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baltec1
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Posted - 2011.03.23 11:14:00 -
[211]
Originally by: Arnakoz
cynojamming is good. but there should be some level of cat and mouse to be had with cloakers. and AFK cloaking while at work makes griefing way too easy IMO.
Fleet up when bearing and you wont have any problems with a single AFK cloaker.
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Arnakoz
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Posted - 2011.03.23 11:23:00 -
[212]
Originally by: baltec1
Fleet up when bearing and you wont have any problems with a single AFK cloaker.
ug. i'm going to stop talking about hotdrops and traps, or even trying to explain the issue. fine, AFK cloaking ftw.
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Azhpol
Gallente
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Posted - 2011.03.23 11:24:00 -
[213]
Edited by: Azhpol on 23/03/2011 11:24:54
Originally by: Arnakoz
Originally by: Azhpol Or, here is an idea... Do your ratting with a recon cloaked up on grid with you... 100km+ point/sensor damp range on my arazu, with dual points and 3 damps. Cloaker shows up and uncloaks, BLAM! Now hes locked down by your friendly cloaker. You see a cyno go up? Safe up/fleet up/man up. You see local spike for no reason? your being hotdropped by a blackops, and know what your up against(mainly bombers).
Still fearful of being hotdropped? Cynojammers are your friend, if you have sov you should have some of these.
Now, either learn to fly smart, or get the hell out of nullsec so those of us who can hack it can have your space without having to grief you out of eve as a whole to do it.
cynojamming is good. but there should be some level of cat and mouse to be had with cloakers. and AFK cloaking while at work makes griefing way too easy IMO.
You know, I see these guys all the time in my alliance pocket, but they cause my corp no grief. The rest of the alliance hides unless someone gets caught, then everyone is in a standing fleet and all your alliance in system can be in warp to you within seconds of you being pointed.
Within the corp we just make sure we have a cloaky cruiser on overwatch, and carry ECM drones. Amazing how quick almost anything dies when it can't lock and can't run away because its pointed, ECMed, and damped out between the recon and the ECM drones.
You can't take em out while they are cloaked, you are right. But they are flying crappy ships that can't take any kind of beating if they get caught, so catch them as soon as they are vulnerable.
You will laugh you ass off the first time you see them try to run when your cloaky uncloak behind them
Edit: stop trying to nerf things that can give you free kills if you play smarter than they do.
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Cipher Jones
Minmatar
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Posted - 2011.03.23 11:25:00 -
[214]
Originally by: Ingvar Angst
Originally by: Cipher Jones
Originally by: Tippia
Originally by: Kaedama Katar So let me get this straight...
You guys are complaining because people are, in a sense, nullifying your 100% free threat alert a.k.a. local chat by dedicating an entire account to having a cloak-skilled and covops-fitted character online in the system?
That is exactly what they're doing.
They're very very unhappy that their 100% accurate intel tool has a tiiiiiiiiny counter to it that brings the reliability of that intel down toà ohà 95% or so (just to throw a number out there), and they want a counter to that counter.
Which of course can be increased back up to 100% by simply hitting dscan every 2500ms.
You mean, actually be at the computer?! Then what's the use having the bot in the first place?!
I was simply suggesting to have the bot dscan every 2500ms... .
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baltec1
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Posted - 2011.03.23 11:32:00 -
[215]
Originally by: Arnakoz
Originally by: baltec1
Fleet up when bearing and you wont have any problems with a single AFK cloaker.
ug. i'm going to stop talking about hotdrops and traps, or even trying to explain the issue. fine, AFK cloaking ftw.
90% of traps are bridged bombers which die fast. If they are daft enough to bring carriers then we will stop it from getting away and ring the bat phone or kill it ourselves.
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Ron Livingston
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Posted - 2011.03.23 11:42:00 -
[216]
Originally by: Ingvar Angst
Originally by: Ron Livingston
Originally by: Ingvar Angst
Originally by: Ron Livingston First I'll just say that I have no problems with cloaking, afk or otherwise.
but to all the people who do, how about this for a potential change, add an additional mod that makes ships unscanable, and change the current cloak to make ships invisible. Scanning a cloaked ship would warp you to within like 30K or something. So then if you scan you can see what they're flying , if they move when you fly there, you get a chance to uncloak them. and fitting both a cloak and a antiscanner would gimp most ships if they wanted to be AFK the way they are now.
