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Author |
Thread Statistics | Show CCP posts - 10 post(s) |
JC Anderson
Noir. Noir. Mercenary Group
29
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Posted - 2011.10.29 01:52:00 -
[91] - Quote
Richard Hammond II wrote:I think no baiting in rookie systems is stupid (an I dont can bait lol)
like I said earlier: can you not gank in those systems too?
Yeah but that rule has been in place for as long as I can remember.
It's pretty much the only thing CCP explicitly considers griefing. |
Richard Hammond II
Federal Navy Academy Gallente Federation
65
|
Posted - 2011.10.29 01:57:00 -
[92] - Quote
ACY GTMI wrote:Richard Hammond II wrote:I think no baiting in rookie systems is stupid (an I dont can bait lol)
like I said earlier: can you not gank in those systems too?
Why do you think it's stupid? Can't you remember the day you took your first flight out of a station, expecting an environment where only 'aliens' were harmful,
Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring. This game should be MORE dangerous imo
Again: can you not gank in those systems?
Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.
I think its damn stupid to coddle them in those systems cause theyre just gonna get in the REST OF THE GAME an get jacked up. They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |
JC Anderson
Noir. Noir. Mercenary Group
30
|
Posted - 2011.10.29 02:02:00 -
[93] - Quote
Richard Hammond II wrote:
Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring. This game should be MORE dangerous imo
Again: can you not gank in those systems?
Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.
Yeah but at the same time they want people to at least be able to do their tutorials in peace and not just leave the game because they can't even learn the basics without being harassed. This game like any other needs subscribers too.
On rookie can baiting from the EULA, (Last paragraph) from http://support.eveonline.com/Pages/KB/Article.aspx?id=336 No mention of ganking, but I'm curious about that as well in all honesty.
Grief play What is grief play? Griefing A grief player, or "griefer," is a player who devotes much of his time to making othersGÇÖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.
This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition.
An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated. |
Vrykolakasis
Trinity Operations Aurora Irae
0
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Posted - 2011.10.29 02:08:00 -
[94] - Quote
Just noting that I am also curious about ganking in starter systems. |
Ranger 1
Ranger Corp
142
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Posted - 2011.10.29 02:39:00 -
[95] - Quote
My understanding is that only can baiting is out of bounds.
And really, I don't see the harm in letting them at least learn the rules of the game before you start proving how superior you are.
Now if they ignore the tutorials and/or skip the parts about what gives you a criminal flag and head out into the vast unknown to "max out their level in record time just like all those other games he's an ace at" then more power to you. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |
Richard Hammond II
Federal Navy Academy Gallente Federation
65
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Posted - 2011.10.29 03:48:00 -
[96] - Quote
JC Anderson wrote:Richard Hammond II wrote:
Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring. This game should be MORE dangerous imo
Again: can you not gank in those systems?
Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.
Yeah but at the same time they want people to at least be able to do their tutorials in peace and not just leave the game because they can't even learn the basics without being harassed. This game like any other needs subscribers too. On rookie can baiting from the EULA, (Last paragraph) from http://support.eveonline.com/Pages/KB/Article.aspx?id=336No mention of ganking, but I'm curious about that as well in all honesty. Grief play What is grief play? Griefing A grief player, or "griefer," is a player who devotes much of his time to making othersGÇÖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account. This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition. An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated.
the grief play thing is basically suspended in the real game - See Goons rofl Funny how its actually enforced in the noob systems :p I think like I said; if theyre gonna coddle em, phase the damn system out for ppl past those missions lol
an I wanna know the answer to the gank question lol
If you think about it, if the Goonies really wanted to break the game, sit in the noob areas and gank the **** outta noobs lol Not everyone's gonna take getting blown up over an over without leaving They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |
Taedrin
Kushan Industrial
132
|
Posted - 2011.10.29 03:57:00 -
[97] - Quote
Richard Hammond II wrote:JC Anderson wrote:Richard Hammond II wrote:
Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring. This game should be MORE dangerous imo
Again: can you not gank in those systems?
Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.
