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Seul Manus
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Posted - 2011.03.08 16:51:00 -
[1]
Edited by: Seul Manus on 08/03/2011 16:51:51 Last night I was on a 12 jump trading run - trading is my Phase 2 of my 13 step Eve career plan -, and as I had around 40 minutes to kill I did another bit of back of the envelope calculations.
As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, I'll use as a first example a Gallantee ship.
The humble Valator at warp covers 3 astro units per second.
An astro unit is the distance from the Earth to the Sun or 93,000,000 miles.
93,000,000 * 3 = 279,000,000 miles per second, so every second at warp the Valator is covering 279,000,000 miles.
C travels at 186,000 approx, so 279,000,000 / 186,000 = 1,500.
So a humble Valator is at warp going 1,500 times faster then light.
The fastest ship at warp in Eve is the Minmatar Stiletto which at warp covers 13.5 astro units per second, or 1,255,500,000 miles per second, or about the same distance from the Sun as Saturn.
1,255,500,000 / 186,000 = 6,750.
So the Stiletto goes at warp goes 6,750 times faster then light.
The Valator can get the the Alpha centura system in a little under 24 hours.
The Stiletto can do the same trip in a little under 6 hours.
At these speeds star gates are not really needed, but then the game wouldn't have gate camping pirates and other such low lifes, and flight patterns wouldn't be so predictable, and a system to system warp drive would allow system to sytem travel in any direction all-be-it some what slower then Star Wars ships.
Plus the game would be slowed down, as space has a lot of it, and no-one would be able to find anyone because of the amount of space in space.
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baltec1
Antares Shipyards
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Posted - 2011.03.08 16:56:00 -
[2]
A stargate is instant so stargate = better than warp and therefor star trek ships suck arse vs icelandic space fleets.
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Matalino
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Posted - 2011.03.08 17:00:00 -
[3]
Originally by: Seul Manus The Stiletto can do the same trip in a little under 6 hours.
Do you really want to wait 6 hours to get to a new system, as opposed to the ~30 seconds it takes now?
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Iceni
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Posted - 2011.03.08 17:03:00 -
[4]
Bring back the super-highway jump gates! Dixie to Jita in one jump, yay!
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Zhim'Fufu
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Posted - 2011.03.08 17:06:00 -
[5]
Could be an interesting mechanic for launching an attack on a cynojammed system with heavy gate defences. Basically your fleet warps to the system and spends quite a few hours in transit until you get to the outskirts of the target system where you arrive at one of several jump in points. Not sure if it could be balanced into something fair though as the potential for abuse is pretty high if they use bots to ferry ships to an enemy system and warp them to a safe and log out. Then when enough numbers are in system the humans log in to go plunder and burn.
Originally by: Response to bitter carebear tears in local [19:44:46] CCP Incognito > sorry i can't talk about game mechanics. you need to use your brains and figure it out.
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Abrazzar
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Posted - 2011.03.08 17:09:00 -
[6]
That's how they build the stargates in the old days. --------
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Conrad Makbure
Gallente Teutonic Brotherhood
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Posted - 2011.03.08 17:36:00 -
[7]
I thought the warp drive draws off of the capacitor? Wouldn't the cap die before you get to the destination and therefore have to wait for the thing to recharge? -Makbure
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Zhim'Fufu
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Posted - 2011.03.08 17:41:00 -
[8]
Originally by: Conrad Makbure I thought the warp drive draws off of the capacitor? Wouldn't the cap die before you get to the destination and therefore have to wait for the thing to recharge?
Hrmm. Make a new mod for the titans. Warp Field Stabilizer I. When activated it allows all fleeted ships to initate warp to a different star system at an increased rate of au.
Originally by: Response to bitter carebear tears in local [19:44:46] CCP Incognito > sorry i can't talk about game mechanics. you need to use your brains and figure it out.
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Josefius
Gallente JOKAS Industries Matari Legion
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Posted - 2011.03.08 17:54:00 -
[9]
It would take a long time to warp to Jita from let's say Hek... your cap would drain to 0 even with +5 navigation skills as soon as you hit warp:
Distance between Hek and Jita is 6.76 ly (427,383 AU)
would be sitting in space recharging cap a hell of a lot.
