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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.22 22:57:00 -
[1]
Edited by: Seleene on 22/02/2011 23:29:42
"A standout choice for CSM6 is Seleene. With his dual perspective as both a player and a former CCP Dev, I feel strongly that Seleene would bring invaluable insight and informed guidance to CSM6." - Mynxee, CSM5 Chair
"His drive to improve Eve and his intimate knowledge of CCP make Seleene one of the best choices for this CSM, which will need to keep a close eye on CCP and make sure they live up to their promises. Seleene will do this." - Dierdra Val, CSM1 Delegate, CSM3 Chairman, CSM5 Vice Chair
Why am I running for CSM 6?
As a Game Designer at CCP for over three years, I watched from the inside as the CSM grew from an experiment into something that's now become, what I believe, to be one of the most important forces for change in the direction of the game. At the end of the day, I believe that even the most bitter folks in every EVE community all want the same thing - a fun and balanced game to play.
One of the key elements in moving the next CSM forward will be continuing to improve on the communication and accountability processes between the players and the developers. As someone that has been passionately involved from both sides of the fence for over seven years, I feel I can do this very effectively.
There are several folks I'd like to see make it onto the CSM, but I believe it's going to take a very solid team effort in order to present and maintain a united front. I'm running because the people I would most likely vote for aren't and I also think I can make a difference and contribute in ways that others cannot because of having worked at CCP. Additionally, I do have a rather unique perspective on who at CCP is willing and able to collaborate best with the CSM. I was one of the most vocal proponents of the CSM when I was there and I'd look forward to being on the 'other side' so to speak and possibly speak my mind more freely.
It is possible I will be one of the most non-partisan candidates running, not just in terms of EVE politics, but also on game play issues. Labels like 'solo' player or 'bear' players or 'pirates' get tossed around a lot. Personally, I want to see everyone have an equally enjoyable game experience whatever their play style. Having worked game design for over three years at CCP, I've had to apply creative thinking to a variety of play styles. While my preferred play style may be making people explode and cry, I have a broader perspective because of the work I did on EVE as a dev.
How CCP views the CSM is an evolving process. CSM 6 is going to have to continue in the footsteps of CSM 5 in how they engage CCP on everything. It's not just about boosting or nerfing specific game features, but using the CSM's 'stakeholder' status to maximum effect. Maintaining and improving the communication process with the people at CCP who will listen can only have a net positive effect on any future interactions. Who you vote for in this next CSM election is going to be very important. The right people will ensure that your voice is heard!
Continued... ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.22 22:59:00 -
[2]
Edited by: Seleene on 22/02/2011 23:09:02
My Goals as a member of CSM 6
EVE ONLINE - ITERATIONS is the cornerstone of my campaign. To me, EVE Online has always been a game about spaceships. Unfortunately, CCP seems more focused on some grandiose vision of creating the "ultimate sci fi simulator" instead of effort to improve the core GAME PLAY of the best spaceship PVP game on the market. They continue to push in all directions at once, which might be worth buying into if there was some evidence of a cohesive plan that connects it all and gives each element a reason to exist in a game play context.
My main priority will be pushing for the iteration and balancing of current features. Sure, I want to see new content as well, but iteration of the current game play would virtually guarantee new content as part of the process.
I doubt I'm alone in stating that if CCP had spent the last several years refining Planetary Interaction / Incarna to be more along the lines of Planetary Warfare / Mech Piloting, there might be more excitement among the current player base. Even better, a complete re-focus on nothing but the spaceship aspect of the game would most likely have made a lot (dare I say a majority, especially of longer-term) players happy...ecstatic even. Imagine where EVE might be today had all of these Art and technical resources been put toward Sovereignty iteration, Factional Warfare expansion, a Low Sec makeover, Industrial balancing and just every day spaceship balancing and current feature iteration.
I am not interested in more stuff - I want the stuff we have now to be complete and work properly.
EVE - Who am I?
I started playing EVE in Beta 6, back in early 2003. I have had at least one active EVE account from the week the servers went live until today. In that time I've played EVE at every conceivable level. My most well known role is that of the CEO of Body Count Inc. and founder and leader of the old Mercenary Coalition alliance. I've known the joys of wiping out capital fleets and killing titans; I know the pain of losing the same.
Additionally, I have been the CEO of one of the largest Industrial corps in the game and also coordinated the activities of several smaller industrial corporations. I have done industrial work involving dozens of T2 BPOs and coordinated logistics for outpost and super capital construction. Although I am quite wealthy today, I mined Omber in a Punisher for two weeks to earn the ISK for my first cruiser BPO.
In my time as a player I've made several videos and written several well known war reports, one of the most detailed of which was The North Reloaded. I have seen all the highs and lows that EVE has to offer and my passion for the game still burns brightly.
I am one of you and I want to take my experience as a player and a former Dev back to Iceland as a member of the CSM.
RL - Who am I?
My name is Mark Heard. I am 37 years old, married with a family, and split my time between homes in the United States and Germany. I was a member of the United States Army for four years before going to work for the U.S. Department of Defense for several years. In late 2006 I was hired as a Game Designer at CCP, a job I held until February of 2010 when I resigned to return to work in the Defense industry.
I don't care about free trips to Iceland. I've had plenty of those when I worked at CCP. I don't care about getting a job there because... done that! I'm doing this because I want to build on the progress that CSM 5 made and take it to the next level. I believe that my experience as a former employee combined with my passion for what makes EVE Online unique in the gaming world can be a potent combination in representing the interests of the community. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.22 23:02:00 -
[3]
Edited by: Seleene on 22/02/2011 23:17:42 Additional Information
My Blog Linkage
Follow me on Twitter
Massively Interview - EVE Spotlight
Blog Badge
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Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Christos Hendez
Warhamsters Against ALL Authorities
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Posted - 2011.02.22 23:30:00 -
[4]
I am Christos and i approve of this message ----- Russian | English | French
AAA Diplomat WAR.H |
Dierdra Vaal
Caldari EVE University Ivy League
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Posted - 2011.02.22 23:34:00 -
[5]
comfirming my endorsement of Seleene :)
* * * Director of Education :: EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman
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Mynxee
Veto. Veto Corp
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Posted - 2011.02.22 23:44:00 -
[6]
Seleene, if I had another vote to give, you would get it (sorry, Trebor earned my 1 vote for his work on CSM5). I believe you will bring something to the CSM that it has never had before, and that is a solid understanding of how things are done at CCP, how best to communicate, and the most effective potential solutions to getting around obstacles and challenges related to communications and process issues that have been stumbling blocks for every CSM so far.
Besides that, I feel it is very important for the CSM as a whole to approach their duties with understanding and consideration of all play styles (not just the so-called null sec endgame--even though it's clear that you can speak authoritatively on that as well given your experiences both in game and as a dev). From our many discussions, I am sure that you can do that knowledgeably and in a respectful way.
I urge everyone to seriously consider the unique value you will bring to CSM6 and cast a vote in your favor.
Chair, CSM5
CSM6 Page on Facebook--keep up with all candidates in one place! |
Lederstrumpf
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Posted - 2011.02.23 00:07:00 -
[7]
If CCP would be a company I'd respect as a whole, you'd have my vote.
I'm pretty sure you're able to do a pretty good job in a company which is listening.
Realizing though what CCP seems to be these days I'll not waste your time by voting for you.
I'll vote for some random jerk instead, hoping CCP will get the least out of it and crash into some hard wall sooner than later. Some lessons obviously must be learned the hard way prior to change being able to happen.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.23 00:22:00 -
[8]
Originally by: Lederstrumpf If CCP would be a company I'd respect as a whole, you'd have my vote.
I'm pretty sure you're able to do a pretty good job in a company which is listening.
Realizing though what CCP seems to be these days I'll not waste your time by voting for you.
I'll vote for some random jerk instead, hoping CCP will get the least out of it and crash into some hard wall sooner than later. Some lessons obviously must be learned the hard way prior to change being able to happen.
I can certainly understand your frustration. I wrote this post in my blog a few weeks ago to address just this issue. I hope you take a few minutes to read it and maybe it will help some. :)
How much actual impact does the CSM have? ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.23 01:04:00 -
[9]
Originally by: Mynxee Now, all that said, what are your views on Low Sec and how it can be improved? And whether -- as some people ask -- it needs to be improved?
Low sec is in many ways the 'lost lamb' of EVE. Despite players begging for iteration or improvement for years, the only thing that can be considered as a 'low sec' expansion was the release of Factional Warfare.
There is this huge gap between the solo carebear style of Empire and the maniacal demi-gods of null-sec. It stands to reason that there should be a more proper stepping stone between the two that caters to the smugglers, small gangs of bandits and all around bad guys; people who aren't in it for the glory or the conquest of worlds, just pilots that want to carve out their little back alleys and take care of their fellows.
I have always wanted to see low sec evolve into something all its own, an area of space that reflects it's 'in between' status both politically and through solid game play. Your standing with a faction NPC should have real 'weight' to it. Factional Warfare was a first attempt at this, but it falls far short of the overall potential of what could be accomplished.
One example of this might be that through your actions, you rise to the attention of the local faction. You and yours are sent on a series of tasks which might entail anything from assassinating another player to just securing a system against the OTHER scum in the area. Kill XX player and be rewarded; eliminate XX number of negative security status bad guys in a constellation. Do enough of this and, eventually, you might rise to the notice of special agents of a faction, which would then in turn offer you elevated positions within their space. Viceroy of a planet or an entire system, with special benefits for you and yours that allow you to do things in their controlled areas of space that no one else can do. Imagine a corp like VETO with, with Verone playing Godfather to an entire lo-sec region.
This is just a random idea of what could happen. Some of the mechanisms are already in place to support a system like this, it would simply be a matter of adapting them around a proper framework. The point is that corruption is everywhere. EVE's low sec regions should reflect that there is a place that operates between law and lawlessness, on the edge as it were.
I could go on and on about other likely professions in detail but the point is that CCP knows the low sec problem IS a problem. It has been the subject of countless internal meetings and public discussions. When I say that I want to make sure that EVE is an enjoyable experience for ALL players, this is exactly the kind of thing I am talking about. I want to see the current game play we have NOW moved forward and low sec iteration is certainly one of the most important aspects of that. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Lederstrumpf
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Posted - 2011.02.23 02:03:00 -
[10]
> I think that CCP would probably appreciate having someone on the CSM who has a deeper understanding of their internal processes
What you were touching here is part of the problem: With no or bad design in place users are expected to work around flaws: "Only if you have deeper understanding of their internal processes you're able to accomplish stuff" can be read as "There is no structure in place to deal well with feedback: Allowing feedback to get easily embedded into the design process for best outcome is not really possible". It's CCPs internal structure which is to blame, not individual developers.
There's multiple communication bottlenecks which are really obvious and either caused by excessively bad management or not detected due to excessively bad QA on internal processes.
To name some examples: Volunteer bughunters are not able to talk to gamemasters, resulting in some bugs known to gamemasters getting filtered away by volunteer bughunters because single BHs can not reproduce it. Bughunter volunteers can not look up other bug reports by IDs, so crossreferencing stuff is nearly impossible. There's no real way to escalate bugs nor rate bughunter response. Bughunters themselves have no power to escalate stuff, even though agreeing on the topic getting reported is flawed. Gamemasters are not allowed to betatest live bugs, bughunter response is too late to betatest live bugs.
CCP expects bugreports and improvement suggestions to be fed to them at the right time, place and with the proper "decoration"... rather than being thankful for any feedback they get whenever or wherever they get it, taking care the feedback is getting picked up and fed into some feedback pool database, be it bugs or feature related.
Due to flawed policy of not acknowledging known bugs people sometimes assume bug reports already have been written on some subject and do not bug report at all after the forum has been flooded by the same topic already.
The fact there is some CSM and BHs and GMs in place fools CCP into believing they are excellent at stuff. Unluckily internal QA on CSM, BH and GM seems to lack, thereby not detecting structural bottlenecks like single volunteer bughunters filtering stuff away which is important.
CSM should put all power into trying to eliminate communication bottlenecks prior to trying to accomplish anything gameplay related, which would be a continuous uphill battle unless the communication bottlenecks get widened first!
CCP is lacking internal QA to debug communication pathways and proper mechanisms to escalate stuff!
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.23 02:35:00 -
[11]
Leder, it seems that your biggest concern is primarily about comms bottlenecks. This is, coincidentally, the single biggest problem faced by the CSM as well. Hopefully CSM6 can make more progress on that front, but only if the right people are there to do so. That's why it's worth it to vote for people you think have the best chance of being able to help overcome those challenges. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Trebor Daehdoow
Gallente Sane Industries Inc. Initiative Mercenaries
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Posted - 2011.02.23 02:53:00 -
[12]
Seleene is an excellent candidate who will be a great asset if elected to the CSM. As others have pointed out, we seem to have complementary talents and styles.
So, if you have only one account, vote for Trebor.
And if you have two accounts, vote for Trebor twice.
But if you have three accounts or more accounts, consider the possibility of perhaps thinking about throwing a vote Seleene's way.
Then give all your votes to Trebor!
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Strenza
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Posted - 2011.02.23 03:12:00 -
[13]
I really like your ideas for EVE and the ITERATION cornerstone, however I do have one concern.
You state that you want CCP to focus on iterating internet spaceships, instead of the "ultimate sci-fi simulator".
Originally by: Seleene Unfortunately, CCP seems more focused on some grandiose vision of creating the "ultimate sci fi simulator" instead of effort to improve the core GAME PLAY of the best spaceship PVP game on the market.
However, time and time again CCP have stated that it is their goal to create this "ultimate sci-fi simulator" and I would just be worried that you are "wasting time" trying to push them in another direction which they have clearly made their minds up on.
I would just like to hear your opinion on this. Thanks
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Avalloc
Lightning Dynamics
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Posted - 2011.02.23 04:03:00 -
[14]
Alright, I have a question which has been chewing on my mind since Seleene mentioned he may run for CSM.
Seleene, how can you hope to have any real impact as a member of CSM after having been a Developer with CCP in Game Design? You're asking for votes from the community which has been giving feedback to (you) Game Designers for years now. If you didn't take the opportunity to use it and exact real change when you were being paid to how will you being CSM be any better? You speak of knowing which Devs are open and receptive to the CSM and that it will give you an advantage in advocating for the playerbase. Couldn't that work against you too, having been an insider at CCP and now you are potentially pushing from the outside? This may create some tension at meetings where you'll know more than CCP may be comfortable with? |
EnderCapitalG
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.02.23 04:05:00 -
[15]
I approve of this product and/or service.
