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Papa RainDance
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Posted - 2010.12.01 23:56:00 -
[1]
Hey all,
Firstly, I checked commonly proposed ideas and did not see this one. Nor did a quick google search show any result. If there is one, I apologize for wasting your time, but said thread is not obvious.
Summary I propose that the following ships; Gold Magnate, Silver Magnate, Armageddon Imperial Issue, Apocalypse Imperial Issue, Guardian-Vexor, Megathron Federate Issue, Raven State Issue, Tempest Tribal Issue, Mimir, Freki, Adrestia, Utu ...hereby known as Prize Ships, be released to either LP Stores or released as BPOs to the winners of the original prizes, one year after the prize was issued.
Why? I believe that the Prize Ship system is inherently broken. The idea behind it was to reward good players and corporations for feats of skill via competitions. It does that, but in a way that is not really rewarding.
Why's that?
Well, let's say you win a Freki in a competition. Just one. What do you do with said Freki? Do you say "Oh yeah! Let's go PvP and test this baby out!"? Of course not! You're sitting on a semi-unique ship, worth tens of billions of ISK. To go PvP in it would be economic suicide.
Solution If said prize ships were released onto the market a year after they were won, players would not think twice about using the ships in combat. I believe this can be accomplished in two ways;
1) Make the ships become LP prizes for the factions that best represent the ships. For instance, the Gold and Silver Magnate would be rewards from one of the Amarr corps(maybe Khanid as they lack ship rewards?) whereas the Freki could go to the Tribal Liberation Force.
OR
2) Instead of giving BPCs out as prizes, give out BPOs that can be researched/copied. This would allow immediate dispersal into the market. Additionally, after said year is up, the ships can be added as LP rewards again. This would mean the corporation that won the prize initially still gets a great boon(better than now actually) AND the ships still gets to be run and played with.
Wouldn't that make Prize Ships not really all that great anymore? Well, yes and no. In my opinion, and hopefully an opinion many of you will share, the Prize System right now doesn't really give rewards; they're just dust collectors! It's like getting a rare comic book that's mint. Sure, it's cool and worth alot of money, but NO ONE in their right minds would open it and read it. The few that actually see combat are often destroyed and I'm sure the pilot who flew them regret their decision.
Making the ships more common after a year means the winner of these ships can happily fly and die in the ships without the nagging in the back of their heads that they are wasting their prize. They can fly with the knowledge that they can get more of these ships in a year.
What would I like from you? Well, of course your support in this endeavor, but I'd also like ideas as to other ways the ships can be released. Feel free to post comments and suggestions, or if you feel like this is the wrong thing to do, feel free to flame away and release all that pent up anger! That's what forums are for!
Good Hunting, Papa RainDance
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darius mclever
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Posted - 2010.12.02 00:06:00 -
[2]
1. they are collectors items and e.g. PL treats them as part of their funding for pvp. nobody would pay 30bn anymore when the just need to wait to get the ship.
2. some people with balls actually do pvp in them. garmon was pvping in a mimir/utu. podcat lost an utu. CO2 lost 1 or 2 frekis in the last tournament. |
Adunh Slavy
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Posted - 2010.12.02 00:12:00 -
[3]
I like the basic idea of releasing them at some point. I'd make it more than a year though, perhaps two, maybe even three. The method ... something rather difficult and uncommon. Smuggle 50,000 blue pills to the angels at XYZ-0.0, something along those lines.
These ships do get used some, in tournaments, which is about the only time risking a ship like that is worth it.
The Real Space Initiative - V6 (Forum Link)
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HeliosGal
Caldari
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Posted - 2010.12.02 00:17:00 -
[4]
Good idea these ships need to go into the game
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Zanzbar
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Posted - 2010.12.02 00:21:00 -
[5]
Edited by: Zanzbar on 02/12/2010 00:21:43 Edited by: Zanzbar on 02/12/2010 00:21:10 i think they need to stay collectors items, or at least limit it to 1 blueprint copy per winner per year. otherwise the ships become commonplace and that kills the beauty of them.
also they tend to be immensely better then their t1 or t2 counterparts when it comes to pvp and would remove their spot in the niche they fill, i mean who would use a navy vexor or an ishtar with the guardian-vexor as a viable option. ccp has stated several times that they dont make ship new classes available to players just for the sake of it as they want all ships to have a specified purpose that makes them worth using and the prizes ships would make several other ship hulls far less useful in their specified role if released in mass.
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Grarr Dexx
Amarr GK inc. Pandemic Legion
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Posted - 2010.12.02 00:26:00 -
[6]
Disagree. These ships are meant to be rare and almost inaccessible. If you want one, too bad. Should have been there when they were handed out.
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William Cooly
Sol Enterprises
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Posted - 2010.12.02 00:29:00 -
[7]
So basically make the rewards for winning an alliance tournament almost worthless? Wow, that's a great idea! And then tell them, 'It's okay, at least now you can fly it around and stuff', because they totally aren't already!!!
