: No bigger alliance will take you with your stats and the smaller ones will get patched out. But Im happy to hear that your carebearing friends will have an easier life to get their playtime for free.
yeah, all alliances check killboard stats before accepting players because individual skills really matter in a blob warfare
hi/lo-sec carebears > nullsec carebears
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Lost'In'Space
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Posted - 2011.04.03 13:31:00 -
[28]
Edited by: Lost''In''Space on 03/04/2011 13:36:19
Originally by: Tetragammatron Prime more plex for me at cheaper price once all the "elite 0.0 pvpers" go back to high sec and make significantly less isk per hour :D
exactly
Originally by: Antigue And wohoo I heard of exactly 0 and I repeat for you dumb.ass ZERO alliances that called in their members to resettle and start a war for better sanctum systems.
So it's his fault that none of alliance don't want to bother taking the trouble to go after better space?
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Lost'In'Space
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Posted - 2011.04.03 13:38:00 -
[29]
Originally by: Danastar WTF is this CCP - link . We don't need your Zoo here. And we don't want to feed tamagotchis too.
I can't tell, does this guy really thinks that dev blog is real? and not a joke?
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Lost'In'Space
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Posted - 2011.04.03 13:54:00 -
[30]
Originally by: Rubenson I hope NC splits in half and a massive 1 year war starts named "East and West".
Yeah
Originally by: Antigue Using ingame methods to harm them would have been pr0.
You mean like ingame method to overthrow them in a sov fight that have always been there, but no one has amassed enough numbers to pose threat to them?
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Lost'In'Space
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Posted - 2011.04.03 20:03:00 -
[31]
Originally by: Antigue Do not turn against the vast majority of your player base.
You may think the world of your systems and your napfest buddies and your anomalies, but 0.0 carebears are hardly the vast majority of player base.
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Lost'In'Space
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Posted - 2011.04.03 23:39:00 -
[32]
Originally by: Samurai Okie Are you sure?
After all its always been carebear tears that have lead to the other major nerfs against PVPers Take the Nano Nerf for example
I supported nano nerf, those want to PvP and had 99% chance of running away when things don't go well, thus making them take very little risk. I'm going to look up the nano nerf dev blog thread, I am going to see just how much emo rage quit threat it had, and how many predicted the eve doom.
If you guys want to change this nerf, personal attack against dev isn't going to get you anywhere. In the last 10 pages or so that I read, and participated, it was mostly cry babies.
for example
Originally by: Antigue And wohoo I heard of exactly 0 and I repeat for you dumb.ass ZERO alliances that called in their members to resettle and start a war for better sanctum systems. What does that tell you Mr. Greyscale?
CanŠt wait for the day til this epic failure gets booted.
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Lost'In'Space
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Posted - 2011.04.04 06:33:00 -
[33]
Originally by: The Offerer
Originally by: Gistatis Tribunus :conspiracy: :conspiracy: CCP HATES 0.0 OMG ALL MY ISK GONE I QUIT NOW BB!!1111
It won't be that funny when subscription count drops
Nah, when PLEXes value drop, non-0.0-carebears can afford to have more accounts, so overall, there might not be no loss at all.
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Lost'In'Space
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Posted - 2011.04.04 07:27:00 -
[34]
Edited by: Lost''In''Space on 04/04/2011 07:28:58
Originally by: Zacheas carebears in high sec that are not the o.o hard core pvpers that made ccp rich.
0.0 hardcore PvPers
lol
there's some hardcore about being in a 1000 v 1000 fleet fights. It is the 0.0 carebears that are minority.
Originally by: Zacheas you jsut want whiny carebears?
they don't, that's why they are nerfing the 0.0 anomalies, and not giving into the 88 pages of whine!
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Lost'In'Space
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Posted - 2011.04.04 08:30:00 -
[35]
Originally by: Aurelia Rei Considering it's so easy to make 60-100 mil ISK per hour running L4s with far less risk than in nullsec
How much does 0.0 fully upgraded anomalies give per hour?