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ITTigerClawIK
Amarr Galactic Rangers Galactic-Rangers
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Posted - 2011.03.08 17:54:00 -
[10]
Originally by: Seul Manus
...As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, of space in space...
you may be interested to know that you are NOT in the milkyway galaxy currantly.
also gates better couse they are instant and i dont wanna spend years trying to get from one system to another and i want to find my wartargets in my lifetime and hopefully before the wardec is invalidaded
Sig space reclaimed in the name of me -courtesy of Tiggy ([email protected]) |
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Abrazzar
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Posted - 2011.03.08 17:56:00 -
[11]
Originally by: Conrad Makbure I thought the warp drive draws off of the capacitor? Wouldn't the cap die before you get to the destination and therefore have to wait for the thing to recharge?
IIRC the Minmatar used huge Acceleration Gates to warp ships to the next system when they hadn't found working stargates then. Guess something like that could work again. Would give Titan Bridges a new meaning: 'Heimdall' Mobile Interstellar Acceleration Gate. --------
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Dorian Wylde
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Posted - 2011.03.08 18:07:00 -
[12]
Originally by: Abrazzar
Originally by: Conrad Makbure I thought the warp drive draws off of the capacitor? Wouldn't the cap die before you get to the destination and therefore have to wait for the thing to recharge?
IIRC the Minmatar used huge Acceleration Gates to warp ships to the next system when they hadn't found working stargates then. Guess something like that could work again. Would give Titan Bridges a new meaning: 'Heimdall' Mobile Interstellar Acceleration Gate.
Not enough cap to make the trip in any reasonable time.
Accel gates were used before warp drive to move around the system, not between systems.
Also pretty sure standard warp drives require a gravitational field, which is not present in interstellar space. |
Wendi Watson
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Posted - 2011.03.08 18:26:00 -
[13]
Originally by: Seul Manus As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, I'll use as a first example a Gallantee ship.
You're so proud... yet you can't even spell Gallente correctly.
P.S. Velator
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Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2011.03.08 18:26:00 -
[14]
EVE universe =! our universe
In the EVE universe, warp drive only works by knowing the starting and ending points. You can't just warp off in any random direction. This is why gate ships - ships that fly to new system to build stargates - take forever.
Read the 'Old Man Star' story for more on this.
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Winters Chill
Amarr Ministry of War
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Posted - 2011.03.08 18:34:00 -
[15]
I too would like to pay to play a game where I do nothing for 24 hours while I wait to get between stars. Sounds like awesome fun :)
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.03.08 18:55:00 -
[16]
Originally by: Seul Manus Stiletto which at warp covers 13.5 astro units per second [...] or about the same distance from the Sun as Saturn.
Actually, Saturn is only at around 9.582 AU on average (between 9.048 and 10.116 AU, roughly). And you can get a Stiletto (or any other "fast" interceptor) to go much faster than that in a burst. Something like...
[Stiletto, LONGWARP] Ammatar Navy Power Diagnostic System Ammatar Navy Power Diagnostic System Ammatar Navy Power Diagnostic System
Small Capacitor Battery II Small Capacitor Battery II Small Capacitor Battery II Small Capacitor Battery II
[empty high slot] [empty high slot] [empty high slot]
Small Hyperspatial Velocity Optimizer II Small Hyperspatial Velocity Optimizer II
+ 'Rogue' HY-2.5 brand new implant granting +18% warp speed bonus (previously, before Incursion, HY-2 with +15% bonus was the best) + CC8 implant + absolute max skills
=>
24.89092 AU/second top warp speed and a per-full-capacitor maximum warp distance of 826.3 AU and a 1m48s capacitor full recharge time... which would actually mean the capacitor would be the actual limiting factor instead, since it would make you do smaller warps, spending a lot of time accelerating and decelerating instead of spending it in warp.
_
Make ISK||Build||React||1k papercuts _
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Kiwi Orange
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Posted - 2011.03.08 20:19:00 -
[17]
Travel in EVE is long enough as it is thanks. |
Seul Manus
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Posted - 2011.03.09 08:09:00 -
[18]
Originally by: Wendi Watson
Originally by: Seul Manus As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, I'll use as a first example a Gallantee ship.
