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Thread Statistics | Show CCP posts - 7 post(s) |
Alemana Hockeystick
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Posted - 2011.01.16 03:15:00 -
[511]
Someone may already have made this point along 17 pages of replies, and I may have missed it.
Is there to be any long-term consequences to not countering incursions?
Assuming effects of incursion persist until Sansha sites are defeated, this could be used to exert control over the solar system. One may be able to disrupt any other players' attempt to do Sansha sites, and therefore sustain 'negative' effects of Sansha presence: weakening of ship tank resistance and cyno jamming. Then it may be possible for a small group of competent bomber pilots to protect Sansha sites from attack by other players.
A really interesting scenario would be if someone 'nurtured' Sansha incursion in low sec buffer between empire and null sec. There would be a PvP fight to take control of the system between those who like incursion effects (pirates), and those who do not (null sec alliances). The fight to take over the system has to be done with sub-capital ships only, with extremely weak tank no less... This fight would require tactics very different (yet interesting) from usual territorial fights. The fleet size may not matter so much.
I guess we'll soon find out if is true.
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Swifth killer
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Posted - 2011.01.16 13:47:00 -
[512]
will npc factions that dont like sanshas reward players that participate in fighting them with higher standing?
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Xe'Cara'eos
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Posted - 2011.01.17 08:43:00 -
[513]
will incursions be less common in higher sec systems? and will there be warning about incursions in nearby/nextdoor systems?
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Crazy Renegade
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Posted - 2011.01.18 14:53:00 -
[514]
Congratulations CCP you just destroyed the game..........Bye!
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Crazy Renegade
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Posted - 2011.01.18 15:09:00 -
[515]
Originally by: Karl Axelman Liking the new content, but would like some clarification ...
Originally by: CCP Ytterbium In addition, systems invaded by Sanshas will receive certain system wide effects that affect all players inside them:
+ Reduction of all shield/armor resistances + Reduction of turret, missile, drone and smartbomb damage + Jamming of cynosural fields throughout the system + Reduction of 50% on all NPC bounties
Say I'm running a mission when an Incursion event strikes, will I have to clear the incursion site to return my ship to full power to be able to finish the mission?
CCP just destroyed the game. They really screwed their customers when they reduced all the above crap. I got no desire to continue with this game as I wont be able to do a damn thing to prevent my ships from being destroyed. I dont need to be screwed hard while I am in the middle of a mission. I think this is the end game that keeps being mentioned in the forums. These reductions compounded by the cost to replace ships is going to spell doom for this game. It was nice while it lasted. But its time for me to move on.....
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Annasophia Smith
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Posted - 2011.01.18 15:32:00 -
[516]
This isn't about care bear crap or PVP desires. Fact is I prefer to build, mine and do missions. I don't do much PvP because of my connection being Satellite based. Which is lousy for PvP. My only orhter option is 56k. Which is why I like doing the above.
Sadly, I don't see myself continuing with Eve. There are way too many problems for me with this update. One of which is the massive reductions in the resists of the ships as well as other bonuses that will occur when an incursion appears. This will affect all the ships in the system. I don't need to be in the middle of a mission and have all that happen nor do I need it to happen while I am mining. Especially with the cost to replace ships and equip them.
I see this as being ultimately a game killing update or at the very least CCP will lose a lot of its customer base. CCP might have a rude awakening coming when they realize just how many people get chased out of the game because of the issues this patch will cause. Which is too bad cause it was a great game......Now that over time people will be put in a position of running out of ammo and other modules because no one will want to mine to make these items due to the crippling results that will happen in an incursion. No ships will be made, no modules, ammo, other commodities etc will cease to flow. This patch will cause a lot of paranoia to develop. Oh well. All good things must come to an end at some point. There is one definate good point to this. It will put an end to the mining bots and isk farmers as well.
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GeoBlue
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Posted - 2011.01.18 18:37:00 -
[517]
Sadly I must agree.....what were you thinking CCP??? What happend to "The SANDBOX", remember where the PLAYER decided what he or she wanted to do. This is being forced on us, and sad to say this is going to end up bad for us all.
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Covert Kitty
Amarr ISK Solutions SRS.
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Posted - 2011.01.18 18:47:00 -
[518]
Your all blowing smoke. Highsec is far too static, it's not like incursions are going to be in Motsu every day. They will provide some diversity and challenge in an area that currently has none. If an incursion hits your favorite system and you don't want to help clear it, well don't, go somewhere else for once.
Sand in your sandbox, courtesy of Sansha.
