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Kepakh
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Posted - 2011.01.22 12:41:00 -
[1]
While back, you talked about how you are not satisfied with PVE content(PVE content in general?) for smaller vessels and want to introduce missions specific for their size.
Yet, the new PVE feature you are implementing just follows the same old scheme of 'bigger=better', in this case you go as far to make it necessary. Small(er) ships have so much dmg/ehp that it isn't possible to face them in ships of the same size or smaller.
- Why not making encounters restricted to ship size(or even better implement the same system as is used for tournaments) and make it actually challenging, entertaining and diverse? Interceptors like fights, sniping destroyers, etc. When I compare low level Incrusions to low level Sleepers, Incrusions just seems like a remote repping slug fest.
- I see no point in Incursion system effects either.
Anyone else share similar view and finds a lack of creativity in Incursion encounters?
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Nika Dekaia
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Posted - 2011.01.22 21:29:00 -
[2]
Originally by: Kepakh While back, you talked about how you are not satisfied with PVE content(PVE content in general?) for smaller vessels and want to introduce missions specific for their size.
CCP did introduce pirate mission arcs, designed for small ships.
Originally by: Kepakh Yet, the new PVE feature you are implementing just follows the same old scheme of 'bigger=better', in this case you go as far to make it necessary. Small(er) ships have so much dmg/ehp that it isn't possible to face them in ships of the same size or smaller.
Yes, Incursions are (competitive) raids. CCP never said otherwise.
You could always do lvl 1 or 2 missions in a frig, but I guess that is not what you ask for. You'd expect "battleship size pay" from those frig PvE activities. But who would train or use bigger ships for PvE, then? Making one ship type more atractive and another more or less obsolete is not the way to go.
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Kepakh
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Posted - 2011.01.23 00:47:00 -
[3]
Originally by: Nika Dekaia
CCP did introduce pirate mission arcs, designed for small ships.
2 arcs in deep 0.0 I can repeat every 3 months, awesomeness!
Not even remotely close to be considered as serious frigate focused content.
Originally by: Nika Dekaia
You'd expect "battleship size pay" from those frig PvE activities. But who would train or use bigger ships for PvE, then? Making one ship type more atractive and another more or less obsolete is not the way to go.
Did I speak about rewards somewhere? I do not think so thus I am not sure where you come from with your comment.
EVE content is expanding horizontally for most part, I see no reason why mission type PVE content could not do the same. In fact, it would be much better as we are currently just getting more of the same...
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Meditril
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Posted - 2011.01.23 08:05:00 -
[4]
Edited by: Meditril on 23/01/2011 08:10:37 Faction Warfare provides you with size limited missions and plexes. So if you choose lvl 1 missions/plexes then you can only enter them with a T1-Frig. Level 2 allows T2-Frigs and 1-Cruisers etc.
As far as I have heard incursions should sometimes force you to go small. Rumors say in some missions/parts there are many bomber frigs, which do massive damage on large ships and can't be well killed with large guns. So you need go small. They should provide moreof this type of content and environment challenges.
What I am missing in particular are missions which make use of cloaked ships. E.g. you have to sneak far behind enemy lines, do some hacking somewhere or do some mini-games or resolve some enigmas etc. Maybe also occasionally shoot at something, but not the usual hero driven assault where one ship kills the whole enemy fleet. |

Kepakh
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Posted - 2011.01.23 13:27:00 -
[5]
Originally by: Meditril
Faction Warfare provides you with size limited missions and plexes. So if you choose lvl 1 missions/plexes then you can only enter them with a T1-Frig. Level 2 allows T2-Frigs and 1-Cruisers etc.
FW missions are regular missions, low level Plexes are completely different content and either of it is a group content.
Originally by: Meditril
As far as I have heard incursions should sometimes force you to go small. Rumors say in some missions/parts there are many bomber frigs, which do massive damage on large ships and can't be well killed with large guns. So you need go small. They should provide moreof this type of content and environment challenges.
Wishful thinking.
Even smallest encounters deal +1k DPS and there is no point bringing frigs in there as their contribution is minimal.
Originally by: Meditril
What I am missing in particular are missions which make use of cloaked ships. E.g. you have to sneak far behind enemy lines, do some hacking somewhere or do some mini-games or resolve some enigmas etc. Maybe also occasionally shoot at something, but not the usual hero driven assault where one ship kills the whole enemy fleet.
This is closer to what I have on mind.
As an example it can be given low level wormholes - the sites can be cleared by 2 newb players in T1 frigs if they are careful to control their range, transversal and aggression. It is a vastly different experience because you do not have to control dps/ehp.
Group PVE in EVE means no more than PVE with remote repping and Incursions just add more of the same to the pile that is already there. |
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