You're so proud... yet you can't even spell Gallente correctly.
P.S. Velator
Whatever. We are still the top Eve race.
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The Old Chap
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Posted - 2011.03.09 11:07:00 -
[19]
Originally by: Seul Manus
Originally by: Windy Watson
Originally by: Seul Manus As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, I'll use as a first example a Gallantee ship.
You're so proud... yet you can't even spell Gallente correctly.
P.S. Velator
Whatever. We are still the top Eve race.
ROFL. Yeah, railguns rock!
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Corozan Aspinall
Perkone
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Posted - 2011.03.09 11:17:00 -
[20]
Neds?
Aka Chavvus Scotii?
But yeah, there should be more sub capital warp capable ships. Specialists ofc. I've long advocated jump capable recons etc.
---------------------------------- Want to play EVE for FREE? This character is for sale. |
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A Little Girl
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Posted - 2011.03.09 11:20:00 -
[21]
Submarines in space
End of thread.
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Xavier Isaacson
Minmatar Surface Detail
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Posted - 2011.03.09 11:24:00 -
[22]
Originally by: Seul Manus Edited by: Seul Manus on 08/03/2011 16:51:51 Last night I was on a 12 jump trading run - trading is my Phase 2 of my 13 step Eve career plan -, and as I had around 40 minutes to kill I did another bit of back of the envelope calculations.
As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, I'll use as a first example a Gallantee ship.
The humble Valator at warp covers 3 astro units per second.
An astro unit is the distance from the Earth to the Sun or 93,000,000 miles.
93,000,000 * 3 = 279,000,000 miles per second, so every second at warp the Valator is covering 279,000,000 miles.
C travels at 186,000 approx, so 279,000,000 / 186,000 = 1,500.
So a humble Valator is at warp going 1,500 times faster then light.
The fastest ship at warp in Eve is the Minmatar Stiletto which at warp covers 13.5 astro units per second, or 1,255,500,000 miles per second, or about the same distance from the Sun as Saturn.
1,255,500,000 / 186,000 = 6,750.
So the Stiletto goes at warp goes 6,750 times faster then light.
The Valator can get the the Alpha centura system in a little under 24 hours.
The Stiletto can do the same trip in a little under 6 hours.
At these speeds star gates are not really needed, but then the game wouldn't have gate camping pirates and other such low lifes, and flight patterns wouldn't be so predictable, and a system to system warp drive would allow system to sytem travel in any direction all-be-it some what slower then Star Wars ships.
Plus the game would be slowed down, as space has a lot of it, and no-one would be able to find anyone because of the amount of space in space.
Im not entirely sure if you are having a laugh here, but I'm going to respond anyway. First off, what kind of person has a 13 step career plan in a frikken game? Dude, seriously. Next, its Gallente or Gallentean, oh and you aren't in the Milky Way either.
What else? Oh yeah, its Velator, not Valator and as for the idea of removing stargates, its complete stupid. Its hard enough trying to find decent fights as it is but if you go removing stargates and allow people to fly to systems however they choose, EVE would be dead within a year.
Oh and to the guy who thinks the Gallente are the top race in eve, the Caldari make up 35.7% of the EVE population with the Gallente in second place. Oh and that amount is slowly dropping as it seems that 70% of all new characters are either Minmatar or Amarrian. So suck it.
Originally by: Verone BBC Trust are a sack of arses.
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Xarti
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Posted - 2011.03.09 11:26:00 -
[23]
Originally by: Seul Manus Edited by: Seul Manus on 08/03/2011 16:51:51 As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, I'll use as a first example a Gallantee ship.
EVE isn't in the Milky Way >.>
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Avaan Eclipse
Gallente
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Posted - 2011.03.09 12:45:00 -
[24]
Originally by: Xarti
Originally by: Seul Manus Edited by: Seul Manus on 08/03/2011 16:51:51 As I'm Gallantee the guardians of democracy in this sector of the milky way galaxy, I'll use as a first example a Gallantee ship.