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Wolf Spyder
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Posted - 2011.01.18 19:42:00 -
[519]
Originally by: Sloany1979 Edited by: Sloany1979 on 10/11/2010 21:46:05 Why not just leave it the way it is. Those of us that want to take part can warp to the nearest event with out the stupid reduction in firepower and resistances, while those players that are happy just running missions can be left alone aswell as the PvP players.
No ****!!!!! Some people don't pvp not because they are care bears and prefer the sanctity of high sec space. Some dont do it for the simple fact that they either don't want to participate in that part of eve or they simply don't have access to a decent connection to participate in that area of the game. So they do missions and build stuff or support their corps. As a 5+ year account holder, I have enough Sp's to insta pop a planet and I'd like to PvP. Unfortunately my connection wont allow it as it is satellite based and I have no other option available.
By forcing this on every player in eve isn't going to bode too well for a lot of CCP's clients. For them the so called path of least resistance is going to find a game elsewhere to their liking. Who ever though this snafu up must not have been sober or was smoking some really bad cronic. CCP may have just shot them selves in the foot with this one. Which is too bad. The reason i stayed so long is because of the diversity of the game. It had a lot to offer its players. Now with this "you will fight or else" mentality CCP has taken, I choose the "else" It was fun but now I gotta look else where for my entertainment. I hope CCP pulls their head out of their ass before they lose too many of their clients.....
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Roime
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Posted - 2011.01.19 08:29:00 -
[520]
Our peaceful lives, business and territorial rights are threatened by some mad ****ers, and I for am not going to run away and stick my head in my carebear activities and watch them walk over the Gallentean space. If someone tries to prevent me from going on with what I choose to do in my area of space, I prevent them existing.
Sometimes war happens, and the measure of any nation is their reaction to a common threat, their ability to co-operate and put an end to the threat.
Sansha's people are as free as anyone to do whatever they see fitting, but not where I live. I will fleet with my fellow students and and drive them out. If we suffer, we suffer for a reason. If we die, we die with honour.
Freedom is not given, it is earned.
Corbin Alistair Roime Federal Navy Academy
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Mr Cleann
Caldari State War Academy
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Posted - 2011.01.19 16:55:00 -
[521]
Edited by: Mr Cleann on 19/01/2011 16:59:19 ]
Originally by: Nyphur Edited by: Nyphur on 10/11/2010 17:11:45
You want to interrupt people's current activity while the incursion is in progress, and the more I think about that idea the more I warm to it. It sounds great! Much more interesting than systems being static with not much ever going on. I'd love to see more stuff like this! What I have a problem with is the method used to disrupt people's activity. The system-wide effect has the following consequences for normal gameplay:
1) Reduction of all shield/armor resistances 2) Reduction of turret, missile, drone and smartbomb damage 3) Jamming of cynosural fields throughout the system 4) Reduction of 50% on all NPC bounties
#4 will reduce income from missions and ratting by 50% while an incursion is in progress, encouraging pilots to tackle the scenario or hide out until it's over. This is a good idea.
#3 prevents pilots from bringing a fleet of capships into an incursion constellation, which is good for pilots wanting to take part in lowsec as it helps stop the nullsec alliances from pirating the incursion areas. It also gives the added boost that capitals already in the system can be used, encouraging people to stake a claim to their lowsec home and defend it. These are all good things, and I can see it working out quite well.
#1 and #2 might discourage pilots with sense from their everyday activities. What it will definitely do is kill oblivious mission-runners, which as I understand it make up a not-so-insubstantial portion of the playerbase. These are people who bring only enough tank to handle a mission. Although they'll get a warning that an incursion is about to happen, you can bet there will be some tears from mission-runners when this happens. Since the effect is balanced to ensure PvP remains unchanged, and the local belt rats are replaced with new Sansha NPCs during an incursion, the only difference between buffing the Sansha NPCs and penalising players is that it affects mission-runners and explorers. Literally, there are no other side-effects of the resistance and damage penalties.
So why not use a more elegant solution for discouraging or stopping mission-running during an incursion? If the belt NPCs flee during an incursion, why not do something similar for missions? Maybe despawn mission complexes at the start of an incursion and prevent new ones from spawning until after it? Or maybe just block warps to missions during the incursion? Are these ideas not technically feasible for some reason? I understand that drone and navy NPCs mean that the bounty penalty isn't enough to discourage mission-runners. But surely there's a more elegant and effective way to discourage them than putting them at significant risk of death.
WELL SAID!! I think the incursion nerfings shouldn't even happen. Just make them hit with the strength of concord weapons. That's basically the same effect. If you can withstand the fury of concord then these ships wont be a problem. Since my connection wont let me PvP which is the intent of incursions and faction warfare. I'll just simply log for a few hours then return to see if I can complete a mission. It gets too cumbersome Ill look else where for my entertainment. I already canceled both of my accounts due to the perceived feeling that CCP is going after a specific clientele or demographic. Be the kind of man that when your feet hit the floor each morning, the devil says "Oh crap, he's up!"
