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KosmikZA
The Arrow Project Morsus Mihi
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Posted - 2011.02.26 07:11:00 -
[1]
Hi All,
I'm in the unfortunate predicament that I'm sure most pilots will find themselves at least once in their lives. My PC's mainboard decided to pop and as such I am unable to login to the eve client. So that has now gonne for RMA and has already take over 5 days. In the meanwhile my skill queues on my active chars have run out and there is now way for me to login to change the skills becuase I have no client access. Now I'm sure it's been proposed that CCP allow skill change remotely via API or maybe even EVE Gate but that would still require a connection. What if a simpler solution was put in place?
To elaborate, if a skill queue becomes inactive, then automaticly the queue should activate either the longest or shortest skill for training. This can be toggled for short or long but the player cannot specify what skill ( unless you want to consider a default skill? Something like Cap 5 or BS 5 that takes a long time ). The idea is that as long as a player has an ACTIVE account, at least some form of skill training is going on. Prior to the queue being enacted, this was a primary point of "skill point" loss. Now I'm just suggesting a refinement to cater for those cases where a person might have a genuine RL issue that will prevent them from loggiing in but are still paying for their account.
What do you think?
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Ulf Vegtamsa
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Posted - 2011.02.26 11:41:00 -
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Look Buddy, before that queue system, just a couple years ago, we had NONE. We had to BE THERE train a new skill manually, or it trained nothing once it was over. Yes, that means waking up at 4 in the morning, logging in during your lunch break at work, in the middle of PVP, wherever and whenever. Be glad there's a queue system at all. Yeah, it sucks when RL gets in the way, but replacing a motherboard shouldn't take five days. A quick trip to COMPusa or PC Warehouse would fix that issue. You could always make sure your last skill in training is something that will take 13 days.
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Vorlasha
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Posted - 2011.02.26 13:14:00 -
[3]
Originally by: Ulf Vegtamsa Look Buddy, before that queue system, just a couple years ago, we had NONE. We had to BE THERE train a new skill manually, or it trained nothing once it was over. Yes, that means waking up at 4 in the morning, logging in during your lunch break at work, in the middle of PVP, wherever and whenever. Be glad there's a queue system at all. Yeah, it sucks when RL gets in the way, but replacing a motherboard shouldn't take five days. A quick trip to COMPusa or PC Warehouse would fix that issue. You could always make sure your last skill in training is something that will take 13 days.
How antagonistic.
This change would be beneficial to anyone who gets caught by circumstance. It could be abused however, though only by a paying customer. You could add a policy that it will train your longest running skill without intervention, until that skill runs out, and no further, to prevent automatic skill training.
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KosmikZA
The Arrow Project Morsus Mihi
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Posted - 2011.02.26 20:15:00 -
[4]
Edited by: KosmikZA on 26/02/2011 20:18:51 Lol just lol, how arrogant to think that everyone lives in America or is stupid enough to replace components still under warranty.
I think the change would benefit all of Eve with zero consequences to CCP or the goals that CCP are trying to acheive by not allowing remote skilling. Oh, and yes, I remember those times of waking up at 4am to change skills.
If you're going to troll, COAD -> |
Vincent Athena
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Posted - 2011.02.26 20:41:00 -
[5]
One easy thing is what I call "training continuation". If your queue runs out, you just continue training your last skill, but to the next level. Does not work if your last skill in the queue was to level 5. Also may be useless to you if you just do not want to train the next level. But will usually be better than no training at all.
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Mag's
the united Negative Ten.
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Posted - 2011.02.26 20:46:00 -
[6]
No, because it's a skill queue extender in all but name.
I can't believe you're not able to access another PC whilst you wait, if even for a short time to start a large skill. Do you not have any family or friends with one?
Originally by: Allestin Villimar Also, if your bookmarks are too far out, they can and will ban you for it.
Originally by: Torothanax Low population in w systems makes afk cloaking unattractive. |
Vorlasha
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Posted - 2011.02.26 23:00:00 -
[7]
Originally by: Mag's No, because it's a skill queue extender in all but name.
I can't believe you're not able to access another PC whilst you wait, if even for a short time to start a large skill. Do you not have any family or friends with one?
Regardless of his particular situation, how does the limitation I posted change the perception?
It's exactly the same as right now, but you have an umbrella if crap hits the fan IRL.
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raney ilara
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Posted - 2011.02.27 05:18:00 -
[8]
Edited by: raney ilara on 27/02/2011 05:20:18
Quote: Look Buddy, before that queue system, just a couple years ago, we had NONE.
lol, and also buddy, just a few years ago we could select a figgon long skill like dreadnought right before our subscription ran out...so we could keep training for 45 days even without paying.
The way it used to be is unimportant.
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Chrar
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Posted - 2011.02.27 09:19:00 -
[9]
Heck I'd even be up for adding a SP pool where untrained SP would be stored, although to make it fair it would be only HALF or even a THIRD of the actual SP gain. Anything as to not lose unneccessary time. After all there are several reasons as to why people can't log in - some of course of the type 24/7 players can't understand...like stress at work, problems in relationship, accident, loss of a relative, ISP having a node going on a hiatus or construction messing up fixing the street and cutting off your i-net and water (this one would actually affect 24/7 players) etc...
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Nika Dekaia
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Posted - 2011.02.27 09:56:00 -
[10]
The skill queue was added so people don't have to set alarm clocks to change skills or have to log in any 30 mins to change skills when learning many low level skills.
CCP always said they want people to log in to change skills. The queue is a compromise between player needs and CCPs philosophy. When you log in, you meet your corpmates, talk to them or maybe even do a mission just because you happened to log in for the skill change. It kinda keeps you in the game.
It also makes character farming a bit harder.
One day you will see that missing on some 5-10 days of training is not much of an issue. And if you can't log in for longer periods, you clearly have other problems to worry about than skilling your character in a game.
CCP has mentioned that one day skill change via Eve-Gate might be possible, so that should be the solution to most problems. Maybe not to the "I don't have any access to a computer at all!" problems, but I really can't see why you should be able to advance in a computer game without having access to a computer.
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Suiginryou Hitaiga
Caldari
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Posted - 2011.02.27 10:03:00 -
[11]
Edited by: Suiginryou Hitaiga on 27/02/2011 10:03:05
I'd suggest a half-assed solution to the problem of total unavailability to access a paid feature. 0. Player's skill queue ends. 1. System waits 24 hours for her to log back in. 2. System accumulates SP at half the normal rate. 3. Accumulation stops, when player logs back in or when subscription is not renovated.
As far as I can see, it suits the needs of both sides.
___ Remove insurance payouts for concord kills Make wardecs expensive and declinable Make SS go -1.0 per offense Remove L4 agents from hisec Allow non-corp hisec POS and moon mining |
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