Yeah but at the same time they want people to at least be able to do their tutorials in peace and not just leave the game because they can't even learn the basics without being harassed. This game like any other needs subscribers too. On rookie can baiting from the EULA, (Last paragraph) from http://support.eveonline.com/Pages/KB/Article.aspx?id=336No mention of ganking, but I'm curious about that as well in all honesty. Grief play What is grief play? Griefing A grief player, or "griefer," is a player who devotes much of his time to making othersGÇÖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account. This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition. An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated. the grief play thing is basically suspended in the real game - See Goons rofl Funny how its actually enforced in the noob systems :p I think like I said; if theyre gonna coddle em, phase the damn system out for ppl past those missions lol an I wanna know the answer to the gank question lol If you think about it, if the Goonies really wanted to break the game, sit in the noob areas and gank the **** outta noobs lol Not everyone's gonna take getting blown up over an over without leaving
Grief play is defined differently in EVE than in other games. Basically it means singling out a specific character without justification and without giving any means of relief. I.E. if you don't give him any terms of surrender and just want to blow him up over and over again for no reason.
Goons target RANDOMLY, so does not constitute "grief play". Also, war decs do not constitute "grief play" because they generally give you a means of relief - pay the ransom and the war goes away. Likewise if you annoy someone, they may decide to attack you as part of a vendetta - this is ALSO not considered grief play, because it is not done without cause. |
Cheekything
Black Lance Executive Outcomes
67
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Posted - 2011.10.29 04:29:00 -
[98] - Quote
GM Karidor wrote:10) Modifying non-executable EVE data to make decorative changes to EVE, such as getting the TV to play customized videos.Modifying any client files is considered a EULA violation. However, adding Videos to play in the CQ is possible without modifying anything, as described in CCP Optimals Dev Blog.
Since you make the video thing possible do you think you can bug them to make something so we can add personal skins and themes to ships.
I really want to have hello kitty ships in eve, even if no one else can see them... pretty please with a cheery on top.
Hello Kitty Apoc
Hello Kitty Kezzy
Stuff like that :P |
Richard Hammond II
Federal Navy Academy Gallente Federation
65
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Posted - 2011.10.29 05:22:00 -
[99] - Quote
Taedrin wrote:
Goons target RANDOMLY, so does not constitute "grief play".
as I understand it youre only griefing in the regular game if you target one guy over an over. The Goons dont do this unless theyre a bot (but Mittens says every ice miner is...) anyhoo... its just funny that you can grief someone in a starter area that if the person said ANYTHING about it later on n the game they'd get ripped a new one for saying anything lol
They hired actual clothing designers for WiS clothes "no wonder the monocle cost $80, they had to pay royalties" Screw "FiS" its called EVE CCP |
Terminal Insanity
Convex Enterprises
44
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Posted - 2011.10.29 08:13:00 -
[100] - Quote
You mean like this? http://wiki.eveonline.com/en/wiki/Exploit_Notifications Or this one http://wiki.eveonline.com/en/wiki/Category:Rules_and_Policies
But i agree, they need to make it much more obvious. Simply updating a wiki isnt enough ether. When we login, there should be a notification area listing all the recent rule changes / decisions in the past 6 months. Not every player reads every topic on the forums. And you cant expect them to re-read the wiki every few days to see if its changed ether. |
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Taedrin
Kushan Industrial
136
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Posted - 2011.10.29 14:47:00 -
[101] - Quote
Yes, something exactly like that wiki page - except maintained and up to date. That page has not been updated since 2008. This is exactly what I fear will happen to GM Karidor's page: it will be maintained for awhile, then forgotten and we are back to square #1. Another issue that I have with GM Karidor's page is that it is the efforts of a single GM - it lacks the officialness that other important documents like the EULA or TOS have, which are certain to be continually updated. On top of that, it lacks visibility - but at least players can search for it
It highlights the issue at hand: that CCP employee's are GREAT at communication with the players. But CCP as a corporation is absolutely terrible at it. |
Kengutsi Akira
Ministry of War Amarr Empire
144
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Posted - 2011.11.03 05:22:00 -
[102] - Quote
Richard Hammond II wrote: like I said earlier: can you not gank in those systems too?