It's not really broken, therefore doesn't really need fixing. The real tears are flowing from people with bots that automatically warp to a station if someone shows up in local. No one cares about them.
I didn't say fix, I said change.
The only reason I suggested it is I'm a little afraid that CCP may eventually cave in to these wieners.
Your "change" appears to allow any ship to become unscannable with the mod added and pretty well breaks cloaking. Both ideas are bad and contribute mainly to bots. You should pod yourself for suggesting them.
This unscannable mod would be same as cloak is now, and make the ship incapable of using any other mods at the same time. So it wouldn't contribute to bots, or take away from the T3 unprobeables.
And for the record, I don't want things to change. Being cloaky is fun. But I think my suggestion is better than removing cloaks, or adding fuel usage or some of the other stuff ppl want.
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mrmooo
Caldari Pentag Blade Curatores Veritatis Alliance
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Posted - 2011.03.23 12:49:00 -
[217]
game working as intended --if op and his corp/alliance cant figure out a counter to this then they should move back to hi sec
I wonder if op alliance/corp actually fought for their system or were given/renting it
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2011.03.23 13:00:00 -
[218]
Originally by: mrmooo game working as intended --if op and his corp/alliance cant figure out a counter to this then they should move back to hi sec
I wonder if op alliance/corp actually fought for their system or were given/renting it
The issue is they'd need to set the cloakers blue, which would leave themselves open to ****tage.
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Ingvar Angst
Amarr Omni Industrial Coalition Talocan United
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Posted - 2011.03.23 13:08:00 -
[219]
Originally by: Chesty McJubblies
Originally by: mrmooo game working as intended --if op and his corp/alliance cant figure out a counter to this then they should move back to hi sec
I wonder if op alliance/corp actually fought for their system or were given/renting it
The issue is they'd need to set the cloakers blue, which would leave themselves open to ****tage.
So what you're saying is that the afk-cloakers need a system in place where they regularly rotate through the different systems, thus keeping fresh pilots in each system on a regular basis. I like it.
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Neamus
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Posted - 2011.03.23 13:11:00 -
[220]
I'm happy with the way cloaking is atm, and I don't see any valid arguments here to change it. Just because something irritates you or interrupts your risk free ratting doesn't mean it should be nerfed. So I call working as intended.
Saying that though, I would like to see an auto-refresh option added for d-scan. It wouldn't change or unbalance anything really, it would just remove the need to click a button every 25 seconds. Clicking a button every 25 seconds doesn't sound like that big a deal, but after a few hours it really starts to become irritating.
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2011.03.23 13:18:00 -
[221]
Originally by: Ingvar Angst
Originally by: Chesty McJubblies
Originally by: mrmooo game working as intended --if op and his corp/alliance cant figure out a counter to this then they should move back to hi sec
I wonder if op alliance/corp actually fought for their system or were given/renting it
The issue is they'd need to set the cloakers blue, which would leave themselves open to ****tage.
So what you're saying is that the afk-cloakers need a system in place where they regularly rotate through the different systems, thus keeping fresh pilots in each system on a regular basis. I like it.
That would work. Or the afkers can get together and camp several systems in an area, more efficiently nullifying macro activities. You can also wait until they set you blue, then come back in a more powerful ship, and reap the rewards.
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Hakkar'al Gallente
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Posted - 2011.03.23 14:03:00 -
[222]
No. Rat in anomalies, never warp to 0 on them. Get a mate to rat with - you've got mates right?
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Mrs Management
Limited Liabilty
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Posted - 2011.04.02 12:30:00 -
[223]
Disagree .....
Ships that are designed to cloak should stay cloaked ...
All other ships should not be able to fit a cloaking device.
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heheheh
Phoenix Club
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Posted - 2011.04.02 12:41:00 -
[224]
If an AFK player affects you this much, you and your corp/alliance should to stay in high sec.
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Shandir
Minmatar Brutor Tribe
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Posted - 2011.04.02 14:48:00 -
[225]
Every one of these threads makes me think it might be worth heading to null in a cloaky ship for the tears. These anti-cloaker threads are not having the effect you hope for.
Also, you claim to be able to mine with no user interaction...you know that's not possible unless you're botting right? (I mean, cargo-hold fills up in less than that, asteriods are destroyed, and surely you're at least chatting with a corpmate?). Can a CCP guy go have a peek at his account? -
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