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Lederstrumpf
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Posted - 2011.02.23 04:32:00 -
[16]
Originally by: Avalloc You're asking for votes from the community which has been giving feedback to (you) Game Designers for years now. If you didn't take the opportunity to use it and exact real change when you were being paid to how will you being CSM be any better?
He can be honest and upfront without the income of his family being at stake nor some manager telling him to focus elsewhere. Having received feedback (from player side) is not the same like having been given opportunity (by CCP management) to use it.
His suggestion/attempt to bypass management failure from "the outside" by means of using CSM is some valid point.
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Scatim Helicon
GoonWaffe Goonswarm Federation
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Posted - 2011.02.23 08:01:00 -
[17]
Should we worry that your past as a Developer may prevent you from being impartial when working as a CSM?
I'm thinking particularly of issues bought about under your watch - if CSM discussions turn to, say, de-buffing Supercarriers or changing some aspects of the Dominion sov system, will you be able to put ego to one side and be willing to take the axe to your own creations in the same way as you would that of others?
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Di Mulle
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Posted - 2011.02.23 08:38:00 -
[18]
Originally by: Trebor Daehdoow Seleene is an excellent candidate who will be a great asset if elected to the CSM. As others have pointed out, we seem to have complementary talents and styles.
So, if you have only one account, vote for Trebor.
And if you have two accounts, vote for Trebor twice.
But if you have three accounts or more accounts, consider the possibility of perhaps thinking about throwing a vote Seleene's way.
Then give all your votes to Trebor!
Sorry, Seleene just stole one of your votes... There are some more left though.
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El'Niaga
Minmatar Republic Military School
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Posted - 2011.02.23 11:01:00 -
[19]
Nope, sorry you've already been in the CSM, and you were a former dev, we need some fresh perspectives not same o same o view.
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Dierdra Vaal
Caldari EVE University Ivy League
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Posted - 2011.02.23 11:27:00 -
[20]
Originally by: El'Niaga Nope, sorry you've already been in the CSM, and you were a former dev, we need some fresh perspectives not same o same o view.
Seleene was never on the CSM.
* * * Director of Education :: EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.02.23 11:29:00 -
[21]
Seems that "iteration" is the buzz-word for the 2011 cycle, about bloody time it became more than something used to berate "fringe" elements who have been clamouring for it for years as whiners
Where would you like to see null-sec heading, ideally speaking? Where would you like to see low-sec heading, ideally speaking?
Biggest questions imaginable with no easy answer, I know, but they are very important nonetheless and many will be voting based on them.
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El'Niaga
Minmatar Republic Military School
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Posted - 2011.02.23 11:32:00 -
[22]
Originally by: Dierdra Vaal
Originally by: El'Niaga Nope, sorry you've already been in the CSM, and you were a former dev, we need some fresh perspectives not same o same o view.
Seleene was never on the CSM.
Former dev not getting my vote and shouldn't be eligible.
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1Of9
Gallente The Circle SOLAR WING
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Posted - 2011.02.23 12:08:00 -
[23]
I never voted for people to get free tips to iceland .. but you will get my vote, if someone can scream at ccp ears about on how fixing stuff, it's you
+1
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EnderCapitalG
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.02.23 13:18:00 -
[24]
Originally by: El'Niaga
Originally by: Dierdra Vaal
Originally by: El'Niaga Nope, sorry you've already been in the CSM, and you were a former dev, we need some fresh perspectives not same o same o view.
Seleene was never on the CSM.
Former dev not getting my vote and shouldn't be eligible.
That's nice.
Now, get out.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.23 14:42:00 -
[25]
Originally by: Scatim Helicon Should we worry that your past as a Developer may prevent you from being impartial when working as a CSM? I'm thinking particularly of issues bought about under your watch - if CSM discussions turn to, say, de-buffing Supercarriers or changing some aspects of the Dominion sov system, will you be able to put ego to one side and be willing to take the axe to your own creations in the same way as you would that of others?
An axe? How about a flaming sword? Bear in mind that anything created on 'my watch' wasn't purely my own but the result of some sort of team effort that may or may not have been what was originally intended or desired. I know there are several things on TQ which I would have wanted to see come out differently or... finished.
As a case in point, the old sov system was a dead end from both a technical and a game play standpoint. The new sov system was designed to be able to be tweaked, iterated on and balanced on the fly. Multiple objectives, tiered goals and all that stuff. Yet there's so much that didn't make it into the first release of Dominion that it was gimped from day one. I've waited for two expansions and still not seen any sign that they are going back to it or finish it properly. All I see is vague talk about how jump bridges will probably get nerfed or fixed or whatever but probably not oh look a butterfly let's make more NPC stuff, etc...
Iteration is all about updating, tweaking and even scrapping things that do not work. This should be happening much more often than once every six months or every two years. It's one of the main reasons I am running for CSM - so I can go back there and ask in person, "Where the hell is XXXX? Sansha, wtf?" and a lot of other things. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.23 15:01:00 -
[26]
Edited by: Seleene on 23/02/2011 15:03:25
Originally by: Avalloc Alright, I have a question which has been chewing on my mind since Seleene mentioned he may run for CSM.
Seleene, how can you hope to have any real impact as a member of CSM after having been a Developer with CCP in Game Design? You're asking for votes from the community which has been giving feedback to (you) Game Designers for years now. If you didn't take the opportunity to use it and exact real change when you were being paid to how will you being CSM be any better?
This is an awesome question but it has a very simple answer - A normal employee has to keep his mouth shut and swing the :awesome: bat while simultaneously trying (and often failing) to push points that would be common sense to most players. An employee can't talk to Massively or Rock, Paper Shotgun or blog about what a failure the last meeting was. A CSM member can do all of these things and more.
The CSM has come much further than many would believe. I remember when it first kicked off and folks inside the company had absolutely no idea what to make of it. Most wrote it off as a neat idea that probably wouldn't amount to much more than a big PR stunt. Yes, many of them are just as cynical and :bitter: as the rest of us and with good reason. Over time however, things changed due to the fact that the composition of the CSM evolved and began to come into its own. The analogy of the monster that CCP created grew out of control is pretty apt in this case. I'm sure a few people, such as Hilmar, fully realized what the CSM could become due to the media exposure and and uniqueness of the concept. Most still didn't, but reality crashed down on the CSM skeptics last year when CSM 5 presented a united front and presented their own version of 'Excellence'.
CSM5 worked because the members shared a common thread - they weren't there to have sexy time with the devs, they had a job to do and sought common ground whenever they could. Being a productive member of the CSM requires you to understand not only the game itself but how to address your concerns to the people making it with a united front. Which leads me to your next question:
Quote: You speak of knowing which Devs are open and receptive to the CSM and that it will give you an advantage in advocating for the playerbase. Couldn't that work against you too, having been an insider at CCP and now you are potentially pushing from the outside? This may create some tension at meetings where you'll know more than CCP may be comfortable with?
If CCP were concerned about this then they wouldn't let former employees run for the CSM. I trust that the people the CSM will be meeting with aren't going to let such perceptions color their interactions. Some may not like the CSM, but due to how it's grown, they can no longer ignore it.
I left the company on good terms and don't plan to go in frothing at the mouth. I'm doing this because EVE is worth it, for all of us. As a community, as people. Yes, I would bring a new element to the table that hasn't existed before and it will be interesting to see, if I win a seat, how CCP deals with it. I also know of a few other former employees that are watching how all this plays out so I don't think I will be the last person who attempts this. Hopefully I won't because I think it would be great to see a former QA or GM employee bring their own experiences to the table on behalf of the players. :) ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Vile rat
GoonWaffe Goonswarm Federation
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Posted - 2011.02.23 16:12:00 -
[27]
Seleene is an ok guy and wouldn't do a terrible job at this.
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Avernus
Gallente Paragon Fury Cascade Imminent
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Posted - 2011.02.23 17:30:00 -
[28]
Originally by: Vile rat Seleene is an ok guy and wouldn't do a terrible job at this.
About as awesome an endorsement as I've ever seen made by Vile rat.
In turn, I view Seleene as a 'must-have' addition to the CSM. He has a thus far unique perspective to offer that can vastly contribute to the CSM team, extensive experience, demonstrated ability to work towards goals with others, priorities in order, and complete lack of any potential ulterior motive.
Solid mind, experience and attitude.
+1 vote.
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Alpheias
Euphoria Released
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Posted - 2011.02.23 23:28:00 -
[29]
Seleene is a guy that looks extremely uncomfortable when speaking to a crowd, i.e fanfest and so he gets my vote. |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.24 01:16:00 -
[30]
Originally by: Strenza I really like your ideas for EVE and the ITERATION cornerstone, however I do have one concern.
You state that you want CCP to focus on iterating internet spaceships, instead of the "ultimate sci-fi simulator".
Originally by: Seleene Unfortunately, CCP seems more focused on some grandiose vision of creating the "ultimate sci fi simulator" instead of effort to improve the core GAME PLAY of the best spaceship PVP game on the market.
However, time and time again CCP have stated that it is their goal to create this "ultimate sci-fi simulator" and I would just be worried that you are "wasting time" trying to push them in another direction which they have clearly made their minds up on.
I would just like to hear your opinion on this. Thanks
Well, until CCP actually defines what exactly they mean related to the "ultimate sci fi simulator" and produce a roadmap, that is all vaporware. Iterations is based on REAL stuff that is already started/existing. Saying they want to create a 'sci fi simulator' is just big empty words, and I'm not much of a fan of big empty words or things that are :awesome: until backed up by an actual PLAN. Meanwhile... ITERATIONS.
I have accepted that things like Incarna will be a part of EVE because the powers that be have deemed it essential to both their marketing strategy and necessary technological milestones. I am at odds with this design paradigm for the simple reason that, to me, EVE Online has always been a game about spaceships. However, as you pointed out, EVE is no longer going to be just about spaceships. CCP are in the process of adding a whole new side to it so we all have to learn how to deal with that. This means that all sides of EVE are going to need iteration, which means working with the CSM with a view on how to approach that.
In that sense, the CSM isn't a waste of time because it can play the role of guardian for the interests of the players. It can't prevent, but it can make visible things like CCP wasting lots of time on things that really don't matter to players. Although it is no use to oppose everything, the CSM can still ask the tough questions about what is being allocated either to Incarna or to spaceships. That is to the benefit of CCP and to the players at large.
I hope this helps clear up how the CSM can be useful with regard to helping keep CCP honest about how they intend to apply their resources. As CSM5 has shown, it is in CCP's best interests to convince the CSM that what they plan to do is in their customer's best interest. How are the players that the CSM represents getting the best bang for their buck? These are the questions that need to be asked, and CCP needs to be answering them with more than, "It will be :awesome:." ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
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El'Niaga
Minmatar Republic Military School
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Posted - 2011.02.24 07:37:00 -
[31]
The CSM is not guardian of the game populace. Yeah that's the PR line but its not true.
There's no real need to ship folks to Iceland, after all with video conferencing etc technologies it could be done just as easily over such medium and require no real travel. Its PR nothing more nothing less.
Much like SOE ignored its Senate with SWG during the CU and NGE development, CCP has mostly ignored the CSM. In both cases a few minor things have been changed as a result of said groups but ultimately major game changes are decided independently of them even if said groups are led to believe they have input.
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James Tiberius Kirk
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Posted - 2011.02.24 10:49:00 -
[32]
Edited by: James Tiberius Kirk on 24/02/2011 10:54:02 What is your stance on botting?
How far are you willing to go with discussions regarding botting?
Are you aware of the full extent of botting?
Are you aware of the full extent of RMTing? (ie Alliance leaders RMT'ing through renters)
Edit: What do you think about micro-transactions?
Plex for Remaps, for or against?
What do you think about plex for ship customization?
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FinnAgain Zero
Roving Guns Inc. RAZOR Alliance
|
Posted - 2011.02.24 11:04:00 -
[33]
What're your feelings on PvP in WiS? ------------------------------------------------
Hohohoho, Mister Finn, you're going to be Mister Finnagain! |
Valator Uel
Caldari Mercenaries of Andosia Northern Coalition.
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Posted - 2011.02.24 15:37:00 -
[34]
Woot! Will definitely vote for you. Couldn't believe it when I saw your CSM sig on another forum.
The above poster beat me to the botting/RMT question but I'm also interested in your answer.
Oh, can you please send those free tacos? kthxbye.
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Reed Tiburon
Caldari Future Corps
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Posted - 2011.02.24 16:02:00 -
[35]
Originally by: Lederstrumpf If CCP would be a company I'd respect as a whole, you'd have my vote.
I'm pretty sure you're able to do a pretty good job in a company which is listening.
Realizing though what CCP seems to be these days I'll not waste your time by voting for you.
I'll vote for some random jerk instead, hoping CCP will get the least out of it and crash into some hard wall sooner than later. Some lessons obviously must be learned the hard way prior to change being able to happen.
An obstructive CSM will only lead to CCP getting even more out of touch with players.
Seleene worked on a bunch of stuff when he was actually at CCP: http://seleene4csm.blogspot.com/2011/01/ccp-connection.html
He knows the way CCP operates and can pinpoint the flaws with it, and having been on the other side is a huge resource when you're talking to Devs. Just having been in their shoes gives you a lot of insight into the problems individual programmers, artists, etc. face in trying to make this game actually awesome, instead of just :awesome:.
My vote's going to you, man (though if I had more accounts, Trebor and Prometheus close behind).
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2011.02.24 16:41:00 -
[36]
Originally by: Seleene
My main priority will be pushing for the iteration and balancing of current features. Sure, I want to see new content as well, but iteration of the current game play would virtually guarantee new content as part of the process.
Would you consider delayed local and the associated changes to d-scan an iteration or new content? ...
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Eliza Hacklehaber
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Posted - 2011.02.25 02:34:00 -
[37]
You've got my vote
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Kepakh
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Posted - 2011.02.25 12:09:00 -
[38]
Originally by: Seleene
I have accepted that things like Incarna will be a part of EVE because the powers that be have deemed it essential to both their marketing strategy and necessary technological milestones. . . . In that sense, the CSM isn't a waste of time because it can play the role of guardian for the interests of the players. It can't prevent, but it can make visible things like CCP wasting lots of time on things that really don't matter to players.
I do not understand your point here.
Showing CCP how much time they wasted isn't going to help anything. You noted yourself that the game development is rather driven by marketing and technical milestones thus wasting or not wasting their development time is not really their interest as long as new shiny is pulled out. Basically you are pointing finger at something they consider a low importance.