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Lost'In'Space
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Posted - 2011.04.04 08:51:00 -
[36]
Originally by: Aurelia Rei
Originally by: Lost'In'Space
Originally by: Aurelia Rei Considering it's so easy to make 60-100 mil ISK per hour running L4s with far less risk than in nullsec
How much does 0.0 fully upgraded anomalies give per hour?
"How much will the new anomalies in -0.00 through -0.249 space give per hour?"
There, I've fixed it for you.
So, you don't want to answer how much the current anomalies give? Maybe it's too much, and thus justifying the nerf.
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Lost'In'Space
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Posted - 2011.04.04 08:57:00 -
[37]
Originally by: Angst IronShard
Originally by: Aurelia Rei Your reading comprehension needs improvement, sir. Anoms is one of many types of grinding in this game; having to run more of them to make the same amount of money = more grinding and less time for fun. What part of that don't you get?
maybe, I'm not english fluent. my bad. But You still stick to farming anos... Stop farming anos and you'll have more time for fun, that's the point. Anos are not the only content to get isks, even in 0.0. It's only the simpliest and quickest and boring way, not sure it's the best way for the dynamical's game of 0.0 alliances.
I think what he's trying to say is that he wants to spend 2 or 3 hours farming anomalies to replace his carrier. 0.0 anomaly must be really a lot if he thinks it's easy to make 60-100 mill per hour in L4s, otherwise why risk it out in 0.0 to farm anomalies?
With the new path he would have to spend a lot of time to grind to replace, so he doesn't like that grinding.
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Lost'In'Space
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Posted - 2011.04.04 09:03:00 -
[38]
Originally by: Aurelia Rei Admit to trolling yet?
No, I want to find out from you what you think you are making, the same person who claims it's "easy" to make 60 to 100 mill per hour in L4s.
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Lost'In'Space
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Posted - 2011.04.04 09:06:00 -
[39]
Originally by: Aurelia Rei Unless you can actually back up your claim of 2-3 hours per carrier, I suggest you stop trolling.
Unless you can actually back up your claim of 60 to 100 mill per hour L4 easy money making, I suggest you stop trolling.
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Lost'In'Space
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Posted - 2011.04.04 09:13:00 -
[40]
Edited by: Lost''In''Space on 04/04/2011 09:15:35
Originally by: Aurelia Rei I'm done with you
But can you answer others who have made valid point, I may have gone overboard with the 2-3 hours, but I made that since you claim it's "easy" to make it out in empire.
Yes, I do know about the Fac...., uh, L4s and LPs. But you won't see me whining if/when it gets nerfed.
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Lost'In'Space
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Posted - 2011.04.04 09:19:00 -
[41]
Originally by: Imouto Tan ...
My 2 to 3 hours was in response to his claim of 60 to 100 mill, and that too in "easy" way. So, it must be much more isk making in anomalies right? to justify risking in the 0.0?
I do admit that was exaggerated claim, but that was in response to his exaggerated claim of making "easy" 60 to 100 mill in empire.
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Lost'In'Space
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Posted - 2011.04.04 09:56:00 -
[42]
Edited by: Lost''In''Space on 04/04/2011 10:03:18
Originally by: Aurelia Rei What valid point did you, with your overboard 2-3 hours per carrier, make that I didn't answer?
I was asking about the points others have made, not "my" other points.
I wasn't shocked, those LPs involves luck, I make more isks than 100 mill per hour, overall, but not every hour since it's trading.
My point is, it's not "easy". I don't remember how much isks/LP I was doing when I was selling certain faction fits, and other things that were way higher than 1000 isks/LP. But I have moved on to much better things that involve careful planning and luck.
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Lost'In'Space
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Posted - 2011.04.04 11:40:00 -
[43]
Originally by: Doris Dragonbreath Edited by: Doris Dragonbreath on 04/04/2011 10:59:11
Originally by: Lost'In'Space
Originally by: Aurelia Rei Considering it's so easy to make 60-100 mil ISK per hour running L4s with far less risk than in nullsec
How much does 0.0 fully upgraded anomalies give per hour?