Nothing can go wrong! -
I RETROLL FOR MAXIMUM DAMAGE. |
Monte Shill
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Posted - 2010.12.02 00:33:00 -
[8]
Quote: Well, let's say you win a Freki in a competition. Just one. What do you do with said Freki? Do you say "Oh yeah! Let's go PvP and test this baby out!"? Of course not! You're sitting on a semi-unique ship, worth tens of billions of ISK. To go PvP in it would be economic suicide.
Then they are no longer unique if everyone has them. Quick google search and a wiki link (can't really find a more reputable link ) can give you an idea that the Bugatti Royale is the most expensive car in the world. Would you drive that around time if you paid for it? Probably not, driving insurance would probably cost more then the insurance to cover it from theft as a collectable item . Same concept applys in EVE where people loose ships and replace them more often then socks and underwear combined, an item needs to be rare (Tourney prizes) to have value otherwise it has no value at all (T1 ships). Besides, if anyone knows you have something they will just gank it as quickly as possible turning it into an isk sink instead of a KM-printing machine with a blob
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Misanthra
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Posted - 2010.12.02 00:38:00 -
[9]
keep em rare. Tourney winners earned them...then have the option to keep or sell them at their boosted price. One of my eve goals is to have 20 billion to spare....jsut to blow on a freki (can't win them in lotto's....not for lack of trying either lol). Rarity of the ships, lets goals like that happen. Never meet it most likely...but still nice to have a goal anyway.
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Ephemeron
Caldari Provisions
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Posted - 2010.12.02 01:04:00 -
[10]
I'd support this idea simply because I hate seeing ships go unused in PvP.
If a rare ship is not used in PvP, it doesn't exist as far as the general game goes. Why add something to a game that never gets used? what a waste of resources.
Or give it to me, I'll use it and lose it in a couple weeks, like it's meant to be.
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Adunh Slavy
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Posted - 2010.12.02 01:10:00 -
[11]
Originally by: William Cooly So basically make the rewards for winning an alliance tournament almost worthless? Wow, that's a great idea! And then tell them, 'It's okay, at least now you can fly it around and stuff', because they totally aren't already!!!
Nothing can go wrong!
Reputation isn't enough I guess when exploiters are caught.
The Real Space Initiative - V6 (Forum Link)
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Infinity Ziona
Minmatar Sebiestor tribe
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Posted - 2010.12.02 03:04:00 -
[12]
+1. Pointless ships atm other then to sit in hangers. If they were sufficiently difficult to acquire they would never replace t1 versions. Entire playerbase > a few (probably favoured) people in a tournament. Sig ---
Quote: Originally by Oveur: High security empire space is supposed to be quite safe. ... That's the whole point of high security.
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Anubis Xian
Reavers
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Posted - 2010.12.02 03:10:00 -
[13]
Some things in Eve should stay rare.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
Word of Chaos |
Papa RainDance
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Posted - 2010.12.02 03:21:00 -
[14]
Edited by: Papa RainDance on 02/12/2010 03:21:27 I don't want them to become super common, I just want them to actually be usable!
If the winning alliances had BPOs, you think they would copy and sell BPCs for cheap? No, they'd charge out the a** for them! The ship will still be rare, just not unique.
Even if it became an LP reward, somewhere along the lines of Dramiels/Daredevils, they'd still run about 100 million. Make them LP comparable of cruisers, putting them up to maybe 200 million.
I just hate to see unusable ships, especially ones with such awesome stats and graphics. What's the point of a ship if you can't in good conscience fly it? If anyone has more suggestions, would love to hear them!
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Anubis Xian
Reavers
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Posted - 2010.12.02 03:22:00 -
[15]
Fly it anyway.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
Word of Chaos |
Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2010.12.02 03:48:00 -
[16]
Disclaimer: I do not own any prize ships in Eve. I do not own any T2 BPOs nor anything that could be remotely considered a rare legacy item, unless you count the interbus shuttle, the zephyr or the primae.
--------------------------------------------------------------
Now with that out of the way, I want to say that no, this is a bad idea.
Unique items like the ones you mention are part of the reason Eve is so cool.
After 7 years of this game's existence, some items are incredibly rare, and some even unique. It is entirely possible, that certain items may be lost from the game forever.
I think this is a fascinating aspect of Eve, and removing it by making these unique items commonly available would ruin it.
Does not having a gold magnate really destroy your game play? No, I highly doubt it.
So just chillax bro. Enjoy Eve for what it is. Sarcasm - Because i'm too far away to strangle you. |
Corina Jarr
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Posted - 2010.12.02 03:56:00 -
[17]
I would disagree on the prize ships (cause they are rare intentionally).
However, how about the ones that were given to everyone that was online at the tie of their release? Those have no collectors value (well, they didn't initially) adn weren't meant as a collectors item.