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Scatim Helicon
GoonWaffe Goonswarm Federation
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Posted - 2011.02.25 12:50:00 -
[39]
Originally by: Seleene
Originally by: Scatim Helicon Should we worry that your past as a Developer may prevent you from being impartial when working as a CSM? I'm thinking particularly of issues bought about under your watch - if CSM discussions turn to, say, de-buffing Supercarriers or changing some aspects of the Dominion sov system, will you be able to put ego to one side and be willing to take the axe to your own creations in the same way as you would that of others?
An axe? How about a flaming sword? Bear in mind that anything created on 'my watch' wasn't purely my own but the result of some sort of team effort that may or may not have been what was originally intended or desired. I know there are several things on TQ which I would have wanted to see come out differently or... finished.
I appreciate that games development is a team effort, but there have been instances where you nailed your colours very publicly to the mast - I'm thinking specifically of the Supercarrier buff and the 'Nozh vs Abathur' episode between Dominion 1.0 and Dominion 1.1.
Dominion 1.0 supercarriers were hilariously underpowered, but many people (I'm one of them) feel that the current version has pushed a little too far in the opposite direction (see this thread). If the topic of Supercarrier balance comes up, are you really the best person to be impartially debating the argument, or do you risk (even if just sub-consciously) allowing your previous position to get in the way?
Quote: Iteration is all about updating, tweaking and even scrapping things that do not work. This should be happening much more often than once every six months or every two years. It's one of the main reasons I am running for CSM - so I can go back there and ask in person, "Where the hell is XXXX? Sansha, wtf?" and a lot of other things.
Some kind of 'live balance team' to continually examine issues along these lines and push out tweaks and fixes would be much appreciated. The current stat of play where CCP give the players a year or more of complaining (and crosstraining to the current FotM), and wait for a space in the next bi-annual patch to drop the nerfhammer, satisfies nobody.
-----------------
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.25 19:12:00 -
[40]
Originally by: James Tiberius Kirk What is your stance on botting?
In a perfect world, I'd like to see it completely eliminated. I worry that CCP may be taking an 'all or nothing' approach when it would seem to be more effective and efficient to follow a phased plan. But I do not know exactly what CCP is doing or planningwith regard to this specific issue so uninformed speculation isn't really productive.
Quote: How far are you willing to go with discussions regarding botting?
This really depends on what CCP has to say on the issue when asked about it. It is certainly a topic that will persist on my agenda until they provide satisfactory answers and evidence of taking action to eliminate the plague of bots in the game. Personally, I would like to see them have a team devoted to this issue as I feel botting does more to unbalance game play than almost anything else in EVE.
It's a problem that has to be approached with a realistic assessment of how willing people are to take the easy way out (especially when punitive responses from CCP are laughably light), how determined they are to to do so, and how sophisticated and pervasive the software is. It's unclear whether CCP is being realistic with themselves about the problem, but it's pretty hard for them to claim ignorance given the information collected by players and provided to CCP over the years... especially in the last few months.
Quote: Are you aware of the full extent of botting? Are you aware of the full extent of RMTing? (ie Alliance leaders RMT'ing through renters)
All too well aware, yes. If you are familiar with the series of articles published by E24, I was one of the people poking Manfred to, "Well, say something about it. See if anyone else speaks up as well."
I've initiated conversations with several players in the past months about this issue and it's also something I get asked about constantly. I plan to put a lot of effort into keeping the issue on the table and making sure CCP addresses it.
Quote: What do you think about micro-transactions?
I think this is inevitable because CCP is a business and they want to make money. There are certainly a lot of things in EVE that have the potential to be developed as MT items. I am completely opposed to MT allowing you to pay for anything that you can currently achieve through normal game play though. For example, you shouldn't be allowed to go out and buy a Tobias warp disruptor for $$$. I have no issues with MT for vanity items or things which do not directly affect game play. If someone wants to pay $1.50 for a pair of Minmatar-skin boots, that's up to them.
Quote: Plex for Remaps, for or against?
Against.
Quote: What do you think about plex for ship customization?
This falls into the same area as my MT answer - if it's a vanity thing and not an actual 'game play' item, that's up to you to decide. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
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Two Shots
Caldari GoonWaffe Goonswarm Federation
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Posted - 2011.02.25 19:14:00 -
[41]
Seleene:
Explicitly and literally, can you walk me through the means by whichùin other words, by what mechanic or processùyou intend to get your pet topics pushed through to CCP? Bear in mind that it has been expressly stated by CCP, ever since the advent of the CSM, that the CSM does not exist to serve as amateur game developers. I am genuinely curious how you intend to bypass the stated position of CCP so that you can deliver on your promise to do stuff.
Two Shots Goonwaffe |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.25 19:17:00 -
[42]
Originally by: Razin
Originally by: Seleene
My main priority will be pushing for the iteration and balancing of current features. Sure, I want to see new content as well, but iteration of the current game play would virtually guarantee new content as part of the process.
Would you consider delayed local and the associated changes to d-scan an iteration or new content?
Those would both be iterations of current game play. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.25 19:27:00 -
[43]
Edited by: Seleene on 25/02/2011 19:37:15
Originally by: Two Shots Seleene:
Explicitly and literally, can you walk me through the means by whichùin other words, by what mechanic or processùyou intend to get your pet topics pushed through to CCP? Bear in mind that it has been expressly stated by CCP, ever since the advent of the CSM, that the CSM does not exist to serve as amateur game developers. I am genuinely curious how you intend to bypass the stated position of CCP so that you can deliver on your promise to do stuff.
Well, first of all, I don't have any pet topics, except to support that which involves iteration of current game play over the introduction of new features. That is my main priority, so I'm not going to lie to you and say I'm going there to "do stuff". If elected, it's up to me to be part of the elected council that presents a united front that provides incontrovertible evidence from players to support CSM positions on different matters and encourages CCP to do what is best for the GAME. I'm going to work with the other CSM members, using everything I know about EVE and my time at CCP, to give the CSM every advantage possible as we work to move things forward. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
FinnAgain Zero
Roving Guns Inc. RAZOR Alliance
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Posted - 2011.02.25 20:10:00 -
[44]
Whether or not WiS should have PvP? ------------------------------------------------
Hohohoho, Mister Finn, you're going to be Mister Finnagain! |
Seleene
Body Count Inc. Cascade Imminent
|
Posted - 2011.02.25 20:14:00 -
[45]
Originally by: Scatim Helicon
Originally by: Seleene
Originally by: Scatim Helicon Should we worry that your past as a Developer may prevent you from being impartial when working as a CSM? I'm thinking particularly of issues bought about under your watch - if CSM discussions turn to, say, de-buffing Supercarriers or changing some aspects of the Dominion sov system, will you be able to put ego to one side and be willing to take the axe to your own creations in the same way as you would that of others?
An axe? How about a flaming sword? Bear in mind that anything created on 'my watch' wasn't purely my own but the result of some sort of team effort that may or may not have been what was originally intended or desired. I know there are several things on TQ which I would have wanted to see come out differently or... finished.
I appreciate that games development is a team effort, but there have been instances where you nailed your colours very publicly to the mast - I'm thinking specifically of the Supercarrier buff and the 'Nozh vs Abathur' episode between Dominion 1.0 and Dominion 1.1.
Dominion 1.0 supercarriers were hilariously underpowered, but many people (I'm one of them) feel that the current version has pushed a little too far in the opposite direction (see this thread). If the topic of Supercarrier balance comes up, are you really the best person to be impartially debating the argument, or do you risk (even if just sub-consciously) allowing your previous position to get in the way?
I am exactly the right person, especially on that issue, because I was THERE and know exactly what happened and why. I understand the ridiculous communication breakdowns that prevent(ed) proper iteration from taking place and as a member of CSM6 I can share that knowledge with the other council members in order to try to break the gridlock. That said, believing that old ideas are still the right ones is short-sighted. It is foolish to be married to ideas based on the way things were; CSM6 members need to look at ALL ideas in light of the here and now while taking into consideration contextual references from the past that may still be useful.
My goal is to be one of nine people prepared to impartially debate all matters as best we can, with the most information possible laid out on the table. I want to be on the CSM so that I will be in a position to share knowledge and insight the rest don't have. I am not tied down to any particular notion of how something is supposed to be in EVE, regardless of if I was on the game design team that worked on it or not. That is why my main platform centers on Iteration.
Originally by: Scatim Helicon
Originally by: Seleene Iteration is all about updating, tweaking and even scrapping things that do not work. This should be happening much more often than once every six months or every two years. It's one of the main reasons I am running for CSM - so I can go back there and ask in person, "Where the hell is XXXX? Sansha, wtf?" and a lot of other things.
Some kind of 'live balance team' to continually examine issues along these lines and push out tweaks and fixes would be much appreciated. The current stat of play where CCP give the players a year or more of complaining (and crosstraining to the current FotM), and wait for a space in the next bi-annual patch to drop the nerfhammer, satisfies nobody.
A 'live team' is something I've wanted to see for years and it looks like this might finally be happening. There is currently a team (Team BFF) that seems to be focused on just this. I want to see this kind of thing continue.
----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Gehen Sealbreaker
Amarr
|
Posted - 2011.02.25 21:56:00 -
[46]
No need for me to rephrase again what had been said by quite a few posters / CSM members or former members so far... You have a truly unique position and point of view that can make you an invaluable asset to the CSM.
My vote will go to me, ofc, but I hope to see you there. --------------------------------------- Gehen Sealbreaker FCORD Scientific Advisor Candidate for CSM 6 ! |
Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.02.26 00:06:00 -
[47]
Would you support a change as drastic as removing sec status gain from every NPC in game except lowsec belt rats?
Lowsec is like rockets - nobody uses that content, so why would they fix it?
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Cpt Underpants
Goonswarm Federation
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Posted - 2011.02.26 01:22:00 -
[48]
Originally by: Seleene As a Game Designer at CCP...
Originally by: Seleene ...dozens of T2 BPOs
I'm sure everyone will draw their own conclusions about these admissions.
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Marconus Orion
Global Criminal Countdown
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Posted - 2011.02.26 10:47:00 -
[49]
Originally by: Mashie Saldana Would you support a change as drastic as removing sec status gain from every NPC in game except lowsec belt rats?
This is what I have been screaming for a while now myself. If Concord doesn't care about the bad things you do in 0.0, why should they care about the good things? I do like the idea of no sec status gain in empire too.
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Ntrails
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Posted - 2011.02.26 15:35:00 -
[50]
How do you feel about the results of your supercap changes?
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Hratli Smirks
GoonWaffe Goonswarm Federation
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Posted - 2011.02.26 17:01:00 -
[51]
Given you were one of the developers involved in creating Dominion in the first place what do you say to people who think you are in fact part of the problem?
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.26 19:57:00 -
[52]
Edited by: Seleene on 26/02/2011 19:59:16
Originally by: FinnAgain Zero Whether or not WiS should have PvP?
There has been zero indication that CCP is planning to put any sort of PVP element into Incarna. I would like to see where something like that might go, but that entails having a PLAN.
Originally by: Mashie Saldana Would you support a change as drastic as removing sec status gain from every NPC in game except lowsec belt rats?
If you mean that low sec rats give you sec status gains and 0.0 rats just give you bounties / rewards... from an RP perspective that would make a bit of sense. If you are talking about low sec incentives, I think there should be more than one way though of increasing your sec status than just shooting random bits of pixels in a belt as well. I'd be happy to bash more ideas around about this, especially alternative ways of raising sec status.
Originally by: Ntrails How do you feel about the results of your supercap changes?
I think it's ridiculous that they have been allowed to sit as is for over a year, and for nearly three years previous to that. I have no idea why CCP seems almost scared to do minor tweaking and balancing every couple of months until they hit the sweet spot. There should be a dedicated team of people that work specifically on this sort of thing, actively soliciting feedback from players instead of working on things and then surprising us with dev blogs or changes on SiSi from nowhere. That's the entire point of my campaign: the ever-increasing amount of game mechanics that continue to sit stagnant year after year yet more new stuff keeps getting added to the pot.
Originally by: Hratli Smirks Given you were one of the developers involved in creating Dominion in the first place what do you say to people who think you are in fact part of the problem?
Well, I worked on a lot more than just Dominion but if you are looking for someone to 'blame', for the state of play right now I'd suggest you look a lot higher up than me. I was one man on a team and the ultimate decisions as to what would or would not be in Dominion were not made by me. As I've stated elsewhere, the new Sov system is just one of the many things in EVE that were started and never finished. You can watch the presentation I gave at Fanfest last year for a few hints of things that didn't make it into Dominion or since.
It's not my decision that Sov, Factional Warfare, Lo-Sec, Wormholes or, hell, even Certificates were never iterated on. This is why I'm running for CSM - I want to know WHY, just like you do. I know what was in the cooker before and I remember how many of these decisions were made. I can use that knowledge to help CSM6 work together better than ever before in trying to at the very least get some answers. I won't make false promises that issue X or Y will be fixed because I know all too well how things work. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Profiteering
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Posted - 2011.02.26 20:09:00 -
[53]
What are your thoughts on this?
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iP0D
|
Posted - 2011.02.27 12:51:00 -
[54]
Edited by: iP0D on 27/02/2011 12:54:34 Out of curiosity, how will you deal with the possibility of - should you get elected - select other CSM members confusing the concept of accountability with hurf blurf, emo or fists on a table (you know what I mean). Accountability is one thing, the other stuff has made CCP run away consistantly as well a caused much kneejerking over the years. It usually only ends up in social engineering, which at best gives no results (look at Mazziliu and Elvenlord) and at worst makes CCP throw their company values even harder out of the window.
And as a second question, how would you deal with repeat occurances of CCP running for the hills the moment CSM does not agree with them (like they did with Incarna) and isolates the CSM while still feeding it all to the media. The only instruments you have there are those that Hilmar emphasised (transparancy, communication), but that means keeping all occurances within the public view, which is not liked by some parts of CCP. It's a tough thing to approach.
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FinnAgain Zero
Roving Guns Inc. RAZOR Alliance
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Posted - 2011.02.27 13:05:00 -
[55]
Originally by: Seleene
There has been zero indication that CCP is planning to put any sort of PVP element into Incarna.
Agreed, hence my proposal to iterate on WiS so that PvP is in it. if you check my initial post with a link in this thread (and ignore the trolls in the linked thread), it goes to an 'elevator proposal' thread that Mynxee suggested I started, and the OP of that thread links to a mechanics thread.