About 10 .. 15 % more than Level 4 hight quality agent in sec 0.5 if you are smart about chasing in your LP.
Thanks for the info, I thought I may have missed the opportunity to do 0.0 anamolies, now even if the changes were reverted, I am not going to bother considering it. Except for the low respawn timer, there's no real advantage, at least for me.
Originally by: Aurelia Rei Okay, see, this is why you deserve the troll title. You now say you make MORE than 100 mil ISK per hour, and yet you take offense when I said it's easy to make anywhere from about half of that to 100 mil ISK/hour? Or did you just decide you needed to argue over the proper meaning of the word "easy"? Semantics much
I guess I may have gone overboard with the word "easy", and yes, I do make more than 100 mill isks per hour overall, and no it wasn't trolling. It took sometime for me to study the market and get into trading, even now it's no "easy" to pick the right ones that would double the isks. easy as in, not as simple as, LOCK.. F1..
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Lost'In'Space
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Posted - 2011.04.04 16:41:00 -
[44]
Originally by: Lt Pizi hihihihi here you have it from your glorious CSM this argument makes 90 % of the posts invalid
Did you mean 90% of his posts, or 90% posts of this thread?
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Lost'In'Space
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Posted - 2011.04.05 02:32:00 -
[45]
Originally by: bp920091 Small alliances simply cannot hold this wasteland, it is not profitable when compared to highsec, and even if they have the industry base to keep their members alive, they will be completely wiped out by large alliances whenever they feel like it.
There is nothing in 0.0 that is more profitable than anomaly? Wouldn't lower rent cost help some new alliance to move in?
I do agree that I don't see how this will help a new small alliance in any way, I thought it might help if they have something to do in 0.0 other than anomalies. Wouldn't the rent go down by 10 fold?
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Lost'In'Space
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Posted - 2011.04.05 05:19:00 -
[46]
Originally by: Rakshasa Taisab
Originally by: Tiara Xiuhcoatl If your going to screw ppl around without warning and be pretty imature and unprofesional fine, but for f u c k sakes, at least do it in a half way balanced and fair way. 0.0 is supposed ot be more profitable than highsec, being the risks of living there, now you force out large numbers of the 0.0 population.
Adapt or die?
That has always been the way of EVE.
I think CCP should compensate those who spent isks and upgraded their system recently to get high end anomalies in the soon to be worthless systems. Unless CCP actually going to adjust this later, and maybe make the high end anomalies spawn, even if the frequency is less.
Didn't CCP gave back the halo implants or something when they nerfed nano? Maybe they should do the same here.
Originally by: QueenOfHotDrop
Originally by: Rakshasa Taisab
Grow a spine, play eve like every other small 0.0 alliance did before Dominion.
Before Dominion the biger aliance had no 10 sanctums which made them stronger than in other ,remove them all sanctums and it's ok.
WTF, you can have 10 sanctums in fully upgraded system at any time?
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Lost'In'Space
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Posted - 2011.04.05 12:04:00 -
[47]
Edited by: Lost''In''Space on 05/04/2011 12:04:44
Originally by: Levistus Junior Most 0.0 guys would very much like if it was possible to make ISK in 0.0 and not require a missioning alt in hisec.
Quote: if it was possible to make ISK in 0.0
Quote: possible .. make ISK .. 0.0
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Lost'In'Space
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Posted - 2011.04.05 13:02:00 -
[48]
Originally by: Doris Dragonbreath Cmon, 10 mil / tick is only 30 mil / h.
But the 10 mill / tick in the soon to be crappy system is true?
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Lost'In'Space
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Posted - 2011.04.05 15:23:00 -
[49]
Originally by: weasle350 If you take away sanctums (which equal isk), people are not going to go and lose ships in pvp.
Why do some go on about how people will no longer PvP after this nerf, did you guys start to play eve after the dominion?