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Pugzilla Black
Amarr Ministry of War
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Posted - 2011.01.19 17:25:00 -
[522]
Originally by: Covert Kitty Your all blowing smoke. Highsec is far too static, it's not like incursions are going to be in Motsu every day. They will provide some diversity and challenge in an area that currently has none. If an incursion hits your favorite system and you don't want to help clear it, well don't, go somewhere else for once.
Sand in your sandbox, courtesy of Sansha.
Yeah... This is what I've been thinking and noticed last night. If you don't want to deal with bad guys in spikey ships, just do your thing in another system. I'm a salvager. As such I'm an industrialist who farms NPCs for fun and profit. When the badies get to bad I move on to safer places. Have a lude dudes...
Pugz
-- Fly Safe, Fly Strong -- |
Crazy Dave
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Posted - 2011.01.20 19:53:00 -
[523]
Edited by: Crazy Dave on 20/01/2011 19:56:12 My main issue I have is with the incursion nerfings and seemingly forced pvp/e issue. My connection will not let me participate in PvP. Let me rephrase that. I can but I will explode before I know what hit me. My connection is satellite based and as such I have to send a signal 40+k miles up in the air and another 40+k miles back down causing lag issues. Verizon wont open up any DSL or Fios lines out where I live. Leaving my only option 56k dial up. I think that incursion encounters should not be nerfed system wide. Just in random localized areas where the fight is. If its in a belt, at a station, planets and moons. Then that is where the nerfings should take place. For those that can not participate in the incursion either by choice or otherwise, missions and other areas should be left unhindered or at least randomized better without nerfing the entire system or penalizing those that wont or cant participate for what ever reason. I am hoping this issue will be addressed and corrected to show recognition that some people can't PvP rather than wont.
Trust me I do want to PvP unfortunately atm I can not. When the day comes that I can there are going to be a few dozen pirates that I will be paying a visit to. Yes I keep a hit list at home for the right day to come along. In the mean time I am content with co op transporting, mining, building, exploring and mission running. All good things come to those who wait.....Eventually. Or so i was told anyways
From what I seen, I like, especially with the PI. Is the retriever 24k gold or is it plate?
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Crazy Dave
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Posted - 2011.01.20 20:13:00 -
[524]
Originally by: Roime Our peaceful lives, business and territorial rights are threatened by some mad ****ers, and I for am not going to run away and stick my head in my carebear activities and watch them walk over the Gallentean space. If someone tries to prevent me from going on with what I choose to do in my area of space, I prevent them existing.
Sometimes war happens, and the measure of any nation is their reaction to a common threat, their ability to co-operate and put an end to the threat.
Sansha's people are as free as anyone to do whatever they see fitting, but not where I live. I will fleet with my fellow students and and drive them out. If we suffer, we suffer for a reason. If we die, we die with honour.
Freedom is not given, it is earned.
Corbin Alistair Roime Federal Navy Academy
I couldn't agree with you more. Unfortunately some people don't have the luxury of a good connection for pvp/e. To compound that with nerfings just make it that much more unenjoyable.
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Renegade Leader
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Posted - 2011.01.20 20:16:00 -
[525]
Its going to be funny to see how the rookies handle this. LMAO With Incursions occuring in totally random places. its only a matter of time before one pops in to a rookie system.
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Nathan Jameson
Talocan Vanguard Revival Of The Talocan Empire
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Posted - 2011.01.21 04:07:00 -
[526]
Originally by: Renegade Leader Its going to be funny to see how the rookies handle this. LMAO With Incursions occuring in totally random places. its only a matter of time before one pops in to a rookie system.
Or Jita.
Or, more likely, CCP has a set number of systems that incursions will never occur.
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Floydd Heywood
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Posted - 2011.01.21 10:25:00 -
[527]
The news says that "a majority" of players DEFENDS the Sanshas rather than fighting them I wonder how this is possible? Afaik concord rules are still in effect so I guess they can't/don't actually fight other players but remote-rep the Sanshas. Still I'd assume that the Sanshas do attack all players indiscriminately. Or are they smart enough to know hostile from friendly capsuleers?!