------------------------------------------------
Hohohoho, Mister Finn, you're going to be Mister Finnagain! |
Super Whopper
I can Has Cheeseburger
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Posted - 2011.02.27 16:29:00 -
[56]
CCP Abathur... I mean Seleene, you have my axe!
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.28 04:18:00 -
[57]
Edited by: Seleene on 28/02/2011 04:21:14
Originally by: iP0D Out of curiosity, how will you deal with the possibility of - should you get elected - select other CSM members confusing the concept of accountability with hurf blurf, emo or fists on a table (you know what I mean). Accountability is one thing, the other stuff has made CCP run away consistantly as well a caused much kneejerking over the years. It usually only ends up in social engineering, which at best gives no results (look at Mazziliu and Elvenlord) and at worst makes CCP throw their company values even harder out of the window.
I can't predict how I'll deal with that possibility because each situation is going to require a response based on the facts of the moment. It's very important that the people elected to CSM 6 understand that the bull**** grandstanding and ME ME ME politics and attention whoring that have been demonstrated by some previous delegates isn't going to work anymore. I've seen this process from both sides of the fence and I have a good idea of what CCP thinks of certain types of CSM members that don't seem to care about the fact that they are on a COUNCIL and not there to promote just their one favored version of game play in EVE.
For months, I have been speaking with both past and present CSM members and soliciting their feedback as much as possible. I believe that many of the the CSM 6 candidates know how important it is now to be informed and are doing the same kind of homework. They are looking very hard at the past CSMs and will base their approach on what seems to have worked and what has obviously failed. If I am elected I am going to work with other like-minded CSM members to ensure that we take our predecessors' hard earned lessons about dealing with CCP to heart.
Originally by: iP0D And as a second question, how would you deal with repeat occurances of CCP running for the hills the moment CSM does not agree with them (like they did with Incarna) and isolates the CSM while still feeding it all to the media.
Heh... when I look at the list of candidates running this time around, I think there is a good chance that CSM 6 is going to comport itself much differently than past councils in terms of establishing communications amongst ourselves. When you get people who are long-time alliance leaders or real life professional managers (or both) on a council like this, we're going to play CSM much the same as we play EVE. There will be organized Skype / TS meetings, analysis of enemy fortifications, plans of attack and then execution.
If it sounds much like the CSM is going to war... well, perhaps it's an apt analogy. If you look at some of the other campaign threads in this forum, you'll see at least one common theme among several - that of forming a proper united front.
So when CCP moves to 'isolate' the CSM, it becomes the responsibility of the elected members of the CSM to do everything in their power and use all of their experience to bring the concerns of the people we represent to light. My former status as a Dev and the working relationships I had with people who are still there will count for something when there is a situation like that. If CCP chooses to run for the hills, as a member of the CSM I will call them out on it, keep the community informed about it and track it so that those trends can be demonstrated in no uncertain terms. I will work with the other CSM members together to be relentless in pushing for communication with the players on key issues even if there is no response.
At the end of the day, no one can force anyone in CCP to communicate with CSM, but I will certainly make sure there is a record of our attempts to try. Preferably, CCP will choose productive engagement with CSM 6. There's no reason to make this process unnecessarily difficult. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Marconus Orion
Global Criminal Countdown
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Posted - 2011.02.28 06:30:00 -
[58]
What are your thoughts on jump bridges, 0.0 logistics and power projection?
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Venkul Mul
Gallente
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Posted - 2011.02.28 10:00:00 -
[59]
Edited by: Venkul Mul on 28/02/2011 10:00:56
Originally by: Seleene
If it sounds much like the CSM is going to war... well, perhaps it's an apt analogy. If you look at some of the other campaign threads in this forum, you'll see at least one common theme among several - that of forming a proper united front.
While you probably will be my choice for this election, that emphasis about an united front worry me a bit.
Sadly it sound too much like "We will unite and support what the majority of the CSM want, all other issues be dammed, no manpower to lose on "secondary" issues".
"Secondary" issues have an habit to be abandoned in a ditch for years and even it they are minor things from CCP and the CSM point of view they tend to fester and make a section of the player base unhappy.
Examples are the hybrids issue, AFs, the sorry state of missions and soloable PvE and so on.
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Swynet
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Posted - 2011.02.28 12:54:00 -
[60]
One of the most serious candidates.
Wishing you GL and see youat that CSM6 with Rip, I think you guys can do a great job together. ________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
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Raid'En
|
Posted - 2011.02.28 13:09:00 -
[61]
Edited by: Raid''En on 28/02/2011 13:18:26
Seleene seems to be a good choice ;
* approval from some known guys * no one trolling like others threads, nor zombies agreeing * was able to convinced me than being an ex-dev was good for us here * he's pretty good for writting big wall of text, and explaining things * i mostly agree with his vision of what need to be done * he seems trustworthy, and enough neutral IG
got my vote
---------------- ** Wormhole Trading ** |
Mashie Saldana
Minmatar Veto Corp
|
Posted - 2011.02.28 22:42:00 -
[62]
Originally by: Seleene
Originally by: Mashie Saldana Would you support a change as drastic as removing sec status gain from every NPC in game except lowsec belt rats?
If you mean that low sec rats give you sec status gains and 0.0 rats just give you bounties / rewards... from an RP perspective that would make a bit of sense. If you are talking about low sec incentives, I think there should be more than one way though of increasing your sec status than just shooting random bits of pixels in a belt as well. I'd be happy to bash more ideas around about this, especially alternative ways of raising sec status.
If there are various different activities to gain sec status in lowsec it would be great, I just don't want to see anything sec gain related outside of lowsec. Just to give it a bit special flavour.
Lowsec is like rockets - nobody uses that content, why fix it?
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.02.28 23:40:00 -
[63]
Originally by: FinnAgain Zero
Originally by: Seleene
There has been zero indication that CCP is planning to put any sort of PVP element into Incarna.
Agreed, hence my proposal to iterate on WiS so that PvP is in it. if you check my initial post with a link in this thread (and ignore the trolls in the linked thread), it goes to an 'elevator proposal' thread that Mynxee suggested I started, and the OP of that thread links to a mechanics thread.
I blogged about my thoughts on what Incarna looks like shortly after the most recent dev blog was published. Would I like to see some form of PvP in Incarna? Absolutely. However, while I don't think we're ever going to see anything in EVE that resembles a 'shooter' game inside of stations, there is certainly room for Incarna to expand its horizons to include things like espionage, smuggling or sabotage (kill clones / station services, etc...). If we are going to be forced to use Incarna, which looks to be the case unless something changes, then I don't want it to be all smoke and mirrors. I will certainly push for some element of danger and usefulness to come out of the feature, otherwise it wouldn't be 'EVE'. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Vuk Lau
4S Corporation Morsus Mihi
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Posted - 2011.03.01 00:22:00 -
[64]
I must be fair to say that I had extremely ****ty opinion of him as a player while he was leading old MC. Luckily I was privileged to meet him in RL, tho again from the opposite side of the table - now as a CCP employee.
One of the most constructive talks I ever had (despite long and intimate sex talks with CCP Explorer) with any CCP DEV was with Seleene both during CSM summits and Fanfest. He was extremely dedicated to the game (tho on the wrong side) as a player, later as a EVE developer and I am sure he will be the same as CSM delegate.
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Manfred Sideous
H A V O C Cascade Imminent
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Posted - 2011.03.01 22:17:00 -
[65]
Seleene is a very good candidate for the CSM. I can think of no other person better suited. His knowledge of the game inside and out from a player and producer standpoint far exceeds any other candidate. He has been actively playing the game since beta. He was on the inside for 3 years and got to see how the machine ticks. He is passionate reasonable and his approach is measured carefully.
He has my vote. ________________________________________________
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2011.03.02 12:45:00 -
[66]
Originally by: Seleene *snip*
Originally by: Ntrails How do you feel about the results of your supercap changes?
I think it's ridiculous that they have been allowed to sit as is for over a year, and for nearly three years previous to that. I have no idea why CCP seems almost scared to do minor tweaking and balancing every couple of months until they hit the sweet spot. There should be a dedicated team of people that work specifically on this sort of thing, actively soliciting feedback from players instead of working on things and then surprising us with dev blogs or changes on SiSi from nowhere. That's the entire point of my campaign: the ever-increasing amount of game mechanics that continue to sit stagnant year after year yet more new stuff keeps getting added to the pot. *snap*
You got one of my two votes available for sure
Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody! |
Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2011.03.02 15:33:00 -
[67]
Originally by: Seleene It is possible I will be one of the most non-partisan candidates running, not just in terms of EVE politics, but also on game play issues. Labels like 'solo' player or 'bear' players or 'pirates' get tossed around a lot. Personally, I want to see everyone have an equally enjoyable game experience whatever their play style...
I like allot of your ideas both here and in other posts you have made. What follows reads somewhat like a rant but it is not directed at you in particular. But I would be interested in your comments and relates to this quoted portion of your post.
You say you want to see everyone have an equally enjoyable game experience whatever there play style. I think if you really mean that, you will push ccp to do something for people who like small gang and solo pvp. Because compared to the other play styles ccp has left that one to rot.
Let me explain in more detail: Playstyle 1 Industrialist: We have seen ccp create worm holes which yield new types of tech 3 things to produce. Wormholes also provide a whole new place for industrialists to base build poses and mine etc. Dominion also lead to new opportunities for industrialists in null sec. Planetary interaction also provided industrialists with new materials to produce etc. IĈm not an industrialist myself so there may have been other things CCP has done to make the industrialists game more enjoyable.
Playstyle 2 shooting npcs/missioning: They can shoot npcs in missions in high sec, low sec or null sec. They can shoot rats in fw missions or in belts. There are also the improvements in upgradable sov space to shoot rats. Then ccp brings in sleepers for wormholes. And now incursions a whole new way to shoot rats. Again ccp has done allot to make this playstyle more enjoyable.
Playstyle 3 large fleet pvp: Everything about sov holding null sec revolves around this. This has been the center of ccpĈs concern from day one it seems. Dominion is geared toward making sov warfare more important. Obvious the lag hurt this so it is a huge priority of CCP to fix. Same with the work on supercaps etc. Could it use some work? I suppose as I hear there are many naps. But, if ccp cared as little about large fleet pvp as they do about small gang and solo pvp they would have been saying they will get to lag in about 18 months. CCP obviously cares allot about this style of play.
continued in five minutes -Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |
Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2011.03.02 15:35:00 -
[68]
Playstyle 4 solo/small gang pvp: This is basically low sec and npc null sec space but it can happen anywhere. What has ccp ever done to boost this play style? What mechanics promote this? 1) FW plexing
2)Possibly worm hole collapsing based on size (although we will see this is an extreme stretch.)
As far as FW plexing it needs fixing and has been basically ignored from the day it was put out. It is really primarily a method of pve instead of pvp. I could go on and on with the problems but why? Everyone agrees it is broken. Yet ccp seems insistent that this will be low priority. Thank you ccp for the broken mechanic to promote solo and small gang pvp.
As far as wormhole collapse to promote small gang pvp û well saying this was implemented to promote small gang pvp is a real stretch. It was much more likely implemented to promote small corps being able to put a poses in wormholes. In any event according to the latest Economic quarterly very little pvp at all goes on in wormholes compared to null and low sec. So if this was somehow an attempt to help small gang pvp it failed there.
So am I missing anything that has been done to promote the solo/small gang pvp play style? Anything other than one broken mechanic (FW plexxing) that has been acknowledged as broken for years?
I recognize that since ccp has taken no interest in promoting small gang or solo pvp there are few of us left. So to the extent you are just pandering for votes this wonĈt be a great topic. But to the extent you are interested in ôbalanceö in promoting *everyones* style of play in a non partisan way it should be obvious that the play style of small gang and solo pvp is way overdue. Looking back at how the game has evolved they almost always seemed to ignore this style of play.
IMO CCP has been quite partisan against small gang/solo pvp if you are truly non-parisan I donĈt see how you can look at ccps track record and disagree. ThatĈs why I think if you mean what you say, you should champion this play style. Otherwise you are just following CCPs very partisan MO.
-Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |
Trip Switch
Minmatar Philanthropy.
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Posted - 2011.03.02 21:52:00 -
[69]
You've made some interesting points, and i do agree with the need to sort out outstanding issues.
However a lot of these items are pvp related - which is fine, but i am seriously interested in what your thoughts of how you see P.I going, and it's influence over dust. Given that P.I is half-baked concoction at the moment, i would like to hear what you think about making this worthwhile.
Personally I'd like to see P.I wielded in such a way as to resolve another outstanding issue - that being the stupidly ridiculous Moons.
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Kerrisone
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Posted - 2011.03.03 00:07:00 -
[70]
I like the way you talk.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.03 02:57:00 -
[71]
Edited by: Seleene on 03/03/2011 02:59:49
Originally by: Venkul Mul
Originally by: Seleene If it sounds much like the CSM is going to war... well, perhaps it's an apt analogy. If you look at some of the other campaign threads in this forum, you'll see at least one common theme among several - that of forming a proper united front.
While you probably will be my choice for this election, that emphasis about an united front worry me a bit.
Sadly it sound too much like "We will unite and support what the majority of the CSM want, all other issues be dammed, no manpower to lose on "secondary" issues".
"Secondary" issues have an habit to be abandoned in a ditch for years and even it they are minor things from CCP and the CSM point of view they tend to fester and make a section of the player base unhappy.
Examples are the hybrids issue, AFs, the sorry state of missions and soloable PvE and so on.
The secondary issues you speak of are high on the list of things many CSM candidates want to address. The key thing to communicate them convincingly, and even that is subject to the whims of CCP's resource allocation.
As for the 'united front' causing things to be forgotten, you needn't be worried. This wouldn't be the first time the CSM has shown a united front. Members of ALL past CSM terms have come together to present a united front on many issues. It's not a novel concept. The only time when I can see it being an issue is if it were to involve a group mindset of not caring about communicating with the community at large (not just some group of constituents in corp/alliance forums). That is something that I will help make sure doesn't happen. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.03 03:38:00 -
[72]
Cearain,
I love a good 'rant' as you put it. :) The thing is I can't be all things to all players in terms of expertise; what I can be is someone that listens to players concerns and expresses them very effectively to CCP.
