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Kintor Bulmar
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Posted - 2011.01.19 16:52:00 -
[1]
My brother bought me EVE over christmas and being new to PC gaming I had never heard of it before. I just saw a spaceship on the cover and thought "OH SWEET SPACE MMO!" But was stoked to find such a complex game. Basically as you can tell I went into the game blind. I picked the race that I thought looked the coolest (Minnie Brutor with the rockin' dreads.) and was off. But I am not very happy with my choice. I like the Minnie's backstory about being liberated slaves and all but the capaciters seem a bit small, the shields a bit weak, and the ship designs a bit... meh...
Basically I am wanting to restart fresh with a new race. I want to do some solo PVE until I really get a hang of the game and finish all the training courses, Then maybe, MAYBE join a corp and take part in mining or PvP out in 0.0 if at all possible. I haven't yet decided what my career choice will be so I apologize I can't be more specific. I am just wanting to keep my options open.
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Shootmenot dammit
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Posted - 2011.01.19 16:59:00 -
[2]
As you are being a bit vague, I guess I can summarize it like this: all races have good PvE ships and PvP ships.
For PvP, Minmatar seem to have the upper hand, with a fantastic line of ships in all sizes. Great firepower, the possibility to apply that DPS, fast and agile.
Kings of the hill, broadly speaking. Although you cannot really ruin your game focusing on any race.
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Serge Bastana
Gallente GWA Corp
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Posted - 2011.01.19 16:59:00 -
[3]
Stick with your character, race isn't a big issue with what ships you can fly as everyone can train the any skills they wish so if you prefer to fly another races ships just train up the required skills and cross training to frigates to get a taste of what they can and can't do is not a lot of training, though the associated tank and weapon skills may take a little more time, but in the end they all serve you well.
If you really, really don't like Minmatar then go ahead and create a new character, but you can easily grab the other skills and try out their ships. Just because I'm Gallente doesn't mean I can only fly their ships. ------------------------------------------------ Quafe is people! |
Matalino
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Posted - 2011.01.19 17:08:00 -
[4]
Your choice in character only affects your appearance. If you cannot live with your appearance then create a new character and start over.
If it is only the Minmatar ships that you don't like, then just train the skills for whatever race you want. You can buy all the skills off the market. There is no disadvantage in flying another race's ship.
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Kintor Bulmar
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Posted - 2011.01.19 17:14:00 -
[5]
Thanks for the info. I suppose I will just try training for another class of ship.
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Easy Target
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.01.19 17:30:00 -
[6]
Minmatar ships grow on you, the Rifter is a nice looking ship, in its Tech II Wolf skin it is, IMO, one of the nicest looking ships ingame.
Not sure what is included in the tutorial as not done it, but when you show info on a ship, if you click the tiny green eye in the bottom right of the picture you get a preview of the ship as it would look in space where you can spin it round and look at it properly. ----------------------------------------------- Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Navigator
No i'm |
Malcanis
Caldari Vanishing Point. The Initiative.
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Posted - 2011.01.19 17:42:00 -
[7]
Originally by: Kintor Bulmar My brother bought me EVE over christmas and being new to PC gaming I had never heard of it before. I just saw a spaceship on the cover and thought "OH SWEET SPACE MMO!" But was stoked to find such a complex game. Basically as you can tell I went into the game blind. I picked the race that I thought looked the coolest (Minnie Brutor with the rockin' dreads.) and was off. But I am not very happy with my choice. I like the Minnie's backstory about being liberated slaves and all but the capaciters seem a bit small, the shields a bit weak, and the ship designs a bit... meh...
Basically I am wanting to restart fresh with a new race. I want to do some solo PVE until I really get a hang of the game and finish all the training courses, Then maybe, MAYBE join a corp and take part in mining or PvP out in 0.0 if at all possible. I haven't yet decided what my career choice will be so I apologize I can't be more specific. I am just wanting to keep my options open.
Hold your horses there. Minmatar have many of the slickest ships in the game. Even if you dont want to PvP (and you do want to PvP), their ships are pretty good for PvE as well. Long term, they have what is arguably the best PvE ship in the Machariel. Short term you can have pretty much the most fun of any new player race with the Rifter.
Whilst Minmatar ships may seem weak, speed is a huge factor. If you control the engagement range, you can mitigate incoming damage, break off if you want and make sure you're at the right range for you to do your optimum damage.
And you dont have to abandon your character if you're happy with him just to fly different ships. There's no penalty or bonus whatsoever for cross training. The ships dont care who flies 'em.
Malcanis' Law: Whenever a mechanics change is proposed on behalf of "new players", that change is always to the overwhelming advantage of richer, older players. |
Baneken
Gallente School of the Unseen
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Posted - 2011.01.19 18:25:00 -
[8]
Regards to PvE I've found minmatar ships somewhat lacking while PvP aspect is a different story however. In general minmatar approach is maximum amount of fire power with or without defences which doesn't work that well for mission running while being quite juicy for PvP situations ie. you're a glass cannon. Like many have stated already; you're not restricted to any race except by time and ISK it takes to train new skills.
http://desusig.crumplecorn.com/sigs.html |
mkmin
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Posted - 2011.01.19 18:54:00 -
[9]
The performance of a ship depends largely on how you fly it. If your tactics go against how the ship wants to be flown, it will not perform well. Loadouts support or detract from tactics. Ships support or detract from tactics and loadout.