EVE isn't in the Milky Way >.>
Where did you get this information? To my knowledge there is no evidence for New Eden being in the Milky Way, but there is equally little information saying that it isn't in the Milky Way.
In essence: we don't know where New Eden is in relation to Earth and/or the Milky Way. It could be in the MW, it could be a companion galaxy/star cluster to the MW or it could be somewhere else entirely.
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Sekket
Caldari White-Noise
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Posted - 2011.03.09 13:16:00 -
[25]
Edited by: Sekket on 09/03/2011 13:19:13 Edited by: Sekket on 09/03/2011 13:18:32 Edited by: Sekket on 09/03/2011 13:16:49
Originally by: Avaan Eclipse Where did you get this information? To my knowledge there is no evidence for New Eden being in the Milky Way, but there is equally little information saying that it isn't in the Milky Way.
The intro video I watched told how the eve gate opened up in the Milky Way and New Edens common human ancestors crossed into the New Eden galaxy. However the wormhole was unstable and the colonies in New Eden were not self-sufficient enough to withstand the collapse, and went back through feudal then industrial and finally back to space faring phases.
Anyway, read about it here.
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Jovan Geldon
Gallente Lead Farmers Kill It With Fire
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Posted - 2011.03.09 13:29:00 -
[26]
Originally by: Sekket The intro video I watched told how the eve gate opened up in the Milky Way and New Edens common human ancestors crossed into the New Eden galaxy.
The crossed into the New Eden system, but where that is in relation to Earth is anyone's guess. Suffice to say it was far enough away that none of New Eden's star formations were recognisable (otherwise the early astronomers would have been able to extrapolate the relative positions of Earth and New Eden), so it must have been Quite FarÖ.
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Joe Skellington
Minmatar JOKAS Industries Matari Legion
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Posted - 2011.03.09 14:11:00 -
[27]
Originally by: Jovan Geldon
Originally by: Sekket The intro video I watched told how the eve gate opened up in the Milky Way and New Edens common human ancestors crossed into the New Eden galaxy.
The crossed into the New Eden system, but where that is in relation to Earth is anyone's guess. Suffice to say it was far enough away that none of New Eden's star formations were recognisable (otherwise the early astronomers would have been able to extrapolate the relative positions of Earth and New Eden), so it must have been Quite FarÖ.
Lost in Space with Dr. Smith messing up the Astrogator.
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ivar R'dhak
Minmatar
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Posted - 2011.03.09 15:28:00 -
[28]
OP, read the fracking backstory: 5 - Faster-than-light travel ű how? ______________ Mal-¦Appears we got here just in a nick of time. What does that make us?¦ Zoe-`Big damn heroes, sir.` Mal-¦Aint we just.¦ |
Dasola
Minmatar
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Posted - 2011.03.09 15:38:00 -
[29]
lol would sertainly add new logistical dimension in game. Ok we need pos fuel in system X but we need to send ship take it in there in time Y becouse it takes Z hours to travel there.
Not to mentioning problems cordinating defences in 0.0 when system gets suprise attacked by enemy. :P Standing garison anyone?
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hothcar
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Posted - 2011.03.09 15:58:00 -
[30]
I really like your idea and ccp could simply decrease the capacitor need for the warp drive to compensate or not as a penalty and to make things more realistic. I think the game would become much more interesting because without probes out nobody would know where you are at, or have a all to predictable place you will be showing up such as a stargate. I think eve would benefit greatly from such a feature and the sandbox would become much bigger as it should be with an openworld game and to give an example of greatness Elder Scrolls Morrowwind 3. Truly open world games let people's imaginations take them in many more different directons then linear games or games with predictable outcomes such as the stargates mechanic offer players currently. I don't think players can really be blamed for not liking low or null sec as much when spawn killing is everywhere. I think such a new feature would give wh people much more freedom and the sandbox that is eve could only benefit in so many as yet unforseen ways. Damn why didn't I have the balls to voice this idea. Please please please please CCP implement this feature and I think you really would be well on your way to making a better and much more interesting eve for all. I imagine sleeper and sansha raids on deepspace supply player owned infastructures and pvp like never before, but in an upredictable sandbox kind of way.
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