Championing small gang/solo pvp is not news, many want it. CCP knows they want it, but other priorities, set long before CSM5 was in office and probably extending past CSM6's term, to be honest, affect how much the message will resonate with CCP. Think back to the June Summit when it was clear Incarna was getting the lion's share of development resources. Hopefully after Incarna 1.0 rolls out, there will be more dev resources available to look at some of these play style concerns like small gang/solo PvP.
I'm not going to bull**** folks and promise you unicorns and fairies. What I can promise is to keep bringing these kind of issues up that are widely wanted and well supported by players. More importantly, I want to encourage more regular and substantive communication from CCP about their plans (there's that word again!) for that play style (among others) and how they want to address it in general terms. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Lili Lu
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Posted - 2011.03.03 04:12:00 -
[73]
What are your views on the new supercarriers and fighterbombers? Do you see any problem with how far they were buffed offensively? |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.03 04:35:00 -
[74]
Originally by: Lili Lu What are your views on the new supercarriers and fighterbombers? Do you see any problem with how far they were buffed offensively?
Of course I see problems. I already touched on this previously and I'll quote part of what I said again:
Quote: I think it's ridiculous that they have been allowed to sit as is for over a year, and for nearly three years previous to that. I have no idea why CCP seems almost scared to do minor tweaking and balancing every couple of months until they hit the sweet spot.
With the exception of one minor tweak to Fighter Bomber damage to sub capital targets, the entire mess has remained untouched for over a year. By 'mess' I'm not just talking about Supercaps but Dominion as a whole. It's a half finished mess, and saying 'half' is polite. No tweaking, no iteration, no balancing. No treaties, no 'motherships', no lo-sec expansion of the sov system... But, hey, we can shoot at fleets of Sansha ships now?
My 'views' are that it's all tied in together, it's pretty ****ed up and I hope to have the opportunity to work with a group of people on the CSM that feel the same. Somehow, I think whoever gets elected will have similar thoughts. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Nerminia Boiyar Kalle
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Posted - 2011.03.03 10:50:00 -
[75]
A couple of quick ones, before I take time to fully read your blog and articles:
1) Destructible outposts - yes or no? 2) Local chat channel in 0.0 - remove, delay or leave it like it is?
You are already on my shortlist, being an ex dev, just need to know the answers to these questions. Since those are the two most important topics for me, if you agree with my views on those subjects I'll dedicate some time to reading what else you have to offer.
Thanks for your time.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.03 13:38:00 -
[76]
Edited by: Seleene on 03/03/2011 13:40:17
Originally by: Nerminia Boiyar Kalle A couple of quick ones, before I take time to fully read your blog and articles:
1) Destructible outposts - yes or no?
This is something I can actually give an informed answer to. Without massive changes to the EVE code base (as in a complete re-write) the actual destruction of outposts isn't something that you're going to see. The more practical reason for this is a scenario like what if a player comes back from fighting cancer for six months only to discover that all his stuff is gone?
The answer to this is something that has been tossed back and forth for years and the seeds for which were really planted back in Las Vegas in 2009 - wreckable stations. The idea is that after a station exits it's final reinforcement timer, you would have the option to either capture it or blow it to hell. After a nice, Micheal Bay-ish explosion, you'd be left with a wreck, much like the one normal ships leave. The wrecked station would have all services disabled save one - undocking. If you were already in there when it blew, you somehow luckily found a broom closet to hide yourself and your stuff in. Maybe some of it got shaken up and damaged. You can undock, but that's it. Hopefully you stuffed a freighter into your broom closet.
The option would also exist for 'someone' to rebuild the station by simply dropping a similar egg next to it and filling it with magic pixie dust, etc... then after DT, yay, station is rebuilt.
This idea was one of several planned features that should have been in Dominion or iterated into the new sov system afterward. It is a prime example of why the sov system was changed from the evolutionary dead end that it was to something that could actually be iterated on. Treaties and wreckable stations are things that have been publicly discussed by CCP on multiple occasions and are just parts of what's laying on the cutting room floor.
Quote: 2) Local chat channel in 0.0 - remove, delay or leave it like it is?
Your question assumes that there should be some kind of 'blanket' mechanic for this in sovereign space, which I do not believe there should be. I would much rather put the power in the hands of the players by iterating onto the sov system with Intel Management Tools. It's your system, you are paying the stargate maintenance fees and such; you should be able to develop a proper infrastructure that lends to how day to day life in your space works. If you don't like random people ****ting up your local during a major fight, shut it down (for a time). If you prefer delayed local over local that is always on, tell the comm relay people working in the stargates to turn the dials down a bit.
The choices should be yours, the players, as much as possible. If you can fit a ship in EVE, why not fit a star system with the features you see fit and pay for? There is endless potential for iteration on these concepts. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Caiden Baxter
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Posted - 2011.03.03 17:04:00 -
[77]
Exellent campaign, i'll toss a vote your way
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Andrea Griffin
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Posted - 2011.03.03 18:06:00 -
[78]
Bump for a good candidate.
- "When I nerf something, it takes 2-3 months for your dreams to be crushed." - CCP Big Dumb Object |
Yalson
Caldari Body Count Inc. Cascade Imminent
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Posted - 2011.03.03 18:13:00 -
[79]
Looking forward to see what you'll be able to do from the other side of the fence.
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Jade Constantine
Gallente Jericho Fraction The Star Fraction
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Posted - 2011.03.03 19:17:00 -
[80]
At this point I think you are the best candidate Seleene. I think you have the right ideas and I share your vision for how to best encourage CCP to fix the game of Eve we know and love. Consequentially you'll have my votes!
Good luck.
Join the Revolution!
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grootgroot
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Posted - 2011.03.03 19:50:00 -
[81]
Originally by: Seleene
EVE ONLINE - ITERATIONS is the cornerstone of my campaign. To me, EVE Online has always been a game about spaceships. Unfortunately, CCP seems more focused on some grandiose vision of creating the "ultimate sci fi simulator" instead of effort to improve the core GAME PLAY of the best spaceship PVP game on the market. They continue to push in all directions at once, which might be worth buying into if there was some evidence of a cohesive plan that connects it all and gives each element a reason to exist in a game play context.
I like the cut of your jib. You've got my 2 votes.
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iP0D
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Posted - 2011.03.03 23:10:00 -
[82]
So, question. I read on SHC that you were a part of the design team that gave us w-space. Well, cheers I guess, that was a really nice thing to add to EVE.
But I am curious, do you have any thoughts as to building on w-space as a game niche? I mean, we all remember how Faction Warfare went down the drain, and while the QEN shows that w-space has grown a little bit, it still remains well, a small niche. A fun one though.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.04 05:46:00 -
[83]
Originally by: iP0D So, question. I read on SHC that you were a part of the design team that gave us w-space. Well, cheers I guess, that was a really nice thing to add to EVE.
But I am curious, do you have any thoughts as to building on w-space as a game niche? I mean, we all remember how Faction Warfare went down the drain, and while the QEN shows that w-space has grown a little bit, it still remains well, a small niche. A fun one though.
On wormholes - if you've never watched this, you might find the first ten minutes or so interesting (complete with me trolling Mittens about the Retribution around 7 mins in). If you'd really like to get a firm grasp on how short Dominion fell off from what was originally intended, especially the bit on Treaties, watch until around 20 mins. Apologies if I seem out of it because like... third day of FanFest and no one was awake / sober.
Insofar as wormholes themselves go I'm definitely the CSM candidate who can argue most effectively about what's (NOT) going on with them and why they should eventually be iterated on. It was a massive feature with an insane amount of potential which we originally planned to fold over into Dominion and beyond.
Apochribba (heh) was the first time CCP actually went back into the lore of EVE and pulled out a white rabbit to do something new and scary. Anyone that follows the science skill paths knows that there are several other 'races' out there besides the Sleepers and each one of them has their own... specialty. With that as a base, we wanted to slowly phase in the discovery of ancient technologies that would make new ship types, new modules and even new forms of travel possible.
Example 1 - Using specialized :awesome: racial technology, you could install a one time use module or rig in your jump capable ship and instead of making a jump you would actually fold space in order to reach new regions far out of the range of ordinary jump drives. True Exploration.
Example 2 - The T3 modular concept has always been intended to expand beyond just one ship class; there were even public discussions about modular weaponry and ship fittings. Custom / Brand name industry.
These are the sort of possibilities that have been left behind and overlooked for going on two years now.
So, when you ask, "Do you have any thoughts as to building on w-space as a game niche?", my response is, YES. I fall back into the thought processes that went into the original design and just want to see them continue. I want to see them expand and grow beyond just the initial implementation. Insofar as the current implementation of the original wormhole design, there are flaws in it that should really be addressed but, once again, NO ITERATION. I'd like to see NPC Sleeper capital ships attacking and clearing out player's starbases or Sleepers emerging into 0.0 and low-sec systems to poke around and do some investigating of their own (sounds a bit like Incursions, yes?). I'd like to see finite sources of things like moon goo or harvesting :awesome: out of a quasar. Chaos, mass hysteria and all that.
I could wall of text forever about the things that I would like to see happen, but the primary job of the CSM isn't to go into that level of detail - it's the CSM's job to relentlessly remind CCP of the desires and needs of the people that pay the subscription fees. Asking why one of the most popular features ever released, especially a feature I worked on, has not had one aspect of it touched or tweaked in nearly two years? That's not something I need much encouragement to do. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Lowa
Gallente North Star Networks The Kadeshi
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Posted - 2011.03.04 13:44:00 -
[84]
As my last will and testament I shall support this endeavor. To the bitter end we sail comrade!
Cheers, Lowa
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Orree
Shiva Morsus Mihi
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Posted - 2011.03.04 16:24:00 -
[85]
Edited by: Orree on 04/03/2011 16:24:37 I'm happy to see you're a candidate, Sel. You have at least one of my votes.
---------- "How much easier it is to be critical than to be correct." ---Benjamin Disraeli |
Sidrat Flush
Caldari Eve Industrial Corp
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Posted - 2011.03.05 01:14:00 -
[86]
If you had an extra vote that couldn't be used on Seleene who would it be and why?
View The Eve Industrial Organiser Site
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Javelin6
Dirt Nap Squad
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Posted - 2011.03.05 05:42:00 -
[87]
Seleene,
Your platform seems to be the one that resonates most with me. I would however like to hear your thoughts on my microcosm of gameplay: Clandestine Warfare.
Specifically, how should Black-Ops Battleships be iterated on? Your thoughts on "AFK cloaking" and what you feel should be achievable goals for small stealth fleets? ______________________________________________
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Dri Kulsane
Amarr Body Count Inc. Cascade Imminent
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Posted - 2011.03.06 06:40:00 -
[88]
One of the most passionate people I've ever had the pleasure of spending time with though EvE Online. I've worked with Mark for over 5 years and would name him amongst those who have both earned their place as well as those who show the most drive.
His work experience along with his game experience puts him in a perfect position to ensure players needs and concerns are raised to the top.
Vote Saline!
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Wladomir Jed
Evolution IT Alliance
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Posted - 2011.03.06 09:16:00 -
[89]
Without a doubt one of the best guys for CSM! Good luck Soleene :p
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Raid'En
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Posted - 2011.03.06 13:15:00 -
[90]
Edited by: Raid''En on 06/03/2011 13:15:10
Originally by: Seleene Example 1 - Using specialized :awesome: racial technology, you could install a one time use module or rig in your jump capable ship and instead of making a jump you would actually fold space in order to reach new regions far out of the range of ordinary jump drives. True Exploration.
DO WANT o_O
Quote: I could wall of text forever about the things that I would like to see happen, but the primary job of the CSM isn't to go into that level of detail
i want you to go back on the dev team, NOW :P
___
as you talked about w-space, i realized i didn't saw any words about what we, w-space residents wants ; there may have way less big fixes needed, but there's still lots of things to do... evn if they are already on CSM list since a while.
as an ex-dev, what do you think about the dififculty of remaking the corp roles system, as there's lots of issues for pos security ?
and what about reform of bookmarks, and the option to have corporation bookmarks and so on ?
and on a bigger subject ; the dead horse about POS themselves... everyone agree that it would be very hard to do, but what would be your opinion on what do to about POS ? ---------------- ** Wormhole Trading ** |
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Mary Christmas
Christmas Inc
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Posted - 2011.03.06 13:21:00 -
[91]
i was not gonna vote this time round but you have my vote seleene so thats 2 votes for you |
Bomberlocks
Minmatar CTRL-Q
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Posted - 2011.03.06 18:20:00 -
[92]
Your background at CCP is invaluable, Seleene, but I might have voted for you for the banner campaign alone.
As it is, you get my second account's vote. |
Obsidian Hawk
RONA Legion RONA Directorate
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Posted - 2011.03.06 20:07:00 -
[93]
Seleene
Knowing the ins and outs of ccp makes you a key member of the community.
My request for you to get my vote is, keep an open mind and make sure all parts of the community are represented from the small time mining corp to the power block alliances.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.07 18:50:00 -
[94]
Edited by: Seleene on 07/03/2011 18:56:00
Originally by: Raid'En as an ex-dev, what do you think about the dififculty of remaking the corp roles system, as there's lots of issues for pos security ?
I can't really speak to that except from a design angle and acknowledge that revamping that system has been something the designers have wanted to do for a long, long time. The issue is more about getting it moved up in the backlog and finding a way to have such improvements slotted into a released feature. That way there would actually be programming time and QA assigned to achieve this.
Quote: and on a bigger subject ; the dead horse about POS themselves... everyone agree that it would be very hard to do, but what would be your opinion on what do to about POS?
I'd like to see the current starbases be relegated to a purely military role and actual "Personal Owned Structures" be introduced. Modular add-ons, white picket fences, all that jazz. Of course, POS code makes the coders eyes bleed and then there would have to be Art done for it all. The in house term used for this (as it has been discussed in the past and talked about at FanFest) were 'Shanty Towns' that players could build in space. TLDR - I want to see modular player structures, like legos in space. Hell yeah.
Originally by: Javelin6 Seleene, how should Black-Ops Battleships be iterated on? Your thoughts on "AFK cloaking" and what you feel should be achievable goals for small stealth fleets?
Black Ops need love so bad that it's criminal. These ships should be doing amazing James Bond stuff that no other ships can do; at the very least they need a serious look-at because I see them bridging Stealth Bombers to targets more often than actually doing anything themselves.
The AFK cloaking thing is annoying as hell and could 'easily' be solved by requiring cloaks to use fuel (like LO) in order to operate. Fuel usage could be a simple calculation based on mass and ships that are supposed to cloak would obviously be more fuel efficient. The only real problem with this is that any mechanic like that would require a 'cycle time' like guns or anything else that consumes "ammo", which cloaks do not have. I'm sure it could be programmed to work like this but for whatever reason this issue remains untouched.
