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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Titus Phook
Amarr
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Posted - 2010.11.26 19:36:00 -
[31]
Edited by: Titus Phook on 26/11/2010 19:36:01 IBC and a second page snipe :)
wooo multiscreen eve, noctis and loads of background stuff, CCP you have excelled yourselves, I hope you can keep the momentum up for the rest of the expansion when it hits. --------------------------------------------- Proudly posting with my Alt since 2009 |
Ronin Steel
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Posted - 2010.11.26 19:36:00 -
[32]
wow loving this...multiple monitor support. how chuffed am and void ammo "Void has had its tracking penalty reduced and its damage increased. " CCP can hear prayers! ty \0/
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Graf Ibori
Gallente Forward Dynamics
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Posted - 2010.11.26 19:47:00 -
[33]
Yay cool! Transfer Love to CCP! Ia kolbasko... |
RutilusUnus
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Posted - 2010.11.26 19:52:00 -
[34]
This expansion looks to be one of the most epic expansions if this all works
Very excited to see how it all goes down. Honestly. Congrats CCP on what looks to be wonderful additions to the game. Very excited for the new character creator
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Finheri
The Gentlemen of Low Moral Fibre
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Posted - 2010.11.26 20:03:00 -
[35]
Edited by: Finheri on 26/11/2010 20:04:52
Quote:
* Rockets have had an explosion velocity boost. It means they will inflict more damage on faster moving targets whilst also gaining a straight damage boost through changes to rocket damage and rocket launcher rate of fire. * Quake has had its velocity and capacitor recharge penalties removed. * Hail has had its capacitor recharge penalty removed, its tracing speed penalty reduced and its damage boosted. * Gleam has had its shield hitpoint and signature radius penalties removed.
* Conflagration has had its tracking speed penalty removed and its damage boosted.
* Javelin has had its velocity penalty removed. * Void has had its tracking penalty reduced and its damage increased.
Can i just check that Conflagration has had its tracking penalty totally removed unlike the rest of the high damage short range T2 ammo?
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Loopy Jackson
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Posted - 2010.11.26 20:12:00 -
[36]
Has anyone noticed the new build? We're going from 197121 to 1. That's right, one. I guess they're recycling ID's again, although I thought the 64 bit thing would solve that
My ISK is on a typo...
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Koti Resci
Knighthawk Light Industries
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Posted - 2010.11.26 20:17:00 -
[37]
IN BEFORE OBSIDIAN HAWK
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2010.11.26 20:21:00 -
[38]
More than a few long awaited features... Bravo!!!
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Freelancer117
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Posted - 2010.11.26 20:59:00 -
[39]
* 80 new story line courier missions
will these be in this 30th nov patch, and more importantly is it just haul stuff from A to B or is it more like you will be shot in high sec if your not careful/this is our npc stuff idea ?
resupplying empire "fw frontlines" through null/low sec with you blockade runner, sounds nice to
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Kary Tamona
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Posted - 2010.11.26 21:15:00 -
[40]
I can't wait to so many improvements.
And a bit later the "we don't need no education, we don't no learning skills" release on dec 14.
And then the real Incursion expansion.
Awesome Santa presents this year!!! Well done CCP.
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enterprisePSI
Gallente Unimatrix 0.1
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Posted - 2010.11.26 21:15:00 -
[41]
So EVE Incursion will be deployed on Tuesday and will have no..... incursions Tears, or the titan dies!
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Arra Lith
HUSARIA Nihilists Social Club
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Posted - 2010.11.26 21:19:00 -
[42]
Blah lot of changes made to items hangar, but still it is not possible to diffentiate blueprint copies and orginals :(
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Dav Varan
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Posted - 2010.11.26 21:21:00 -
[43]
Originally by: Patch Notes
In order to facilitate fleet fights, network timeout values have been increased substantially from eight minutes. This will allow users to successfully jump and/or log into extremely loaded solar systems where the client will need to wait a very long time to complete. The players will also receive more informative messages under these extreme circumstances.
Please can you get the client to play an instrumental version of "The Girl from Ipanema" while we wait to be connected.