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Lost'In'Space
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Posted - 2011.04.05 16:35:00 -
[50]
Edited by: Lost''In''Space on 05/04/2011 16:39:31
Originally by: Degara Farat There is only 1 reasons why there is more ISK in the economy: Planetary Interaction! Its Basicly making ISK out of the space vacuum. It removed the ISK sinks known as Outposts Components and POS Fuel, since I can now build it all with PI.
That did remove some of the isk sinks, but no, PI doesn't pump in raw isks into economy like how it is with the bounties.
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Lost'In'Space
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Posted - 2011.04.06 04:29:00 -
[51]
Originally by: Fredrick Engly Edited by: Fredrick Engly on 06/04/2011 02:51:48 CCP you will soon start to see being reported on in the gaming press media outlets. Lets see what that does to your present and future subscriber base.
Why would they get reported in gaming press, and for what reason?
You do know that 0.0 population is only 10% of the player base? and even less are the ones who are *****ing about this change. For every whine you see, there's probably 9 more who are happy with this change.
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Lost'In'Space
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Posted - 2011.04.06 06:22:00 -
[52]
Originally by: Cyzlaki Is there any way we can stop this change from being implemented, or is it too late for us?
Few hours left for the patch to go through, what do you think?
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Lost'In'Space
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Posted - 2011.04.06 11:47:00 -
[53]
Edited by: Lost''In''Space on 06/04/2011 11:51:23
Originally by: Th3bl4ckr4bbit Edit 98 pages.... well this patch affects a few people, i don't see a 98 pages topic to welcome the incursions or something else.
I don't see 98 pages to the dominion expansion when they introduced this 0.0 upgradable anomaly, so, what's your point?
Originally by: Tia Langs 98 pages and Greyscale still think this is the best idea
that's because it is
Originally by: Jenny d'Orrin I can't believe Liang is actually still talking to you nublets.
Yeah, I can't believe it either, even after some personal insults
Originally by: Antigue http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=nano+bobcat
You are terrible.
OH WOW, KILLBOARD STATS
Aren't you the same guy who picked on someone and said all his kills were in low-sec and accused others are failing to read killboard, when that person had his last kills in 0.0?
You seemed bitter, did they crush your isk farming ability? are your systems in -0.0 to -0.245 now?
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Lost'In'Space
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Posted - 2011.04.06 12:04:00 -
[54]
Originally by: Levistus Junior Do I need to remember you of the threadnaughts asking for Nozh's head after attempting to revert the supercap rebalance or the endless discussions about the new sov mechanics?
Yes
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Lost'In'Space
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Posted - 2011.04.06 18:14:00 -
[55]
Originally by: Everyone Get Safe Edited by: Everyone Get Safe on 06/04/2011 17:37:39 I'm offering prizes for quoting the most butt hurt rage releasing teary 'ccp just finger banged my cat' post in the last 100 pages. NC carebear preferred but not essential.
Originally by: Antigue The first bigger alliances have already claimed their right for 32er Moons and ordered their renters to dismantle POSes there. Yeah itŠs getting more and more vibrant and interesting MR. Greyscale. And wohoo I heard of exactly 0 and I repeat for you dumb.ass ZERO alliances that called in their members to resettle and start a war for better sanctum systems. What does that tell you Mr. Greyscale?
CanŠt wait for the day til this epic failure gets booted.
link
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Lost'In'Space
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Posted - 2011.04.11 21:17:00 -
[56]
Originally by: Lord Lightcloud CCP disgust me in the respect they have shown to their player base. Here is to a large portion of their player base/income moving to other games.
lol, large portion?
didn't you read that report that said only 10% of the playerbase is in 0.0? For every whiner here, there's probably 9 more who are happy with this change, that CCP reduced the isk fountain in 0.0
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Lost'In'Space
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Posted - 2011.04.11 21:55:00 -
[57]
Originally by: Nikgah Plz some of these people complaining are doing it for their corp members.
And all those who show support for this change might represent all those who are happy with this change, what's your point?
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