Originally by: Obsidian Hawk My request for you to get my vote is, keep an open mind and make sure all parts of the community are represented from the small time mining corp to the power block alliances.
Absolutely. It's core to my campaign. I'm not really interested in seeing one part of the game achieve dominance or attention over any other outside of the fact that I do prefer to see more SPACESHIP oriented stuff over the paper dolls of Incarna. Primarily I would just like to see what we have now completely fleshed out and finished. That's what iteration is all about. The onus is on CCP to prove to us that Incarna is going to have enough relevant actual game play to justify the time they are spending on it.
As an aside, I spent two hours on EVE University mumble last night answering questions and taking in what all they had to say (recording available soon) so my attention is definitely not limited to just the "big stuff" in EVE. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.03.07 20:13:00 -
[95]
Well, generally speaking;
Your campain theme "iteration", is a good one imho and really what CCP should focus on. On most subjects I think I share your opinion, or at least go in the same direction. But this:
Originally by: Seleene The AFK cloaking thing is annoying as hell and could 'easily' be solved by requiring cloaks to use fuel (like LO) in order to operate.
I'm personally one who love small-scale warfare. EVE is severely lacking love in that department. Sitting 10+ players fighting 10+ players is boring as hell and extremely predictable when you played this game for X years. What is fun (and often challenging), is to try to beat anything on your own. The cloaks are one of the few tools we have available nowadays, barring having multiple characters in same system logging on/off in a rotation.
It's just way too easy to lock down gates as it is. The regional gates was a nice addition, but it is still pretty ridicilous. I go through lowsec and there's 10+ guys sitting with instalocking HIC's that will and can kill anything that is not supertanked or cloaky.
I go through 0.0 and boom, you enter alliance/coalition X's space and there is six t2 large bubbles with ceptor swarms greeting you.
All this is fine, they use the tools within the game to 'defend space', or whatnot. There is really only three tools available to fight this: * Speed. This was changed on a big scale by the nano changes. I actually support those changes, but it did kill off the roaming potential by alot, and did promote blobbing (as did the DD changes). * Cloaks. It's not dead certain you will pass camps, and with non-covops cloaks you still need warp-ins/bounces, etc. * Intel. Scout, spies, etc.
For the 1-10 man gangs who like to roam, their greatest tools as is today is the recons, stealthbombers and t3 (with or without interdiction nullifier). Or, faster ships with cloaks. You may have noticed more and more players drop that medium neut on their Vagabonds to put a cloak.
And at the end of the day, the "only" thing AFK cloaking really do, is to put people at unease. You still have time to GTFO when the cloaker decloaks. You still have the option to fly with friends. And you still have the option to take other defensive precautions, like having neut/ecm-drones, etc. Using your brain, d-scan and not being lazy.
TL;DR - this is a major issue to those of us who miss the oldschool roaming. Wolfpacks and guerilla warfare. Stuff dies when you decloak, not while being invisible.
I'm quite disillusioned personally both with CSM, and with CCP's love for the blobbing in EVE. I was starting to get slight hope there was a reason to vote this CSM, but this stance is a major gamebreaker so I guess those 5+ votes you were gonna get from me, will go nowhere. As last year. -
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.07 21:05:00 -
[96]
Edited by: Seleene on 07/03/2011 21:06:56
Misanth, my thoughts on this issue stem from more than JUST the "AFK cloaking" stuff as you describe it. I find it "annoying" because I see it as part of a larger problem. I simply think that this issue, like countless others, needs iteration. Think about it - cloaking has not been touched from almost the day it was introduced. No further balancing, no serious looks at how it might be used better, nothing. Why don't specialized ships get some kind of surprise bonus when they de-cloak, or other bonuses that offset negatives? My opinion on this in no way means it's the exact thing that might be implemented. I gave a very short example in response to a specific question. Any solution to the matter would come as the result of input from multiple sources.
I see all of this as more of a general balance issue. I would like to see ships that are specialized in using cloaking technology get more specific bonuses to using them while slapping a cloak onto a Raven or something would still work but impose some sort of penalty. That sort of thing. I hope that clarifies my answer a bit more. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Valator Uel
Caldari Mercenaries of Andosia Northern Coalition.
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Posted - 2011.03.08 10:27:00 -
[97]
Iterations is IMHO really the key to improving EVE. Working on old features will bring new life to them, introduce new features and make using them more effective. There are so many missing features that would make a previous expansion so much more complete. Iterations is the way forward.
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Natalia Kovac
Minmatar Stimulus Rote Kapelle
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Posted - 2011.03.08 11:36:00 -
[98]
Edited by: Natalia Kovac on 08/03/2011 11:37:17 Seleene, what went through your mind when you first heard this?
Sidenote: didn't it all feel so real back then, like it actually meant something? Wtb those days back tbh.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.08 15:35:00 -
[99]
Originally by: Natalia Kovac
Seleene, what went through your mind when you first heard this?
Sidenote: didn't it all feel so real back then, like it actually meant something? Wtb those days back tbh.
I loved it. Suas was very... talented.
Blog update about the Lost in EVE debates and the EVE Uni class that I did this weekend is now up: LINKAGE
----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Weltact
INVICTUS.
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Posted - 2011.03.08 20:21:00 -
[100]
Originally by: Seleene
Blog update about the Lost in EVE debates and the EVE Uni class that I did this weekend is now up: LINKAGE
Wow. That was a long recording. But damn worth listening to. That really cleared up so much, amazing.
Thank you, that was really excellent.
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Minerva Seraph
Caldari Perkone
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Posted - 2011.03.08 21:59:00 -
[101]
Edited by: Minerva Seraph on 08/03/2011 22:00:39 Seelene, you are probably the candidate with the broadest perspective in the game. The leader of one of the most successful 0.0 based alliances and later, a member of the Eve development team, you seem to be naturally the player with the wildest eve career.
What do you feel is an appropriate scope for Player/Dev interaction? What are the lines of the GM Vs a GM? Do you feel that they communicate closely enough?
Without necessarily describing the process of developing resolutions to bugs (which, I'm assuming, is a major NDA issue), do you feel that CCP's current process for handling them is appropriate (including the turnaround time to creating and ultimately releasing a fix)?
It's often stated that CCP doesn't deal with players who use bots to play the game for them. Do you believe that there is a foundation for this perception? Do you think that this is a problem that needs to be dealt with? Can it? (With respect to your NDA obligations!)
You've dealt with the CSM in the past. How did you feel about meeting teh CSM prior to your visit, and did your perception change afterward? Do you feel that the CSM has enough capacity to affect change to the scope that players tend to promise during the election cycle?
Edit: As a player, a developer, and a candidate, which of the past CSMs do you feel were most effective, in general, and in terms of specifics?
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.09 03:56:00 -
[102]
Minerva, I'll give your post the attention it deserves in the morning when I have time to make a proper reply.
In the meantime:
VOTING HAS OPENED!
Folks, of course I would like you to vote for me, but please just VOTE. I would not be doing all of this if I did not believe it would matter. I don't need anymore 'free trips to Iceland'. I've been on both sides of the fence both as a Dev and as a player - believe me, a solid CSM can help!
Go. Vote. Help make EVE a better game for everyone. ----
Seleene 4 CSM6 - EVE ONLINE - ITERATIONS |
Marconus Orion
Global Criminal Countdown
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Posted - 2011.03.09 08:02:00 -
[103]
By far the best candidate to vote for!
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Misanth
RABBLE RABBLE RABBLE
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Posted - 2011.03.09 10:03:00 -
[104]
Originally by: Seleene Misanth, my thoughts on this issue stem from more than JUST the "AFK cloaking" stuff as you describe it. I find it "annoying" because I see it as part of a larger problem. I simply think that this issue, like countless others, needs iteration. Think about it - cloaking has not been touched from almost the day it was introduced. No further balancing, no serious looks at how it might be used better, nothing. Why don't specialized ships get some kind of surprise bonus when they de-cloak, or other bonuses that offset negatives? My opinion on this in no way means it's the exact thing that might be implemented. I gave a very short example in response to a specific question. Any solution to the matter would come as the result of input from multiple sources.
I see all of this as more of a general balance issue. I would like to see ships that are specialized in using cloaking technology get more specific bonuses to using them while slapping a cloak onto a Raven or something would still work but impose some sort of penalty. That sort of thing. I hope that clarifies my answer a bit more.
I'll buy two things of that. * That cloaks havn't been revised since implementation, is not ideal. * That certain ships use the cloak as a 'safe' and thus get, in some sense, immortal. Like ratting Ravens. The NPCing ships is one of my targets, playing small-scale, so I understand this sentiment.
However, I'd still like you to revise that thought as to looking at the cloak as a whole bares the issue. I'll tell you why this is a major gamebreaking issue for me, personally, and I bet many others:
I specialize in cloaking and guerilla combat. Right now, for example, I have multiple accounts sitting in hostile 0.0 and hunting targets. Using cov ops ships scouting, and non-cov ops ships utilize the cloak to hunt.
No-one forces you to play that way, bring friends: That'd be all well and fine, if it wasn't the few things called "TZ", "RL interruption" and "limited gametime". Without cloaks, I'd be forced to high- and nullsec alone. Should null and WH be for fulltime and blobs alone? That is the cost of losing the cloak.
Why a fuel-bay/timer on the cloak doesn't work: You surely understand I'm often camped in. Sometimes by as many as 50+ players camping in my single character. Often with many bubbles on the only outgate(s). Sometimes I get camped in for days, before I can barge out before/after d/t. Remember how the coaltion locked down BoB in Delve some year ago. It's the same thing, but on a smaller scale.
A very recent example; yesterday I killed a Drake that was ratting in a dead-end system. My scout found him, I enter local, warp my Curse to his belt and engage him. Suddenly local doubles up. I keep a close look at scanner, Typhoon lands.. The Drake died, and I managed to keep the Typhoon disabled before anything else arrived and I could get out. Then I cloaked up. Now there's only one gate out, the locals know my ship and will of course try to get revenge. I manage to slip out near a d/t, using a scout. But already initiating the combat I was at a disadvantage. They have numbers, they have more damage, tank, etc, I have the element of surprise and get to chose when to engage.
TL;DR - putting a timer on cloaks, would be a buff to local inhibitants, a great deterrent to guerilla warfare and another boost to blobs. -
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.03.09 10:32:00 -
[105]
Originally by: Seleene Folks, of course I would like you to vote for me, but please just VOTE.
Two votes added for the good cause.
Good luck.
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Roime
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Posted - 2011.03.09 11:08:00 -
[106]
You make a lot of sense.
Thank you for a mature and logical approach & best of luck, you got my vote.
- Corbin Alistair Roime
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Virtuozzo
Against ALL Authorities
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Posted - 2011.03.09 11:55:00 -
[107]
Vote Seleene for CSM 6 (Blog)!
Vote Seleene for CSM 6 (Blog)!
≡v≡ once was about internet spaceships. Then those became serious business. Now all that is left is serious business, and spaceships are docked for two years till after the Dust of Incar |
Mynxee
Veto. Veto Corp
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Posted - 2011.03.09 12:59:00 -
[108]
I actually activated an old account to add a vote for Seleene. Go get 'em, boy.
Chair, CSM5
CSM6 Page on Facebook--keep up with all candidates in one place! |
Chuc Morris
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Posted - 2011.03.09 14:31:00 -
[109]
I would like to see serious persons take care of our opinions and there is no doubt for me that you, Seleene, are one of them.
Had to splash my votes between you and someone I realy think can do a great job with you has Rip, someone who I'm deeply convinced has the tools opinions and with someone has you that can make the difference we expect from this new CSM.
Wish you good luck and see soon enough my favorite candidates work together.
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Natalia Kovac
Minmatar Stimulus Rote Kapelle
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Posted - 2011.03.09 17:15:00 -
[110]
Voted for Seleene with both my accounts. Good luck, I reckon you'll do a great job.
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Andrea Griffin
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Posted - 2011.03.09 18:38:00 -
[111]
My votes went to Seleene as well. I believe that a former CCP Dev is in the best position to have positive interactions with CCP.
Besides, if Mynxee supports Seleene, that's really all the endorsement I need. Mynee is awesome and was a great CSM chair.
- "When I nerf something, it takes 2-3 months for your dreams to be crushed." - CCP Big Dumb Object |
Minerva Seraph
Caldari Perkone
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Posted - 2011.03.09 19:17:00 -
[112]
I voted for you Seleene. I think you've offered the best overall experience portfolio, and the other candidates appear eager to work with you. I also think that CCP would enjoy hearing a seasoned-developer's version of the ideas expressed within the CSM. I wish you the best.
Trebor is probable a shoe-in for a spot as a delegate at this point, but I'm afraid that he'd slow down the CSM process as chair - he seems to get the role of the forums and the chats/summits confused, focusing on details when he's in attendance and being too general on the forums. I'm afraid under him, the process would slow down too much. His populist policies, coupled with his voter-bounty system reveal a candidate who is running in bad faith.
I was also dissatisfied with his wholesale dismissal of GOON candidates; to put it bluntly, he likes them when you call him out, but he marginalizes them when nobody's looking. Objectively, GOON is a major element in the game, and yes, they have a stake in what happens in 0.0. I think it's a good idea to have them involved in the same way CONCORD was involved with Drone Region players when it came to naming them. Lets all work together to make a game we all enjoy!
Mittani has a lot to say about the games mechanics, but also has legitimate concerns with the CSM process. He's got experience in just about every facet of Eve life short of the CSM, and he shows good people-handling skills. Some might disagree, but I don't think the CSM has anything to lose with him on board.
My personal first pick is Seleene. Second place? Mittani. Trebor gets the third spot. I also want to see Helen on again. And this will be exactly how it won't play out.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.09 21:33:00 -
[113]
I still owe a few answers in this thread and I promise to reply as soon as I can once RL slows down a bit and I can sit in a chair longer than 10 mins!
In the meantime, I just wanted to say that a lot of folks seem to think I'm going to get a seat no matter what but I'm taking nothing for granted, certainly not with the field of heavy weights in this election. As a first time candidate, I'm having to pull in new votes or sway old voters to me so thank you to everyone supporting me so far!
CCP's Twitter feed announced earlier, "OVER NINE THOUSAND capsuleers have already registered their vote in the ongoing CSM elections; make sure your voice is also heard! After the same duration last election, only 2,305 had been cast. Vote now!"