this, please
https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |
Terminal Insanity
Convex Enterprises
56
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Posted - 2011.11.07 09:28:00 -
[103] - Quote
bump
Because i run a channel for neer-do-wells and constantly see people breaking rules. Its strange to be both a pirate AND the guy enforcing the 'law' and telling them to knock it off... Most cases they honestly DONT know the rules |
Mr Epeen
It's All About Me
416
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Posted - 2011.11.07 18:58:00 -
[104] - Quote
Kengutsi Akira wrote:Richard Hammond II wrote: like I said earlier: can you not gank in those systems too?
this, please
30 billion systems in this game and all I see are the brave soldiers and mighty warriors getting their codpieces bent because they can't grief in 12 of those systems.
Any of you ever actually fight?
Mr Epeen If you can read this, you haven't blocked me yet. |
Morganta
Peripheral Madness The Midget Mafia
265
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Posted - 2011.11.07 19:13:00 -
[105] - Quote
I honestly can't remember what systems are the n00b systems anymore its been so long.... The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Richard Aiel
Point of No Return Waterboard
27
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Posted - 2011.11.07 20:30:00 -
[106] - Quote
Mr Epeen wrote:Kengutsi Akira wrote:Richard Hammond II wrote: like I said earlier: can you not gank in those systems too?
this, please 30 billion systems in this game and all I see are the brave soldiers and mighty warriors getting their codpieces bent because they can't grief in 12 of those systems. Any of you ever actually fight? Mr Epeen
you are aware you CAN
right? You just cant canflip there. It doesnt say a damn thing about suicide ganking or anything else.
And I was under the understanding it was like 5000 systems... "If the unfaithful would rage-quit, let them do so. And let not the gates of New Eden strike them 'pon the ass ere they leave." Quoth the Hillmar |
Kmelx
Applied Creations The Fendahlian Collective
9
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Posted - 2011.12.05 09:54:00 -
[107] - Quote
What about low sec/null sec gate campers all initiating conversations with you after you've jumped a gate?
You get conversation requests from 10-15 + players as soon as you jump through.
They're obviously doing it to cause lag on your client and exploit in game mechanics to gain an unfair advantage over you, does CCP consider this an exploit? |
Valei Khurelem
Khurelem Corporation
1
|
Posted - 2011.12.05 10:05:00 -
[108] - Quote
This is a problem that isn't limited to EVE Online unfortunately, I've seen all sorts of communities completely bugger up the idea of having clearly defined rules, hell you look at our governments in real life and the same problem is there as well.
The people who do this from my experience either:
. Deliberately want the rules to be vague so they can ban/arrest anyone they like by using their own interpretations of what the rules are
. Have absolutely no idea how to make clear and defined rules or the people who have done it before them knew what they were about and they can't interpret them
The obvious solution to this would be to just simply get rid of all these rules and start over with something simple and easy to understand for anyone, but unfortunately society doesn't seem to work like that and people in charge in particular seem to like keeping things the way they are.
Kmelx if you're having problems with that sort of thing, before you go and tackle the gate camp that's using that tactic, enable auto-reject invitations in the options, that should probably fix it. |
Grey Stormshadow
draketrain Confederation of xXPIZZAXx
935
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Posted - 2012.02.18 13:07:00 -
[109] - Quote
keep alive bump for the thread
Get |
Zimmy Zeta
Battle Force Industries Tactical Invader Syndicate
850
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Posted - 2012.02.18 13:27:00 -
[110] - Quote
Grey Stormshadow wrote:keep alive bump for the thread
Congratulation, your necromancy skill has improved, you are now an expert conjurer....
-.- |
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
358
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Posted - 2012.02.19 17:49:00 -
[111] - Quote
Since it has not been mentioned here I feel obligated as a pirate to point out another interesting policy regarding using corpses, cans, and other materials littered in a drag bubble or around a gate for the purpose of decloaking ships. It's totally legit (as long as it doesn't cause lag) and has been since this game was made. I get questions or objections to this all the time. The GM response was posted here:
http://eve-search.com/thread/1555366#4
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