Example: an old corpmate of mine used to run an AB/AC Tempest in PVE. His tactic was to use short-range, high damage ammo, and use an afterburner to control the range and mitigate incoming damage. The tactic is common in PVP and in small ships, but only with Minmatar is that really viable on a big ship in PVE.
TL;DR - Each race's ships have built in advantages and disadvantages that become apparent in how you fly them. Minmatar has some rocking ships, don't give up on them so easily.
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Pugzilla Black
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Posted - 2011.01.20 17:27:00 -
[10]
Don't let race be a factor. I rolled an Amarr when I started because I heard it was an easy way to get into the game. It was, but the ships are deadly dull and lasers became too predictable. Rather than ditch my character I trained up Minmatar skills and have never been happier. The Rifter and Typhoon rock.
Bottom line... decide what YOU want to fly and what YOUR goals are, then train for it.
Enjoy!
Pugz
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Kintor Bulmar
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Posted - 2011.01.20 19:36:00 -
[11]
Well now I have my goals a little more clear. I would like to get into a Group out in nullsec and mine for rare ore once I am done with all of my career tutorials. I absolutly LOVE manufacturing and the buy low/ sell high mechanic of the market.
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Cruella Deathwing
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Posted - 2011.01.20 19:45:00 -
[12]
yes, Minnies are awesome :)
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Dana Dawn
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Posted - 2011.01.20 20:37:00 -
[13]
Make sure you check out the core certificates. The skills for those certificates will greatly increase your capacitor and reduce the amount of capacitor needed by modules. Every ships shows the recommended certificates to have to fly the ship well, and they were not joking when they put that in.
And although the capacitor for a minmatar ship looks small compared to some other races, the weapons you fit on a minmatar ship don't use any capacitor. All the other races need the large capacitor for their weapons or shields more than minmatar needs them. It pretty much all balances out.
Really the only thing that you have to look for is what kind of damage your weapons produce, and you shield and amarr protect against AND in what npc you expect in missions where you live. For example flying amarr ships which do mostly EM damage in minmatar space with mostly angel cartel missions who are almost immune to EM damage is less fun. The ships of a certain race are designed to fight in missions you mostly get in their space.
I am an amarr who trained for minmatar combat ships and weapons and I do missions in gallente space. It used to be expensive with the minmatar faction ammo which was hard to get in gallente space, but now T2 ammo is almost as good it shouldn't be a problem anymore.
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Kesshisan
Minmatar
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Posted - 2011.01.20 23:47:00 -
[14]
Even if you decide to swap to another faction's ships, you should not remake your character.
The only "unique" skills a race starts off with is RACE Frigates II, and SOME LIGHT WEAPON II. (*note* I'm not 100% sure. If I'm wong please correct me.) Training up both of these skills on any character will take you less than a day. So if you already have 1 day or more of training in your character, it would actually set you backwards to remake a new character.
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Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2011.01.21 00:11:00 -
[15]
Stick with Minmatar man.
You will not regret it.
If you plan to pvp down the road, Minmatar have some of the best pvp boats out there.
Best frigate hands down: Rifter
Fastest frigate (base speed): Vigil (almost as fast as an interceptor)
Great Bomber: Hound
Great Fleet Ceptor: Stiletto
Second best AF: Jaguar
Excellent T1 Cruiser: Rupture
Top of the line Battlecruiser: Hurricane
THE MAELSTROM - Needs no further introduction.
All Tech 2 ship hulls are at least decent.
Minny Logis are in high demand with all the shield fleets that fly now.
Minny Recons are not the most in demand out there, but always a welcome addition to a fleet or gate camp.
Really, the only place Minmatar lack, as far as ship hulls go, is in the Capital and Super Capital department.
Minmatar skills will also get you halfway into the Dramiel and Machariel, 2 of the most flown pirate faction ships out there.
The downside to all this awesomeness is that Minmatar ships generally require a bit heavier skillpoint investment due to split skill sets being needed. Some times you might need to armor tank, and some times you need to shield tank. In the end though, this makes your character much more versatile and easy to train into another race down the road.
Seriously, stick with Minmatar. You will not regret it.
Sarcasm - Because i'm too far away to strangle you. |
Steve Thomas
Minmatar
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Posted - 2011.01.21 02:15:00 -
[16]
Originally by: Kintor Bulmar Well now I have my goals a little more clear. I would like to get into a Group out in nullsec and mine for rare ore once I am done with all of my career tutorials. I absolutly LOVE manufacturing and the buy low/ sell high mechanic of the market.
head over to S&I section of the forum
the short version though
mining and manufacturing are bascialy not realy that mutualy suportive as a single character. yes you can mine as a manufacture but your going to end up hauling and not mining to a very large degree.
that and it takes an insain ammount of manhours to produce the minerals needed for serious large ship production.
(which ironicaly is why I always find it ammuseing that so many people who fly supercaps are among the ones who seem to be most in favor of CCP stomping all macromining, I suspect that many people honestly dont realise that thoes same macro bots are the ones realy responsible for there butts being in that supercap in the first place.)
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