This is exciting! I just wish there were 'exit polls' for all of this. The 30th is a long time to wait for results!
VOTE VOTE VOTE!!
----
CLICK TO VOTE FOR ME! |
Malcanis
Caldari Alcohlics Anonymous Scum Alliance
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Posted - 2011.03.09 21:37:00 -
[114]
It'll certainly be interesting to see what happens if the % of voting accounts reaches, say, 25%. It'll be much harder for certain people to dismiss the CSM with that kind of mandate.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.09 21:54:00 -
[115]
Originally by: Malcanis It'll certainly be interesting to see what happens if the % of voting accounts reaches, say, 25%. It'll be much harder for certain people to dismiss the CSM with that kind of mandate.
This is EXACTLY what I am hoping to see. No matter who gets elected, if a large enough percentage of the EVE player base votes then CSM 6 will have a truly representative mandate. ----
CLICK TO VOTE FOR ME! |
tomd741
Best Path Inc.
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Posted - 2011.03.09 23:17:00 -
[116]
You have my vote. You know what teh real truth is because you have dealt with game design, you truly represent the peopel of Eve and everything I hear about you , even from your enemies, is good.
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Venkul Mul
Gallente
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Posted - 2011.03.09 23:28:00 -
[117]
Edited by: Venkul Mul on 09/03/2011 23:29:24
Originally by: Seleene
Quote: and on a bigger subject ; the dead horse about POS themselves... everyone agree that it would be very hard to do, but what would be your opinion on what do to about POS?
I'd like to see the current starbases be relegated to a purely military role and actual "Personal Owned Structures" be introduced.
The AFK cloaking thing is annoying as hell and could 'easily' be solved by requiring cloaks to use fuel (like LO) in order to operate. Fuel usage could be a simple calculation based on mass and ships that are supposed to cloak would obviously be more fuel efficient. The only real problem with this is that any mechanic like that would require a 'cycle time' like guns or anything else that consumes "ammo", which cloaks do not have. I'm sure it could be programmed to work like this but for whatever reason this issue remains untouched.
POS: a great thing for a industrial expansion would be to add the capability to rent the research (and maybe even production) slots to the general public.
It would be a big projrct but we can always hope.
Cloaks: fuel as depicted has a problem. In the past I was capable to navigate 0.0 gatecamps in a cloaked BS. I had to spend more than 1 hour moving around carefully to get out of the bubble and far away to be safe warping.
If you add a fuel requirement based on mass for cloaks it would became impossible or the fuel requirement would be so low that it will not make a difference for AFK cloakers.
BTW: 4 votes for you already sent.
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Raz Intaki
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Posted - 2011.03.10 00:07:00 -
[118]
A vote for Seleene is a vote for a vibrant fun EvE universe.
Helen
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Manfred Sideous
H A V O C Cascade Imminent
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Posted - 2011.03.10 01:31:00 -
[119]
Vote for Seleene! ________________________________________________
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Eva Blonde
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Posted - 2011.03.10 02:48:00 -
[120]
Edited by: Eva Blonde on 10/03/2011 02:48:38 +1
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Dhaft Khunnt
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Posted - 2011.03.10 07:42:00 -
[121]
You get my, vote, no brainer!
Iterative design and you have an inside track means you can hit the ground running.
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n4d444
Solar Nexus. -Mostly Harmless-
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Posted - 2011.03.10 08:22:00 -
[122]
From the far north you have both my votes.
Good luck to you!
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Inturist
FSB-ALFA RED.OverLord
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Posted - 2011.03.10 09:45:00 -
[123]
approve --------------------------------------------------------------------------------
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malcotch
Burning Napalm Northern Coalition.
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Posted - 2011.03.10 11:00:00 -
[124]
+2 Good luck
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solace honored
Gallente Anquietas Protectorate En Garde
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Posted - 2011.03.10 11:18:00 -
[125]
Ransom piracy a dead end industry? yaar were hated the length and breadth of eve for obvious reasons , but were as much part of eve as the jump gates . The constant nerfing of ships to make them generic , alliance pvp corps calling themselves pirates not honoring ransoms , how are we sposed to stay in eve ? , we dont do blob warfare. is it the end for us are we all to be herd animals? whats in it for us if we lend you our support seleene? talking to my friends they would like to see a ransom contract system that holds ransom in escrow until the victim is in station ransom honoured.
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Freyya
Advanced Planetary Exports Intergalactic Exports Group
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Posted - 2011.03.10 11:24:00 -
[126]
1 vote in before my account runs out for a bit. After reading most of your messages i can only realise you're the best equiped person to be head chair on the CSM. Be honored, it's my 1st vote since csm went live and i can see now you're planning on making the CSM6 what it was always ment to be. With thanks to all the work done by CSM5 ofcourse. ___________
NOW COLLECTING ISD AND CCP AUTOGRAPHS It'll be worth something someday. -Rauth Pink is the color of passion xxx Shadow |
Sheena Tzash
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Posted - 2011.03.10 11:53:00 -
[127]
You have had my vote!
You seem the best candidate for my believes of what EVE has the potential to be along with the knowledge and experiance to best ensure that it happens.
On the subject of iterations; what is your feeling on PvE content within EVE? Should missions be revised & improved? Rat AI improved or adjusted to better match a more realistic opponent (ie, less rats but better stats to be closer to PvP combat)
What PvE content should be improved or implemented to keep us bears happy? :D
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Fiery Redhead
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Posted - 2011.03.10 12:12:00 -
[128]
I voted for you because you'll know when CCP are telling porkies about things like start up delays.
They won't be able to pull the wool over your eyes and claim "issues". You have the experience to drill down and say "actually no, that was most likely caused by human error".
Having someone with the knowledge to be able to counter CCP deception is critical for the CSM. This is the only candidate equiped with this ability!!
Please vote for Seleene, I have. He may be based in 0.0, but he has the interests of ALL of the community in his mind. Don't let apathy or the mistaken belief that power block voting guarentees him to get in, YOUR vote is critical and YOUR vote makes the difference. Don't let the opportunity of getting someone with prior knowledge into the CSM slip past.
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Andrea Griffin
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Posted - 2011.03.10 15:10:00 -
[129]
I logged in this morning and found that Seleene had sent a letter to ME, personally, thanking me for my support. The rest of you CSM candidates should learn a thing or two from this guy! He's nice! Being nice gets things done.
Speaking of being nice... I'm pretty dismayed by the amount of attention and support that Mittani is receiving with his negative "I'm going to be a bastard" campaign. I really hope that he isn't as much of a bastard as he says that he will be but I'm not betting my life on that. That kind of a confrontational attitude can cause a lot of grief on both sides - why would CCP want to be cooperative with someone whose primary goal seems to emberass them every time they turn around?
- "When I nerf something, it takes 2-3 months for your dreams to be crushed." - CCP Big Dumb Object |
Save You
The Maverick Navy Against ALL Authorities
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Posted - 2011.03.10 16:25:00 -
[130]
You have my vote
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Hailey Sunweaver
Minmatar Murientor Tribe
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Posted - 2011.03.10 18:31:00 -
[131]
Gave you two out of three votes. Good luck!
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Robau
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Posted - 2011.03.11 10:13:00 -
[132]
Good luck
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Darek Castigatus
Immortalis Inc. Shadow Cartel
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Posted - 2011.03.11 13:46:00 -
[133]
Originally by: Andrea Griffin Speaking of being nice... I'm pretty dismayed by the amount of attention and support that Mittani is receiving with his negative "I'm going to be a bastard" campaign. I really hope that he isn't as much of a bastard as he says that he will be but I'm not betting my life on that. That kind of a confrontational attitude can cause a lot of grief on both sides - why would CCP want to be cooperative with someone whose primary goal seems to emberass them every time they turn around?
My issue with him is that hes simply failed to outline any sort of idea related to anything the CSM does, instead resorting to grandstanding and a childish 'YOURE ALL LYING LIERS!!' platform. The other goon candidates have at least attempted to show they understand what the CSM is for and outlined some of their ideas but Mittani just seems to be relying on the fact that hes the Mittani and there are hordes of goon ******s who will vote him up purely based on that.
http://desusig.crumplecorn.com/sig.php |
Mynxee
Veto. Veto Corp
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Posted - 2011.03.11 15:21:00 -
[134]
Go, Seleene, Go! This IS a Call to Arms! As my blog post linked there says, I believe you are a vital front runner in continuing to fight the good fight for the future of EVE.
Chair, CSM5
CSM6 Page on Facebook--keep up with all candidates in one place! |
monkey miner
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Posted - 2011.03.12 05:20:00 -
[135]
You've got my vote!
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.12 08:50:00 -
[136]
New blog update posted. My EVE mail has been flooded the last few days and I'm struggling to reply and keep up with as much of that as I can while following various forums as well. Thank you to everyone so far for your support. With this field of candidates I am going to need every vote. ----
CLICK TO VOTE FOR ME! |
Prince Kobol
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Posted - 2011.03.12 09:18:00 -
[137]
I have to admit at being very impress with the Q and A you did for Eve Uni. So much so that you have my 3 votes.
Good Luck
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Natalia Kovac
Minmatar Stimulus Rote Kapelle
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Posted - 2011.03.12 11:37:00 -
[138]
Iterations! 0.0 needs some serious love for small to medium gangs. There seems to be just nobody around except botters or huge blobs. There isn't much in between.
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Wind Jammer
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Posted - 2011.03.12 14:21:00 -
[139]
I noticed that you strongly support moving all L4s to lowsec. Could you explain why you feel this is a good idea? |
Cean
Caldari Hihhulit The Polaris Syndicate
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Posted - 2011.03.12 14:54:00 -
[140]
Fixing old problems is something that should not be forgotten. Also, I liked those few ideas I read about exploring... one time use folding space modules, local that can be changed by sovereignty holder. And you got inside look on things on top of that, and managed to "show your case" in such way that old employer can't tell you to be quiet. I don't like microtransactions at all, but I understand your view and point on allowing it on vanity items. Keep it only on those and it's good. Can't win on everything
Spaceships expansions indeed!
You'll get my votes.
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Deumos
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Posted - 2011.03.12 20:31:00 -
[141]
If L4 missions were moved to low sec if i wanted to do them i would just get in a t3 ship have it setup so cant be probed down.It looks to me you think there too profitable so you want them moved to low sec so if i want to goto low sec to kill people im going to have to get back in my t3 ship and stay in low sec because L3 missions will take ages to get sec status backup.This may push the price down of the best loot that drops in the 0.0 plexes because the people that use to buy it for doing L4 missions in high sec i doubt are going to want to use it in low sec.
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Manfred Sideous
H A V O C Cascade Imminent
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Posted - 2011.03.13 11:03:00 -
[142]
Dear Seleene;
Do you think space brothels will be full service in Incarna? ________________________________________________
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.13 11:05:00 -
[143]
Originally by: Wind Jammer I noticed that you strongly support moving all L4s to lowsec. Could you explain why you feel this is a good idea?
This is where the vote matching falls a bit short. As EVE stands RIGHT NOW, no, there's no point to move them to low-sec. What I would like to see is an expansion that adds incentives to low-sec and re-balances ALL agent missions in general. The goal is multi-pronged, not favoring any one 'group' over another. The goal would be an improvement of the entire agent system, with more options and opportunity at every level of play.
If such a change did occur, it's not going to go out of it's way to alienate anyone. CCP understands where their bread and butter is and any alterations to the current system would certainly take into account all of the above and much more. Bear in mind that my entire campaign is focused on Iteration. I want to see the game move forward; I want to see unfinished features fleshed out and more game play emerge from the game we currently enjoy. The Agent system has not had a fundamental re-work or iteration in the better part of four years. The underlying code of the Agent system dates back to 2004. I don't think anyone can deny that it needs help! ----
CLICK TO VOTE FOR ME! |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.13 11:07:00 -
[144]
Originally by: Manfred Sideous Dear Seleene;
Do you think space brothels will be full service in Incarna?
Stop trolling; of course they will be. I assume that's what CCP has in mind for the "ultimate sci-fi simulator", right?
Also, my replies to this thread will be slow in coming. In Egypt for the week and finding a stable net connection here is proving to be a tad difficult. ----
CLICK TO VOTE FOR ME! |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.13 11:46:00 -
[145]
EVE Tribune has published their list of endorsements and I am on it!
Quote: A former CCP dev, first rate EVE player and an intelligent human being, we support Seleene for a slot in the CSM without reservation or equivocation. With a commitment to iteration, an understanding of CCP's working culture and a thorough knowledge of the game, it's a win-win proposition.
A good overall list, considering the huge field to chose from. ----
CLICK TO VOTE FOR ME! |
Vera McCoy
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Posted - 2011.03.13 12:28:00 -
[146]
My votes, you have them, all of them. I'd like to see a lot of people make it to CSM, but not only are you campaigning on issues that I personally find relevant, I feel you've got the strongest ability to see them implemented. Good Luck!
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Enochia Starr
Body Count Inc. Cascade Imminent
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Posted - 2011.03.13 14:45:00 -
[147]
Saileene will make a good CSM *****............i promise http://img165.imageshack.us/img165/5407/enochialight1qr3.jpg |
Angelhunter
Body Count Inc. Cascade Imminent
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Posted - 2011.03.14 03:40:00 -
[148]
Votes for Seleene given! ----------------
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Veronique Lamonte
Caldari Nikkishina Independent Corporation
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Posted - 2011.03.14 08:47:00 -
[149]
After very careful consideration of ALL candidates, I think you Seleene, are the best choice to represent the player base. 2 x votes, good luck
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Ish'Tari
Silver Snake Enterprise Against ALL Authorities
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Posted - 2011.03.14 11:53:00 -
[150]
As long as you also continuously harass CCP about the stupidity of the gun imbalance you will always have my votes.
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Swynet
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Posted - 2011.03.14 12:03:00 -
[151]
Edited by: Swynet on 14/03/2011 12:09:02
Originally by: Darek Castigatus The other goon candidates have at least attempted to show they understand what the CSM is for ...
Yes they attempted has you say, but that's all.
And, in what it concerns me, I can't ever vote for someone representing a bunch of pubbies insulting and having racist comments on peoples threads.
It's my opinion and I'm not expecting you to like it.