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AkJon Ferguson
JC Ferguson and Son Ltd
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Posted - 2010.11.26 21:35:00 -
[44]
+1
I suppose it's a small consolation that the only worthwhile part of the 'expansion' is to be deployed first.
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Crimson Athena
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Posted - 2010.11.26 22:04:00 -
[45]
I am happy to see multiple monitor support in windows 7. I hope it is bugless. I hope it supports my 30" and my 20" I keep rotated. Both are 1600 in one direction. that would be 3760x1600 for my setup. If we can reposition the ship that would be ideal as I need it to show up where I want it on the unusual setup I am running. The window view will need to have the top and bottom bars removed. I hope this is what the custom window is that is described in the patch notes. If these bars are not removed it screws up the in EVE chat windows locations and so on.
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CCP Explorer
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Posted - 2010.11.26 22:28:00 -
[46]
Originally by: Loopy Jackson Has anyone noticed the new build? We're going from 197121 to 1. That's right, one. I guess they're recycling ID's again, although I thought the 64 bit thing would solve that
My ISK is on a typo...
We will know the final build number on Monday.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Ravenstain
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Posted - 2010.11.26 22:43:00 -
[47]
Sounds ****ing awsome
One thing though - will the graphic upgrades, namely, client resizing and offsetting will work on Mac client? (very much hope so)
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Patri Andari
Caldari Thukker Tribe Antiquities Importer
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Posted - 2010.11.26 23:13:00 -
[48]
Quote: Weapons & Ammunition
Rockets have had an explosion velocity boost. It means they will inflict more damage on faster moving targets whilst also gaining a straight damage boost through changes to rocket damage and rocket launcher rate of fire. Quake has had its velocity and capacitor recharge penalties removed. Hail has had its capacitor recharge penalty removed, its tracing speed penalty reduced and its damage boosted. Gleam has had its shield hitpoint and signature radius penalties removed. Conflagration has had its tracking speed penalty removed and its damage boosted. Javelin has had its velocity penalty removed. Void has had its tracking penalty reduced and its damage increased.
Why were T2 missiles untouched? Unlike turrets, they ALL have negative ship drawbacks to either speed or signature bloom. Yet you left them out of this buff?.
Please provide insight into this decision.
Patri
I'll Roshambo You For That Titan! |
Terianna Eri
Senex Legio Get Off My Lawn
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Posted - 2010.11.26 23:38:00 -
[49]
>Conflagration has had its tracking speed penalty removed and its damage boosted. Typo or awesome Amarr boost? ________________
Originally by: CCP Incognito PS the "time to P*nis" is the shortest time recorded in human history. :)
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Alain Kinsella
Minmatar
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Posted - 2010.11.26 23:52:00 -
[50]
Many good things here, hugely appreciated.
Now just need to make sure I've got a 5-day skill on tap...
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Gaetor
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Posted - 2010.11.27 00:01:00 -
[51]
Edited by: Gaetor on 27/11/2010 00:03:23 Edited by: Gaetor on 27/11/2010 00:02:14
Quote: òEVE now supports anti-aliasing. The beauty of virtual space has never been moreà beautiful. òRepeating modules will no longer get into a ôstuckö state, where they cannot be switched off. òCompile-time constant handling was improved to give better runtime performance: As a result of replacing certain data look-ups with fixed constants, both client and server should be able to run slightly faster. òWrecks will no longer jump around in space, when a tractor beam is activated on them. òShips are now coming out of warp smoother, without ôrubber-bandingö. òYou can now move items and ships to their respective hangars by dropping them on the corresponding icon in Neocom. òYou can now rename ships in your hangar without making them active.
My personal choices for best fixes of the year
Edit:I thought "rubber banding" was a problem with MY client |
Xurr
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Posted - 2010.11.27 00:01:00 -
[52]
Gleam... how about adding back the signature & shield penalties and removing the tracking and range instead? I fly a nightmare btw. |
ctx2007
Minmatar Wychwood and Wells United Nations Intelligence Taskforces
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Posted - 2010.11.27 00:15:00 -
[53]
with my main pc being down due to a planned major upgrade (basically brand new build by myself) the option of using my faithful 6 year old laptop to explore the eve forums is a welcome for once. I do welcome the new expansion, thank you CCP.
ctx2007
CEO, Wychwood and Wells EVE is a game and a damn good one too |
Zendoren
Aktaeon Industries
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Posted - 2010.11.27 00:26:00 -
[54]
Quote: It is no longer possible to create Loan contracts. Furthermore, existing in-progress loan contracts will become invalid in January 2011 as a part of a major Contracts refactoring. If you have a loan contract in progress you are encouraged to complete it before the end of this year to avoid any possible inconvenience.