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kickButtx
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Posted - 2011.01.24 12:01:00 -
[528]
I like the Idea of an Incursion and the possibility of getting concord lp etc. What I dont like is only the biggest fleet getting the reward and the solo players getting zilch.We dont all trust every other player in the game so it should be an effort based reward so the smwller fleets/individuals can assist and prosper from this.I also find it amazing that after pimping our rides out that CCP has to nerf them all to give the Sansha's a chance.Forget the overwhelming number of ships they bring,take away our EHP and weapon points as well. Where exactly is the balance here for the individual player as against the larger corps?Do we not all pay the same amount each month to play the game?The idea of an Incursion is good the reality something else
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Azvix
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Posted - 2011.01.28 08:49:00 -
[529]
I started playing Eve because of the freedom to play it my way. Sadly, I quickly learned that the "sandbox" is merely a marketing crap, already cancelled one of my accounts because I feel that CCP supports hi-sec griefers a bit too much (this isn't WoW ffs, I don't want a stupid 13-year old kid ganking me or ninja salvaging my mission). And since I have no intention of doing pvp or being forced into teaming with other people, if an incursion interferes with my activities I'll just cancel my last account and go find my fun elsewhere.
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steejans nix
Amarr 0beron Construct
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Posted - 2011.01.28 09:37:00 -
[530]
Originally by: Wolf Spyder
By forcing this on every player ....
This is not forced on ANY player, the only effect on players in general is they have to move a couple of systems away into another constellation to get out of the effects of the incursion, so what, use a slightly lower Quality agent, mine diferent belts for a bit, visit a couple new systems and get to know a few other faces.
Originally by: kickButtx
Where exactly is the balance here for the individual player as against the larger corps?
The balance is that finally there is something for the group player to do, I find missioning and ratting mind numbing, the thrill of exploration ends (apart from seeing what shiney loot drops or not) once the site is found, Anom's are just a semi afk isk grind where the only challenge is to see how many sanctum's of havens you can get back to back, killing rats is just about making the isk and the only real challenge in it seems to be how much isk you can make per bounty click not the challenge in the content.
So now we have Incursions and the solo players are realising it is not soloable, so do they do some research, look to see what they need in terms of ships, fittings and skills, do they get a small competent gang together of players the have played alongside during their time in eve to have a challenge and take on these sites ?
No they moan and ***** and want it nerfed, going to cancel subscription etc because they can't solo it in a pimped out faction bs or marauder which has no problems in WC or AE.
The balance comes that finally there is some challenge to pve for the group player to do, something for the corp or just a group of players to do together for a challenge and a laugh, so the isk might not be as great as lvl 4's but so what, go and have fun, try something with a bit of challenge and get to know a few more people and maybe join up with them more often.
And if you want to be a solo player and not want to join a group to do the sites, well........ don't.
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Ulf Raben
Gallente
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Posted - 2011.01.28 12:02:00 -
[531]
Contrary what is generaly said regarding SOLO-Players.. ( all kindo derogative words ..care-bear and all that ) it is in fact VERY DIFFICULT to play EVE succesfully as a single player, as You have to overcome the handicap of being just one ( and this is the MAIN REASON for the huge number of players having 2 or even multiple chars and accounts ) Most game-changes undertaken during MY time in EVE have mainly been to the benefit of GROUP Players . Now also with INCURSION ... which is ..if i can believe what has been written .. IMPOSSIBLE ..for SOLO - players to participate in .. unless also You gang up . That is UNFAIR ... as not all of us want or need a GROUP to confirm our identities . So much on the issue ... by a devoted SOLO-PLayer
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Oppih Nogard
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Posted - 2011.01.31 15:25:00 -
[532]
The incursions are definitely not for solo participation..... In fact if CCP does not tone down the AI even organized corporations and alliances will not continue to participate. Omega Engineering has tried to participate but it is not worth it...... Loosing groups of expensive ships for 5 "loyalty points" --> Right..... If an incursion occurs in our area we will dock up or travel out of the area until it is over..... Quote: null
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Tyranis Marcus
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Posted - 2011.02.25 20:42:00 -
[533]
Originally by: AkJon Ferguson Edited by: AkJon Ferguson on 15/11/2010 22:00:26
Originally by: Kanatta Jing
Individualism isn't a valid excuse to be a hermit.
No, but having to interact with you mouth-breathing window-lickers, sociopaths, scammers and deviants sure as hell is.
hahahahahaha
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Kharaxus
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Posted - 2011.03.01 22:56:00 -
[534]
Havent played in a while, DL'ing new Incursion Build atm.
Looking forward to Incursion getting rid of what appears to be a bunch of griefers.
From what I learned in Eve so far, Incursion will open up new challenges for Corps, AND individuals. What I have learned from the Corps is dont rely on anything staying the same. Have a game plan. Re-evaluate on a regular basis.
Expecting Eve Dev's to allow you to play Eve YOUR way 24/7 doesn't make sense.
But it's great to hear from griefers atm, part of Eve as well.
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