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Alias 6322A
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Posted - 2010.12.02 04:40:00 -
[18]
Edited by: Alias 6322A on 02/12/2010 04:43:32 Neat idea, +1
BUT
Have the originally released ships have a label in their description that denotes that THIS ship was an original, giving it inherent value for those that DO collect ships (for whatever reason). This appeases said collectors and keeps the ships valuable even AFTER you release the ship to open market.
The ship that most comes to mind is Guardian Vexor, an absolutely incredible ship not because of its rarity but its functions and bonuses: such that don't exist on any other ship! Seeing this ship openly used in PvP could prove very interesting...along with the other prize/special ships.
EDIT: Another way to set aside originals could be their paint jobs. For example: what if someone still have a Navy Megathron...that was orange. Horrible paint scheme, but that would pretty awesome to own since it would be a unique skin. Same concept: have the original ships have a unique, never to be reproduced, paintjob (preferably more elaborate than standard ships) to make it really standout as a unique ship. Again, this keeps the idea of "Never to be made again" on the ship.
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Papa RainDance
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Posted - 2010.12.02 04:53:00 -
[19]
Originally by: Alias 6322A Edited by: Alias 6322A on 02/12/2010 04:43:32 Neat idea, +1
BUT
Have the originally released ships have a label in their description that denotes that THIS ship was an original, giving it inherent value for those that DO collect ships (for whatever reason). This appeases said collectors and keeps the ships valuable even AFTER you release the ship to open market.
The ship that most comes to mind is Guardian Vexor, an absolutely incredible ship not because of its rarity but its functions and bonuses: such that don't exist on any other ship! Seeing this ship openly used in PvP could prove very interesting...along with the other prize/special ships.
EDIT: Another way to set aside originals could be their paint jobs. For example: what if someone still have a Navy Megathron...that was orange. Horrible paint scheme, but that would pretty awesome to own since it would be a unique skin. Same concept: have the original ships have a unique, never to be reproduced, paintjob (preferably more elaborate than standard ships) to make it really standout as a unique ship. Again, this keeps the idea of "Never to be made again" on the ship.
Good thought! Let me run with it a bit.
Rather than denote an original, perhaps the released ships would be slightly nerfed. As it is, prize ships are very powerful, perhaps they would not be ready for release into mainstream as is. Maybe the prize ships remain at current stats, while the ones released later are brought down in power.
For instance, take the Freki. Current bonuses; Role Bonus: 50% increased Optimal and Falloff, 75% reduction in cap for MWDs and ABs Minmatar Frigate: 12.5% increase damage per level, 30% increase to web range per level
Pretty rocking bonuses right? Who would fly a Jag or Wolf if these were readily available? Instead, lop off the role bonuses, adjust damage bonus and make it Assault Ship skill dependent. This would bring it down in power, give it a role inside Assault Ships, AND make the original Frekis extremely powerful still.
Just a thought.
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Alias 6322A
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Posted - 2010.12.02 05:01:00 -
[20]
No that's a good idea. That makes balance a non-issue. Ships that are OP are ok if they are a never-to-be-made-again. Once its gone, its gone. Have the released versions balanced. However...for some ships nerfing their awesome bonuses also makes them less cool. Some ships are only cool BECAUSE they have super-values, not their actual skins. It's a tough debate but I think you're on the right track. Need more input from others.
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Alara IonStorm
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.02 05:10:00 -
[21]
Hate the Idea of handing out prize Ships but the Mimir, Adestria, Utu, Freki and the future Caldar and Ammar versions shoud see release.
Just not with the super bonuses we ave seen on them. All off them are deamed prototype and the final versions should be released with corners cut and there super bonuses dulled IMO.
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Papa RainDance
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Posted - 2010.12.02 10:12:00 -
[22]
Originally by: Alara IonStorm Hate the Idea of handing out prize Ships but the Mimir, Adestria, Utu, Freki and the future Caldar and Ammar versions shoud see release.
Just not with the super bonuses we ave seen on them. All off them are deamed prototype and the final versions should be released with corners cut and there super bonuses dulled IMO.
I suppose I understand that. I can see just the newer ships, the prize Cruisers and Frigates getting released, I can concede that.
I suppose it would also be wrong to mess with what;s already history. There's already great lore behind the Magnates, the Luxury Yacht, etc. I'd be down with just the newer ones.
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Alara IonStorm
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.02 10:33:00 -
[23]
Originally by: Papa RainDance Luxury Yacht
No use for it, but would love if they released it. there are only to in the game, one was from an in game event and the other was handed out at fanfest.
I think it is time to release such a cool model to the puplic.
-- I am now on a Crusade to Fix the Omen!
For Great Justice!
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Kai Yuen
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Posted - 2010.12.02 11:12:00 -
[24]
If prize ships were seeded... then how would PL pay for their mom blobs?
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