WTF is this ****??????????????????????????
This "refactoring" better be damn awesome!
I do a lot of business with loan contracts!
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Nicole Louise
Caldari
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Posted - 2010.11.27 00:30:00 -
[55]
Noctis is coming,very nice. Was hoping this release would have it.
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Tonto Auri
Vhero' Multipurpose Corp
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Posted - 2010.11.27 00:56:00 -
[56]
How come the "Show Info" is "useful" in any way other than waste space on the top of the menu? I'm using it seven times a week. At best! -- Thanks CCP for cu |
Annubis Lorn
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Posted - 2010.11.27 01:15:00 -
[57]
ok i have a question about the new 'salvage ship'.......... where will it be available for purchase? will it be on the open market? i have heard that the print for it will only be available from ORE. and that this is how the production of this ship will begin is from these prints........ if this is so, then one alliance will end up with sole production of this ship and will in turn cause the prices on this ship unreasonable.... if this is the way it will work, then i feel it will in no way be the great gift it is being made out to be, itll just be another way for an overgrown day one alliance to extort unreasonable amounts of isk out of carebear missioners.
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Zarnak Wulf
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Posted - 2010.11.27 01:19:00 -
[58]
Can someone give specific info on the T2 ammo changes. For example, the tracking penalty on Hail is now what? How much is the damage boost? I can't find a thread in sissi on it. I'm curious to see if it's worthwhile now.
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susmi haldorn
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Posted - 2010.11.27 01:31:00 -
[59]
Originally by: Annubis Lorn ok i have a question about the new 'salvage ship'.......... where will it be available for purchase? will it be on the open market? i have heard that the print for it will only be available from ORE. and that this is how the production of this ship will begin is from these prints........ if this is so, then one alliance will end up with sole production of this ship and will in turn cause the prices on this ship unreasonable.... if this is the way it will work, then i feel it will in no way be the great gift it is being made out to be, itll just be another way for an overgrown day one alliance to extort unreasonable amounts of isk out of carebear missioners.
FYI ... the ORE systems are not sovereign space, the Outer Ring is controlled by ORE faction not players. Anyone can dock, buy said BPO, fly to high sec and produce the ship. For anyone that is willing to take the risk, there should be good profit. For those unwilling to take the risk, you will pay a premium.
Market PvP at it's best!
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Annubis Lorn
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Posted - 2010.11.27 01:56:00 -
[60]
Originally by: susmi haldorn
Originally by: Annubis Lorn ok i have a question about the new 'salvage ship'.......... where will it be available for purchase? will it be on the open market? i have heard that the print for it will only be available from ORE. and that this is how the production of this ship will begin is from these prints........ if this is so, then one alliance will end up with sole production of this ship and will in turn cause the prices on this ship unreasonable.... if this is the way it will work, then i feel it will in no way be the great gift it is being made out to be, itll just be another way for an overgrown day one alliance to extort unreasonable amounts of isk out of carebear missioners.
Im sorry, but some players just dont have any interest in going to 00. i personally dont mind it, but there are lots of players that dont play eve for the pvp experience, and making the print available in one region of 00 space that isnt by definition sov to a single alliance, but IS controlled by them is unreasonable, because basically the carebears will be punished for not wanting to engage in the 00 experience by being charged an unreasonable amount of isk for a SALVAGE ship that will have no place or use in 00 space.
FYI ... the ORE systems are not sovereign space, the Outer Ring is controlled by ORE faction not players. Anyone can dock, buy said BPO, fly to high sec and produce the ship. For anyone that is willing to take the risk, there should be good profit. For those unwilling to take the risk, you will pay a premium.
Market PvP at it's best!
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