Seleene or Rip are responsable and respectable adults and act/answer like. You're free to like "lolilozboulz" coments in pink ink it's your problem, but for the greater good of the whole comunity they bring absolutly nothing to the table and really expect they will never get a single seat. Ho yes, they bring a lot of pubbie comments support, great. ________________________________________________
Originally by: Goose99 In EVE, PVE can happen anywhere, anytime. Whenever you undock, you subject yourself to involuntary PVE.
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2011.03.14 12:31:00 -
[152]
Just bumping to say that I voted for Seleene partly because he managed to sit next to Team Awesome in a discussion and keep a straight face. (Although I only discovered this after having voted :D )
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2011.03.14 20:16:00 -
[153]
What was this doing at the bottom of the page?
Also, if you don't give a vote to Seleene for his banner campaign alone, you're daft.
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Trip Switch
Minmatar Philanthropy.
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Posted - 2011.03.14 23:47:00 -
[154]
I've read this thread, and appreciate your answer.
I know little about 0.0 warfare, but the history of it interests me, and i like your approach in dealing with previous incarnations of eve, and perhaps improving them. In particular i look on with interest regarding your past experience there, and i feel that is likely to be highly effective.
So my votes - you have them. Good luck
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Virtuozzo
The Collective Against ALL Authorities
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Posted - 2011.03.15 10:52:00 -
[155]
≡v≡ was about internet spaceships. Then those became serious business. Now all that is left is serious business, and spaceships are docked for two years till after the Dust of Incarna |
Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.03.15 22:33:00 -
[156]
Bump for a good candidate.
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Ben Nato
Silver Snake Enterprise Against ALL Authorities
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Posted - 2011.03.16 04:08:00 -
[157]
Originally by: Virtuozzo
No wall of text? I am disappointed. My views do not represent those of my corp/alliance and if they don't like them they can self destruct. |
Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.16 09:20:00 -
[158]
Edited by: Seleene on 16/03/2011 09:21:25
Originally by: Ish'Tari As long as you also continuously harass CCP about the stupidity of the gun imbalance you will always have my votes.
Is this where I promise to rant about railguns or Amarr getting explosive crystals? :) J/K Yes, there's a ton of balance issues that should be getting continual care and iteration. I'd very much like to see this kind of thing attended to much more often than every few years. Personally, I'd love to have a reason to fly the Megathron in a fleet again.
Originally by: Swynet Seleene or Rip are responsable and respectable adults and act/answer like.
I appreciate your appreciation of this.
Originally by: Mashie Saldana Bump for a good candidate.
Do you have a mohawk in RL? Will I see it at FanFest in a couple weeks?
Originally by: Bomberlocks Just bumping to say that I voted for Seleene partly because he managed to sit next to Team Awesome in a discussion and keep a straight face. (Although I only discovered this after having voted :D )
Team Awesome is more than one person. It's kind of like the Borg, just with less clear purpose.
Originally by: Ben Nato
Originally by: Virtuozzo Giant pic of me looking like a space *****.
No wall of text? I am disappointed.
Do NOT tempt, Virt! Are you nuts?!
Folks, I'm doing some unexpected traveling so my internet is sketchy right now. If I have missed any comments or questions, I will do my best to get to them as I can or this weekend. Thank you very much to everyone who continues to get the word out for both my campaign and the CSM in general. 50k votes would be fantastic! ----
CLICK TO VOTE FOR ME! |
Trebor Daehdoow
Gallente Sane Industries Inc. Initiative Mercenaries
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Posted - 2011.03.16 09:34:00 -
[159]
Edited by: Trebor Daehdoow on 16/03/2011 09:40:48
Originally by: Ben Nato
Originally by: Virtuozzo
No wall of text? I am disappointed.
Don't you know that one picture is worth a thousand words?
Now add the 24 in the poster, that's 1024 -- 2^10. And curiously, 2 is the average number of sentences in a Virt-postÖ that are actually written in English, and 10 is the average number of characters in a Virt-wordÖ.
I find the poster to be numerologically significant. I am sure there are other such messages cleverly encoded in virt's other campaign posters for Virtologists to discover.
CLICK HERE NOW TO VOTE TO RE-ELECT TREBOR!
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Virtuozzo
The Collective Against ALL Authorities
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Posted - 2011.03.16 11:40:00 -
[160]
Originally by: Trebor Daehdoow
Originally by: Ben Nato
No wall of text? I am disappointed.
Don't you know that one picture is worth a thousand words?
Now add the 24 in the poster, that's 1024 -- 2^10. And curiously, 2 is the average number of sentences in a Virt-postÖ that are actually written in English, and 10 is the average number of characters in a Virt-wordÖ.
I find the poster to be numerologically significant. I am sure there are other such messages cleverly encoded in virt's other campaign posters for Virtologists to discover.
When have I ever done a wall of text >.<
As for numerology, there is merely similarity in inspiration of design.
42
≡v≡ was about internet spaceships. Then those became serious business. Now all that is left is serious business, and spaceships are docked for two years till after the Dust of Incarna |
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Mynxee
Veto. Veto Corp
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Posted - 2011.03.16 12:15:00 -
[161]
*mad cackle* @ "Virtologists"
Hi Seleene. Just listened yesterday (finally) to your Eve Uni guest appearance. Really enjoyed it!
Chair, CSM5
CSM6 Page on Facebook--keep up with all candidates in one place! |
Calyta Sanse
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Posted - 2011.03.16 12:29:00 -
[162]
+1
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Veruca Psalt
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Posted - 2011.03.16 13:56:00 -
[163]
+1 Bump for what I hope will be a voice for the players.
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Killer Gandry
Caldari
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Posted - 2011.03.16 14:18:00 -
[164]
I was planning of giving both my votes to Trebor, but I have to agree that balanced voting is better so it's 1 for him and 1 for you.
Do not fear death so much but rather the inadequate life. |
Kianani
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Posted - 2011.03.16 17:52:00 -
[165]
Me and my 10 spy accounts have voted with you.
Power to the spies
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lisa herrick
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Posted - 2011.03.17 09:36:00 -
[166]
confirming that if windypoops had not employed me as his campaign manager i would have voted for you.
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Skygod Horus
Minmatar Best Path Inc.
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Posted - 2011.03.17 10:34:00 -
[167]
Vote and bump for a well experienced and respected candidate.
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Erik Erikson
Serenity Of Lost Souls United Royal Dreams
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Posted - 2011.03.17 10:56:00 -
[168]
3 votes and a friendly bump for my CSM candidate of choice.
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Aredin
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Posted - 2011.03.17 14:21:00 -
[169]
+2 Votes for Seleene.
The NUMBER ONE concern that I have for EVE is that CCP does not iterate on past/out dated content. This means MORE than simply adding a few more missions. It means actually altering and improving the game play of these mechanics. The PI iteration we received was nice, but didn't actually change much. I expected the PI iteration to actually add new gameplay, rather than streamlining existing gameplay. I expected things like planetary trading, planetary conflicts (i.e. a way to expel a competitor from your planet, pollution, all the other things that was supposed to make PI more interesting).
We need iterations that make gameplay more interesting.
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The Mattius
Enigma Technologies
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Posted - 2011.03.17 20:44:00 -
[170]
+2 Votes
The stand out candidate for me in what has been a somewhat poor campaign by many of the leading contenders.
I guess we will see in due course, if they were votes well placed.
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Koala Bare
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Posted - 2011.03.18 09:22:00 -
[171]
+2 votes. Let's make it count.
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Penny Candy
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Posted - 2011.03.18 19:46:00 -
[172]
+1 Like to see you in the mix.
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.19 09:19:00 -
[173]
Thank you again to everyone who is filling my inbox and casting their votes. Please make sure to direct everyone you can to Massively's EVE Online CSM 6 candidate roundup. This is an excellent article where you can learn quite a bit about who is running and why. ----
CLICK TO VOTE FOR ME! |
tomd741
Best Path Inc.
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Posted - 2011.03.20 01:29:00 -
[174]
Bump for support. If only I had more accounts to cast more votes for you.
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The Burninator
Caldari Bath and Body Works Bed Bath and Beyond
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Posted - 2011.03.20 06:15:00 -
[175]
I've had the chance to work with and fly with Mark and in my opinion he is the best choice in this election.
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Kah'Roor
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Posted - 2011.03.20 14:23:00 -
[176]
+3 for Seleene. You have hit the issue nail on the head. We all understand that ccp is in the money making game and they wish to expand their player base to as wide an audience as possible (incarna)(dust). That said, the players who are already playing and love the game need advocates for iterations on features long abandoned.
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Seraphina Good
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Posted - 2011.03.20 17:36:00 -
[177]
Since you've been there...what's your opinion of the Agile development process...and do you think it's the best choice for CCP in developing EVE?
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2011.03.21 15:38:00 -
[178]
Thanks for responding to my question on small gang pvp.
I listened to your interview on lost in eve podcast. Great job. I hope you make it on the csm. -Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |
Arkanon Nerevar
Gallente
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Posted - 2011.03.21 20:32:00 -
[179]
I have a few questions regarding the changes you would support: 1. What specifics do you plan to address in regards to bringing Gallente in line with the other factions, do you support redoing hybrid turrets as a whole, alterations of ship stats and bonuses. Some have suggested a overhaul of armor tanking, what is your position on this subject. 2. Do you plan to support mission runners and any changes made to the mission/agent aspect of the game. 3. What is your position on faction warfare and lowsec.
thanks in advance
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Molten Black
Lazy Twats Inc
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Posted - 2011.03.21 23:16:00 -
[180]
Just loged on to say that earlier today I had one account left to vote with and was split between Seleene and Trebor Daehdoow.
A few hours ago I recieved a spam mail in game from Trebor which made my mind up for me. +1 vote for Seleene... I detest spam mails.
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Zwyger
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Posted - 2011.03.22 02:30:00 -
[181]
Just a message of support to say good luck Selene.
CSM6 is probably the most important CSM yet and we need the best people we can get on board.
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Obiwand
Talocan Hive Talocan United
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Posted - 2011.03.22 07:38:00 -
[182]
You get all 5 of my votes!! I'll see you in space.
GL
Obi
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Mark Neismith
Caldari Bulgarian Mafia Squad Sons of Tangra
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Posted - 2011.03.22 09:03:00 -
[183]
You have got mine vote too, if that matters. But please - do humor me and share your thoughts about those never-seen T3 frigs.
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The Godmother
Green Planet
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Posted - 2011.03.22 11:42:00 -
[184]
+3
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.22 15:22:00 -
[185]
Originally by: Arkanon Nerevar I have a few questions regarding the changes you would support: 1. What specifics do you plan to address in regards to bringing Gallente in line with the other factions, do you support redoing hybrid turrets as a whole, alterations of ship stats and bonuses. Some have suggested a overhaul of armor tanking, what is your position on this subject.
I could simply say, "Yes." to this, as I do believe all of the above need looking at, but the issue is much larger than just one race or set of modules. I want to see a fully dedicated Live Balance Team that does not get pulled off to work on shiny butterfly FOTM new features. If we can get that, then issues like this would resolve themselves over time through an ever-evolving balance process.
Quote: 2. Do you plan to support mission runners and any changes made to the mission/agent aspect of the game.
I would like to see a complete overhaul of the Agent system. I touched a bit on that in this post.
Quote: 3. What is your position on faction warfare and lowsec.
Two very neglected aspects of EVE. You might enjoy reading my reply here as it details my mindset on this issue.
Originally by: Mark Neismith You have got mine vote too, if that matters. But please - do humor me and share your thoughts about those never-seen T3 frigs.
Every vote matters and thank you.
As for T3 frigs, your guess is as good as mine. They were hinted at in the Keynote presentation at FanFest in Oct 2009; it's been two years since the release of Apochrypha and T3 Cruisers. One would think that one of the more popular bits of game play ever released would have seen some form of iteration by now, amirite?
This is exactly the kind of thing I am trying to win a CSM seat over - I want to ask these questions on your behalf and I want to see the game play we have now and enjoy today be finished and balanced.
The last CCP Tweet said that there are 47816 votes so far. Please poke everyone you know to get out there and vote! ----
CLICK TO VOTE FOR ME! |
Andrea Griffin
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Posted - 2011.03.22 16:27:00 -
[186]
Best of luck, Seleene. ♥ Will be interesting to see how the results pan out. It's been a pretty rough ride this year.
- "When I nerf something, it takes 2-3 months for your dreams to be crushed." - CCP Big Dumb Object |
Eessi
Caldari Murderous Inc
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Posted - 2011.03.22 21:16:00 -
[187]
Originally by: El'Niaga
Former dev not getting my vote and shouldn't be eligible.
El'Niaga, you're so ignorant. Lemme educate you. When seleene was an EVE dev players loved his ideas and when he left players were asking CCP to bring him back. For months people were repeatedly saying on forums, 'bring seleene back.'
So El'Niaga, point your hate towards yourself for being uninformed. Seleene was a respected and admired dev. And I hope he doesn't need your vote to get on the counsil.
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ThisIsntMyMain
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Posted - 2011.03.23 03:23:00 -
[188]
But my Mains did vote for Selene.
Only a few hours left. If you haven't voted.... well don't complain that CSM doesn't represent you.
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Erichk Knaar
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.03.26 02:38:00 -
[189]
Well, you got all of mine. I understand development, and I think it's critical to have you on. For someone to have worked at CCP, then come back as a former employee, then still want to be involved, speaks a lot to your love of the game.
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Venkul Mul
Gallente
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Posted - 2011.03.26 22:56:00 -
[190]
Congratulations.
You got second seat and with a good number of votes. Make us proud.
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Caiden Baxter
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Posted - 2011.03.27 01:17:00 -
[191]
Congrats on CSM seat
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Raimo
Genos Occidere
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Posted - 2011.03.27 07:40:00 -
[192]
Grats. Good luck fighting the NC. ----------
Prom4csm
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Seleene
Body Count Inc. Cascade Imminent
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Posted - 2011.03.27 08:21:00 -
[193]
Thank you very much, everyone. I was surprised to see where I came out in the standings and I'm looking forward to the next year. I will write up a proper post-campaign dev blog and FanFest review when I get home from Iceland on Tuesday. ----
CLICK TO VOTE FOR ME! |
Stardrifter1979
Body Count Inc. Cascade Imminent
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Posted - 2011.03.27 08:24:00 -
[194]
Congratulations Sel, you will do us proud! Fight hard, Fight noble |
Raid'En
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Posted - 2011.03.27 09:49:00 -
[195]
congrats :) if you could give a summary of the points they though about changing, and on which order, that were imposisble to read on the free stream... would be cool :) ---------------- ** Wormhole Trading ** |
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